Peter Dillinger a6d418384d Auto-GarbageCollect on PurgeOldBackups and DeleteBackup (#6015)
Summary:
Only if there is a crash, power failure, or I/O error in
DeleteBackup, shared or private files from the backup might be left
behind that are not cleaned up by PurgeOldBackups or DeleteBackup-- only
by GarbageCollect. This makes the BackupEngine API "leaky by default."
Even if it means a modest performance hit, I think we should make
Delete and Purge do as they say, with ongoing best effort: i.e. future
calls will attempt to finish any incomplete work from earlier calls.

This change does that by having DeleteBackup and PurgeOldBackups do a
GarbageCollect, unless (to minimize performance hit) this BackupEngine
has already done a GarbageCollect and there have been no
deletion-related I/O errors in that GarbageCollect or since then.

Rejected alternative 1: remove meta file last instead of first. This would in theory turn partially deleted backups into corrupted backups, but code changes would be needed to allow the missing files and consider it acceptably corrupt, rather than failing to open the BackupEngine. This might be a reasonable choice, but I mostly rejected it because it doesn't solve the legacy problem of cleaning up existing lingering files.

Rejected alternative 2: use a deletion marker file. If deletion started with creating a file that marks a backup as flagged for deletion, then we could reliably detect partially deleted backups and efficiently finish removing them. In addition to not solving the legacy problem, this could be precarious if there's a disk full situation, and we try to create a new file in order to delete some files. Ugh.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6015

Test Plan: Updated unit tests

Differential Revision: D18401333

Pulled By: pdillinger

fbshipit-source-id: 12944e372ce6809f3f5a4c416c3b321a8927d925
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

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RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

License

RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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