8272a6de57
Summary: The existing implementation does not guarantee bytes reach disk every `bytes_per_sync` when writing SST files, or every `wal_bytes_per_sync` when writing WALs. This can cause confusing behavior for users who enable this feature to avoid large syncs during flush and compaction, but then end up hitting them anyways. My understanding of the existing behavior is we used `sync_file_range` with `SYNC_FILE_RANGE_WRITE` to submit ranges for async writeback, such that we could continue processing the next range of bytes while that I/O is happening. I believe we can preserve that benefit while also limiting how far the processing can get ahead of the I/O, which prevents huge syncs from happening when the file finishes. Consider this `sync_file_range` usage: `sync_file_range(fd_, 0, static_cast<off_t>(offset + nbytes), SYNC_FILE_RANGE_WAIT_BEFORE | SYNC_FILE_RANGE_WRITE)`. Expanding the range to start at 0 and adding the `SYNC_FILE_RANGE_WAIT_BEFORE` flag causes any pending writeback (like from a previous call to `sync_file_range`) to finish before it proceeds to submit the latest `nbytes` for writeback. The latest `nbytes` are still written back asynchronously, unless processing exceeds I/O speed, in which case the following `sync_file_range` will need to wait on it. There is a second change in this PR to use `fdatasync` when `sync_file_range` is unavailable (determined statically) or has some known problem with the underlying filesystem (determined dynamically). The above two changes only apply when the user enables a new option, `strict_bytes_per_sync`. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5183 Differential Revision: D14953553 Pulled By: siying fbshipit-source-id: 445c3862e019fb7b470f9c7f314fc231b62706e9 |
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buckifier | ||
build_tools | ||
cache | ||
cmake | ||
coverage | ||
db | ||
docs | ||
env | ||
examples | ||
hdfs | ||
include/rocksdb | ||
java | ||
memtable | ||
monitoring | ||
options | ||
port | ||
table | ||
third-party/gtest-1.7.0/fused-src/gtest | ||
tools | ||
util | ||
utilities | ||
.clang-format | ||
.gitignore | ||
.lgtm.yml | ||
.travis.yml | ||
appveyor.yml | ||
AUTHORS | ||
CMakeLists.txt | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
COPYING | ||
DEFAULT_OPTIONS_HISTORY.md | ||
defs.bzl | ||
DUMP_FORMAT.md | ||
HISTORY.md | ||
INSTALL.md | ||
issue_template.md | ||
LANGUAGE-BINDINGS.md | ||
LICENSE.Apache | ||
LICENSE.leveldb | ||
Makefile | ||
README.md | ||
ROCKSDB_LITE.md | ||
src.mk | ||
TARGETS | ||
thirdparty.inc | ||
USERS.md | ||
Vagrantfile | ||
WINDOWS_PORT.md |
RocksDB: A Persistent Key-Value Store for Flash and RAM Storage
RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.
Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples
See the github wiki for more explanation.
The public interface is in include/
. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/
License
RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.