28c82ff1b3
Summary: This diff adds three sets of APIs to RocksDB. = GetColumnFamilyMetaData = * This APIs allow users to obtain the current state of a RocksDB instance on one column family. * See GetColumnFamilyMetaData in include/rocksdb/db.h = EventListener = * A virtual class that allows users to implement a set of call-back functions which will be called when specific events of a RocksDB instance happens. * To register EventListener, simply insert an EventListener to ColumnFamilyOptions::listeners = CompactFiles = * CompactFiles API inputs a set of file numbers and an output level, and RocksDB will try to compact those files into the specified level. = Example = * Example code can be found in example/compact_files_example.cc, which implements a simple external compactor using EventListener, GetColumnFamilyMetaData, and CompactFiles API. Test Plan: listener_test compactor_test example/compact_files_example export ROCKSDB_TESTS=CompactFiles db_test export ROCKSDB_TESTS=MetaData db_test Reviewers: ljin, igor, rven, sdong Reviewed By: sdong Subscribers: MarkCallaghan, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D24705
167 lines
5.5 KiB
C++
167 lines
5.5 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// A Status encapsulates the result of an operation. It may indicate success,
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// or it may indicate an error with an associated error message.
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//
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// Multiple threads can invoke const methods on a Status without
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// external synchronization, but if any of the threads may call a
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// non-const method, all threads accessing the same Status must use
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// external synchronization.
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#ifndef STORAGE_ROCKSDB_INCLUDE_STATUS_H_
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#define STORAGE_ROCKSDB_INCLUDE_STATUS_H_
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#include <string>
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#include "rocksdb/slice.h"
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namespace rocksdb {
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class Status {
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public:
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// Create a success status.
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Status() : code_(kOk), state_(nullptr) { }
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~Status() { delete[] state_; }
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// Copy the specified status.
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Status(const Status& s);
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void operator=(const Status& s);
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// Return a success status.
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static Status OK() { return Status(); }
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// Return error status of an appropriate type.
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static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kNotFound, msg, msg2);
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}
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// Fast path for not found without malloc;
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static Status NotFound() {
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return Status(kNotFound);
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}
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static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kCorruption, msg, msg2);
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}
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static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kNotSupported, msg, msg2);
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}
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static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kInvalidArgument, msg, msg2);
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}
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static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIOError, msg, msg2);
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}
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static Status MergeInProgress(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kMergeInProgress, msg, msg2);
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}
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static Status Incomplete(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kIncomplete, msg, msg2);
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}
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static Status ShutdownInProgress() {
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return Status(kShutdownInProgress);
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}
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static Status ShutdownInProgress(const Slice& msg,
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const Slice& msg2 = Slice()) {
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return Status(kShutdownInProgress, msg, msg2);
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}
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static Status TimedOut() {
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return Status(kTimedOut);
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}
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static Status TimedOut(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kTimedOut, msg, msg2);
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}
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static Status Aborted() {
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return Status(kAborted);
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}
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static Status Aborted(const Slice& msg, const Slice& msg2 = Slice()) {
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return Status(kAborted, msg, msg2);
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}
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// Returns true iff the status indicates success.
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bool ok() const { return code() == kOk; }
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// Returns true iff the status indicates a NotFound error.
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bool IsNotFound() const { return code() == kNotFound; }
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// Returns true iff the status indicates a Corruption error.
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bool IsCorruption() const { return code() == kCorruption; }
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// Returns true iff the status indicates a NotSupported error.
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bool IsNotSupported() const { return code() == kNotSupported; }
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// Returns true iff the status indicates an InvalidArgument error.
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bool IsInvalidArgument() const { return code() == kInvalidArgument; }
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// Returns true iff the status indicates an IOError.
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bool IsIOError() const { return code() == kIOError; }
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// Returns true iff the status indicates an MergeInProgress.
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bool IsMergeInProgress() const { return code() == kMergeInProgress; }
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// Returns true iff the status indicates Incomplete
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bool IsIncomplete() const { return code() == kIncomplete; }
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// Returns true iff the status indicates Shutdown In progress
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bool IsShutdownInProgress() const { return code() == kShutdownInProgress; }
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bool IsTimedOut() const { return code() == kTimedOut; }
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bool IsAborted() const { return code() == kAborted; }
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// Return a string representation of this status suitable for printing.
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// Returns the string "OK" for success.
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std::string ToString() const;
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enum Code {
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kOk = 0,
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kNotFound = 1,
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kCorruption = 2,
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kNotSupported = 3,
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kInvalidArgument = 4,
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kIOError = 5,
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kMergeInProgress = 6,
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kIncomplete = 7,
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kShutdownInProgress = 8,
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kTimedOut = 9,
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kAborted = 10
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};
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Code code() const {
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return code_;
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}
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private:
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// A nullptr state_ (which is always the case for OK) means the message
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// is empty.
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// of the following form:
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// state_[0..3] == length of message
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// state_[4..] == message
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Code code_;
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const char* state_;
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explicit Status(Code _code) : code_(_code), state_(nullptr) {}
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Status(Code _code, const Slice& msg, const Slice& msg2);
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static const char* CopyState(const char* s);
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};
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inline Status::Status(const Status& s) {
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code_ = s.code_;
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state_ = (s.state_ == nullptr) ? nullptr : CopyState(s.state_);
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}
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inline void Status::operator=(const Status& s) {
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// The following condition catches both aliasing (when this == &s),
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// and the common case where both s and *this are ok.
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code_ = s.code_;
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if (state_ != s.state_) {
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delete[] state_;
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state_ = (s.state_ == nullptr) ? nullptr : CopyState(s.state_);
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}
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}
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} // namespace rocksdb
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#endif // STORAGE_ROCKSDB_INCLUDE_STATUS_H_
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