Abhishek Madan 8c78348c77 Use only "local" range tombstones during Get (#4449)
Summary:
Previously, range tombstones were accumulated from every level, which
was necessary if a range tombstone in a higher level covered a key in a lower
level. However, RangeDelAggregator::AddTombstones's complexity is based on
the number of tombstones that are currently stored in it, which is wasteful in
the Get case, where we only need to know the highest sequence number of range
tombstones that cover the key from higher levels, and compute the highest covering
sequence number at the current level. This change introduces this optimization, and
removes the use of RangeDelAggregator from the Get path.

In the benchmark results, the following command was used to initialize the database:
```
./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8
```

...and the following command was used to measure read throughput:
```
./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32
```

The filluniquerandom command was only run once, and the resulting database was used
to measure read performance before and after the PR. Both binaries were compiled with
`DEBUG_LEVEL=0`.

Readrandom results before PR:
```
readrandom   :       4.544 micros/op 220090 ops/sec;   16.9 MB/s (63103 of 100000 found)
```

Readrandom results after PR:
```
readrandom   :      11.147 micros/op 89707 ops/sec;    6.9 MB/s (63103 of 100000 found)
```

So it's actually slower right now, but this PR paves the way for future optimizations (see #4493).

----
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449

Differential Revision: D10370575

Pulled By: abhimadan

fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

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RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

License

RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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