7e62c5d67a
Summary: Consider BlockReadAmpBitmap with bytes_per_bit = 32. Suppose bytes [a, b) were used, while bytes [a-32, a) and [b+1, b+33) weren't used; more formally, the union of ranges passed to BlockReadAmpBitmap::Mark() contains [a, b) and doesn't intersect with [a-32, a) and [b+1, b+33). Then bits [floor(a/32), ceil(b/32)] will be set, and so the number of useful bytes will be estimated as (ceil(b/32) - floor(a/32)) * 32, which is on average equal to b-a+31. An extreme example: if we use 1 byte from each block, it'll be counted as 32 bytes from each block. It's easy to remove this bias by slightly changing the semantics of the bitmap. Currently each bit represents a byte range [i*32, (i+1)*32). This diff makes each bit represent a single byte: i*32 + X, where X is a random number in [0, 31] generated when bitmap is created. So, e.g., if you read a single byte at random, with probability 31/32 it won't be counted at all, and with probability 1/32 it will be counted as 32 bytes; so, on average it's counted as 1 byte. *But there is one exception: the last bit will always set with the old way.* (*) - assuming read_amp_bytes_per_bit = 32. Closes https://github.com/facebook/rocksdb/pull/2259 Differential Revision: D5035652 Pulled By: lightmark fbshipit-source-id: bd98b1b9b49fbe61f9e3781d07f624e3cbd92356
386 lines
13 KiB
C++
386 lines
13 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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#ifdef OS_FREEBSD
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#include <malloc_np.h>
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#else
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#include <malloc.h>
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#endif
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#endif
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#include "db/dbformat.h"
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#include "db/pinned_iterators_manager.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/options.h"
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#include "rocksdb/statistics.h"
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#include "table/block_prefix_index.h"
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#include "table/internal_iterator.h"
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#include "util/random.h"
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#include "util/sync_point.h"
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#include "format.h"
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namespace rocksdb {
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struct BlockContents;
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class Comparator;
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class BlockIter;
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class BlockPrefixIndex;
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// BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to
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// a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in
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// the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES.
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class BlockReadAmpBitmap {
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public:
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explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
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Statistics* statistics)
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: bitmap_(nullptr),
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bytes_per_bit_pow_(0),
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statistics_(statistics),
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rnd_(
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Random::GetTLSInstance()->Uniform(static_cast<int>(bytes_per_bit))) {
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TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_);
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assert(block_size > 0 && bytes_per_bit > 0);
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// convert bytes_per_bit to be a power of 2
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while (bytes_per_bit >>= 1) {
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bytes_per_bit_pow_++;
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}
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// num_bits_needed = ceil(block_size / bytes_per_bit)
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size_t num_bits_needed =
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((block_size - 1) >> bytes_per_bit_pow_) + 1;
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assert(num_bits_needed > 0);
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// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
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size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1;
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// Create bitmap and set all the bits to 0
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bitmap_ = new std::atomic<uint32_t>[bitmap_size];
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memset(bitmap_, 0, bitmap_size * kBytesPersEntry);
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RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size);
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}
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~BlockReadAmpBitmap() { delete[] bitmap_; }
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void Mark(uint32_t start_offset, uint32_t end_offset) {
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assert(end_offset >= start_offset);
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// Index of first bit in mask
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uint32_t start_bit =
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(start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >>
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bytes_per_bit_pow_;
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// Index of last bit in mask + 1
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uint32_t exclusive_end_bit =
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(end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_;
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if (start_bit >= exclusive_end_bit) {
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return;
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}
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assert(exclusive_end_bit > 0);
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if (GetAndSet(start_bit) == 0) {
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uint32_t new_useful_bytes = (exclusive_end_bit - start_bit)
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<< bytes_per_bit_pow_;
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RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
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new_useful_bytes);
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}
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}
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Statistics* GetStatistics() {
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return statistics_.load(std::memory_order_relaxed);
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}
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void SetStatistics(Statistics* stats) { statistics_.store(stats); }
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uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
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private:
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// Get the current value of bit at `bit_idx` and set it to 1
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inline bool GetAndSet(uint32_t bit_idx) {
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const uint32_t byte_idx = bit_idx / kBitsPerEntry;
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const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
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return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
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bit_mask;
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}
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const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
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const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
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// Bitmap used to record the bytes that we read, use atomic to protect
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// against multiple threads updating the same bit
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std::atomic<uint32_t>* bitmap_;
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// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
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// muliplication and division
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uint8_t bytes_per_bit_pow_;
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// Pointer to DB Statistics object, Since this bitmap may outlive the DB
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// this pointer maybe invalid, but the DB will update it to a valid pointer
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// by using SetStatistics() before calling Mark()
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std::atomic<Statistics*> statistics_;
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uint32_t rnd_;
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};
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class Block {
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public:
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// Initialize the block with the specified contents.
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explicit Block(BlockContents&& contents, SequenceNumber _global_seqno,
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size_t read_amp_bytes_per_bit = 0,
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Statistics* statistics = nullptr);
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~Block() = default;
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size_t size() const { return size_; }
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const char* data() const { return data_; }
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bool cachable() const { return contents_.cachable; }
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size_t usable_size() const {
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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if (contents_.allocation.get() != nullptr) {
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return malloc_usable_size(contents_.allocation.get());
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}
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#endif // ROCKSDB_MALLOC_USABLE_SIZE
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return size_;
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}
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uint32_t NumRestarts() const;
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CompressionType compression_type() const {
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return contents_.compression_type;
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}
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// If hash index lookup is enabled and `use_hash_index` is true. This block
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// will do hash lookup for the key prefix.
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//
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// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
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// the iterator will simply be set as "invalid", rather than returning
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// the key that is just pass the target key.
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//
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// If iter is null, return new Iterator
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// If iter is not null, update this one and return it as Iterator*
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//
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// If total_order_seek is true, hash_index_ and prefix_index_ are ignored.
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// This option only applies for index block. For data block, hash_index_
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// and prefix_index_ are null, so this option does not matter.
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InternalIterator* NewIterator(const Comparator* comparator,
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BlockIter* iter = nullptr,
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bool total_order_seek = true,
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Statistics* stats = nullptr);
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void SetBlockPrefixIndex(BlockPrefixIndex* prefix_index);
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// Report an approximation of how much memory has been used.
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size_t ApproximateMemoryUsage() const;
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SequenceNumber global_seqno() const { return global_seqno_; }
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private:
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BlockContents contents_;
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const char* data_; // contents_.data.data()
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size_t size_; // contents_.data.size()
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uint32_t restart_offset_; // Offset in data_ of restart array
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std::unique_ptr<BlockPrefixIndex> prefix_index_;
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std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
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// All keys in the block will have seqno = global_seqno_, regardless of
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// the encoded value (kDisableGlobalSequenceNumber means disabled)
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const SequenceNumber global_seqno_;
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// No copying allowed
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Block(const Block&);
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void operator=(const Block&);
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};
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class BlockIter : public InternalIterator {
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public:
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BlockIter()
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: comparator_(nullptr),
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data_(nullptr),
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restarts_(0),
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num_restarts_(0),
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current_(0),
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restart_index_(0),
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status_(Status::OK()),
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prefix_index_(nullptr),
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key_pinned_(false),
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global_seqno_(kDisableGlobalSequenceNumber),
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read_amp_bitmap_(nullptr),
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last_bitmap_offset_(0) {}
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BlockIter(const Comparator* comparator, const char* data, uint32_t restarts,
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uint32_t num_restarts, BlockPrefixIndex* prefix_index,
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SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap)
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: BlockIter() {
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Initialize(comparator, data, restarts, num_restarts, prefix_index,
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global_seqno, read_amp_bitmap);
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}
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void Initialize(const Comparator* comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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BlockPrefixIndex* prefix_index, SequenceNumber global_seqno,
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BlockReadAmpBitmap* read_amp_bitmap) {
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assert(data_ == nullptr); // Ensure it is called only once
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assert(num_restarts > 0); // Ensure the param is valid
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comparator_ = comparator;
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data_ = data;
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restarts_ = restarts;
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num_restarts_ = num_restarts;
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current_ = restarts_;
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restart_index_ = num_restarts_;
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prefix_index_ = prefix_index;
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global_seqno_ = global_seqno;
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read_amp_bitmap_ = read_amp_bitmap;
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last_bitmap_offset_ = current_ + 1;
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}
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void SetStatus(Status s) {
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status_ = s;
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}
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virtual bool Valid() const override { return current_ < restarts_; }
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virtual Status status() const override { return status_; }
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virtual Slice key() const override {
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assert(Valid());
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return key_.GetInternalKey();
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}
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virtual Slice value() const override {
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assert(Valid());
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if (read_amp_bitmap_ && current_ < restarts_ &&
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current_ != last_bitmap_offset_) {
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read_amp_bitmap_->Mark(current_ /* current entry offset */,
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NextEntryOffset() - 1);
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last_bitmap_offset_ = current_;
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}
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return value_;
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}
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virtual void Next() override;
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virtual void Prev() override;
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virtual void Seek(const Slice& target) override;
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virtual void SeekForPrev(const Slice& target) override;
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virtual void SeekToFirst() override;
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virtual void SeekToLast() override;
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#ifndef NDEBUG
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~BlockIter() {
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// Assert that the BlockIter is never deleted while Pinning is Enabled.
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assert(!pinned_iters_mgr_ ||
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(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
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}
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virtual void SetPinnedItersMgr(
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PinnedIteratorsManager* pinned_iters_mgr) override {
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pinned_iters_mgr_ = pinned_iters_mgr;
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}
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PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
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#endif
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virtual bool IsKeyPinned() const override { return key_pinned_; }
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virtual bool IsValuePinned() const override { return true; }
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size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
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uint32_t ValueOffset() const {
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return static_cast<uint32_t>(value_.data() - data_);
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}
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private:
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const Comparator* comparator_;
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const char* data_; // underlying block contents
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uint32_t restarts_; // Offset of restart array (list of fixed32)
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uint32_t num_restarts_; // Number of uint32_t entries in restart array
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// current_ is offset in data_ of current entry. >= restarts_ if !Valid
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uint32_t current_;
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uint32_t restart_index_; // Index of restart block in which current_ falls
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IterKey key_;
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Slice value_;
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Status status_;
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BlockPrefixIndex* prefix_index_;
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bool key_pinned_;
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SequenceNumber global_seqno_;
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// read-amp bitmap
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BlockReadAmpBitmap* read_amp_bitmap_;
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// last `current_` value we report to read-amp bitmp
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mutable uint32_t last_bitmap_offset_;
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struct CachedPrevEntry {
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explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
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size_t _key_offset, size_t _key_size, Slice _value)
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: offset(_offset),
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key_ptr(_key_ptr),
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key_offset(_key_offset),
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key_size(_key_size),
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value(_value) {}
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// offset of entry in block
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uint32_t offset;
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// Pointer to key data in block (nullptr if key is delta-encoded)
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const char* key_ptr;
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// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
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size_t key_offset;
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// size of key
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size_t key_size;
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// value slice pointing to data in block
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Slice value;
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};
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std::string prev_entries_keys_buff_;
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std::vector<CachedPrevEntry> prev_entries_;
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int32_t prev_entries_idx_ = -1;
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inline int Compare(const Slice& a, const Slice& b) const {
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return comparator_->Compare(a, b);
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}
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// Return the offset in data_ just past the end of the current entry.
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inline uint32_t NextEntryOffset() const {
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// NOTE: We don't support blocks bigger than 2GB
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return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
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}
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uint32_t GetRestartPoint(uint32_t index) {
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assert(index < num_restarts_);
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return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
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}
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void SeekToRestartPoint(uint32_t index) {
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key_.Clear();
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restart_index_ = index;
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// current_ will be fixed by ParseNextKey();
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// ParseNextKey() starts at the end of value_, so set value_ accordingly
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uint32_t offset = GetRestartPoint(index);
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value_ = Slice(data_ + offset, 0);
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}
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void CorruptionError();
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bool ParseNextKey();
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bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
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uint32_t* index);
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int CompareBlockKey(uint32_t block_index, const Slice& target);
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bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
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uint32_t left, uint32_t right,
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uint32_t* index);
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bool PrefixSeek(const Slice& target, uint32_t* index);
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};
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} // namespace rocksdb
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