9f690ec62c
Summary: The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions can cause it to deadlock when CompactRange() is called concurrently from multiple threads. Imagine a following scenario with only two threads (max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0): 1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction (bg_compaction_scheduled_ is now 10) and waits for it to complete. 2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_ (now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to drop to LargeNumber. 3. BG thread completes the first manual compaction, decrements bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_. Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again (now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue, thread #2 also goes to sleep (waiting on bg_cv_), without resetting bg_compaction_scheduled_. This diff attempts to address the problem by introducing a new counter bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only schedule manual compactions). Test Plan: I could pretty much consistently reproduce the deadlock with a program that calls CompactRange(nullptr, nullptr) immediately after Write() from multiple threads. This no longer happens with this patch. Tests (make check) pass. Reviewers: dhruba, igor, sdong, haobo Reviewed By: igor CC: leveldb Differential Revision: https://reviews.facebook.net/D14799