rocksdb/include/rocksdb/thread_status.h
sdong fdf882ded2 Replace namespace name "rocksdb" with ROCKSDB_NAMESPACE (#6433)
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433

Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.

Differential Revision: D19977691

fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
2020-02-20 12:09:57 -08:00

189 lines
6.3 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// This file defines the structures for exposing run-time status of any
// rocksdb-related thread. Such run-time status can be obtained via
// GetThreadList() API.
//
// Note that all thread-status features are still under-development, and
// thus APIs and class definitions might subject to change at this point.
// Will remove this comment once the APIs have been finalized.
#pragma once
#include <stdint.h>
#include <cstddef>
#include <map>
#include <string>
#include <utility>
#include <vector>
#if !defined(ROCKSDB_LITE) && !defined(NROCKSDB_THREAD_STATUS) && \
defined(ROCKSDB_SUPPORT_THREAD_LOCAL)
#define ROCKSDB_USING_THREAD_STATUS
#endif
namespace ROCKSDB_NAMESPACE {
// TODO(yhchiang): remove this function once c++14 is available
// as std::max will be able to cover this.
// Current MS compiler does not support constexpr
template <int A, int B>
struct constexpr_max {
static const int result = (A > B) ? A : B;
};
// A structure that describes the current status of a thread.
// The status of active threads can be fetched using
// ROCKSDB_NAMESPACE::GetThreadList().
struct ThreadStatus {
// The type of a thread.
enum ThreadType : int {
HIGH_PRIORITY = 0, // RocksDB BG thread in high-pri thread pool
LOW_PRIORITY, // RocksDB BG thread in low-pri thread pool
USER, // User thread (Non-RocksDB BG thread)
BOTTOM_PRIORITY, // RocksDB BG thread in bottom-pri thread pool
NUM_THREAD_TYPES
};
// The type used to refer to a thread operation.
// A thread operation describes high-level action of a thread.
// Examples include compaction and flush.
enum OperationType : int {
OP_UNKNOWN = 0,
OP_COMPACTION,
OP_FLUSH,
NUM_OP_TYPES
};
enum OperationStage : int {
STAGE_UNKNOWN = 0,
STAGE_FLUSH_RUN,
STAGE_FLUSH_WRITE_L0,
STAGE_COMPACTION_PREPARE,
STAGE_COMPACTION_RUN,
STAGE_COMPACTION_PROCESS_KV,
STAGE_COMPACTION_INSTALL,
STAGE_COMPACTION_SYNC_FILE,
STAGE_PICK_MEMTABLES_TO_FLUSH,
STAGE_MEMTABLE_ROLLBACK,
STAGE_MEMTABLE_INSTALL_FLUSH_RESULTS,
NUM_OP_STAGES
};
enum CompactionPropertyType : int {
COMPACTION_JOB_ID = 0,
COMPACTION_INPUT_OUTPUT_LEVEL,
COMPACTION_PROP_FLAGS,
COMPACTION_TOTAL_INPUT_BYTES,
COMPACTION_BYTES_READ,
COMPACTION_BYTES_WRITTEN,
NUM_COMPACTION_PROPERTIES
};
enum FlushPropertyType : int {
FLUSH_JOB_ID = 0,
FLUSH_BYTES_MEMTABLES,
FLUSH_BYTES_WRITTEN,
NUM_FLUSH_PROPERTIES
};
// The maximum number of properties of an operation.
// This number should be set to the biggest NUM_XXX_PROPERTIES.
static const int kNumOperationProperties =
constexpr_max<NUM_COMPACTION_PROPERTIES, NUM_FLUSH_PROPERTIES>::result;
// The type used to refer to a thread state.
// A state describes lower-level action of a thread
// such as reading / writing a file or waiting for a mutex.
enum StateType : int {
STATE_UNKNOWN = 0,
STATE_MUTEX_WAIT = 1,
NUM_STATE_TYPES
};
ThreadStatus(const uint64_t _id, const ThreadType _thread_type,
const std::string& _db_name, const std::string& _cf_name,
const OperationType _operation_type,
const uint64_t _op_elapsed_micros,
const OperationStage _operation_stage,
const uint64_t _op_props[], const StateType _state_type)
: thread_id(_id),
thread_type(_thread_type),
db_name(_db_name),
cf_name(_cf_name),
operation_type(_operation_type),
op_elapsed_micros(_op_elapsed_micros),
operation_stage(_operation_stage),
state_type(_state_type) {
for (int i = 0; i < kNumOperationProperties; ++i) {
op_properties[i] = _op_props[i];
}
}
// An unique ID for the thread.
const uint64_t thread_id;
// The type of the thread, it could be HIGH_PRIORITY,
// LOW_PRIORITY, and USER
const ThreadType thread_type;
// The name of the DB instance where the thread is currently
// involved with. It would be set to empty string if the thread
// does not involve in any DB operation.
const std::string db_name;
// The name of the column family where the thread is currently
// It would be set to empty string if the thread does not involve
// in any column family.
const std::string cf_name;
// The operation (high-level action) that the current thread is involved.
const OperationType operation_type;
// The elapsed time of the current thread operation in microseconds.
const uint64_t op_elapsed_micros;
// An integer showing the current stage where the thread is involved
// in the current operation.
const OperationStage operation_stage;
// A list of properties that describe some details about the current
// operation. Same field in op_properties[] might have different
// meanings for different operations.
uint64_t op_properties[kNumOperationProperties];
// The state (lower-level action) that the current thread is involved.
const StateType state_type;
// The followings are a set of utility functions for interpreting
// the information of ThreadStatus
static std::string GetThreadTypeName(ThreadType thread_type);
// Obtain the name of an operation given its type.
static const std::string& GetOperationName(OperationType op_type);
static const std::string MicrosToString(uint64_t op_elapsed_time);
// Obtain a human-readable string describing the specified operation stage.
static const std::string& GetOperationStageName(OperationStage stage);
// Obtain the name of the "i"th operation property of the
// specified operation.
static const std::string& GetOperationPropertyName(OperationType op_type,
int i);
// Translate the "i"th property of the specified operation given
// a property value.
static std::map<std::string, uint64_t> InterpretOperationProperties(
OperationType op_type, const uint64_t* op_properties);
// Obtain the name of a state given its type.
static const std::string& GetStateName(StateType state_type);
};
} // namespace ROCKSDB_NAMESPACE