d68f9f4580
Summary: When using `PRIu64` type of printf specifier, current code base does the following: ``` #ifndef __STDC_FORMAT_MACROS #define __STDC_FORMAT_MACROS #endif #include <inttypes.h> ``` However, this can be simplified to ``` #include <cinttypes> ``` as long as flag `-std=c++11` is used. This should solve issues like https://github.com/facebook/rocksdb/issues/5159 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5402 Differential Revision: D15701195 Pulled By: miasantreble fbshipit-source-id: 6dac0a05f52aadb55e9728038599d3d2e4b59d03
334 lines
12 KiB
C++
334 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <cinttypes>
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#include <functional>
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#include <map>
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#include <string>
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#include <vector>
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#include "rocksdb/utilities/stackable_db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/status.h"
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namespace rocksdb {
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struct BackupableDBOptions {
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// Where to keep the backup files. Has to be different than dbname_
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// Best to set this to dbname_ + "/backups"
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// Required
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std::string backup_dir;
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// Backup Env object. It will be used for backup file I/O. If it's
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// nullptr, backups will be written out using DBs Env. If it's
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// non-nullptr, backup's I/O will be performed using this object.
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// If you want to have backups on HDFS, use HDFS Env here!
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// Default: nullptr
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Env* backup_env;
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// If share_table_files == true, backup will assume that table files with
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// same name have the same contents. This enables incremental backups and
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// avoids unnecessary data copies.
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// If share_table_files == false, each backup will be on its own and will
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// not share any data with other backups.
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// default: true
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bool share_table_files;
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// Backup info and error messages will be written to info_log
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// if non-nullptr.
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// Default: nullptr
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Logger* info_log;
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// If sync == true, we can guarantee you'll get consistent backup even
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// on a machine crash/reboot. Backup process is slower with sync enabled.
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// If sync == false, we don't guarantee anything on machine reboot. However,
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// chances are some of the backups are consistent.
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// Default: true
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bool sync;
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// If true, it will delete whatever backups there are already
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// Default: false
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bool destroy_old_data;
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// If false, we won't backup log files. This option can be useful for backing
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// up in-memory databases where log file are persisted, but table files are in
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// memory.
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// Default: true
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bool backup_log_files;
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// Max bytes that can be transferred in a second during backup.
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// If 0, go as fast as you can
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// Default: 0
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uint64_t backup_rate_limit;
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// Backup rate limiter. Used to control transfer speed for backup. If this is
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// not null, backup_rate_limit is ignored.
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// Default: nullptr
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std::shared_ptr<RateLimiter> backup_rate_limiter{nullptr};
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// Max bytes that can be transferred in a second during restore.
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// If 0, go as fast as you can
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// Default: 0
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uint64_t restore_rate_limit;
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// Restore rate limiter. Used to control transfer speed during restore. If
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// this is not null, restore_rate_limit is ignored.
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// Default: nullptr
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std::shared_ptr<RateLimiter> restore_rate_limiter{nullptr};
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// Only used if share_table_files is set to true. If true, will consider that
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// backups can come from different databases, hence a sst is not uniquely
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// identifed by its name, but by the triple (file name, crc32, file length)
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// Default: false
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// Note: this is an experimental option, and you'll need to set it manually
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// *turn it on only if you know what you're doing*
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bool share_files_with_checksum;
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// Up to this many background threads will copy files for CreateNewBackup()
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// and RestoreDBFromBackup()
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// Default: 1
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int max_background_operations;
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// During backup user can get callback every time next
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// callback_trigger_interval_size bytes being copied.
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// Default: 4194304
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uint64_t callback_trigger_interval_size;
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// When Open() is called, it will open at most this many of the latest
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// non-corrupted backups.
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//
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// Note setting this to a non-default value prevents old files from being
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// deleted in the shared directory, as we can't do proper ref-counting. If
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// using this option, make sure to occasionally disable it (by resetting to
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// INT_MAX) and run GarbageCollect to clean accumulated stale files.
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//
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// Default: INT_MAX
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int max_valid_backups_to_open;
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void Dump(Logger* logger) const;
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explicit BackupableDBOptions(
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const std::string& _backup_dir, Env* _backup_env = nullptr,
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bool _share_table_files = true, Logger* _info_log = nullptr,
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bool _sync = true, bool _destroy_old_data = false,
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bool _backup_log_files = true, uint64_t _backup_rate_limit = 0,
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uint64_t _restore_rate_limit = 0, int _max_background_operations = 1,
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uint64_t _callback_trigger_interval_size = 4 * 1024 * 1024,
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int _max_valid_backups_to_open = INT_MAX)
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: backup_dir(_backup_dir),
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backup_env(_backup_env),
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share_table_files(_share_table_files),
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info_log(_info_log),
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sync(_sync),
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destroy_old_data(_destroy_old_data),
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backup_log_files(_backup_log_files),
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backup_rate_limit(_backup_rate_limit),
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restore_rate_limit(_restore_rate_limit),
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share_files_with_checksum(false),
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max_background_operations(_max_background_operations),
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callback_trigger_interval_size(_callback_trigger_interval_size),
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max_valid_backups_to_open(_max_valid_backups_to_open) {
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assert(share_table_files || !share_files_with_checksum);
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}
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};
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struct RestoreOptions {
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// If true, restore won't overwrite the existing log files in wal_dir. It will
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// also move all log files from archive directory to wal_dir. Use this option
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// in combination with BackupableDBOptions::backup_log_files = false for
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// persisting in-memory databases.
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// Default: false
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bool keep_log_files;
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explicit RestoreOptions(bool _keep_log_files = false)
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: keep_log_files(_keep_log_files) {}
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};
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typedef uint32_t BackupID;
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struct BackupInfo {
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BackupID backup_id;
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int64_t timestamp;
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uint64_t size;
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uint32_t number_files;
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std::string app_metadata;
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BackupInfo() {}
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BackupInfo(BackupID _backup_id, int64_t _timestamp, uint64_t _size,
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uint32_t _number_files, const std::string& _app_metadata)
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: backup_id(_backup_id),
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timestamp(_timestamp),
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size(_size),
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number_files(_number_files),
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app_metadata(_app_metadata) {}
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};
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class BackupStatistics {
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public:
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BackupStatistics() {
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number_success_backup = 0;
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number_fail_backup = 0;
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}
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BackupStatistics(uint32_t _number_success_backup,
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uint32_t _number_fail_backup)
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: number_success_backup(_number_success_backup),
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number_fail_backup(_number_fail_backup) {}
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~BackupStatistics() {}
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void IncrementNumberSuccessBackup();
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void IncrementNumberFailBackup();
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uint32_t GetNumberSuccessBackup() const;
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uint32_t GetNumberFailBackup() const;
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std::string ToString() const;
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private:
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uint32_t number_success_backup;
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uint32_t number_fail_backup;
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};
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// A backup engine for accessing information about backups and restoring from
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// them.
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class BackupEngineReadOnly {
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public:
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virtual ~BackupEngineReadOnly() {}
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static Status Open(Env* db_env, const BackupableDBOptions& options,
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BackupEngineReadOnly** backup_engine_ptr);
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// Returns info about backups in backup_info
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// You can GetBackupInfo safely, even with other BackupEngine performing
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// backups on the same directory
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virtual void GetBackupInfo(std::vector<BackupInfo>* backup_info) = 0;
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// Returns info about corrupt backups in corrupt_backups
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virtual void GetCorruptedBackups(
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std::vector<BackupID>* corrupt_backup_ids) = 0;
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// Restoring DB from backup is NOT safe when there is another BackupEngine
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// running that might call DeleteBackup() or PurgeOldBackups(). It is caller's
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// responsibility to synchronize the operation, i.e. don't delete the backup
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// when you're restoring from it
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// See also the corresponding doc in BackupEngine
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virtual Status RestoreDBFromBackup(
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BackupID backup_id, const std::string& db_dir, const std::string& wal_dir,
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const RestoreOptions& restore_options = RestoreOptions()) = 0;
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// See the corresponding doc in BackupEngine
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virtual Status RestoreDBFromLatestBackup(
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const std::string& db_dir, const std::string& wal_dir,
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const RestoreOptions& restore_options = RestoreOptions()) = 0;
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// checks that each file exists and that the size of the file matches our
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// expectations. it does not check file checksum.
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//
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// If this BackupEngine created the backup, it compares the files' current
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// sizes against the number of bytes written to them during creation.
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// Otherwise, it compares the files' current sizes against their sizes when
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// the BackupEngine was opened.
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//
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// Returns Status::OK() if all checks are good
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virtual Status VerifyBackup(BackupID backup_id) = 0;
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};
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// A backup engine for creating new backups.
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class BackupEngine {
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public:
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virtual ~BackupEngine() {}
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// BackupableDBOptions have to be the same as the ones used in previous
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// BackupEngines for the same backup directory.
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static Status Open(Env* db_env, const BackupableDBOptions& options,
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BackupEngine** backup_engine_ptr);
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// same as CreateNewBackup, but stores extra application metadata
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// Flush will always trigger if 2PC is enabled.
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// If write-ahead logs are disabled, set flush_before_backup=true to
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// avoid losing unflushed key/value pairs from the memtable.
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virtual Status CreateNewBackupWithMetadata(
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DB* db, const std::string& app_metadata, bool flush_before_backup = false,
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std::function<void()> progress_callback = []() {}) = 0;
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// Captures the state of the database in the latest backup
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// NOT a thread safe call
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// Flush will always trigger if 2PC is enabled.
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// If write-ahead logs are disabled, set flush_before_backup=true to
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// avoid losing unflushed key/value pairs from the memtable.
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virtual Status CreateNewBackup(DB* db, bool flush_before_backup = false,
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std::function<void()> progress_callback =
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[]() {}) {
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return CreateNewBackupWithMetadata(db, "", flush_before_backup,
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progress_callback);
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}
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// deletes old backups, keeping latest num_backups_to_keep alive
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virtual Status PurgeOldBackups(uint32_t num_backups_to_keep) = 0;
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// deletes a specific backup
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virtual Status DeleteBackup(BackupID backup_id) = 0;
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// Call this from another thread if you want to stop the backup
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// that is currently happening. It will return immediatelly, will
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// not wait for the backup to stop.
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// The backup will stop ASAP and the call to CreateNewBackup will
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// return Status::Incomplete(). It will not clean up after itself, but
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// the state will remain consistent. The state will be cleaned up
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// next time you create BackupableDB or RestoreBackupableDB.
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virtual void StopBackup() = 0;
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// Returns info about backups in backup_info
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virtual void GetBackupInfo(std::vector<BackupInfo>* backup_info) = 0;
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// Returns info about corrupt backups in corrupt_backups
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virtual void GetCorruptedBackups(
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std::vector<BackupID>* corrupt_backup_ids) = 0;
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// restore from backup with backup_id
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// IMPORTANT -- if options_.share_table_files == true,
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// options_.share_files_with_checksum == false, you restore DB from some
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// backup that is not the latest, and you start creating new backups from the
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// new DB, they will probably fail.
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//
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// Example: Let's say you have backups 1, 2, 3, 4, 5 and you restore 3.
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// If you add new data to the DB and try creating a new backup now, the
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// database will diverge from backups 4 and 5 and the new backup will fail.
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// If you want to create new backup, you will first have to delete backups 4
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// and 5.
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virtual Status RestoreDBFromBackup(
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BackupID backup_id, const std::string& db_dir, const std::string& wal_dir,
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const RestoreOptions& restore_options = RestoreOptions()) = 0;
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// restore from the latest backup
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virtual Status RestoreDBFromLatestBackup(
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const std::string& db_dir, const std::string& wal_dir,
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const RestoreOptions& restore_options = RestoreOptions()) = 0;
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// checks that each file exists and that the size of the file matches our
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// expectations. it does not check file checksum.
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// Returns Status::OK() if all checks are good
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virtual Status VerifyBackup(BackupID backup_id) = 0;
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// Will delete all the files we don't need anymore
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// It will do the full scan of the files/ directory and delete all the
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// files that are not referenced.
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virtual Status GarbageCollect() = 0;
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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