rocksdb/util/hash.h
Peter Dillinger ad5325a736 Experimental support for SST unique IDs (#8990)
Summary:
* New public header unique_id.h and function GetUniqueIdFromTableProperties
which computes a universally unique identifier based on table properties
of table files from recent RocksDB versions.
* Generation of DB session IDs is refactored so that they are
guaranteed unique in the lifetime of a process running RocksDB.
(SemiStructuredUniqueIdGen, new test included.) Along with file numbers,
this enables SST unique IDs to be guaranteed unique among SSTs generated
in a single process, and "better than random" between processes.
See https://github.com/pdillinger/unique_id
* In addition to public API producing 'external' unique IDs, there is a function
for producing 'internal' unique IDs, with functions for converting between the
two. In short, the external ID is "safe" for things people might do with it, and
the internal ID enables more "power user" features for the future. Specifically,
the external ID goes through a hashing layer so that any subset of bits in the
external ID can be used as a hash of the full ID, while also preserving
uniqueness guarantees in the first 128 bits (bijective both on first 128 bits
and on full 192 bits).

Intended follow-up:
* Use the internal unique IDs in cache keys. (Avoid conflicts with https://github.com/facebook/rocksdb/issues/8912) (The file offset can be XORed into
the third 64-bit value of the unique ID.)
* Publish the external unique IDs in FileStorageInfo (https://github.com/facebook/rocksdb/issues/8968)

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8990

Test Plan:
Unit tests added, and checking of unique ids in stress test.
NOTE in stress test we do not generate nearly enough files to thoroughly
stress uniqueness, but the test trims off pieces of the ID to check for
uniqueness so that we can infer (with some assumptions) stronger
properties in the aggregate.

Reviewed By: zhichao-cao, mrambacher

Differential Revision: D31582865

Pulled By: pdillinger

fbshipit-source-id: 1f620c4c86af9abe2a8d177b9ccf2ad2b9f48243
2021-10-18 23:32:01 -07:00

138 lines
5.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Common hash functions with convenient interfaces. If hashing a
// statically-sized input in a performance-critical context, consider
// calling a specific hash implementation directly, such as
// XXH3_64bits from xxhash.h.
//
// Since this is a very common header, implementation details are kept
// out-of-line. Out-of-lining also aids in tracking the time spent in
// hashing functions. Inlining is of limited benefit for runtime-sized
// hash inputs.
#pragma once
#include <cstddef>
#include <cstdint>
#include "rocksdb/slice.h"
#include "util/fastrange.h"
namespace ROCKSDB_NAMESPACE {
// Stable/persistent 64-bit hash. Higher quality and generally faster than
// Hash(), especially for inputs > 24 bytes.
// KNOWN FLAW: incrementing seed by 1 might not give sufficiently independent
// results from previous seed. Recommend incrementing by a large odd number.
extern uint64_t Hash64(const char* data, size_t n, uint64_t seed);
// Specific optimization without seed (same as seed = 0)
extern uint64_t Hash64(const char* data, size_t n);
// Non-persistent hash. Must only used for in-memory data structures.
// The hash results are thus subject to change between releases,
// architectures, build configuration, etc. (Thus, it rarely makes sense
// to specify a seed for this function, except for a "rolling" hash.)
// KNOWN FLAW: incrementing seed by 1 might not give sufficiently independent
// results from previous seed. Recommend incrementing by a large odd number.
inline uint64_t NPHash64(const char* data, size_t n, uint64_t seed) {
#ifdef ROCKSDB_MODIFY_NPHASH
// For testing "subject to change"
return Hash64(data, n, seed + 123456789);
#else
// Currently same as Hash64
return Hash64(data, n, seed);
#endif
}
// Specific optimization without seed (same as seed = 0)
inline uint64_t NPHash64(const char* data, size_t n) {
#ifdef ROCKSDB_MODIFY_NPHASH
// For testing "subject to change"
return Hash64(data, n, 123456789);
#else
// Currently same as Hash64
return Hash64(data, n);
#endif
}
// Convenient and equivalent version of Hash128 without depending on 128-bit
// scalars
void Hash2x64(const char* data, size_t n, uint64_t* high64, uint64_t* low64);
void Hash2x64(const char* data, size_t n, uint64_t seed, uint64_t* high64,
uint64_t* low64);
// Hash 128 bits to 128 bits, guaranteed not to lose data (equivalent to
// Hash2x64 on 16 bytes little endian)
void BijectiveHash2x64(uint64_t in_high64, uint64_t in_low64,
uint64_t* out_high64, uint64_t* out_low64);
void BijectiveHash2x64(uint64_t in_high64, uint64_t in_low64, uint64_t seed,
uint64_t* out_high64, uint64_t* out_low64);
// Inverse of above (mostly for testing)
void BijectiveUnhash2x64(uint64_t in_high64, uint64_t in_low64,
uint64_t* out_high64, uint64_t* out_low64);
void BijectiveUnhash2x64(uint64_t in_high64, uint64_t in_low64, uint64_t seed,
uint64_t* out_high64, uint64_t* out_low64);
// Stable/persistent 32-bit hash. Moderate quality and high speed on
// small inputs.
// TODO: consider rename to Hash32
// KNOWN FLAW: incrementing seed by 1 might not give sufficiently independent
// results from previous seed. Recommend pseudorandom or hashed seeds.
extern uint32_t Hash(const char* data, size_t n, uint32_t seed);
// TODO: consider rename to LegacyBloomHash32
inline uint32_t BloomHash(const Slice& key) {
return Hash(key.data(), key.size(), 0xbc9f1d34);
}
inline uint64_t GetSliceHash64(const Slice& key) {
return Hash64(key.data(), key.size());
}
// Provided for convenience for use with template argument deduction, where a
// specific overload needs to be used.
extern uint64_t (*kGetSliceNPHash64UnseededFnPtr)(const Slice&);
inline uint64_t GetSliceNPHash64(const Slice& s) {
return NPHash64(s.data(), s.size());
}
inline uint64_t GetSliceNPHash64(const Slice& s, uint64_t seed) {
return NPHash64(s.data(), s.size(), seed);
}
// Similar to `GetSliceNPHash64()` with `seed`, but input comes from
// concatenation of `Slice`s in `data`.
extern uint64_t GetSlicePartsNPHash64(const SliceParts& data, uint64_t seed);
inline size_t GetSliceRangedNPHash(const Slice& s, size_t range) {
return FastRange64(NPHash64(s.data(), s.size()), range);
}
// TODO: consider rename to GetSliceHash32
inline uint32_t GetSliceHash(const Slice& s) {
return Hash(s.data(), s.size(), 397);
}
// Useful for splitting up a 64-bit hash
inline uint32_t Upper32of64(uint64_t v) {
return static_cast<uint32_t>(v >> 32);
}
inline uint32_t Lower32of64(uint64_t v) { return static_cast<uint32_t>(v); }
// std::hash compatible interface.
// TODO: consider rename to SliceHasher32
struct SliceHasher {
uint32_t operator()(const Slice& s) const { return GetSliceHash(s); }
};
} // namespace ROCKSDB_NAMESPACE