rocksdb/util/env_mem.cc
Lei Jin 9ab0132360 tmp
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Task ID: #

Blame Rev:
2014-10-29 13:36:47 -07:00

368 lines
8.6 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "rocksdb/env.h"
#include "rocksdb/status.h"
#include "port/port.h"
#include "util/mutexlock.h"
#include <map>
#include <string.h>
#include <string>
#include <vector>
namespace rocksdb {
namespace {
class MemFile {
public:
enum Mode {
READ = 0,
WRITE = 1,
};
MemFile(Mode mode) : mode_(mode), refs_(0) {}
void Ref() {
MutexLock lock(&mutex_);
++refs_;
}
void Unref() {
bool do_delete = false;
{
MutexLock lock(&mutex_);
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
do_delete = true;
}
}
if (do_delete) {
delete this;
}
}
void SetMode(Mode mode) {
mode_ = mode;
}
uint64_t Size() const { return data_.size(); }
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
assert(mode_ == READ);
if (offset > Size()) {
return Status::IOError("Offset greater than file size.");
}
const uint64_t available = Size() - offset;
if (n > available) {
n = available;
}
if (n == 0) {
*result = Slice();
return Status::OK();
}
if (scratch) {
memcpy(scratch, &(data_[offset]), n);
*result = Slice(scratch, n);
} else {
*result = Slice(&(data_[offset]), n);
}
return Status::OK();
}
Status Append(const Slice& data) {
assert(mode_ == WRITE);
data_.append(data.data(), data.size());
return Status::OK();
}
Status Fsync() {
return Status::OK();
}
private:
// Private since only Unref() should be used to delete it.
~MemFile() {
assert(refs_ == 0);
}
// No copying allowed.
MemFile(const MemFile&);
void operator=(const MemFile&);
Mode mode_;
port::Mutex mutex_;
int refs_; // Protected by mutex_;
std::string data_;
};
class SequentialFileImpl : public SequentialFile {
public:
explicit SequentialFileImpl(MemFile* file) : file_(file), pos_(0) {
file_->Ref();
}
~SequentialFileImpl() {
file_->Unref();
}
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s = file_->Read(pos_, n, result, scratch);
if (s.ok()) {
pos_ += result->size();
}
return s;
}
virtual Status Skip(uint64_t n) {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
const size_t available = file_->Size() - pos_;
if (n > available) {
n = available;
}
pos_ += n;
return Status::OK();
}
private:
MemFile* file_;
size_t pos_;
};
class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(MemFile* file) : file_(file) {
file_->Ref();
}
~RandomAccessFileImpl() {
file_->Unref();
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
return file_->Read(offset, n, result, scratch);
}
private:
MemFile* file_;
};
class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(MemFile* file) : file_(file) {
file_->Ref();
}
~WritableFileImpl() {
file_->Unref();
}
virtual Status Append(const Slice& data) {
return file_->Append(data);
}
virtual Status Close() {
return Status::OK();
}
virtual Status Flush() {
return Status::OK();
}
virtual Status Sync() {
return file_->Fsync();
}
private:
MemFile* file_;
};
class TestMemDirectory : public Directory {
public:
virtual Status Fsync() { return Status::OK(); }
};
class TestMemEnv : public EnvWrapper {
public:
explicit TestMemEnv(Env* base_env) : EnvWrapper(base_env) { }
virtual ~TestMemEnv() {
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
i->second->Unref();
}
}
// Partial implementation of the Env interface.
virtual Status NewSequentialFile(const std::string& fname,
unique_ptr<SequentialFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
auto* f = file_map_[fname];
f->SetMode(MemFile::READ);
result->reset(new SequentialFileImpl(f));
return Status::OK();
}
virtual Status NewRandomAccessFile(const std::string& fname,
unique_ptr<RandomAccessFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
return Status::IOError(fname, "File not found");
}
auto* f = file_map_[fname];
f->SetMode(MemFile::READ);
result->reset(new RandomAccessFileImpl(f));
return Status::OK();
}
virtual Status NewWritableFile(const std::string& fname,
unique_ptr<WritableFile>* result,
const EnvOptions& soptions) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) != file_map_.end()) {
DeleteFileInternal(fname);
}
MemFile* file = new MemFile(MemFile::WRITE);
file->Ref();
file_map_[fname] = file;
result->reset(new WritableFileImpl(file));
return Status::OK();
}
virtual Status NewRandomRWFile(const std::string& fname,
unique_ptr<RandomRWFile>* result,
const EnvOptions& options) {
return Status::OK();
}
virtual Status NewDirectory(const std::string& name,
unique_ptr<Directory>* result) {
result->reset(new TestMemDirectory());
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
MutexLock lock(&mutex_);
result->clear();
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
const std::string& filename = i->first;
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
Slice(filename).starts_with(Slice(dir))) {
result->push_back(filename.substr(dir.size() + 1));
}
}
return Status::OK();
}
void DeleteFileInternal(const std::string& fname) {
if (file_map_.find(fname) == file_map_.end()) {
return;
}
file_map_[fname]->Unref();
file_map_.erase(fname);
}
virtual Status DeleteFile(const std::string& fname) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
DeleteFileInternal(fname);
return Status::OK();
}
virtual Status CreateDir(const std::string& dirname) {
return Status::OK();
}
virtual Status CreateDirIfMissing(const std::string& dirname) {
return Status::OK();
}
virtual Status DeleteDir(const std::string& dirname) {
return Status::OK();
}
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
*file_size = file_map_[fname]->Size();
return Status::OK();
}
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* time) {
return Status::NotSupported("getFileMTime", "Not supported in MemEnv");
}
virtual Status RenameFile(const std::string& src,
const std::string& target) {
MutexLock lock(&mutex_);
if (file_map_.find(src) == file_map_.end()) {
return Status::IOError(src, "File not found");
}
DeleteFileInternal(target);
file_map_[target] = file_map_[src];
file_map_.erase(src);
return Status::OK();
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
*lock = new FileLock;
return Status::OK();
}
virtual Status UnlockFile(FileLock* lock) {
delete lock;
return Status::OK();
}
virtual Status GetTestDirectory(std::string* path) {
*path = "/test";
return Status::OK();
}
private:
// Map from filenames to MemFile objects, representing a simple file system.
typedef std::map<std::string, MemFile*> FileSystem;
port::Mutex mutex_;
FileSystem file_map_; // Protected by mutex_.
};
} // namespace
Env* NewTestMemEnv(Env* base_env) {
return new TestMemEnv(base_env);
}
} // namespace rocksdb