80c663882a
Summary: First draft. Unit tests pass. Test Plan: unit tests attached Reviewers: heyongqiang Reviewed By: heyongqiang Differential Revision: https://reviews.facebook.net/D3969
202 lines
6.1 KiB
C++
202 lines
6.1 KiB
C++
/*
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* Copyright 2012 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FOLLY_IO_IOBUF_QUEUE_H
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#define FOLLY_IO_IOBUF_QUEUE_H
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#include "folly/experimental/io/IOBuf.h"
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#include <stdexcept>
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#include <string>
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namespace folly {
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/**
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* An IOBufQueue encapsulates a chain of IOBufs and provides
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* convenience functions to append data to the back of the chain
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* and remove data from the front.
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*/
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class IOBufQueue {
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public:
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struct Options {
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Options() : cacheChainLength(false) { }
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bool cacheChainLength;
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};
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explicit IOBufQueue(const Options& options = Options());
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/**
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* Add a buffer or buffer chain to the end of this queue. The
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* queue takes ownership of buf.
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*/
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void append(std::unique_ptr<folly::IOBuf>&& buf);
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/**
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* Add a queue to the end of this queue. The queue takes ownership of
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* all buffers from the other queue.
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*/
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void append(IOBufQueue& other);
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void append(IOBufQueue&& other) {
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append(other); // call lvalue reference overload, above
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}
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/**
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* Copy len bytes, starting at buf, to the end of this queue.
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* The caller retains ownership of the source data.
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*/
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void append(const void* buf, size_t len);
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/**
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* Copy a string to the end of this queue.
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* The caller retains ownership of the source data.
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*/
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void append(const std::string& buf) {
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append(buf.data(), buf.length());
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}
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/**
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* Append a chain of IOBuf objects that point to consecutive regions
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* within buf.
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*
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* Just like IOBuf::wrapBuffer, this should only be used when the caller
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* knows ahead of time and can ensure that all IOBuf objects that will point
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* to this buffer will be destroyed before the buffer itself is destroyed;
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* all other caveats from wrapBuffer also apply.
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*
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* Every buffer except for the last will wrap exactly blockSize bytes.
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* Importantly, this method may be used to wrap buffers larger than 4GB.
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*/
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void wrapBuffer(const void* buf, size_t len,
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uint32_t blockSize=(1U << 31)); // default block size: 2GB
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/**
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* Obtain a writable block of contiguous bytes at the end of this
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* queue, allocating more space if necessary. The amount of space
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* reserved will be between min and max, inclusive; the IOBufQueue
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* implementation may pick a value in that range that makes efficient
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* use of already-allocated internal space.
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*
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* If the caller subsequently writes anything into the returned space,
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* it must call the postallocate() method.
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*
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* @return The starting address of the block and the length in bytes.
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*
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* @note The point of the preallocate()/postallocate() mechanism is
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* to support I/O APIs such as Thrift's TAsyncSocket::ReadCallback
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* that request a buffer from the application and then, in a later
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* callback, tell the application how much of the buffer they've
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* filled with data.
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*/
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std::pair<void*,uint32_t> preallocate(uint32_t min, uint32_t max);
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/**
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* Tell the queue that the caller has written data into the first n
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* bytes provided by the previous preallocate() call.
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*
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* @note n should be less than or equal to the size returned by
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* preallocate(). If n is zero, the caller may skip the call
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* to postallocate(). If n is nonzero, the caller must not
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* invoke any other non-const methods on this IOBufQueue between
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* the call to preallocate and the call to postallocate().
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*/
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void postallocate(uint32_t n);
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/**
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* Obtain a writable block of n contiguous bytes, allocating more space
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* if necessary, and mark it as used. The caller can fill it later.
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*/
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void* allocate(uint32_t n) {
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void* p = preallocate(n, n).first;
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postallocate(n);
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return p;
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}
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/**
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* Split off the first n bytes of the queue into a separate IOBuf chain,
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* and transfer ownership of the new chain to the caller. The IOBufQueue
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* retains ownership of everything after the split point.
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*
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* @warning If the split point lies in the middle of some IOBuf within
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* the chain, this function may, as an implementation detail,
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* clone that IOBuf.
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*
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* @throws std::underflow_error if n exceeds the number of bytes
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* in the queue.
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*/
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std::unique_ptr<folly::IOBuf> split(size_t n);
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/**
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* Similar to IOBuf::trimStart, but works on the whole queue. Will
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* pop off buffers that have been completely trimmed.
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*/
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void trimStart(size_t amount);
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/**
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* Similar to IOBuf::trimEnd, but works on the whole queue. Will
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* pop off buffers that have been completely trimmed.
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*/
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void trimEnd(size_t amount);
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/**
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* Transfer ownership of the queue's entire IOBuf chain to the caller.
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*/
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std::unique_ptr<folly::IOBuf>&& move() {
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chainLength_ = 0;
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return std::move(head_);
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}
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/**
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* Access
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*/
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const folly::IOBuf* front() const {
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return head_.get();
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}
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/**
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* Total chain length, only valid if cacheLength was specified in the
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* constructor.
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*/
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size_t chainLength() const {
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if (!options_.cacheChainLength) {
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throw std::invalid_argument("IOBufQueue: chain length not cached");
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}
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return chainLength_;
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}
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const Options& options() const {
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return options_;
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}
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/** Movable */
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IOBufQueue(IOBufQueue&&);
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IOBufQueue& operator=(IOBufQueue&&);
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private:
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static const size_t kChainLengthNotCached = (size_t)-1;
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/** Not copyable */
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IOBufQueue(const IOBufQueue&) = delete;
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IOBufQueue& operator=(const IOBufQueue&) = delete;
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Options options_;
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size_t chainLength_;
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/** Everything that has been appended but not yet discarded or moved out */
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std::unique_ptr<folly::IOBuf> head_;
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};
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} // folly
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#endif // FOLLY_IO_IOBUF_QUEUE_H
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