fdf882ded2
Summary: When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433 Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag. Differential Revision: D19977691 fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
386 lines
16 KiB
C++
386 lines
16 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// This file contains the interface that must be implemented by any collection
|
|
// to be used as the backing store for a MemTable. Such a collection must
|
|
// satisfy the following properties:
|
|
// (1) It does not store duplicate items.
|
|
// (2) It uses MemTableRep::KeyComparator to compare items for iteration and
|
|
// equality.
|
|
// (3) It can be accessed concurrently by multiple readers and can support
|
|
// during reads. However, it needn't support multiple concurrent writes.
|
|
// (4) Items are never deleted.
|
|
// The liberal use of assertions is encouraged to enforce (1).
|
|
//
|
|
// The factory will be passed an MemTableAllocator object when a new MemTableRep
|
|
// is requested.
|
|
//
|
|
// Users can implement their own memtable representations. We include three
|
|
// types built in:
|
|
// - SkipListRep: This is the default; it is backed by a skip list.
|
|
// - HashSkipListRep: The memtable rep that is best used for keys that are
|
|
// structured like "prefix:suffix" where iteration within a prefix is
|
|
// common and iteration across different prefixes is rare. It is backed by
|
|
// a hash map where each bucket is a skip list.
|
|
// - VectorRep: This is backed by an unordered std::vector. On iteration, the
|
|
// vector is sorted. It is intelligent about sorting; once the MarkReadOnly()
|
|
// has been called, the vector will only be sorted once. It is optimized for
|
|
// random-write-heavy workloads.
|
|
//
|
|
// The last four implementations are designed for situations in which
|
|
// iteration over the entire collection is rare since doing so requires all the
|
|
// keys to be copied into a sorted data structure.
|
|
|
|
#pragma once
|
|
|
|
#include <rocksdb/slice.h>
|
|
#include <stdint.h>
|
|
#include <stdlib.h>
|
|
#include <memory>
|
|
#include <stdexcept>
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
|
|
class Arena;
|
|
class Allocator;
|
|
class LookupKey;
|
|
class SliceTransform;
|
|
class Logger;
|
|
|
|
typedef void* KeyHandle;
|
|
|
|
extern Slice GetLengthPrefixedSlice(const char* data);
|
|
|
|
class MemTableRep {
|
|
public:
|
|
// KeyComparator provides a means to compare keys, which are internal keys
|
|
// concatenated with values.
|
|
class KeyComparator {
|
|
public:
|
|
typedef ROCKSDB_NAMESPACE::Slice DecodedType;
|
|
|
|
virtual DecodedType decode_key(const char* key) const {
|
|
// The format of key is frozen and can be terated as a part of the API
|
|
// contract. Refer to MemTable::Add for details.
|
|
return GetLengthPrefixedSlice(key);
|
|
}
|
|
|
|
// Compare a and b. Return a negative value if a is less than b, 0 if they
|
|
// are equal, and a positive value if a is greater than b
|
|
virtual int operator()(const char* prefix_len_key1,
|
|
const char* prefix_len_key2) const = 0;
|
|
|
|
virtual int operator()(const char* prefix_len_key,
|
|
const Slice& key) const = 0;
|
|
|
|
virtual ~KeyComparator() {}
|
|
};
|
|
|
|
explicit MemTableRep(Allocator* allocator) : allocator_(allocator) {}
|
|
|
|
// Allocate a buf of len size for storing key. The idea is that a
|
|
// specific memtable representation knows its underlying data structure
|
|
// better. By allowing it to allocate memory, it can possibly put
|
|
// correlated stuff in consecutive memory area to make processor
|
|
// prefetching more efficient.
|
|
virtual KeyHandle Allocate(const size_t len, char** buf);
|
|
|
|
// Insert key into the collection. (The caller will pack key and value into a
|
|
// single buffer and pass that in as the parameter to Insert).
|
|
// REQUIRES: nothing that compares equal to key is currently in the
|
|
// collection, and no concurrent modifications to the table in progress
|
|
virtual void Insert(KeyHandle handle) = 0;
|
|
|
|
// Same as ::Insert
|
|
// Returns false if MemTableRepFactory::CanHandleDuplicatedKey() is true and
|
|
// the <key, seq> already exists.
|
|
virtual bool InsertKey(KeyHandle handle) {
|
|
Insert(handle);
|
|
return true;
|
|
}
|
|
|
|
// Same as Insert(), but in additional pass a hint to insert location for
|
|
// the key. If hint points to nullptr, a new hint will be populated.
|
|
// otherwise the hint will be updated to reflect the last insert location.
|
|
//
|
|
// Currently only skip-list based memtable implement the interface. Other
|
|
// implementations will fallback to Insert() by default.
|
|
virtual void InsertWithHint(KeyHandle handle, void** /*hint*/) {
|
|
// Ignore the hint by default.
|
|
Insert(handle);
|
|
}
|
|
|
|
// Same as ::InsertWithHint
|
|
// Returns false if MemTableRepFactory::CanHandleDuplicatedKey() is true and
|
|
// the <key, seq> already exists.
|
|
virtual bool InsertKeyWithHint(KeyHandle handle, void** hint) {
|
|
InsertWithHint(handle, hint);
|
|
return true;
|
|
}
|
|
|
|
// Same as ::InsertWithHint, but allow concurrnet write
|
|
//
|
|
// If hint points to nullptr, a new hint will be allocated on heap, otherwise
|
|
// the hint will be updated to reflect the last insert location. The hint is
|
|
// owned by the caller and it is the caller's responsibility to delete the
|
|
// hint later.
|
|
//
|
|
// Currently only skip-list based memtable implement the interface. Other
|
|
// implementations will fallback to InsertConcurrently() by default.
|
|
virtual void InsertWithHintConcurrently(KeyHandle handle, void** /*hint*/) {
|
|
// Ignore the hint by default.
|
|
InsertConcurrently(handle);
|
|
}
|
|
|
|
// Same as ::InsertWithHintConcurrently
|
|
// Returns false if MemTableRepFactory::CanHandleDuplicatedKey() is true and
|
|
// the <key, seq> already exists.
|
|
virtual bool InsertKeyWithHintConcurrently(KeyHandle handle, void** hint) {
|
|
InsertWithHintConcurrently(handle, hint);
|
|
return true;
|
|
}
|
|
|
|
// Like Insert(handle), but may be called concurrent with other calls
|
|
// to InsertConcurrently for other handles.
|
|
//
|
|
// Returns false if MemTableRepFactory::CanHandleDuplicatedKey() is true and
|
|
// the <key, seq> already exists.
|
|
virtual void InsertConcurrently(KeyHandle handle);
|
|
|
|
// Same as ::InsertConcurrently
|
|
// Returns false if MemTableRepFactory::CanHandleDuplicatedKey() is true and
|
|
// the <key, seq> already exists.
|
|
virtual bool InsertKeyConcurrently(KeyHandle handle) {
|
|
InsertConcurrently(handle);
|
|
return true;
|
|
}
|
|
|
|
// Returns true iff an entry that compares equal to key is in the collection.
|
|
virtual bool Contains(const char* key) const = 0;
|
|
|
|
// Notify this table rep that it will no longer be added to. By default,
|
|
// does nothing. After MarkReadOnly() is called, this table rep will
|
|
// not be written to (ie No more calls to Allocate(), Insert(),
|
|
// or any writes done directly to entries accessed through the iterator.)
|
|
virtual void MarkReadOnly() {}
|
|
|
|
// Notify this table rep that it has been flushed to stable storage.
|
|
// By default, does nothing.
|
|
//
|
|
// Invariant: MarkReadOnly() is called, before MarkFlushed().
|
|
// Note that this method if overridden, should not run for an extended period
|
|
// of time. Otherwise, RocksDB may be blocked.
|
|
virtual void MarkFlushed() {}
|
|
|
|
// Look up key from the mem table, since the first key in the mem table whose
|
|
// user_key matches the one given k, call the function callback_func(), with
|
|
// callback_args directly forwarded as the first parameter, and the mem table
|
|
// key as the second parameter. If the return value is false, then terminates.
|
|
// Otherwise, go through the next key.
|
|
//
|
|
// It's safe for Get() to terminate after having finished all the potential
|
|
// key for the k.user_key(), or not.
|
|
//
|
|
// Default:
|
|
// Get() function with a default value of dynamically construct an iterator,
|
|
// seek and call the call back function.
|
|
virtual void Get(const LookupKey& k, void* callback_args,
|
|
bool (*callback_func)(void* arg, const char* entry));
|
|
|
|
virtual uint64_t ApproximateNumEntries(const Slice& /*start_ikey*/,
|
|
const Slice& /*end_key*/) {
|
|
return 0;
|
|
}
|
|
|
|
// Report an approximation of how much memory has been used other than memory
|
|
// that was allocated through the allocator. Safe to call from any thread.
|
|
virtual size_t ApproximateMemoryUsage() = 0;
|
|
|
|
virtual ~MemTableRep() {}
|
|
|
|
// Iteration over the contents of a skip collection
|
|
class Iterator {
|
|
public:
|
|
// Initialize an iterator over the specified collection.
|
|
// The returned iterator is not valid.
|
|
// explicit Iterator(const MemTableRep* collection);
|
|
virtual ~Iterator() {}
|
|
|
|
// Returns true iff the iterator is positioned at a valid node.
|
|
virtual bool Valid() const = 0;
|
|
|
|
// Returns the key at the current position.
|
|
// REQUIRES: Valid()
|
|
virtual const char* key() const = 0;
|
|
|
|
// Advances to the next position.
|
|
// REQUIRES: Valid()
|
|
virtual void Next() = 0;
|
|
|
|
// Advances to the previous position.
|
|
// REQUIRES: Valid()
|
|
virtual void Prev() = 0;
|
|
|
|
// Advance to the first entry with a key >= target
|
|
virtual void Seek(const Slice& internal_key, const char* memtable_key) = 0;
|
|
|
|
// retreat to the first entry with a key <= target
|
|
virtual void SeekForPrev(const Slice& internal_key,
|
|
const char* memtable_key) = 0;
|
|
|
|
// Position at the first entry in collection.
|
|
// Final state of iterator is Valid() iff collection is not empty.
|
|
virtual void SeekToFirst() = 0;
|
|
|
|
// Position at the last entry in collection.
|
|
// Final state of iterator is Valid() iff collection is not empty.
|
|
virtual void SeekToLast() = 0;
|
|
};
|
|
|
|
// Return an iterator over the keys in this representation.
|
|
// arena: If not null, the arena needs to be used to allocate the Iterator.
|
|
// When destroying the iterator, the caller will not call "delete"
|
|
// but Iterator::~Iterator() directly. The destructor needs to destroy
|
|
// all the states but those allocated in arena.
|
|
virtual Iterator* GetIterator(Arena* arena = nullptr) = 0;
|
|
|
|
// Return an iterator that has a special Seek semantics. The result of
|
|
// a Seek might only include keys with the same prefix as the target key.
|
|
// arena: If not null, the arena is used to allocate the Iterator.
|
|
// When destroying the iterator, the caller will not call "delete"
|
|
// but Iterator::~Iterator() directly. The destructor needs to destroy
|
|
// all the states but those allocated in arena.
|
|
virtual Iterator* GetDynamicPrefixIterator(Arena* arena = nullptr) {
|
|
return GetIterator(arena);
|
|
}
|
|
|
|
// Return true if the current MemTableRep supports merge operator.
|
|
// Default: true
|
|
virtual bool IsMergeOperatorSupported() const { return true; }
|
|
|
|
// Return true if the current MemTableRep supports snapshot
|
|
// Default: true
|
|
virtual bool IsSnapshotSupported() const { return true; }
|
|
|
|
protected:
|
|
// When *key is an internal key concatenated with the value, returns the
|
|
// user key.
|
|
virtual Slice UserKey(const char* key) const;
|
|
|
|
Allocator* allocator_;
|
|
};
|
|
|
|
// This is the base class for all factories that are used by RocksDB to create
|
|
// new MemTableRep objects
|
|
class MemTableRepFactory {
|
|
public:
|
|
virtual ~MemTableRepFactory() {}
|
|
|
|
virtual MemTableRep* CreateMemTableRep(const MemTableRep::KeyComparator&,
|
|
Allocator*, const SliceTransform*,
|
|
Logger* logger) = 0;
|
|
virtual MemTableRep* CreateMemTableRep(
|
|
const MemTableRep::KeyComparator& key_cmp, Allocator* allocator,
|
|
const SliceTransform* slice_transform, Logger* logger,
|
|
uint32_t /* column_family_id */) {
|
|
return CreateMemTableRep(key_cmp, allocator, slice_transform, logger);
|
|
}
|
|
|
|
virtual const char* Name() const = 0;
|
|
|
|
// Return true if the current MemTableRep supports concurrent inserts
|
|
// Default: false
|
|
virtual bool IsInsertConcurrentlySupported() const { return false; }
|
|
|
|
// Return true if the current MemTableRep supports detecting duplicate
|
|
// <key,seq> at insertion time. If true, then MemTableRep::Insert* returns
|
|
// false when if the <key,seq> already exists.
|
|
// Default: false
|
|
virtual bool CanHandleDuplicatedKey() const { return false; }
|
|
};
|
|
|
|
// This uses a skip list to store keys. It is the default.
|
|
//
|
|
// Parameters:
|
|
// lookahead: If non-zero, each iterator's seek operation will start the
|
|
// search from the previously visited record (doing at most 'lookahead'
|
|
// steps). This is an optimization for the access pattern including many
|
|
// seeks with consecutive keys.
|
|
class SkipListFactory : public MemTableRepFactory {
|
|
public:
|
|
explicit SkipListFactory(size_t lookahead = 0) : lookahead_(lookahead) {}
|
|
|
|
using MemTableRepFactory::CreateMemTableRep;
|
|
virtual MemTableRep* CreateMemTableRep(const MemTableRep::KeyComparator&,
|
|
Allocator*, const SliceTransform*,
|
|
Logger* logger) override;
|
|
virtual const char* Name() const override { return "SkipListFactory"; }
|
|
|
|
bool IsInsertConcurrentlySupported() const override { return true; }
|
|
|
|
bool CanHandleDuplicatedKey() const override { return true; }
|
|
|
|
private:
|
|
const size_t lookahead_;
|
|
};
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// This creates MemTableReps that are backed by an std::vector. On iteration,
|
|
// the vector is sorted. This is useful for workloads where iteration is very
|
|
// rare and writes are generally not issued after reads begin.
|
|
//
|
|
// Parameters:
|
|
// count: Passed to the constructor of the underlying std::vector of each
|
|
// VectorRep. On initialization, the underlying array will be at least count
|
|
// bytes reserved for usage.
|
|
class VectorRepFactory : public MemTableRepFactory {
|
|
const size_t count_;
|
|
|
|
public:
|
|
explicit VectorRepFactory(size_t count = 0) : count_(count) {}
|
|
|
|
using MemTableRepFactory::CreateMemTableRep;
|
|
virtual MemTableRep* CreateMemTableRep(const MemTableRep::KeyComparator&,
|
|
Allocator*, const SliceTransform*,
|
|
Logger* logger) override;
|
|
|
|
virtual const char* Name() const override { return "VectorRepFactory"; }
|
|
};
|
|
|
|
// This class contains a fixed array of buckets, each
|
|
// pointing to a skiplist (null if the bucket is empty).
|
|
// bucket_count: number of fixed array buckets
|
|
// skiplist_height: the max height of the skiplist
|
|
// skiplist_branching_factor: probabilistic size ratio between adjacent
|
|
// link lists in the skiplist
|
|
extern MemTableRepFactory* NewHashSkipListRepFactory(
|
|
size_t bucket_count = 1000000, int32_t skiplist_height = 4,
|
|
int32_t skiplist_branching_factor = 4);
|
|
|
|
// The factory is to create memtables based on a hash table:
|
|
// it contains a fixed array of buckets, each pointing to either a linked list
|
|
// or a skip list if number of entries inside the bucket exceeds
|
|
// threshold_use_skiplist.
|
|
// @bucket_count: number of fixed array buckets
|
|
// @huge_page_tlb_size: if <=0, allocate the hash table bytes from malloc.
|
|
// Otherwise from huge page TLB. The user needs to reserve
|
|
// huge pages for it to be allocated, like:
|
|
// sysctl -w vm.nr_hugepages=20
|
|
// See linux doc Documentation/vm/hugetlbpage.txt
|
|
// @bucket_entries_logging_threshold: if number of entries in one bucket
|
|
// exceeds this number, log about it.
|
|
// @if_log_bucket_dist_when_flash: if true, log distribution of number of
|
|
// entries when flushing.
|
|
// @threshold_use_skiplist: a bucket switches to skip list if number of
|
|
// entries exceed this parameter.
|
|
extern MemTableRepFactory* NewHashLinkListRepFactory(
|
|
size_t bucket_count = 50000, size_t huge_page_tlb_size = 0,
|
|
int bucket_entries_logging_threshold = 4096,
|
|
bool if_log_bucket_dist_when_flash = true,
|
|
uint32_t threshold_use_skiplist = 256);
|
|
|
|
#endif // ROCKSDB_LITE
|
|
} // namespace ROCKSDB_NAMESPACE
|