rocksdb/table/plain_table_factory.cc
Stanislau Hlebik 92d73cbe78 Add PlainTableOptions
Summary:
Since we have a lot of options for PlainTable, add a struct PlainTableOptions
to manage them

Test Plan: make all check

Reviewers: sdong

Reviewed By: sdong

Subscribers: leveldb

Differential Revision: https://reviews.facebook.net/D20175
2014-07-18 00:08:38 -07:00

48 lines
1.8 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef ROCKSDB_LITE
#include "table/plain_table_factory.h"
#include <memory>
#include <stdint.h>
#include "db/dbformat.h"
#include "table/plain_table_builder.h"
#include "table/plain_table_reader.h"
#include "port/port.h"
namespace rocksdb {
Status PlainTableFactory::NewTableReader(const Options& options,
const EnvOptions& soptions,
const InternalKeyComparator& icomp,
unique_ptr<RandomAccessFile>&& file,
uint64_t file_size,
unique_ptr<TableReader>* table) const {
return PlainTableReader::Open(options, soptions, icomp, std::move(file),
file_size, table, bloom_bits_per_key_,
hash_table_ratio_, index_sparseness_,
huge_page_tlb_size_, full_scan_mode_);
}
TableBuilder* PlainTableFactory::NewTableBuilder(
const Options& options, const InternalKeyComparator& internal_comparator,
WritableFile* file, CompressionType compression_type) const {
return new PlainTableBuilder(options, file, user_key_len_, encoding_type_,
index_sparseness_);
}
extern TableFactory* NewPlainTableFactory(const PlainTableOptions& options) {
return new PlainTableFactory(options);
}
const std::string PlainTablePropertyNames::kPrefixExtractorName =
"rocksdb.prefix.extractor.name";
const std::string PlainTablePropertyNames::kEncodingType =
"rocksdb.plain.table.encoding.type";
} // namespace rocksdb
#endif // ROCKSDB_LITE