rocksdb/db_stress_tool/db_stress_common.cc
anand76 5c19a441c4 Fault injection in db_stress (#6538)
Summary:
This PR implements a fault injection mechanism for injecting errors in reads in db_stress. The FaultInjectionTestFS is used for this purpose. A thread local structure is used to track the errors, so that each db_stress thread can independently enable/disable error injection and verify observed errors against expected errors. This is initially enabled only for Get and MultiGet, but can be extended to iterator as well once its proven stable.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6538

Test Plan:
crash_test
make check

Reviewed By: riversand963

Differential Revision: D20714347

Pulled By: anand1976

fbshipit-source-id: d7598321d4a2d72bda0ced57411a337a91d87dc7
2020-04-10 17:21:26 -07:00

231 lines
8.6 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
#ifdef GFLAGS
#include "db_stress_tool/db_stress_common.h"
#include <cmath>
ROCKSDB_NAMESPACE::DbStressEnvWrapper* db_stress_env = nullptr;
#ifndef NDEBUG
// If non-null, injects read error at a rate specified by the
// read_fault_one_in flag
std::shared_ptr<ROCKSDB_NAMESPACE::FaultInjectionTestFS> fault_fs_guard;
#endif // NDEBUG
enum ROCKSDB_NAMESPACE::CompressionType compression_type_e =
ROCKSDB_NAMESPACE::kSnappyCompression;
enum ROCKSDB_NAMESPACE::CompressionType bottommost_compression_type_e =
ROCKSDB_NAMESPACE::kSnappyCompression;
enum ROCKSDB_NAMESPACE::ChecksumType checksum_type_e =
ROCKSDB_NAMESPACE::kCRC32c;
enum RepFactory FLAGS_rep_factory = kSkipList;
std::vector<double> sum_probs(100001);
int64_t zipf_sum_size = 100000;
namespace ROCKSDB_NAMESPACE {
// Zipfian distribution is generated based on a pre-calculated array.
// It should be used before start the stress test.
// First, the probability distribution function (PDF) of this Zipfian follows
// power low. P(x) = 1/(x^alpha).
// So we calculate the PDF when x is from 0 to zipf_sum_size in first for loop
// and add the PDF value togetger as c. So we get the total probability in c.
// Next, we calculate inverse CDF of Zipfian and store the value of each in
// an array (sum_probs). The rank is from 0 to zipf_sum_size. For example, for
// integer k, its Zipfian CDF value is sum_probs[k].
// Third, when we need to get an integer whose probability follows Zipfian
// distribution, we use a rand_seed [0,1] which follows uniform distribution
// as a seed and search it in the sum_probs via binary search. When we find
// the closest sum_probs[i] of rand_seed, i is the integer that in
// [0, zipf_sum_size] following Zipfian distribution with parameter alpha.
// Finally, we can scale i to [0, max_key] scale.
// In order to avoid that hot keys are close to each other and skew towards 0,
// we use Rando64 to shuffle it.
void InitializeHotKeyGenerator(double alpha) {
double c = 0;
for (int64_t i = 1; i <= zipf_sum_size; i++) {
c = c + (1.0 / std::pow(static_cast<double>(i), alpha));
}
c = 1.0 / c;
sum_probs[0] = 0;
for (int64_t i = 1; i <= zipf_sum_size; i++) {
sum_probs[i] =
sum_probs[i - 1] + c / std::pow(static_cast<double>(i), alpha);
}
}
// Generate one key that follows the Zipfian distribution. The skewness
// is decided by the parameter alpha. Input is the rand_seed [0,1] and
// the max of the key to be generated. If we directly return tmp_zipf_seed,
// the closer to 0, the higher probability will be. To randomly distribute
// the hot keys in [0, max_key], we use Random64 to shuffle it.
int64_t GetOneHotKeyID(double rand_seed, int64_t max_key) {
int64_t low = 1, mid, high = zipf_sum_size, zipf = 0;
while (low <= high) {
mid = (low + high) / 2;
if (sum_probs[mid] >= rand_seed && sum_probs[mid - 1] < rand_seed) {
zipf = mid;
break;
} else if (sum_probs[mid] >= rand_seed) {
high = mid - 1;
} else {
low = mid + 1;
}
}
int64_t tmp_zipf_seed = zipf * max_key / zipf_sum_size;
Random64 rand_local(tmp_zipf_seed);
return rand_local.Next() % max_key;
}
void PoolSizeChangeThread(void* v) {
assert(FLAGS_compaction_thread_pool_adjust_interval > 0);
ThreadState* thread = reinterpret_cast<ThreadState*>(v);
SharedState* shared = thread->shared;
while (true) {
{
MutexLock l(shared->GetMutex());
if (shared->ShouldStopBgThread()) {
shared->IncBgThreadsFinished();
if (shared->BgThreadsFinished()) {
shared->GetCondVar()->SignalAll();
}
return;
}
}
auto thread_pool_size_base = FLAGS_max_background_compactions;
auto thread_pool_size_var = FLAGS_compaction_thread_pool_variations;
int new_thread_pool_size =
thread_pool_size_base - thread_pool_size_var +
thread->rand.Next() % (thread_pool_size_var * 2 + 1);
if (new_thread_pool_size < 1) {
new_thread_pool_size = 1;
}
db_stress_env->SetBackgroundThreads(new_thread_pool_size,
ROCKSDB_NAMESPACE::Env::Priority::LOW);
// Sleep up to 3 seconds
db_stress_env->SleepForMicroseconds(
thread->rand.Next() % FLAGS_compaction_thread_pool_adjust_interval *
1000 +
1);
}
}
void DbVerificationThread(void* v) {
assert(FLAGS_continuous_verification_interval > 0);
auto* thread = reinterpret_cast<ThreadState*>(v);
SharedState* shared = thread->shared;
StressTest* stress_test = shared->GetStressTest();
assert(stress_test != nullptr);
while (true) {
{
MutexLock l(shared->GetMutex());
if (shared->ShouldStopBgThread()) {
shared->IncBgThreadsFinished();
if (shared->BgThreadsFinished()) {
shared->GetCondVar()->SignalAll();
}
return;
}
}
if (!shared->HasVerificationFailedYet()) {
stress_test->ContinuouslyVerifyDb(thread);
}
db_stress_env->SleepForMicroseconds(
thread->rand.Next() % FLAGS_continuous_verification_interval * 1000 +
1);
}
}
void PrintKeyValue(int cf, uint64_t key, const char* value, size_t sz) {
if (!FLAGS_verbose) {
return;
}
std::string tmp;
tmp.reserve(sz * 2 + 16);
char buf[4];
for (size_t i = 0; i < sz; i++) {
snprintf(buf, 4, "%X", value[i]);
tmp.append(buf);
}
fprintf(stdout, "[CF %d] %" PRIi64 " == > (%" ROCKSDB_PRIszt ") %s\n", cf,
key, sz, tmp.c_str());
}
// Note that if hot_key_alpha != 0, it generates the key based on Zipfian
// distribution. Keys are randomly scattered to [0, FLAGS_max_key]. It does
// not ensure the order of the keys being generated and the keys does not have
// the active range which is related to FLAGS_active_width.
int64_t GenerateOneKey(ThreadState* thread, uint64_t iteration) {
const double completed_ratio =
static_cast<double>(iteration) / FLAGS_ops_per_thread;
const int64_t base_key = static_cast<int64_t>(
completed_ratio * (FLAGS_max_key - FLAGS_active_width));
int64_t rand_seed = base_key + thread->rand.Next() % FLAGS_active_width;
int64_t cur_key = rand_seed;
if (FLAGS_hot_key_alpha != 0) {
// If set the Zipfian distribution Alpha to non 0, use Zipfian
double float_rand =
(static_cast<double>(thread->rand.Next() % FLAGS_max_key)) /
FLAGS_max_key;
cur_key = GetOneHotKeyID(float_rand, FLAGS_max_key);
}
return cur_key;
}
// Note that if hot_key_alpha != 0, it generates the key based on Zipfian
// distribution. Keys being generated are in random order.
// If user want to generate keys based on uniform distribution, user needs to
// set hot_key_alpha == 0. It will generate the random keys in increasing
// order in the key array (ensure key[i] >= key[i+1]) and constrained in a
// range related to FLAGS_active_width.
std::vector<int64_t> GenerateNKeys(ThreadState* thread, int num_keys,
uint64_t iteration) {
const double completed_ratio =
static_cast<double>(iteration) / FLAGS_ops_per_thread;
const int64_t base_key = static_cast<int64_t>(
completed_ratio * (FLAGS_max_key - FLAGS_active_width));
std::vector<int64_t> keys;
keys.reserve(num_keys);
int64_t next_key = base_key + thread->rand.Next() % FLAGS_active_width;
keys.push_back(next_key);
for (int i = 1; i < num_keys; ++i) {
// Generate the key follows zipfian distribution
if (FLAGS_hot_key_alpha != 0) {
double float_rand =
(static_cast<double>(thread->rand.Next() % FLAGS_max_key)) /
FLAGS_max_key;
next_key = GetOneHotKeyID(float_rand, FLAGS_max_key);
} else {
// This may result in some duplicate keys
next_key = next_key + thread->rand.Next() %
(FLAGS_active_width - (next_key - base_key));
}
keys.push_back(next_key);
}
return keys;
}
size_t GenerateValue(uint32_t rand, char* v, size_t max_sz) {
size_t value_sz =
((rand % kRandomValueMaxFactor) + 1) * FLAGS_value_size_mult;
assert(value_sz <= max_sz && value_sz >= sizeof(uint32_t));
(void)max_sz;
*((uint32_t*)v) = rand;
for (size_t i = sizeof(uint32_t); i < value_sz; i++) {
v[i] = (char)(rand ^ i);
}
v[value_sz] = '\0';
return value_sz; // the size of the value set.
}
} // namespace ROCKSDB_NAMESPACE
#endif // GFLAGS