afa2420c2b
Summary: The current Env API encompasses both storage/file operations, as well as OS related operations. Most of the APIs return a Status, which does not have enough metadata about an error, such as whether its retry-able or not, scope (i.e fault domain) of the error etc., that may be required in order to properly handle a storage error. The file APIs also do not provide enough control over the IO SLA, such as timeout, prioritization, hinting about placement and redundancy etc. This PR separates out the file/storage APIs from Env into a new FileSystem class. The APIs are updated to return an IOStatus with metadata about the error, as well as to take an IOOptions structure as input in order to allow more control over the IO. The user can set both ```options.env``` and ```options.file_system``` to specify that RocksDB should use the former for OS related operations and the latter for storage operations. Internally, a ```CompositeEnvWrapper``` has been introduced that inherits from ```Env``` and redirects individual methods to either an ```Env``` implementation or the ```FileSystem``` as appropriate. When options are sanitized during ```DB::Open```, ```options.env``` is replaced with a newly allocated ```CompositeEnvWrapper``` instance if both env and file_system have been specified. This way, the rest of the RocksDB code can continue to function as before. This PR also ports PosixEnv to the new API by splitting it into two - PosixEnv and PosixFileSystem. PosixEnv is defined as a sub-class of CompositeEnvWrapper, and threading/time functions are overridden with Posix specific implementations in order to avoid an extra level of indirection. The ```CompositeEnvWrapper``` translates ```IOStatus``` return code to ```Status```, and sets the severity to ```kSoftError``` if the io_status is retryable. The error handling code in RocksDB can then recover the DB automatically. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5761 Differential Revision: D18868376 Pulled By: anand1976 fbshipit-source-id: 39efe18a162ea746fabac6360ff529baba48486f
238 lines
8.5 KiB
C++
238 lines
8.5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "file/sequence_file_reader.h"
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#include <algorithm>
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#include <mutex>
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#include "file/read_write_util.h"
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#include "monitoring/histogram.h"
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#include "monitoring/iostats_context_imp.h"
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#include "port/port.h"
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#include "test_util/sync_point.h"
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#include "util/aligned_buffer.h"
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#include "util/random.h"
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#include "util/rate_limiter.h"
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namespace rocksdb {
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Status SequentialFileReader::Read(size_t n, Slice* result, char* scratch) {
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Status s;
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if (use_direct_io()) {
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#ifndef ROCKSDB_LITE
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size_t offset = offset_.fetch_add(n);
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size_t alignment = file_->GetRequiredBufferAlignment();
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size_t aligned_offset = TruncateToPageBoundary(alignment, offset);
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size_t offset_advance = offset - aligned_offset;
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size_t size = Roundup(offset + n, alignment) - aligned_offset;
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size_t r = 0;
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AlignedBuffer buf;
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buf.Alignment(alignment);
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buf.AllocateNewBuffer(size);
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Slice tmp;
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s = file_->PositionedRead(aligned_offset, size, IOOptions(), &tmp,
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buf.BufferStart(), nullptr);
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if (s.ok() && offset_advance < tmp.size()) {
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buf.Size(tmp.size());
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r = buf.Read(scratch, offset_advance,
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std::min(tmp.size() - offset_advance, n));
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}
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*result = Slice(scratch, r);
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#endif // !ROCKSDB_LITE
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} else {
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s = file_->Read(n, IOOptions(), result, scratch, nullptr);
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}
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IOSTATS_ADD(bytes_read, result->size());
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return s;
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}
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Status SequentialFileReader::Skip(uint64_t n) {
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#ifndef ROCKSDB_LITE
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if (use_direct_io()) {
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offset_ += static_cast<size_t>(n);
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return Status::OK();
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}
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#endif // !ROCKSDB_LITE
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return file_->Skip(n);
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}
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namespace {
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// This class wraps a SequentialFile, exposing same API, with the differenece
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// of being able to prefetch up to readahead_size bytes and then serve them
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// from memory, avoiding the entire round-trip if, for example, the data for the
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// file is actually remote.
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class ReadaheadSequentialFile : public FSSequentialFile {
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public:
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ReadaheadSequentialFile(std::unique_ptr<FSSequentialFile>&& file,
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size_t readahead_size)
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: file_(std::move(file)),
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alignment_(file_->GetRequiredBufferAlignment()),
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readahead_size_(Roundup(readahead_size, alignment_)),
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buffer_(),
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buffer_offset_(0),
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read_offset_(0) {
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buffer_.Alignment(alignment_);
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buffer_.AllocateNewBuffer(readahead_size_);
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}
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ReadaheadSequentialFile(const ReadaheadSequentialFile&) = delete;
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ReadaheadSequentialFile& operator=(const ReadaheadSequentialFile&) = delete;
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IOStatus Read(size_t n, const IOOptions& opts, Slice* result, char* scratch,
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IODebugContext* dbg) override {
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std::unique_lock<std::mutex> lk(lock_);
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size_t cached_len = 0;
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// Check if there is a cache hit, meaning that [offset, offset + n) is
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// either completely or partially in the buffer. If it's completely cached,
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// including end of file case when offset + n is greater than EOF, then
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// return.
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if (TryReadFromCache(n, &cached_len, scratch) &&
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(cached_len == n || buffer_.CurrentSize() < readahead_size_)) {
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// We read exactly what we needed, or we hit end of file - return.
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*result = Slice(scratch, cached_len);
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return IOStatus::OK();
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}
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n -= cached_len;
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IOStatus s;
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// Read-ahead only make sense if we have some slack left after reading
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if (n + alignment_ >= readahead_size_) {
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s = file_->Read(n, opts, result, scratch + cached_len, dbg);
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if (s.ok()) {
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read_offset_ += result->size();
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*result = Slice(scratch, cached_len + result->size());
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}
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buffer_.Clear();
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return s;
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}
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s = ReadIntoBuffer(readahead_size_, opts, dbg);
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if (s.ok()) {
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// The data we need is now in cache, so we can safely read it
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size_t remaining_len;
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TryReadFromCache(n, &remaining_len, scratch + cached_len);
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*result = Slice(scratch, cached_len + remaining_len);
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}
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return s;
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}
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IOStatus Skip(uint64_t n) override {
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std::unique_lock<std::mutex> lk(lock_);
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IOStatus s = IOStatus::OK();
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// First check if we need to skip already cached data
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if (buffer_.CurrentSize() > 0) {
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// Do we need to skip beyond cached data?
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if (read_offset_ + n >= buffer_offset_ + buffer_.CurrentSize()) {
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// Yes. Skip whaterver is in memory and adjust offset accordingly
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n -= buffer_offset_ + buffer_.CurrentSize() - read_offset_;
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read_offset_ = buffer_offset_ + buffer_.CurrentSize();
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} else {
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// No. The entire section to be skipped is entirely i cache.
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read_offset_ += n;
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n = 0;
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}
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}
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if (n > 0) {
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// We still need to skip more, so call the file API for skipping
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s = file_->Skip(n);
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if (s.ok()) {
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read_offset_ += n;
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}
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buffer_.Clear();
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}
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return s;
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}
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IOStatus PositionedRead(uint64_t offset, size_t n, const IOOptions& opts,
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Slice* result, char* scratch,
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IODebugContext* dbg) override {
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return file_->PositionedRead(offset, n, opts, result, scratch, dbg);
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}
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IOStatus InvalidateCache(size_t offset, size_t length) override {
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std::unique_lock<std::mutex> lk(lock_);
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buffer_.Clear();
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return file_->InvalidateCache(offset, length);
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}
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bool use_direct_io() const override { return file_->use_direct_io(); }
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private:
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// Tries to read from buffer_ n bytes. If anything was read from the cache, it
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// sets cached_len to the number of bytes actually read, copies these number
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// of bytes to scratch and returns true.
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// If nothing was read sets cached_len to 0 and returns false.
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bool TryReadFromCache(size_t n, size_t* cached_len, char* scratch) {
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if (read_offset_ < buffer_offset_ ||
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read_offset_ >= buffer_offset_ + buffer_.CurrentSize()) {
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*cached_len = 0;
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return false;
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}
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uint64_t offset_in_buffer = read_offset_ - buffer_offset_;
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*cached_len = std::min(
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buffer_.CurrentSize() - static_cast<size_t>(offset_in_buffer), n);
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memcpy(scratch, buffer_.BufferStart() + offset_in_buffer, *cached_len);
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read_offset_ += *cached_len;
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return true;
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}
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// Reads into buffer_ the next n bytes from file_.
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// Can actually read less if EOF was reached.
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// Returns the status of the read operastion on the file.
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IOStatus ReadIntoBuffer(size_t n, const IOOptions& opts,
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IODebugContext* dbg) {
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if (n > buffer_.Capacity()) {
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n = buffer_.Capacity();
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}
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assert(IsFileSectorAligned(n, alignment_));
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Slice result;
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IOStatus s = file_->Read(n, opts, &result, buffer_.BufferStart(), dbg);
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if (s.ok()) {
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buffer_offset_ = read_offset_;
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buffer_.Size(result.size());
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assert(result.size() == 0 || buffer_.BufferStart() == result.data());
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}
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return s;
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}
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const std::unique_ptr<FSSequentialFile> file_;
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const size_t alignment_;
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const size_t readahead_size_;
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std::mutex lock_;
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// The buffer storing the prefetched data
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AlignedBuffer buffer_;
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// The offset in file_, corresponding to data stored in buffer_
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uint64_t buffer_offset_;
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// The offset up to which data was read from file_. In fact, it can be larger
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// than the actual file size, since the file_->Skip(n) call doesn't return the
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// actual number of bytes that were skipped, which can be less than n.
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// This is not a problemm since read_offset_ is monotonically increasing and
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// its only use is to figure out if next piece of data should be read from
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// buffer_ or file_ directly.
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uint64_t read_offset_;
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};
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} // namespace
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std::unique_ptr<FSSequentialFile>
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SequentialFileReader::NewReadaheadSequentialFile(
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std::unique_ptr<FSSequentialFile>&& file, size_t readahead_size) {
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if (file->GetRequiredBufferAlignment() >= readahead_size) {
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// Short-circuit and return the original file if readahead_size is
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// too small and hence doesn't make sense to be used for prefetching.
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return std::move(file);
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}
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std::unique_ptr<FSSequentialFile> result(
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new ReadaheadSequentialFile(std::move(file), readahead_size));
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return result;
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}
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} // namespace rocksdb
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