rocksdb/db/compaction.h
sdong 76d1c28e82 Make CompactionPicker more easily tested
Summary:
Make compaction picker easier to test.
The basic idea is to separate a minimum subcomponent of Version to VersionStorageInfo, which just responsible to LSM tree. A stub VersionStorageInfo can then be easily created and passed into compaction picker so that we can check the outputs.

It now passes most tests. Still two things need to be done:
(1) deal with the FIFO compaction's file size.
(2) write an example test to make sure the interface can do the job.

Add a compaction_picker_test to make sure compaction picker codes can be easily unit tested.

Test Plan:
Pass all unit tests and compaction_picker_test

Reviewers: yhchiang, rven, igor, ljin

Reviewed By: ljin

Subscribers: leveldb, dhruba

Differential Revision: https://reviews.facebook.net/D27639
2014-10-29 15:16:53 -07:00

248 lines
9.4 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include "util/arena.h"
#include "util/autovector.h"
#include "util/mutable_cf_options.h"
#include "db/version_set.h"
namespace rocksdb {
// The structure that manages compaction input files associated
// with the same physical level.
struct CompactionInputFiles {
int level;
std::vector<FileMetaData*> files;
inline bool empty() const { return files.empty(); }
inline size_t size() const { return files.size(); }
inline void clear() { files.clear(); }
inline FileMetaData* operator[](int i) const { return files[i]; }
};
class Version;
class ColumnFamilyData;
class VersionStorageInfo;
// A Compaction encapsulates information about a compaction.
class Compaction {
public:
// No copying allowed
Compaction(const Compaction&) = delete;
void operator=(const Compaction&) = delete;
~Compaction();
// Returns the level associated to the specified compaction input level.
// If compaction_input_level is not specified, then input_level is set to 0.
int level(int compaction_input_level = 0) const {
return inputs_[compaction_input_level].level;
}
// Outputs will go to this level
int output_level() const { return output_level_; }
// Returns the number of input levels in this compaction.
int num_input_levels() const { return inputs_.size(); }
// Return the object that holds the edits to the descriptor done
// by this compaction.
VersionEdit* edit() const { return edit_; }
// Returns the number of input files associated to the specified
// compaction input level.
// The function will return 0 if when "compaction_input_level" < 0
// or "compaction_input_level" >= "num_input_levels()".
int num_input_files(size_t compaction_input_level) const {
if (compaction_input_level < inputs_.size()) {
return inputs_[compaction_input_level].size();
}
return 0;
}
// Returns input version of the compaction
Version* input_version() const { return input_version_; }
// Returns the ColumnFamilyData associated with the compaction.
ColumnFamilyData* column_family_data() const { return cfd_; }
// Returns the file meta data of the 'i'th input file at the
// specified compaction input level.
// REQUIREMENT: "compaction_input_level" must be >= 0 and
// < "input_levels()"
FileMetaData* input(size_t compaction_input_level, int i) const {
assert(compaction_input_level < inputs_.size());
return inputs_[compaction_input_level][i];
}
// Returns the list of file meta data of the specified compaction
// input level.
// REQUIREMENT: "compaction_input_level" must be >= 0 and
// < "input_levels()"
std::vector<FileMetaData*>* const inputs(size_t compaction_input_level) {
assert(compaction_input_level < inputs_.size());
return &inputs_[compaction_input_level].files;
}
// Returns the LevelFilesBrief of the specified compaction input level.
LevelFilesBrief* input_levels(int compaction_input_level) {
return &input_levels_[compaction_input_level];
}
// Maximum size of files to build during this compaction.
uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
// What compression for output
CompressionType OutputCompressionType() const { return output_compression_; }
// Whether need to write output file to second DB path.
uint32_t GetOutputPathId() const { return output_path_id_; }
// Generate input_levels_ from inputs_
// Should be called when inputs_ is stable
void GenerateFileLevels();
// Is this a trivial compaction that can be implemented by just
// moving a single input file to the next level (no merging or splitting)
bool IsTrivialMove() const;
// If true, then the comaction can be done by simply deleting input files.
bool IsDeletionCompaction() const {
return deletion_compaction_;
}
// Add all inputs to this compaction as delete operations to *edit.
void AddInputDeletions(VersionEdit* edit);
// Returns true if the available information we have guarantees that
// the input "user_key" does not exist in any level beyond "output_level()".
bool KeyNotExistsBeyondOutputLevel(const Slice& user_key);
// Returns true iff we should stop building the current output
// before processing "internal_key".
bool ShouldStopBefore(const Slice& internal_key);
// Release the input version for the compaction, once the compaction
// is successful.
void ReleaseInputs();
// Clear all files to indicate that they are not being compacted
// Delete this compaction from the list of running compactions.
void ReleaseCompactionFiles(Status status);
// Returns the summary of the compaction in "output" with maximum "len"
// in bytes. The caller is responsible for the memory management of
// "output".
void Summary(char* output, int len);
// Return the score that was used to pick this compaction run.
double score() const { return score_; }
// Is this compaction creating a file in the bottom most level?
bool BottomMostLevel() { return bottommost_level_; }
// Does this compaction include all sst files?
bool IsFullCompaction() { return is_full_compaction_; }
// Was this compaction triggered manually by the client?
bool IsManualCompaction() { return is_manual_compaction_; }
// Return the MutableCFOptions that should be used throughout the compaction
// procedure
const MutableCFOptions* mutable_cf_options() { return &mutable_cf_options_; }
// Returns the size in bytes that the output file should be preallocated to.
// In level compaction, that is max_file_size_. In universal compaction, that
// is the sum of all input file sizes.
uint64_t OutputFilePreallocationSize(const MutableCFOptions& mutable_options);
void SetInputVersion(Version* input_version);
private:
friend class CompactionPicker;
friend class UniversalCompactionPicker;
friend class FIFOCompactionPicker;
friend class LevelCompactionPicker;
Compaction(int num_levels, int start_level, int out_level,
uint64_t target_file_size, uint64_t max_grandparent_overlap_bytes,
uint32_t output_path_id, CompressionType output_compression,
bool seek_compaction = false, bool deletion_compaction = false);
const int start_level_; // the lowest level to be compacted
const int output_level_; // levels to which output files are stored
uint64_t max_output_file_size_;
uint64_t max_grandparent_overlap_bytes_;
MutableCFOptions mutable_cf_options_;
Version* input_version_;
VersionEdit* edit_;
int number_levels_;
ColumnFamilyData* cfd_;
Arena arena_; // Arena used to allocate space for file_levels_
uint32_t output_path_id_;
CompressionType output_compression_;
bool seek_compaction_;
// If true, then the comaction can be done by simply deleting input files.
bool deletion_compaction_;
// Compaction input files organized by level.
autovector<CompactionInputFiles> inputs_;
// A copy of inputs_, organized more closely in memory
autovector<LevelFilesBrief, 2> input_levels_;
// State used to check for number of of overlapping grandparent files
// (grandparent == "output_level_ + 1")
// This vector is updated by Version::GetOverlappingInputs().
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_
bool seen_key_; // Some output key has been seen
uint64_t overlapped_bytes_; // Bytes of overlap between current output
// and grandparent files
int base_index_; // index of the file in files_[start_level_]
int parent_index_; // index of some file with same range in
// files_[start_level_+1]
double score_; // score that was used to pick this compaction.
// Is this compaction creating a file in the bottom most level?
bool bottommost_level_;
// Does this compaction include all sst files?
bool is_full_compaction_;
// Is this compaction requested by the client?
bool is_manual_compaction_;
// "level_ptrs_" holds indices into "input_version_->levels_", where each
// index remembers which file of an associated level we are currently used
// to check KeyNotExistsBeyondOutputLevel() for deletion operation.
// As it is for checking KeyNotExistsBeyondOutputLevel(), it only
// records indices for all levels beyond "output_level_".
std::vector<size_t> level_ptrs_;
// mark (or clear) all files that are being compacted
void MarkFilesBeingCompacted(bool mark_as_compacted);
// Initialize whether the compaction is producing files at the
// bottommost level.
//
// @see BottomMostLevel()
void SetupBottomMostLevel(VersionStorageInfo* vstorage, bool is_manual,
bool level0_only);
// In case of compaction error, reset the nextIndex that is used
// to pick up the next file to be compacted from files_by_size_
void ResetNextCompactionIndex();
};
// Utility function
extern uint64_t TotalFileSize(const std::vector<FileMetaData*>& files);
} // namespace rocksdb