rocksdb/table/block.h
Mike Kolupaev 8bf555f487 Change and clarify the relationship between Valid(), status() and Seek*() for all iterators. Also fix some bugs
Summary:
Before this PR, Iterator/InternalIterator may simultaneously have non-ok status() and Valid() = true. That state means that the last operation failed, but the iterator is nevertheless positioned on some unspecified record. Likely intended uses of that are:
 * If some sst files are corrupted, a normal iterator can be used to read the data from files that are not corrupted.
 * When using read_tier = kBlockCacheTier, read the data that's in block cache, skipping over the data that is not.

However, this behavior wasn't documented well (and until recently the wiki on github had misleading incorrect information). In the code there's a lot of confusion about the relationship between status() and Valid(), and about whether Seek()/SeekToLast()/etc reset the status or not. There were a number of bugs caused by this confusion, both inside rocksdb and in the code that uses rocksdb (including ours).

This PR changes the convention to:
 * If status() is not ok, Valid() always returns false.
 * Any seek operation resets status. (Before the PR, it depended on iterator type and on particular error.)

This does sacrifice the two use cases listed above, but siying said it's ok.

Overview of the changes:
 * A commit that adds missing status checks in MergingIterator. This fixes a bug that actually affects us, and we need it fixed. `DBIteratorTest.NonBlockingIterationBugRepro` explains the scenario.
 * Changes to lots of iterator types to make all of them conform to the new convention. Some bug fixes along the way. By far the biggest changes are in DBIter, which is a big messy piece of code; I tried to make it less big and messy but mostly failed.
 * A stress-test for DBIter, to gain some confidence that I didn't break it. It does a few million random operations on the iterator, while occasionally modifying the underlying data (like ForwardIterator does) and occasionally returning non-ok status from internal iterator.

To find the iterator types that needed changes I searched for "public .*Iterator" in the code. Here's an overview of all 27 iterator types:

Iterators that didn't need changes:
 * status() is always ok(), or Valid() is always false: MemTableIterator, ModelIter, TestIterator, KVIter (2 classes with this name anonymous namespaces), LoggingForwardVectorIterator, VectorIterator, MockTableIterator, EmptyIterator, EmptyInternalIterator.
 * Thin wrappers that always pass through Valid() and status(): ArenaWrappedDBIter, TtlIterator, InternalIteratorFromIterator.

Iterators with changes (see inline comments for details):
 * DBIter - an overhaul:
    - It used to silently skip corrupted keys (`FindParseableKey()`), which seems dangerous. This PR makes it just stop immediately after encountering a corrupted key, just like it would for other kinds of corruption. Let me know if there was actually some deeper meaning in this behavior and I should put it back.
    - It had a few code paths silently discarding subiterator's status. The stress test caught a few.
    - The backwards iteration code path was expecting the internal iterator's set of keys to be immutable. It's probably always true in practice at the moment, since ForwardIterator doesn't support backwards iteration, but this PR fixes it anyway. See added DBIteratorTest.ReverseToForwardBug for an example.
    - Some parts of backwards iteration code path even did things like `assert(iter_->Valid())` after a seek, which is never a safe assumption.
    - It used to not reset status on seek for some types of errors.
    - Some simplifications and better comments.
    - Some things got more complicated from the added error handling. I'm open to ideas for how to make it nicer.
 * MergingIterator - check status after every operation on every subiterator, and in some places assert that valid subiterators have ok status.
 * ForwardIterator - changed to the new convention, also slightly simplified.
 * ForwardLevelIterator - fixed some bugs and simplified.
 * LevelIterator - simplified.
 * TwoLevelIterator - changed to the new convention. Also fixed a bug that would make SeekForPrev() sometimes silently ignore errors from first_level_iter_.
 * BlockBasedTableIterator - minor changes.
 * BlockIter - replaced `SetStatus()` with `Invalidate()` to make sure non-ok BlockIter is always invalid.
 * PlainTableIterator - some seeks used to not reset status.
 * CuckooTableIterator - tiny code cleanup.
 * ManagedIterator - fixed some bugs.
 * BaseDeltaIterator - changed to the new convention and fixed a bug.
 * BlobDBIterator - seeks used to not reset status.
 * KeyConvertingIterator - some small change.
Closes https://github.com/facebook/rocksdb/pull/3810

Differential Revision: D7888019

Pulled By: al13n321

fbshipit-source-id: 4aaf6d3421c545d16722a815b2fa2e7912bc851d
2018-05-17 02:56:56 -07:00

401 lines
13 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <vector>
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
#ifdef OS_FREEBSD
#include <malloc_np.h>
#else
#include <malloc.h>
#endif
#endif
#include "db/dbformat.h"
#include "db/pinned_iterators_manager.h"
#include "rocksdb/iterator.h"
#include "rocksdb/options.h"
#include "rocksdb/statistics.h"
#include "table/block_prefix_index.h"
#include "table/internal_iterator.h"
#include "util/random.h"
#include "util/sync_point.h"
#include "format.h"
namespace rocksdb {
struct BlockContents;
class Comparator;
class BlockIter;
class BlockPrefixIndex;
// BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to
// a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in
// the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES.
class BlockReadAmpBitmap {
public:
explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
Statistics* statistics)
: bitmap_(nullptr),
bytes_per_bit_pow_(0),
statistics_(statistics),
rnd_(
Random::GetTLSInstance()->Uniform(static_cast<int>(bytes_per_bit))) {
TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_);
assert(block_size > 0 && bytes_per_bit > 0);
// convert bytes_per_bit to be a power of 2
while (bytes_per_bit >>= 1) {
bytes_per_bit_pow_++;
}
// num_bits_needed = ceil(block_size / bytes_per_bit)
size_t num_bits_needed =
((block_size - 1) >> bytes_per_bit_pow_) + 1;
assert(num_bits_needed > 0);
// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1;
// Create bitmap and set all the bits to 0
bitmap_ = new std::atomic<uint32_t>[bitmap_size]();
RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size);
}
~BlockReadAmpBitmap() { delete[] bitmap_; }
void Mark(uint32_t start_offset, uint32_t end_offset) {
assert(end_offset >= start_offset);
// Index of first bit in mask
uint32_t start_bit =
(start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >>
bytes_per_bit_pow_;
// Index of last bit in mask + 1
uint32_t exclusive_end_bit =
(end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_;
if (start_bit >= exclusive_end_bit) {
return;
}
assert(exclusive_end_bit > 0);
if (GetAndSet(start_bit) == 0) {
uint32_t new_useful_bytes = (exclusive_end_bit - start_bit)
<< bytes_per_bit_pow_;
RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
new_useful_bytes);
}
}
Statistics* GetStatistics() {
return statistics_.load(std::memory_order_relaxed);
}
void SetStatistics(Statistics* stats) { statistics_.store(stats); }
uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
private:
// Get the current value of bit at `bit_idx` and set it to 1
inline bool GetAndSet(uint32_t bit_idx) {
const uint32_t byte_idx = bit_idx / kBitsPerEntry;
const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
bit_mask;
}
const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
// Bitmap used to record the bytes that we read, use atomic to protect
// against multiple threads updating the same bit
std::atomic<uint32_t>* bitmap_;
// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
// muliplication and division
uint8_t bytes_per_bit_pow_;
// Pointer to DB Statistics object, Since this bitmap may outlive the DB
// this pointer maybe invalid, but the DB will update it to a valid pointer
// by using SetStatistics() before calling Mark()
std::atomic<Statistics*> statistics_;
uint32_t rnd_;
};
class Block {
public:
// Initialize the block with the specified contents.
explicit Block(BlockContents&& contents, SequenceNumber _global_seqno,
size_t read_amp_bytes_per_bit = 0,
Statistics* statistics = nullptr);
~Block() = default;
size_t size() const { return size_; }
const char* data() const { return data_; }
bool cachable() const { return contents_.cachable; }
size_t usable_size() const {
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
if (contents_.allocation.get() != nullptr) {
return malloc_usable_size(contents_.allocation.get());
}
#endif // ROCKSDB_MALLOC_USABLE_SIZE
return size_;
}
uint32_t NumRestarts() const;
CompressionType compression_type() const {
return contents_.compression_type;
}
// If hash index lookup is enabled and `use_hash_index` is true. This block
// will do hash lookup for the key prefix.
//
// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
// the iterator will simply be set as "invalid", rather than returning
// the key that is just pass the target key.
//
// If iter is null, return new Iterator
// If iter is not null, update this one and return it as Iterator*
//
// If total_order_seek is true, hash_index_ and prefix_index_ are ignored.
// This option only applies for index block. For data block, hash_index_
// and prefix_index_ are null, so this option does not matter.
BlockIter* NewIterator(const Comparator* comparator,
BlockIter* iter = nullptr,
bool total_order_seek = true,
Statistics* stats = nullptr);
void SetBlockPrefixIndex(BlockPrefixIndex* prefix_index);
// Report an approximation of how much memory has been used.
size_t ApproximateMemoryUsage() const;
SequenceNumber global_seqno() const { return global_seqno_; }
private:
BlockContents contents_;
const char* data_; // contents_.data.data()
size_t size_; // contents_.data.size()
uint32_t restart_offset_; // Offset in data_ of restart array
std::unique_ptr<BlockPrefixIndex> prefix_index_;
std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
// All keys in the block will have seqno = global_seqno_, regardless of
// the encoded value (kDisableGlobalSequenceNumber means disabled)
const SequenceNumber global_seqno_;
// No copying allowed
Block(const Block&) = delete;
void operator=(const Block&) = delete;
};
class BlockIter final : public InternalIterator {
public:
// Object created using this constructor will behave like an iterator
// against an empty block. The state after the creation: Valid()=false
// and status() is OK.
BlockIter()
: comparator_(nullptr),
data_(nullptr),
restarts_(0),
num_restarts_(0),
current_(0),
restart_index_(0),
status_(Status::OK()),
prefix_index_(nullptr),
key_pinned_(false),
global_seqno_(kDisableGlobalSequenceNumber),
read_amp_bitmap_(nullptr),
last_bitmap_offset_(0) {}
BlockIter(const Comparator* comparator, const char* data, uint32_t restarts,
uint32_t num_restarts, BlockPrefixIndex* prefix_index,
SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap)
: BlockIter() {
Initialize(comparator, data, restarts, num_restarts, prefix_index,
global_seqno, read_amp_bitmap);
}
void Initialize(const Comparator* comparator, const char* data,
uint32_t restarts, uint32_t num_restarts,
BlockPrefixIndex* prefix_index, SequenceNumber global_seqno,
BlockReadAmpBitmap* read_amp_bitmap) {
assert(data_ == nullptr); // Ensure it is called only once
assert(num_restarts > 0); // Ensure the param is valid
comparator_ = comparator;
data_ = data;
restarts_ = restarts;
num_restarts_ = num_restarts;
current_ = restarts_;
restart_index_ = num_restarts_;
prefix_index_ = prefix_index;
global_seqno_ = global_seqno;
read_amp_bitmap_ = read_amp_bitmap;
last_bitmap_offset_ = current_ + 1;
}
// Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do
// nothing.
void Invalidate(Status s) {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ ||
(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
data_ = nullptr;
current_ = restarts_;
status_ = s;
// Clear prev entries cache.
prev_entries_keys_buff_.clear();
prev_entries_.clear();
prev_entries_idx_ = -1;
}
virtual bool Valid() const override { return current_ < restarts_; }
virtual Status status() const override { return status_; }
virtual Slice key() const override {
assert(Valid());
return key_.GetInternalKey();
}
virtual Slice value() const override {
assert(Valid());
if (read_amp_bitmap_ && current_ < restarts_ &&
current_ != last_bitmap_offset_) {
read_amp_bitmap_->Mark(current_ /* current entry offset */,
NextEntryOffset() - 1);
last_bitmap_offset_ = current_;
}
return value_;
}
virtual void Next() override;
virtual void Prev() override;
virtual void Seek(const Slice& target) override;
virtual void SeekForPrev(const Slice& target) override;
virtual void SeekToFirst() override;
virtual void SeekToLast() override;
#ifndef NDEBUG
~BlockIter() {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ ||
(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
}
virtual void SetPinnedItersMgr(
PinnedIteratorsManager* pinned_iters_mgr) override {
pinned_iters_mgr_ = pinned_iters_mgr;
}
PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
#endif
virtual bool IsKeyPinned() const override { return key_pinned_; }
virtual bool IsValuePinned() const override { return true; }
size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
uint32_t ValueOffset() const {
return static_cast<uint32_t>(value_.data() - data_);
}
private:
const Comparator* comparator_;
const char* data_; // underlying block contents
uint32_t restarts_; // Offset of restart array (list of fixed32)
uint32_t num_restarts_; // Number of uint32_t entries in restart array
// current_ is offset in data_ of current entry. >= restarts_ if !Valid
uint32_t current_;
uint32_t restart_index_; // Index of restart block in which current_ falls
IterKey key_;
Slice value_;
Status status_;
BlockPrefixIndex* prefix_index_;
bool key_pinned_;
SequenceNumber global_seqno_;
// read-amp bitmap
BlockReadAmpBitmap* read_amp_bitmap_;
// last `current_` value we report to read-amp bitmp
mutable uint32_t last_bitmap_offset_;
struct CachedPrevEntry {
explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
size_t _key_offset, size_t _key_size, Slice _value)
: offset(_offset),
key_ptr(_key_ptr),
key_offset(_key_offset),
key_size(_key_size),
value(_value) {}
// offset of entry in block
uint32_t offset;
// Pointer to key data in block (nullptr if key is delta-encoded)
const char* key_ptr;
// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
size_t key_offset;
// size of key
size_t key_size;
// value slice pointing to data in block
Slice value;
};
std::string prev_entries_keys_buff_;
std::vector<CachedPrevEntry> prev_entries_;
int32_t prev_entries_idx_ = -1;
inline int Compare(const Slice& a, const Slice& b) const {
return comparator_->Compare(a, b);
}
// Return the offset in data_ just past the end of the current entry.
inline uint32_t NextEntryOffset() const {
// NOTE: We don't support blocks bigger than 2GB
return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
}
uint32_t GetRestartPoint(uint32_t index) {
assert(index < num_restarts_);
return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
}
void SeekToRestartPoint(uint32_t index) {
key_.Clear();
restart_index_ = index;
// current_ will be fixed by ParseNextKey();
// ParseNextKey() starts at the end of value_, so set value_ accordingly
uint32_t offset = GetRestartPoint(index);
value_ = Slice(data_ + offset, 0);
}
void CorruptionError();
bool ParseNextKey();
bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
uint32_t* index);
int CompareBlockKey(uint32_t block_index, const Slice& target);
bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
uint32_t left, uint32_t right,
uint32_t* index);
bool PrefixSeek(const Slice& target, uint32_t* index);
};
} // namespace rocksdb