63f216ee0a
Summary: Earlier Statistics object was a raw pointer. This meant the user had to clear up the Statistics object after creating the database. In most use cases the database is created in a function and the statistics pointer is out of scope. Hence the statistics object would never be deleted. Now Using a shared_ptr to manage this. Want this in before the next release. Test Plan: make all check. Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb Differential Revision: https://reviews.facebook.net/D9735
131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "db/table_cache.h"
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#include "db/filename.h"
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#include "leveldb/table.h"
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#include "leveldb/statistics.h"
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#include "util/coding.h"
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namespace leveldb {
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struct TableAndFile {
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unique_ptr<Table> table;
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};
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static void DeleteEntry(const Slice& key, void* value) {
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TableAndFile* tf = reinterpret_cast<TableAndFile*>(value);
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delete tf;
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}
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static void UnrefEntry(void* arg1, void* arg2) {
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Cache* cache = reinterpret_cast<Cache*>(arg1);
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Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
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cache->Release(h);
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}
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TableCache::TableCache(const std::string& dbname,
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const Options* options,
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const StorageOptions& storage_options,
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int entries)
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: env_(options->env),
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dbname_(dbname),
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options_(options),
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storage_options_(storage_options),
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cache_(NewLRUCache(entries, options->table_cache_numshardbits)) {}
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TableCache::~TableCache() {
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}
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Status TableCache::FindTable(const EnvOptions& toptions,
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uint64_t file_number, uint64_t file_size,
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Cache::Handle** handle, bool* tableIO) {
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Status s;
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char buf[sizeof(file_number)];
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EncodeFixed64(buf, file_number);
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Slice key(buf, sizeof(buf));
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*handle = cache_->Lookup(key);
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if (*handle == nullptr) {
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if (tableIO != nullptr) {
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*tableIO = true; // we had to do IO from storage
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}
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std::string fname = TableFileName(dbname_, file_number);
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unique_ptr<RandomAccessFile> file;
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unique_ptr<Table> table;
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s = env_->NewRandomAccessFile(fname, &file, toptions);
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RecordTick(options_->statistics, NO_FILE_OPENS);
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if (s.ok()) {
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s = Table::Open(*options_, toptions, std::move(file), file_size, &table);
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}
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if (!s.ok()) {
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assert(table == nullptr);
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RecordTick(options_->statistics, NO_FILE_ERRORS);
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// We do not cache error results so that if the error is transient,
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// or somebody repairs the file, we recover automatically.
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} else {
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TableAndFile* tf = new TableAndFile;
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tf->table = std::move(table);
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assert(file.get() == nullptr);
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*handle = cache_->Insert(key, tf, 1, &DeleteEntry);
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}
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}
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return s;
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}
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Iterator* TableCache::NewIterator(const ReadOptions& options,
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const EnvOptions& toptions,
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uint64_t file_number,
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uint64_t file_size,
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Table** tableptr) {
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if (tableptr != nullptr) {
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*tableptr = nullptr;
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}
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Cache::Handle* handle = nullptr;
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Status s = FindTable(toptions, file_number, file_size, &handle);
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if (!s.ok()) {
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return NewErrorIterator(s);
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}
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Table* table =
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reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table.get();
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Iterator* result = table->NewIterator(options);
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result->RegisterCleanup(&UnrefEntry, cache_.get(), handle);
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if (tableptr != nullptr) {
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*tableptr = table;
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}
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return result;
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}
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Status TableCache::Get(const ReadOptions& options,
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uint64_t file_number,
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uint64_t file_size,
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const Slice& k,
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void* arg,
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void (*saver)(void*, const Slice&, const Slice&, bool),
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bool* tableIO) {
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Cache::Handle* handle = nullptr;
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Status s = FindTable(storage_options_, file_number, file_size,
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&handle, tableIO);
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if (s.ok()) {
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Table* t =
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reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table.get();
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s = t->InternalGet(options, k, arg, saver);
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cache_->Release(handle);
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}
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return s;
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}
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void TableCache::Evict(uint64_t file_number) {
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char buf[sizeof(file_number)];
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EncodeFixed64(buf, file_number);
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cache_->Erase(Slice(buf, sizeof(buf)));
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}
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} // namespace leveldb
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