rocksdb/port/win/env_default.cc
Siying Dong 6189230202 Change RocksDB License
Summary: Closes https://github.com/facebook/rocksdb/pull/2589

Differential Revision: D5431502

Pulled By: siying

fbshipit-source-id: 8ebf8c87883daa9daa54b2303d11ce01ab1f6f75
2017-07-20 17:20:44 -07:00

43 lines
1.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <mutex>
#include <rocksdb/env.h>
#include "port/win/env_win.h"
namespace rocksdb {
namespace port {
// We choose to create this on the heap and using std::once for the following
// reasons
// 1) Currently available MS compiler does not implement atomic C++11
// initialization of
// function local statics
// 2) We choose not to destroy the env because joining the threads from the
// system loader
// which destroys the statics (same as from DLLMain) creates a system loader
// dead-lock.
// in this manner any remaining threads are terminated OK.
namespace {
std::once_flag winenv_once_flag;
Env* envptr;
};
}
Env* Env::Default() {
using namespace port;
std::call_once(winenv_once_flag, []() { envptr = new WinEnv(); });
return envptr;
}
}