d057e8326d
Summary: - Changed MergeOperator, CompactionFilter, and CompactionFilterFactory into Customizable classes. - Added Options/Configurable/Object Registration for TTL and Cassandra variants - Changed the StringAppend MergeOperators to accept a string delimiter rather than a simple char. Made the delimiter into a configurable option - Added tests for new functionality Pull Request resolved: https://github.com/facebook/rocksdb/pull/8481 Reviewed By: zhichao-cao Differential Revision: D30136050 Pulled By: mrambacher fbshipit-source-id: 271d1772835935b6773abaf018ee71e42f9491af
262 lines
12 KiB
C++
262 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <deque>
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#include <memory>
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#include <string>
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#include <vector>
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#include "rocksdb/customizable.h"
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#include "rocksdb/slice.h"
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namespace ROCKSDB_NAMESPACE {
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class Slice;
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class Logger;
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// The Merge Operator
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//
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// Essentially, a MergeOperator specifies the SEMANTICS of a merge, which only
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// client knows. It could be numeric addition, list append, string
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// concatenation, edit data structure, ... , anything.
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// The library, on the other hand, is concerned with the exercise of this
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// interface, at the right time (during get, iteration, compaction...)
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//
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// To use merge, the client needs to provide an object implementing one of
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// the following interfaces:
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// a) AssociativeMergeOperator - for most simple semantics (always take
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// two values, and merge them into one value, which is then put back
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// into rocksdb); numeric addition and string concatenation are examples;
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//
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// b) MergeOperator - the generic class for all the more abstract / complex
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// operations; one method (FullMergeV2) to merge a Put/Delete value with a
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// merge operand; and another method (PartialMerge) that merges multiple
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// operands together. this is especially useful if your key values have
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// complex structures but you would still like to support client-specific
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// incremental updates.
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//
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// AssociativeMergeOperator is simpler to implement. MergeOperator is simply
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// more powerful.
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//
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// Refer to rocksdb-merge wiki for more details and example implementations.
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//
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class MergeOperator : public Customizable {
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public:
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virtual ~MergeOperator() {}
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static const char* Type() { return "MergeOperator"; }
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static Status CreateFromString(const ConfigOptions& opts,
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const std::string& id,
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std::shared_ptr<MergeOperator>* result);
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// Gives the client a way to express the read -> modify -> write semantics
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// key: (IN) The key that's associated with this merge operation.
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// Client could multiplex the merge operator based on it
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// if the key space is partitioned and different subspaces
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// refer to different types of data which have different
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// merge operation semantics
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// existing: (IN) null indicates that the key does not exist before this op
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// operand_list:(IN) the sequence of merge operations to apply, front() first.
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// new_value:(OUT) Client is responsible for filling the merge result here.
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// The string that new_value is pointing to will be empty.
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// logger: (IN) Client could use this to log errors during merge.
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//
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// Return true on success.
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// All values passed in will be client-specific values. So if this method
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// returns false, it is because client specified bad data or there was
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// internal corruption. This will be treated as an error by the library.
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//
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// Also make use of the *logger for error messages.
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virtual bool FullMerge(const Slice& /*key*/, const Slice* /*existing_value*/,
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const std::deque<std::string>& /*operand_list*/,
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std::string* /*new_value*/, Logger* /*logger*/) const {
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// deprecated, please use FullMergeV2()
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assert(false);
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return false;
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}
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struct MergeOperationInput {
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explicit MergeOperationInput(const Slice& _key,
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const Slice* _existing_value,
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const std::vector<Slice>& _operand_list,
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Logger* _logger)
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: key(_key),
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existing_value(_existing_value),
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operand_list(_operand_list),
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logger(_logger) {}
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// The key associated with the merge operation.
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const Slice& key;
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// The existing value of the current key, nullptr means that the
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// value doesn't exist.
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const Slice* existing_value;
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// A list of operands to apply.
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const std::vector<Slice>& operand_list;
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// Logger could be used by client to log any errors that happen during
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// the merge operation.
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Logger* logger;
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};
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struct MergeOperationOutput {
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explicit MergeOperationOutput(std::string& _new_value,
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Slice& _existing_operand)
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: new_value(_new_value), existing_operand(_existing_operand) {}
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// Client is responsible for filling the merge result here.
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std::string& new_value;
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// If the merge result is one of the existing operands (or existing_value),
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// client can set this field to the operand (or existing_value) instead of
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// using new_value.
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Slice& existing_operand;
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};
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// This function applies a stack of merge operands in chronological order
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// on top of an existing value. There are two ways in which this method is
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// being used:
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// a) During Get() operation, it used to calculate the final value of a key
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// b) During compaction, in order to collapse some operands with the based
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// value.
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//
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// Note: The name of the method is somewhat misleading, as both in the cases
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// of Get() or compaction it may be called on a subset of operands:
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// K: 0 +1 +2 +7 +4 +5 2 +1 +2
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// ^
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// |
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// snapshot
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// In the example above, Get(K) operation will call FullMerge with a base
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// value of 2 and operands [+1, +2]. Compaction process might decide to
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// collapse the beginning of the history up to the snapshot by performing
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// full Merge with base value of 0 and operands [+1, +2, +7, +4].
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virtual bool FullMergeV2(const MergeOperationInput& merge_in,
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MergeOperationOutput* merge_out) const;
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// This function performs merge(left_op, right_op)
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// when both the operands are themselves merge operation types
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// that you would have passed to a DB::Merge() call in the same order
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// (i.e.: DB::Merge(key,left_op), followed by DB::Merge(key,right_op)).
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//
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// PartialMerge should combine them into a single merge operation that is
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// saved into *new_value, and then it should return true.
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// *new_value should be constructed such that a call to
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// DB::Merge(key, *new_value) would yield the same result as a call
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// to DB::Merge(key, left_op) followed by DB::Merge(key, right_op).
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//
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// The string that new_value is pointing to will be empty.
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//
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// The default implementation of PartialMergeMulti will use this function
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// as a helper, for backward compatibility. Any successor class of
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// MergeOperator should either implement PartialMerge or PartialMergeMulti,
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// although implementing PartialMergeMulti is suggested as it is in general
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// more effective to merge multiple operands at a time instead of two
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// operands at a time.
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//
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// If it is impossible or infeasible to combine the two operations,
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// leave new_value unchanged and return false. The library will
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// internally keep track of the operations, and apply them in the
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// correct order once a base-value (a Put/Delete/End-of-Database) is seen.
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//
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// TODO: Presently there is no way to differentiate between error/corruption
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// and simply "return false". For now, the client should simply return
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// false in any case it cannot perform partial-merge, regardless of reason.
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// If there is corruption in the data, handle it in the FullMergeV2() function
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// and return false there. The default implementation of PartialMerge will
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// always return false.
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virtual bool PartialMerge(const Slice& /*key*/, const Slice& /*left_operand*/,
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const Slice& /*right_operand*/,
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std::string* /*new_value*/,
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Logger* /*logger*/) const {
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return false;
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}
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// This function performs merge when all the operands are themselves merge
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// operation types that you would have passed to a DB::Merge() call in the
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// same order (front() first)
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// (i.e. DB::Merge(key, operand_list[0]), followed by
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// DB::Merge(key, operand_list[1]), ...)
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//
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// PartialMergeMulti should combine them into a single merge operation that is
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// saved into *new_value, and then it should return true. *new_value should
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// be constructed such that a call to DB::Merge(key, *new_value) would yield
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// the same result as sequential individual calls to DB::Merge(key, operand)
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// for each operand in operand_list from front() to back().
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//
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// The string that new_value is pointing to will be empty.
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//
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// The PartialMergeMulti function will be called when there are at least two
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// operands.
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//
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// In the default implementation, PartialMergeMulti will invoke PartialMerge
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// multiple times, where each time it only merges two operands. Developers
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// should either implement PartialMergeMulti, or implement PartialMerge which
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// is served as the helper function of the default PartialMergeMulti.
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virtual bool PartialMergeMulti(const Slice& key,
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const std::deque<Slice>& operand_list,
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std::string* new_value, Logger* logger) const;
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// The name of the MergeOperator. Used to check for MergeOperator
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// mismatches (i.e., a DB created with one MergeOperator is
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// accessed using a different MergeOperator)
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// TODO: the name is currently not stored persistently and thus
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// no checking is enforced. Client is responsible for providing
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// consistent MergeOperator between DB opens.
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virtual const char* Name() const = 0;
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// Determines whether the PartialMerge can be called with just a single
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// merge operand.
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// Override and return true for allowing a single operand. PartialMerge
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// and PartialMergeMulti should be overridden and implemented
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// correctly to properly handle a single operand.
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virtual bool AllowSingleOperand() const { return false; }
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// Allows to control when to invoke a full merge during Get.
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// This could be used to limit the number of merge operands that are looked at
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// during a point lookup, thereby helping in limiting the number of levels to
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// read from.
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// Doesn't help with iterators.
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//
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// Note: the merge operands are passed to this function in the reversed order
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// relative to how they were merged (passed to FullMerge or FullMergeV2)
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// for performance reasons, see also:
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// https://github.com/facebook/rocksdb/issues/3865
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virtual bool ShouldMerge(const std::vector<Slice>& /*operands*/) const {
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return false;
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}
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};
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// The simpler, associative merge operator.
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class AssociativeMergeOperator : public MergeOperator {
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public:
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~AssociativeMergeOperator() override {}
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// Gives the client a way to express the read -> modify -> write semantics
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// key: (IN) The key that's associated with this merge operation.
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// existing_value:(IN) null indicates the key does not exist before this op
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// value: (IN) the value to update/merge the existing_value with
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// new_value: (OUT) Client is responsible for filling the merge result
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// here. The string that new_value is pointing to will be empty.
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// logger: (IN) Client could use this to log errors during merge.
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//
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// Return true on success.
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// All values passed in will be client-specific values. So if this method
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// returns false, it is because client specified bad data or there was
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// internal corruption. The client should assume that this will be treated
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// as an error by the library.
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virtual bool Merge(const Slice& key, const Slice* existing_value,
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const Slice& value, std::string* new_value,
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Logger* logger) const = 0;
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private:
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// Default implementations of the MergeOperator functions
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bool FullMergeV2(const MergeOperationInput& merge_in,
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MergeOperationOutput* merge_out) const override;
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bool PartialMerge(const Slice& key, const Slice& left_operand,
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const Slice& right_operand, std::string* new_value,
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Logger* logger) const override;
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};
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} // namespace ROCKSDB_NAMESPACE
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