rocksdb/utilities/transactions/transaction_base.h
Manuel Ung f622ca2c7c WriteUnPrepared: savepoint support (#5627)
Summary:
Add savepoint support when the current transaction has flushed unprepared batches.

Rolling back to savepoint is similar to rolling back a transaction. It requires the set of keys that have changed since the savepoint, re-reading the keys at the snapshot at that savepoint, and the restoring the old keys by writing out another unprepared batch.

For this strategy to work though, we must be capable of reading keys at a savepoint. This does not work if keys were written out using the same sequence number before and after a savepoint. Therefore, when we flush out unprepared batches, we must split the batch by savepoint if any savepoints exist.

eg. If we have the following:
```
Put(A)
Put(B)
Put(C)
SetSavePoint()
Put(D)
Put(E)
SetSavePoint()
Put(F)
```

Then we will write out 3 separate unprepared batches:
```
Put(A) 1
Put(B) 1
Put(C) 1
Put(D) 2
Put(E) 2
Put(F) 3
```

This is so that when we rollback to eg. the first savepoint, we can just read keys at snapshot_seq = 1.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5627

Differential Revision: D16584130

Pulled By: lth

fbshipit-source-id: 6d100dd548fb20c4b76661bd0f8a2647e64477fa
2019-07-31 13:39:39 -07:00

375 lines
14 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <stack>
#include <string>
#include <vector>
#include "db/write_batch_internal.h"
#include "rocksdb/db.h"
#include "rocksdb/slice.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/transaction.h"
#include "rocksdb/utilities/transaction_db.h"
#include "rocksdb/utilities/write_batch_with_index.h"
#include "util/autovector.h"
#include "utilities/transactions/transaction_util.h"
namespace rocksdb {
class TransactionBaseImpl : public Transaction {
public:
TransactionBaseImpl(DB* db, const WriteOptions& write_options);
virtual ~TransactionBaseImpl();
// Remove pending operations queued in this transaction.
virtual void Clear();
void Reinitialize(DB* db, const WriteOptions& write_options);
// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
// do_validate will be false if called from PutUntracked, DeleteUntracked,
// MergeUntracked, or GetForUpdate(do_validate=false)
virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
bool read_only, bool exclusive,
const bool do_validate = true,
const bool assume_tracked = false) = 0;
void SetSavePoint() override;
Status RollbackToSavePoint() override;
Status PopSavePoint() override;
using Transaction::Get;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, std::string* value) override;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, PinnableSlice* value) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override {
return Get(options, db_->DefaultColumnFamily(), key, value);
}
using Transaction::GetForUpdate;
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value, bool exclusive,
const bool do_validate) override;
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* pinnable_val, bool exclusive,
const bool do_validate) override;
Status GetForUpdate(const ReadOptions& options, const Slice& key,
std::string* value, bool exclusive,
const bool do_validate) override {
return GetForUpdate(options, db_->DefaultColumnFamily(), key, value,
exclusive, do_validate);
}
using Transaction::MultiGet;
std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGet(options, std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
void MultiGet(const ReadOptions& options, ColumnFamilyHandle* column_family,
const size_t num_keys, const Slice* keys, PinnableSlice* values,
Status* statuses, bool sorted_input = false) override;
using Transaction::MultiGetForUpdate;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options, const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGetForUpdate(options,
std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
Iterator* GetIterator(const ReadOptions& read_options) override;
Iterator* GetIterator(const ReadOptions& read_options,
ColumnFamilyHandle* column_family) override;
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value, const bool assume_tracked = false) override;
Status Put(const Slice& key, const Slice& value) override {
return Put(nullptr, key, value);
}
Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value,
const bool assume_tracked = false) override;
Status Put(const SliceParts& key, const SliceParts& value) override {
return Put(nullptr, key, value);
}
Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value, const bool assume_tracked = false) override;
Status Merge(const Slice& key, const Slice& value) override {
return Merge(nullptr, key, value);
}
Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
const bool assume_tracked = false) override;
Status Delete(const Slice& key) override { return Delete(nullptr, key); }
Status Delete(ColumnFamilyHandle* column_family, const SliceParts& key,
const bool assume_tracked = false) override;
Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key,
const bool assume_tracked = false) override;
Status SingleDelete(const Slice& key) override {
return SingleDelete(nullptr, key);
}
Status SingleDelete(ColumnFamilyHandle* column_family, const SliceParts& key,
const bool assume_tracked = false) override;
Status SingleDelete(const SliceParts& key) override {
return SingleDelete(nullptr, key);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status PutUntracked(const Slice& key, const Slice& value) override {
return PutUntracked(nullptr, key, value);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
return PutUntracked(nullptr, key, value);
}
Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status MergeUntracked(const Slice& key, const Slice& value) override {
return MergeUntracked(nullptr, key, value);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status DeleteUntracked(const Slice& key) override {
return DeleteUntracked(nullptr, key);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status DeleteUntracked(const SliceParts& key) override {
return DeleteUntracked(nullptr, key);
}
Status SingleDeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status SingleDeleteUntracked(const Slice& key) override {
return SingleDeleteUntracked(nullptr, key);
}
void PutLogData(const Slice& blob) override;
WriteBatchWithIndex* GetWriteBatch() override;
virtual void SetLockTimeout(int64_t /*timeout*/) override { /* Do nothing */
}
const Snapshot* GetSnapshot() const override {
return snapshot_ ? snapshot_.get() : nullptr;
}
virtual void SetSnapshot() override;
void SetSnapshotOnNextOperation(
std::shared_ptr<TransactionNotifier> notifier = nullptr) override;
void ClearSnapshot() override {
snapshot_.reset();
snapshot_needed_ = false;
snapshot_notifier_ = nullptr;
}
void DisableIndexing() override { indexing_enabled_ = false; }
void EnableIndexing() override { indexing_enabled_ = true; }
uint64_t GetElapsedTime() const override;
uint64_t GetNumPuts() const override;
uint64_t GetNumDeletes() const override;
uint64_t GetNumMerges() const override;
uint64_t GetNumKeys() const override;
void UndoGetForUpdate(ColumnFamilyHandle* column_family,
const Slice& key) override;
void UndoGetForUpdate(const Slice& key) override {
return UndoGetForUpdate(nullptr, key);
};
// Get list of keys in this transaction that must not have any conflicts
// with writes in other transactions.
const TransactionKeyMap& GetTrackedKeys() const { return tracked_keys_; }
WriteOptions* GetWriteOptions() override { return &write_options_; }
void SetWriteOptions(const WriteOptions& write_options) override {
write_options_ = write_options;
}
// Used for memory management for snapshot_
void ReleaseSnapshot(const Snapshot* snapshot, DB* db);
// iterates over the given batch and makes the appropriate inserts.
// used for rebuilding prepared transactions after recovery.
virtual Status RebuildFromWriteBatch(WriteBatch* src_batch) override;
WriteBatch* GetCommitTimeWriteBatch() override;
protected:
// Add a key to the list of tracked keys.
//
// seqno is the earliest seqno this key was involved with this transaction.
// readonly should be set to true if no data was written for this key
void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno,
bool readonly, bool exclusive);
// Helper function to add a key to the given TransactionKeyMap
static void TrackKey(TransactionKeyMap* key_map, uint32_t cfh_id,
const std::string& key, SequenceNumber seqno,
bool readonly, bool exclusive);
// Called when UndoGetForUpdate determines that this key can be unlocked.
virtual void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
const Slice& key) = 0;
std::unique_ptr<TransactionKeyMap> GetTrackedKeysSinceSavePoint();
// Sets a snapshot if SetSnapshotOnNextOperation() has been called.
void SetSnapshotIfNeeded();
// Initialize write_batch_ for 2PC by inserting Noop.
inline void InitWriteBatch(bool clear = false) {
if (clear) {
write_batch_.Clear();
}
assert(write_batch_.GetDataSize() == WriteBatchInternal::kHeader);
WriteBatchInternal::InsertNoop(write_batch_.GetWriteBatch());
}
DB* db_;
DBImpl* dbimpl_;
WriteOptions write_options_;
const Comparator* cmp_;
// Stores that time the txn was constructed, in microseconds.
uint64_t start_time_;
// Stores the current snapshot that was set by SetSnapshot or null if
// no snapshot is currently set.
std::shared_ptr<const Snapshot> snapshot_;
// Count of various operations pending in this transaction
uint64_t num_puts_ = 0;
uint64_t num_deletes_ = 0;
uint64_t num_merges_ = 0;
struct SavePoint {
std::shared_ptr<const Snapshot> snapshot_;
bool snapshot_needed_ = false;
std::shared_ptr<TransactionNotifier> snapshot_notifier_;
uint64_t num_puts_ = 0;
uint64_t num_deletes_ = 0;
uint64_t num_merges_ = 0;
// Record all keys tracked since the last savepoint
TransactionKeyMap new_keys_;
SavePoint(std::shared_ptr<const Snapshot> snapshot, bool snapshot_needed,
std::shared_ptr<TransactionNotifier> snapshot_notifier,
uint64_t num_puts, uint64_t num_deletes, uint64_t num_merges)
: snapshot_(snapshot),
snapshot_needed_(snapshot_needed),
snapshot_notifier_(snapshot_notifier),
num_puts_(num_puts),
num_deletes_(num_deletes),
num_merges_(num_merges) {}
SavePoint() = default;
};
// Records writes pending in this transaction
WriteBatchWithIndex write_batch_;
// Map from column_family_id to map of keys that are involved in this
// transaction.
// For Pessimistic Transactions this is the list of locked keys.
// Optimistic Transactions will wait till commit time to do conflict checking.
TransactionKeyMap tracked_keys_;
// Stack of the Snapshot saved at each save point. Saved snapshots may be
// nullptr if there was no snapshot at the time SetSavePoint() was called.
std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint,
autovector<TransactionBaseImpl::SavePoint>>>
save_points_;
private:
friend class WritePreparedTxn;
// Extra data to be persisted with the commit. Note this is only used when
// prepare phase is not skipped.
WriteBatch commit_time_batch_;
// If true, future Put/Merge/Deletes will be indexed in the
// WriteBatchWithIndex.
// If false, future Put/Merge/Deletes will be inserted directly into the
// underlying WriteBatch and not indexed in the WriteBatchWithIndex.
bool indexing_enabled_;
// SetSnapshotOnNextOperation() has been called and the snapshot has not yet
// been reset.
bool snapshot_needed_ = false;
// SetSnapshotOnNextOperation() has been called and the caller would like
// a notification through the TransactionNotifier interface
std::shared_ptr<TransactionNotifier> snapshot_notifier_ = nullptr;
Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
bool read_only, bool exclusive, const bool do_validate = true,
const bool assume_tracked = false);
WriteBatchBase* GetBatchForWrite();
void SetSnapshotInternal(const Snapshot* snapshot);
};
} // namespace rocksdb
#endif // ROCKSDB_LITE