80c663882a
Summary: First draft. Unit tests pass. Test Plan: unit tests attached Reviewers: heyongqiang Reviewed By: heyongqiang Differential Revision: https://reviews.facebook.net/D3969
1051 lines
36 KiB
C++
1051 lines
36 KiB
C++
/*
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* Copyright 2012 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FOLLY_IO_IOBUF_H_
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#define FOLLY_IO_IOBUF_H_
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#include <atomic>
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#include <cassert>
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <memory>
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#include <limits>
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#include <type_traits>
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#include <folly/experimental/io/check.h>
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namespace folly {
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/**
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* An IOBuf is a pointer to a buffer of data.
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*
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* IOBuf objects are intended to be used primarily for networking code, and are
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* modelled somewhat after FreeBSD's mbuf data structure, and Linux's sk_buff
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* structure.
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*
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* IOBuf objects facilitate zero-copy network programming, by allowing multiple
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* IOBuf objects to point to the same underlying buffer of data, using a
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* reference count to track when the buffer is no longer needed and can be
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* freed.
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*
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*
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* Data Layout
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* -----------
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*
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* The IOBuf itself is a small object containing a pointer to the buffer and
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* information about which segment of the buffer contains valid data.
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*
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* The data layout looks like this:
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*
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* +-------+
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* | IOBuf |
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* +-------+
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* /
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* |
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* v
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* +------------+--------------------+-----------+
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* | headroom | data | tailroom |
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* +------------+--------------------+-----------+
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* ^ ^ ^ ^
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* buffer() data() tail() bufferEnd()
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*
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* The length() method returns the length of the valid data; capacity()
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* returns the entire capacity of the buffer (from buffer() to bufferEnd()).
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* The headroom() and tailroom() methods return the amount of unused capacity
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* available before and after the data.
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*
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*
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* Buffer Sharing
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* --------------
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*
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* The buffer itself is reference counted, and multiple IOBuf objects may point
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* to the same buffer. Each IOBuf may point to a different section of valid
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* data within the underlying buffer. For example, if multiple protocol
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* requests are read from the network into a single buffer, a separate IOBuf
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* may be created for each request, all sharing the same underlying buffer.
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*
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* In other words, when multiple IOBufs share the same underlying buffer, the
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* data() and tail() methods on each IOBuf may point to a different segment of
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* the data. However, the buffer() and bufferEnd() methods will point to the
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* same location for all IOBufs sharing the same underlying buffer.
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*
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* +-----------+ +---------+
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* | IOBuf 1 | | IOBuf 2 |
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* +-----------+ +---------+
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* | | _____/ |
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* data | tail |/ data | tail
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* v v v
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* +-------------------------------------+
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* | | | | |
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* +-------------------------------------+
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*
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* If you only read data from an IOBuf, you don't need to worry about other
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* IOBuf objects possibly sharing the same underlying buffer. However, if you
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* ever write to the buffer you need to first ensure that no other IOBufs point
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* to the same buffer. The unshare() method may be used to ensure that you
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* have an unshared buffer.
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*
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*
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* IOBuf Chains
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* ------------
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*
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* IOBuf objects also contain pointers to next and previous IOBuf objects.
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* This can be used to represent a single logical piece of data that its stored
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* in non-contiguous chunks in separate buffers.
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*
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* A single IOBuf object can only belong to one chain at a time.
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*
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* IOBuf chains are always circular. The "prev" pointer in the head of the
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* chain points to the tail of the chain. However, it is up to the user to
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* decide which IOBuf is the head. Internally the IOBuf code does not care
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* which element is the head.
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*
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* The lifetime of all IOBufs in the chain are linked: when one element in the
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* chain is deleted, all other chained elements are also deleted. Conceptually
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* it is simplest to treat this as if the head of the chain owns all other
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* IOBufs in the chain. When you delete the head of the chain, it will delete
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* the other elements as well. For this reason, prependChain() and
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* appendChain() take ownership of of the new elements being added to this
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* chain.
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*
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* When the coalesce() method is used to coalesce an entire IOBuf chain into a
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* single IOBuf, all other IOBufs in the chain are eliminated and automatically
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* deleted. The unshare() method may coalesce the chain; if it does it will
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* similarly delete all IOBufs eliminated from the chain.
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*
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* As discussed in the following section, it is up to the user to maintain a
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* lock around the entire IOBuf chain if multiple threads need to access the
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* chain. IOBuf does not provide any internal locking.
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*
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*
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* Synchronization
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* ---------------
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*
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* When used in multithread programs, a single IOBuf object should only be used
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* in a single thread at a time. If a caller uses a single IOBuf across
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* multiple threads the caller is responsible for using an external lock to
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* synchronize access to the IOBuf.
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*
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* Two separate IOBuf objects may be accessed concurrently in separate threads
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* without locking, even if they point to the same underlying buffer. The
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* buffer reference count is always accessed atomically, and no other
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* operations should affect other IOBufs that point to the same data segment.
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* The caller is responsible for using unshare() to ensure that the data buffer
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* is not shared by other IOBufs before writing to it, and this ensures that
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* the data itself is not modified in one thread while also being accessed from
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* another thread.
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*
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* For IOBuf chains, no two IOBufs in the same chain should be accessed
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* simultaneously in separate threads. The caller must maintain a lock around
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* the entire chain if the chain, or individual IOBufs in the chain, may be
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* accessed by multiple threads.
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*
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*
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* IOBuf Object Allocation/Sharing
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* -------------------------------
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*
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* IOBuf objects themselves are always allocated on the heap. The IOBuf
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* constructors are private, so IOBuf objects may not be created on the stack.
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* In part this is done since some IOBuf objects use small-buffer optimization
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* and contain the buffer data immediately after the IOBuf object itself. The
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* coalesce() and unshare() methods also expect to be able to delete subsequent
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* IOBuf objects in the chain if they are no longer needed due to coalescing.
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*
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* The IOBuf structure also does not provide room for an intrusive refcount on
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* the IOBuf object itself, only the underlying data buffer is reference
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* counted. If users want to share the same IOBuf object between multiple
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* parts of the code, they are responsible for managing this sharing on their
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* own. (For example, by using a shared_ptr. Alternatively, users always have
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* the option of using clone() to create a second IOBuf that points to the same
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* underlying buffer.)
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*
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* With jemalloc, allocating small objects like IOBuf objects should be
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* relatively fast, and the cost of allocating IOBuf objects on the heap and
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* cloning new IOBufs should be relatively cheap.
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*/
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namespace detail {
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// Is T a unique_ptr<> to a standard-layout type?
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template <class T, class Enable=void> struct IsUniquePtrToSL
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: public std::false_type { };
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template <class T, class D>
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struct IsUniquePtrToSL<
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std::unique_ptr<T, D>,
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typename std::enable_if<std::is_standard_layout<T>::value>::type>
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: public std::true_type { };
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} // namespace detail
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class IOBuf {
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public:
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typedef void (*FreeFunction)(void* buf, void* userData);
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/**
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* Allocate a new IOBuf object with the requested capacity.
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*
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* Returns a new IOBuf object that must be (eventually) deleted by the
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* caller. The returned IOBuf may actually have slightly more capacity than
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* requested.
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*
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* The data pointer will initially point to the start of the newly allocated
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* buffer, and will have a data length of 0.
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*
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* Throws std::bad_alloc on error.
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*/
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static std::unique_ptr<IOBuf> create(uint32_t capacity);
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/**
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* Create a new IOBuf pointing to an existing data buffer.
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*
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* The new IOBuffer will assume ownership of the buffer, and free it by
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* calling the specified FreeFunction when the last IOBuf pointing to this
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* buffer is destroyed. The function will be called with a pointer to the
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* buffer as the first argument, and the supplied userData value as the
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* second argument. The free function must never throw exceptions.
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*
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* If no FreeFunction is specified, the buffer will be freed using free().
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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* and the length will be the full capacity of the buffer.
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*
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* On error, std::bad_alloc will be thrown. If freeOnError is true (the
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* default) the buffer will be freed before throwing the error.
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*/
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static std::unique_ptr<IOBuf> takeOwnership(void* buf, uint32_t capacity,
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FreeFunction freeFn = NULL,
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void* userData = NULL,
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bool freeOnError = true);
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/**
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* Create a new IOBuf pointing to an existing data buffer made up of
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* count objects of a given standard-layout type.
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*
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* This is dangerous -- it is essentially equivalent to doing
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* reinterpret_cast<unsigned char*> on your data -- but it's often useful
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* for serialization / deserialization.
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*
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* The new IOBuffer will assume ownership of the buffer, and free it
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* appropriately (by calling the UniquePtr's custom deleter, or by calling
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* delete or delete[] appropriately if there is no custom deleter)
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* when the buffer is destroyed. The custom deleter, if any, must never
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* throw exceptions.
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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* and the length will be the full capacity of the buffer (count *
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* sizeof(T)).
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*
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* On error, std::bad_alloc will be thrown, and the buffer will be freed
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* before throwing the error.
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*/
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template <class UniquePtr>
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static typename std::enable_if<detail::IsUniquePtrToSL<UniquePtr>::value,
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std::unique_ptr<IOBuf>>::type
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takeOwnership(UniquePtr&& buf, size_t count=1);
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/**
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* Create a new IOBuf object that points to an existing user-owned buffer.
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*
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* This should only be used when the caller knows the lifetime of the IOBuf
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* object ahead of time and can ensure that all IOBuf objects that will point
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* to this buffer will be destroyed before the buffer itself is destroyed.
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*
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* This buffer will not be freed automatically when the last IOBuf
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* referencing it is destroyed. It is the caller's responsibility to free
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* the buffer after the last IOBuf has been destroyed.
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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* and the length will be the full capacity of the buffer.
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*
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* An IOBuf created using wrapBuffer() will always be reported as shared.
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* unshare() may be used to create a writable copy of the buffer.
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*
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* On error, std::bad_alloc will be thrown.
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*/
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static std::unique_ptr<IOBuf> wrapBuffer(const void* buf, uint32_t capacity);
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/**
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* Convenience function to create a new IOBuf object that copies data from a
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* user-supplied buffer, optionally allocating a given amount of
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* headroom and tailroom.
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*/
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static std::unique_ptr<IOBuf> copyBuffer(const void* buf, uint32_t size,
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uint32_t headroom=0,
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uint32_t minTailroom=0);
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/**
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* Convenience function to free a chain of IOBufs held by a unique_ptr.
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*/
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static void destroy(std::unique_ptr<IOBuf>&& data) {
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auto destroyer = std::move(data);
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}
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/**
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* Destroy this IOBuf.
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*
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* Deleting an IOBuf will automatically destroy all IOBufs in the chain.
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* (See the comments above regarding the ownership model of IOBuf chains.
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* All subsequent IOBufs in the chain are considered to be owned by the head
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* of the chain. Users should only explicitly delete the head of a chain.)
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*
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* When each individual IOBuf is destroyed, it will release its reference
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* count on the underlying buffer. If it was the last user of the buffer,
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* the buffer will be freed.
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*/
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~IOBuf();
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/**
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* Check whether the chain is empty (i.e., whether the IOBufs in the
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* chain have a total data length of zero).
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*
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* This method is semantically equivalent to
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* i->computeChainDataLength()==0
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* but may run faster because it can short-circuit as soon as it
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* encounters a buffer with length()!=0
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*/
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bool empty() const;
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/**
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* Get the pointer to the start of the data.
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*/
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const uint8_t* data() const {
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return data_;
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}
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/**
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* Get a writable pointer to the start of the data.
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*
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* The caller is responsible for calling unshare() first to ensure that it is
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* actually safe to write to the buffer.
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*/
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uint8_t* writableData() {
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return data_;
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}
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/**
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* Get the pointer to the end of the data.
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*/
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const uint8_t* tail() const {
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return data_ + length_;
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}
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/**
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* Get a writable pointer to the end of the data.
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*
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* The caller is responsible for calling unshare() first to ensure that it is
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* actually safe to write to the buffer.
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*/
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uint8_t* writableTail() {
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return data_ + length_;
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}
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/**
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* Get the data length.
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*/
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uint32_t length() const {
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return length_;
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}
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/**
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* Get the amount of head room.
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*
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* Returns the number of bytes in the buffer before the start of the data.
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*/
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uint32_t headroom() const {
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return data_ - buffer();
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}
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/**
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* Get the amount of tail room.
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*
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* Returns the number of bytes in the buffer after the end of the data.
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*/
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uint32_t tailroom() const {
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return bufferEnd() - tail();
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}
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/**
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* Get the pointer to the start of the buffer.
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*
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* Note that this is the pointer to the very beginning of the usable buffer,
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* not the start of valid data within the buffer. Use the data() method to
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* get a pointer to the start of the data within the buffer.
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*/
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const uint8_t* buffer() const {
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return (flags_ & kFlagExt) ? ext_.buf : int_.buf;
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}
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/**
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* Get a writable pointer to the start of the buffer.
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*
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* The caller is responsible for calling unshare() first to ensure that it is
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* actually safe to write to the buffer.
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*/
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uint8_t* writableBuffer() {
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return (flags_ & kFlagExt) ? ext_.buf : int_.buf;
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}
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/**
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* Get the pointer to the end of the buffer.
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*
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* Note that this is the pointer to the very end of the usable buffer,
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* not the end of valid data within the buffer. Use the tail() method to
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* get a pointer to the end of the data within the buffer.
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*/
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const uint8_t* bufferEnd() const {
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return (flags_ & kFlagExt) ?
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ext_.buf + ext_.capacity :
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int_.buf + kMaxInternalDataSize;
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}
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/**
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* Get the total size of the buffer.
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*
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* This returns the total usable length of the buffer. Use the length()
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* method to get the length of the actual valid data in this IOBuf.
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*/
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uint32_t capacity() const {
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return (flags_ & kFlagExt) ? ext_.capacity : kMaxInternalDataSize;
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}
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/**
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* Get a pointer to the next IOBuf in this chain.
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*/
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IOBuf* next() {
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return next_;
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}
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const IOBuf* next() const {
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return next_;
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}
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/**
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* Get a pointer to the previous IOBuf in this chain.
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*/
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IOBuf* prev() {
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return prev_;
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}
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const IOBuf* prev() const {
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return prev_;
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}
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/**
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* Shift the data forwards in the buffer.
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*
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* This shifts the data pointer forwards in the buffer to increase the
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* headroom. This is commonly used to increase the headroom in a newly
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* allocated buffer.
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*
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* The caller is responsible for ensuring that there is sufficient
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* tailroom in the buffer before calling advance().
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*
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* If there is a non-zero data length, advance() will use memmove() to shift
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* the data forwards in the buffer. In this case, the caller is responsible
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* for making sure the buffer is unshared, so it will not affect other IOBufs
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* that may be sharing the same underlying buffer.
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*/
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void advance(uint32_t amount) {
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// In debug builds, assert if there is a problem.
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assert(amount <= tailroom());
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if (length_ > 0) {
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memmove(data_ + amount, data_, length_);
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}
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data_ += amount;
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}
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/**
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* Shift the data backwards in the buffer.
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*
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* The caller is responsible for ensuring that there is sufficient headroom
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* in the buffer before calling retreat().
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*
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* If there is a non-zero data length, retreat() will use memmove() to shift
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* the data backwards in the buffer. In this case, the caller is responsible
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* for making sure the buffer is unshared, so it will not affect other IOBufs
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* that may be sharing the same underlying buffer.
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*/
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void retreat(uint32_t amount) {
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// In debug builds, assert if there is a problem.
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assert(amount <= headroom());
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if (length_ > 0) {
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memmove(data_ - amount, data_, length_);
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}
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data_ -= amount;
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}
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/**
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* Adjust the data pointer to include more valid data at the beginning.
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*
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* This moves the data pointer backwards to include more of the available
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* buffer. The caller is responsible for ensuring that there is sufficient
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* headroom for the new data. The caller is also responsible for populating
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* this section with valid data.
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*
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* This does not modify any actual data in the buffer.
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*/
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void prepend(uint32_t amount) {
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CHECK(amount <= headroom());
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data_ -= amount;
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}
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/**
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* Adjust the tail pointer to include more valid data at the end.
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*
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* This moves the tail pointer forwards to include more of the available
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* buffer. The caller is responsible for ensuring that there is sufficient
|
|
* tailroom for the new data. The caller is also responsible for populating
|
|
* this section with valid data.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void append(uint32_t amount) {
|
|
CHECK(amount <= tailroom());
|
|
length_ += amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the data pointer forwards to include less valid data.
|
|
*
|
|
* This moves the data pointer forwards so that the first amount bytes are no
|
|
* longer considered valid data. The caller is responsible for ensuring that
|
|
* amount is less than or equal to the actual data length.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void trimStart(uint32_t amount) {
|
|
CHECK(amount <= length_);
|
|
data_ += amount;
|
|
length_ -= amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the tail pointer backwards to include less valid data.
|
|
*
|
|
* This moves the tail pointer backwards so that the last amount bytes are no
|
|
* longer considered valid data. The caller is responsible for ensuring that
|
|
* amount is less than or equal to the actual data length.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void trimEnd(uint32_t amount) {
|
|
CHECK(amount <= length_);
|
|
length_ -= amount;
|
|
}
|
|
|
|
/**
|
|
* Clear the buffer.
|
|
*
|
|
* Postcondition: headroom() == 0, length() == 0, tailroom() == capacity()
|
|
*/
|
|
void clear() {
|
|
data_ = writableBuffer();
|
|
length_ = 0;
|
|
}
|
|
|
|
/**
|
|
* Ensure that this buffer has at least minHeadroom headroom bytes and at
|
|
* least minTailroom tailroom bytes. The buffer must be writable
|
|
* (you must call unshare() before this, if necessary).
|
|
*
|
|
* Postcondition: headroom() >= minHeadroom, tailroom() >= minTailroom,
|
|
* the data (between data() and data() + length()) is preserved.
|
|
*/
|
|
void reserve(uint32_t minHeadroom, uint32_t minTailroom) {
|
|
// Maybe we don't need to do anything.
|
|
if (headroom() >= minHeadroom && tailroom() >= minTailroom) {
|
|
return;
|
|
}
|
|
// If the buffer is empty but we have enough total room (head + tail),
|
|
// move the data_ pointer around.
|
|
if (length() == 0 &&
|
|
headroom() + tailroom() >= minHeadroom + minTailroom) {
|
|
data_ = writableBuffer() + minHeadroom;
|
|
return;
|
|
}
|
|
// Bah, we have to do actual work.
|
|
reserveSlow(minHeadroom, minTailroom);
|
|
}
|
|
|
|
/**
|
|
* Return true if this IOBuf is part of a chain of multiple IOBufs, or false
|
|
* if this is the only IOBuf in its chain.
|
|
*/
|
|
bool isChained() const {
|
|
assert((next_ == this) == (prev_ == this));
|
|
return next_ != this;
|
|
}
|
|
|
|
/**
|
|
* Get the number of IOBufs in this chain.
|
|
*
|
|
* Beware that this method has to walk the entire chain.
|
|
* Use isChained() if you just want to check if this IOBuf is part of a chain
|
|
* or not.
|
|
*/
|
|
uint32_t countChainElements() const;
|
|
|
|
/**
|
|
* Get the length of all the data in this IOBuf chain.
|
|
*
|
|
* Beware that this method has to walk the entire chain.
|
|
*/
|
|
uint64_t computeChainDataLength() const;
|
|
|
|
/**
|
|
* Insert another IOBuf chain immediately before this IOBuf.
|
|
*
|
|
* For example, if there are two IOBuf chains (A, B, C) and (D, E, F),
|
|
* and B->prependChain(D) is called, the (D, E, F) chain will be subsumed
|
|
* and become part of the chain starting at A, which will now look like
|
|
* (A, D, E, F, B, C)
|
|
*
|
|
* Note that since IOBuf chains are circular, head->prependChain(other) can
|
|
* be used to append the other chain at the very end of the chain pointed to
|
|
* by head. For example, if there are two IOBuf chains (A, B, C) and
|
|
* (D, E, F), and A->prependChain(D) is called, the chain starting at A will
|
|
* now consist of (A, B, C, D, E, F)
|
|
*
|
|
* The elements in the specified IOBuf chain will become part of this chain,
|
|
* and will be owned by the head of this chain. When this chain is
|
|
* destroyed, all elements in the supplied chain will also be destroyed.
|
|
*
|
|
* For this reason, appendChain() only accepts an rvalue-reference to a
|
|
* unique_ptr(), to make it clear that it is taking ownership of the supplied
|
|
* chain. If you have a raw pointer, you can pass in a new temporary
|
|
* unique_ptr around the raw pointer. If you have an existing,
|
|
* non-temporary unique_ptr, you must call std::move(ptr) to make it clear
|
|
* that you are destroying the original pointer.
|
|
*/
|
|
void prependChain(std::unique_ptr<IOBuf>&& iobuf);
|
|
|
|
/**
|
|
* Append another IOBuf chain immediately after this IOBuf.
|
|
*
|
|
* For example, if there are two IOBuf chains (A, B, C) and (D, E, F),
|
|
* and B->appendChain(D) is called, the (D, E, F) chain will be subsumed
|
|
* and become part of the chain starting at A, which will now look like
|
|
* (A, B, D, E, F, C)
|
|
*
|
|
* The elements in the specified IOBuf chain will become part of this chain,
|
|
* and will be owned by the head of this chain. When this chain is
|
|
* destroyed, all elements in the supplied chain will also be destroyed.
|
|
*
|
|
* For this reason, appendChain() only accepts an rvalue-reference to a
|
|
* unique_ptr(), to make it clear that it is taking ownership of the supplied
|
|
* chain. If you have a raw pointer, you can pass in a new temporary
|
|
* unique_ptr around the raw pointer. If you have an existing,
|
|
* non-temporary unique_ptr, you must call std::move(ptr) to make it clear
|
|
* that you are destroying the original pointer.
|
|
*/
|
|
void appendChain(std::unique_ptr<IOBuf>&& iobuf) {
|
|
// Just use prependChain() on the next element in our chain
|
|
next_->prependChain(std::move(iobuf));
|
|
}
|
|
|
|
/**
|
|
* Remove this IOBuf from its current chain.
|
|
*
|
|
* Since ownership of all elements an IOBuf chain is normally maintained by
|
|
* the head of the chain, unlink() transfers ownership of this IOBuf from the
|
|
* chain and gives it to the caller. A new unique_ptr to the IOBuf is
|
|
* returned to the caller. The caller must store the returned unique_ptr (or
|
|
* call release() on it) to take ownership, otherwise the IOBuf will be
|
|
* immediately destroyed.
|
|
*
|
|
* Since unlink transfers ownership of the IOBuf to the caller, be careful
|
|
* not to call unlink() on the head of a chain if you already maintain
|
|
* ownership on the head of the chain via other means. The pop() method
|
|
* is a better choice for that situation.
|
|
*/
|
|
std::unique_ptr<IOBuf> unlink() {
|
|
next_->prev_ = prev_;
|
|
prev_->next_ = next_;
|
|
prev_ = this;
|
|
next_ = this;
|
|
return std::unique_ptr<IOBuf>(this);
|
|
}
|
|
|
|
/**
|
|
* Remove this IOBuf from its current chain and return a unique_ptr to
|
|
* the IOBuf that formerly followed it in the chain.
|
|
*/
|
|
std::unique_ptr<IOBuf> pop() {
|
|
IOBuf *next = next_;
|
|
next_->prev_ = prev_;
|
|
prev_->next_ = next_;
|
|
prev_ = this;
|
|
next_ = this;
|
|
return std::unique_ptr<IOBuf>((next == this) ? NULL : next);
|
|
}
|
|
|
|
/**
|
|
* Remove a subchain from this chain.
|
|
*
|
|
* Remove the subchain starting at head and ending at tail from this chain.
|
|
*
|
|
* Returns a unique_ptr pointing to head. (In other words, ownership of the
|
|
* head of the subchain is transferred to the caller.) If the caller ignores
|
|
* the return value and lets the unique_ptr be destroyed, the subchain will
|
|
* be immediately destroyed.
|
|
*
|
|
* The subchain referenced by the specified head and tail must be part of the
|
|
* same chain as the current IOBuf, but must not contain the current IOBuf.
|
|
* However, the specified head and tail may be equal to each other (i.e.,
|
|
* they may be a subchain of length 1).
|
|
*/
|
|
std::unique_ptr<IOBuf> separateChain(IOBuf* head, IOBuf* tail) {
|
|
assert(head != this);
|
|
assert(tail != this);
|
|
|
|
head->prev_->next_ = tail->next_;
|
|
tail->next_->prev_ = head->prev_;
|
|
|
|
head->prev_ = tail;
|
|
tail->next_ = head;
|
|
|
|
return std::unique_ptr<IOBuf>(head);
|
|
}
|
|
|
|
/**
|
|
* Return true if at least one of the IOBufs in this chain are shared,
|
|
* or false if all of the IOBufs point to unique buffers.
|
|
*
|
|
* Use isSharedOne() to only check this IOBuf rather than the entire chain.
|
|
*/
|
|
bool isShared() const {
|
|
const IOBuf* current = this;
|
|
while (true) {
|
|
if (current->isSharedOne()) {
|
|
return true;
|
|
}
|
|
current = current->next_;
|
|
if (current == this) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return true if other IOBufs are also pointing to the buffer used by this
|
|
* IOBuf, and false otherwise.
|
|
*
|
|
* If this IOBuf points at a buffer owned by another (non-IOBuf) part of the
|
|
* code (i.e., if the IOBuf was created using wrapBuffer(), or was cloned
|
|
* from such an IOBuf), it is always considered shared.
|
|
*
|
|
* This only checks the current IOBuf, and not other IOBufs in the chain.
|
|
*/
|
|
bool isSharedOne() const {
|
|
// If this is a user-owned buffer, it is always considered shared
|
|
if (flags_ & kFlagUserOwned) {
|
|
return true;
|
|
}
|
|
|
|
if (flags_ & kFlagExt) {
|
|
return ext_.sharedInfo->refcount.load(std::memory_order_acquire) > 1;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure that this IOBuf has a unique buffer that is not shared by other
|
|
* IOBufs.
|
|
*
|
|
* unshare() operates on an entire chain of IOBuf objects. If the chain is
|
|
* shared, it may also coalesce the chain when making it unique. If the
|
|
* chain is coalesced, subsequent IOBuf objects in the current chain will be
|
|
* automatically deleted.
|
|
*
|
|
* Note that buffers owned by other (non-IOBuf) users are automatically
|
|
* considered shared.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf chain will be
|
|
* unmodified.
|
|
*
|
|
* Currently unshare may also throw std::overflow_error if it tries to
|
|
* coalesce. (TODO: In the future it would be nice if unshare() were smart
|
|
* enough not to coalesce the entire buffer if the data is too large.
|
|
* However, in practice this seems unlikely to become an issue.)
|
|
*/
|
|
void unshare() {
|
|
if (isChained()) {
|
|
unshareChained();
|
|
} else {
|
|
unshareOne();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure that this IOBuf has a unique buffer that is not shared by other
|
|
* IOBufs.
|
|
*
|
|
* unshareOne() operates on a single IOBuf object. This IOBuf will have a
|
|
* unique buffer after unshareOne() returns, but other IOBufs in the chain
|
|
* may still be shared after unshareOne() returns.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf will be unmodified.
|
|
*/
|
|
void unshareOne() {
|
|
if (isSharedOne()) {
|
|
unshareOneSlow();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Coalesce this IOBuf chain into a single buffer.
|
|
*
|
|
* This method moves all of the data in this IOBuf chain into a single
|
|
* contiguous buffer, if it is not already in one buffer. After coalesce()
|
|
* returns, this IOBuf will be a chain of length one. Other IOBufs in the
|
|
* chain will be automatically deleted.
|
|
*
|
|
* After coalescing, the IOBuf will have at least as much headroom as the
|
|
* first IOBuf in the chain, and at least as much tailroom as the last IOBuf
|
|
* in the chain.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf chain will be
|
|
* unmodified. Throws std::overflow_error if the length of the entire chain
|
|
* larger than can be described by a uint32_t capacity.
|
|
*/
|
|
void coalesce() {
|
|
if (!isChained()) {
|
|
return;
|
|
}
|
|
coalesceSlow();
|
|
}
|
|
|
|
/**
|
|
* Ensure that this chain has at least maxLength bytes available as a
|
|
* contiguous memory range.
|
|
*
|
|
* This method coalesces whole buffers in the chain into this buffer as
|
|
* necessary until this buffer's length() is at least maxLength.
|
|
*
|
|
* After coalescing, the IOBuf will have at least as much headroom as the
|
|
* first IOBuf in the chain, and at least as much tailroom as the last IOBuf
|
|
* that was coalesced.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf chain will be
|
|
* unmodified. Throws std::overflow_error if the length of the coalesced
|
|
* portion of the chain is larger than can be described by a uint32_t
|
|
* capacity. (Although maxLength is uint32_t, gather() doesn't split
|
|
* buffers, so coalescing whole buffers may result in a capacity that can't
|
|
* be described in uint32_t.
|
|
*
|
|
* Upon return, either enough of the chain was coalesced into a contiguous
|
|
* region, or the entire chain was coalesced. That is,
|
|
* length() >= maxLength || !isChained() is true.
|
|
*/
|
|
void gather(uint32_t maxLength) {
|
|
if (!isChained() || length_ >= maxLength) {
|
|
return;
|
|
}
|
|
coalesceSlow(maxLength);
|
|
}
|
|
|
|
/**
|
|
* Return a new IOBuf chain sharing the same data as this chain.
|
|
*
|
|
* The new IOBuf chain will normally point to the same underlying data
|
|
* buffers as the original chain. (The one exception to this is if some of
|
|
* the IOBufs in this chain contain small internal data buffers which cannot
|
|
* be shared.)
|
|
*/
|
|
std::unique_ptr<IOBuf> clone() const;
|
|
|
|
/**
|
|
* Return a new IOBuf with the same data as this IOBuf.
|
|
*
|
|
* The new IOBuf returned will not be part of a chain (even if this IOBuf is
|
|
* part of a larger chain).
|
|
*/
|
|
std::unique_ptr<IOBuf> cloneOne() const;
|
|
|
|
// Overridden operator new and delete.
|
|
// These directly use malloc() and free() to allocate the space for IOBuf
|
|
// objects. This is needed since IOBuf::create() manually uses malloc when
|
|
// allocating IOBuf objects with an internal buffer.
|
|
void* operator new(size_t size);
|
|
void* operator new(size_t size, void* ptr);
|
|
void operator delete(void* ptr);
|
|
|
|
private:
|
|
enum FlagsEnum {
|
|
kFlagExt = 0x1,
|
|
kFlagUserOwned = 0x2,
|
|
kFlagFreeSharedInfo = 0x4,
|
|
};
|
|
|
|
// Values for the ExternalBuf type field.
|
|
// We currently don't really use this for anything, other than to have it
|
|
// around for debugging purposes. We store it at the moment just because we
|
|
// have the 4 extra bytes in the ExternalBuf struct that would just be
|
|
// padding otherwise.
|
|
enum ExtBufTypeEnum {
|
|
kExtAllocated = 0,
|
|
kExtUserSupplied = 1,
|
|
kExtUserOwned = 2,
|
|
};
|
|
|
|
struct SharedInfo {
|
|
SharedInfo();
|
|
SharedInfo(FreeFunction fn, void* arg);
|
|
|
|
// A pointer to a function to call to free the buffer when the refcount
|
|
// hits 0. If this is NULL, free() will be used instead.
|
|
FreeFunction freeFn;
|
|
void* userData;
|
|
std::atomic<uint32_t> refcount;
|
|
};
|
|
struct ExternalBuf {
|
|
uint32_t capacity;
|
|
uint32_t type;
|
|
uint8_t* buf;
|
|
// SharedInfo may be NULL if kFlagUserOwned is set. It is non-NULL
|
|
// in all other cases.
|
|
SharedInfo* sharedInfo;
|
|
};
|
|
struct InternalBuf {
|
|
uint8_t buf[] __attribute__((aligned));
|
|
};
|
|
|
|
// The maximum size for an IOBuf object, including any internal data buffer
|
|
static const uint32_t kMaxIOBufSize = 256;
|
|
static const uint32_t kMaxInternalDataSize;
|
|
|
|
// Forbidden copy constructor and assignment opererator
|
|
IOBuf(IOBuf const &);
|
|
IOBuf& operator=(IOBuf const &);
|
|
|
|
/**
|
|
* Create a new IOBuf with internal data.
|
|
*
|
|
* end is a pointer to the end of the IOBuf's internal data buffer.
|
|
*/
|
|
explicit IOBuf(uint8_t* end);
|
|
|
|
/**
|
|
* Create a new IOBuf pointing to an external buffer.
|
|
*
|
|
* The caller is responsible for holding a reference count for this new
|
|
* IOBuf. The IOBuf constructor does not automatically increment the
|
|
* reference count.
|
|
*/
|
|
IOBuf(ExtBufTypeEnum type, uint32_t flags,
|
|
uint8_t* buf, uint32_t capacity,
|
|
uint8_t* data, uint32_t length,
|
|
SharedInfo* sharedInfo);
|
|
|
|
void unshareOneSlow();
|
|
void unshareChained();
|
|
void coalesceSlow(size_t maxLength=std::numeric_limits<size_t>::max());
|
|
void decrementRefcount();
|
|
void reserveSlow(uint32_t minHeadroom, uint32_t minTailroom);
|
|
|
|
static size_t goodExtBufferSize(uint32_t minCapacity);
|
|
static void initExtBuffer(uint8_t* buf, size_t mallocSize,
|
|
SharedInfo** infoReturn,
|
|
uint32_t* capacityReturn);
|
|
static void allocExtBuffer(uint32_t minCapacity,
|
|
uint8_t** bufReturn,
|
|
SharedInfo** infoReturn,
|
|
uint32_t* capacityReturn);
|
|
|
|
/*
|
|
* Member variables
|
|
*/
|
|
|
|
/*
|
|
* Links to the next and the previous IOBuf in this chain.
|
|
*
|
|
* The chain is circularly linked (the last element in the chain points back
|
|
* at the head), and next_ and prev_ can never be NULL. If this IOBuf is the
|
|
* only element in the chain, next_ and prev_ will both point to this.
|
|
*/
|
|
IOBuf* next_;
|
|
IOBuf* prev_;
|
|
|
|
/*
|
|
* A pointer to the start of the data referenced by this IOBuf, and the
|
|
* length of the data.
|
|
*
|
|
* This may refer to any subsection of the actual buffer capacity.
|
|
*/
|
|
uint8_t* data_;
|
|
uint32_t length_;
|
|
uint32_t flags_;
|
|
|
|
union {
|
|
ExternalBuf ext_;
|
|
InternalBuf int_;
|
|
};
|
|
|
|
struct DeleterBase {
|
|
virtual ~DeleterBase() { }
|
|
virtual void dispose(void* p) = 0;
|
|
};
|
|
|
|
template <class UniquePtr>
|
|
struct UniquePtrDeleter : public DeleterBase {
|
|
typedef typename UniquePtr::pointer Pointer;
|
|
typedef typename UniquePtr::deleter_type Deleter;
|
|
|
|
explicit UniquePtrDeleter(Deleter deleter) : deleter_(std::move(deleter)){ }
|
|
void dispose(void* p) {
|
|
try {
|
|
deleter_(static_cast<Pointer>(p));
|
|
delete this;
|
|
} catch (...) {
|
|
abort();
|
|
}
|
|
}
|
|
|
|
private:
|
|
Deleter deleter_;
|
|
};
|
|
|
|
static void freeUniquePtrBuffer(void* ptr, void* userData) {
|
|
static_cast<DeleterBase*>(userData)->dispose(ptr);
|
|
}
|
|
};
|
|
|
|
template <class UniquePtr>
|
|
typename std::enable_if<detail::IsUniquePtrToSL<UniquePtr>::value,
|
|
std::unique_ptr<IOBuf>>::type
|
|
IOBuf::takeOwnership(UniquePtr&& buf, size_t count) {
|
|
size_t size = count * sizeof(typename UniquePtr::element_type);
|
|
CHECK_LT(size, size_t(std::numeric_limits<uint32_t>::max()));
|
|
auto deleter = new UniquePtrDeleter<UniquePtr>(buf.get_deleter());
|
|
return takeOwnership(buf.release(),
|
|
size,
|
|
&IOBuf::freeUniquePtrBuffer,
|
|
deleter);
|
|
}
|
|
|
|
inline std::unique_ptr<IOBuf> IOBuf::copyBuffer(
|
|
const void* data, uint32_t size, uint32_t headroom,
|
|
uint32_t minTailroom) {
|
|
uint32_t capacity = headroom + size + minTailroom;
|
|
std::unique_ptr<IOBuf> buf = create(capacity);
|
|
buf->advance(headroom);
|
|
memcpy(buf->writableData(), data, size);
|
|
buf->append(size);
|
|
return buf;
|
|
}
|
|
|
|
} // folly
|
|
|
|
#endif // FOLLY_IO_IOBUF_H_
|