a7a04b6898
Summary: Similarly to how https://github.com/facebook/rocksdb/issues/7345 integrated blob file writing into the flush process, the patch adds support for writing blob files to the compaction logic. Namely, if `enable_blob_files` is set, large values encountered during compaction are extracted to blob files and replaced with blob indexes. The resulting blob files are then logged to the MANIFEST as part of the compaction job's `VersionEdit` and added to the `Version` alongside any table files written by the compaction. Any errors during blob file building fail the compaction job. There will be a separate follow-up patch to perform blob garbage collection during compactions. In addition, the patch continues to chip away at the mess around computing various compaction related statistics by eliminating some code duplication and by making the `num_output_files` and `bytes_written` stats more consistent for flushes, compactions, and recovery. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7573 Test Plan: `make check` Reviewed By: riversand963 Differential Revision: D24404696 Pulled By: ltamasi fbshipit-source-id: 21216af3a172ad3ce8f85d11cd30923784ae426c
207 lines
7.5 KiB
C++
207 lines
7.5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <functional>
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#include <limits>
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#include <set>
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#include <string>
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#include <utility>
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#include <vector>
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#include "db/column_family.h"
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#include "db/compaction/compaction_iterator.h"
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#include "db/dbformat.h"
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#include "db/flush_scheduler.h"
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#include "db/internal_stats.h"
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#include "db/job_context.h"
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#include "db/log_writer.h"
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#include "db/memtable_list.h"
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#include "db/range_del_aggregator.h"
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#include "db/version_edit.h"
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#include "db/write_controller.h"
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#include "db/write_thread.h"
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#include "logging/event_logger.h"
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#include "options/cf_options.h"
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#include "options/db_options.h"
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#include "port/port.h"
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#include "rocksdb/compaction_filter.h"
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#include "rocksdb/compaction_job_stats.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/transaction_log.h"
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#include "table/scoped_arena_iterator.h"
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#include "util/autovector.h"
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#include "util/stop_watch.h"
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#include "util/thread_local.h"
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namespace ROCKSDB_NAMESPACE {
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class Arena;
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class ErrorHandler;
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class MemTable;
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class SnapshotChecker;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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// CompactionJob is responsible for executing the compaction. Each (manual or
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// automated) compaction corresponds to a CompactionJob object, and usually
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// goes through the stages of `Prepare()`->`Run()`->`Install()`. CompactionJob
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// will divide the compaction into subcompactions and execute them in parallel
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// if needed.
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class CompactionJob {
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public:
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CompactionJob(
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int job_id, Compaction* compaction, const ImmutableDBOptions& db_options,
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const FileOptions& file_options, VersionSet* versions,
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const std::atomic<bool>* shutting_down,
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const SequenceNumber preserve_deletes_seqnum, LogBuffer* log_buffer,
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FSDirectory* db_directory, FSDirectory* output_directory,
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FSDirectory* blob_output_directory, Statistics* stats,
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InstrumentedMutex* db_mutex, ErrorHandler* db_error_handler,
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std::vector<SequenceNumber> existing_snapshots,
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SequenceNumber earliest_write_conflict_snapshot,
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const SnapshotChecker* snapshot_checker,
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std::shared_ptr<Cache> table_cache, EventLogger* event_logger,
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bool paranoid_file_checks, bool measure_io_stats,
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const std::string& dbname, CompactionJobStats* compaction_job_stats,
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Env::Priority thread_pri, const std::shared_ptr<IOTracer>& io_tracer,
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const std::atomic<int>* manual_compaction_paused = nullptr,
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const std::string& db_id = "", const std::string& db_session_id = "");
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~CompactionJob();
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// no copy/move
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CompactionJob(CompactionJob&& job) = delete;
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CompactionJob(const CompactionJob& job) = delete;
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CompactionJob& operator=(const CompactionJob& job) = delete;
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// REQUIRED: mutex held
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// Prepare for the compaction by setting up boundaries for each subcompaction
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void Prepare();
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// REQUIRED mutex not held
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// Launch threads for each subcompaction and wait for them to finish. After
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// that, verify table is usable and finally do bookkeeping to unify
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// subcompaction results
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Status Run();
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// REQUIRED: mutex held
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// Add compaction input/output to the current version
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Status Install(const MutableCFOptions& mutable_cf_options);
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// Return the IO status
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IOStatus io_status() const { return io_status_; }
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private:
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struct SubcompactionState;
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void AggregateStatistics();
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// Generates a histogram representing potential divisions of key ranges from
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// the input. It adds the starting and/or ending keys of certain input files
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// to the working set and then finds the approximate size of data in between
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// each consecutive pair of slices. Then it divides these ranges into
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// consecutive groups such that each group has a similar size.
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void GenSubcompactionBoundaries();
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// update the thread status for starting a compaction.
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void ReportStartedCompaction(Compaction* compaction);
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void AllocateCompactionOutputFileNumbers();
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// Call compaction filter. Then iterate through input and compact the
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// kv-pairs
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void ProcessKeyValueCompaction(SubcompactionState* sub_compact);
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Status FinishCompactionOutputFile(
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const Status& input_status, SubcompactionState* sub_compact,
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CompactionRangeDelAggregator* range_del_agg,
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CompactionIterationStats* range_del_out_stats,
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const Slice* next_table_min_key = nullptr);
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Status InstallCompactionResults(const MutableCFOptions& mutable_cf_options);
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void RecordCompactionIOStats();
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Status OpenCompactionOutputFile(SubcompactionState* sub_compact);
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void CleanupCompaction();
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void UpdateCompactionJobStats(
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const InternalStats::CompactionStats& stats) const;
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void RecordDroppedKeys(const CompactionIterationStats& c_iter_stats,
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CompactionJobStats* compaction_job_stats = nullptr);
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void UpdateCompactionStats();
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void UpdateCompactionInputStatsHelper(
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int* num_files, uint64_t* bytes_read, int input_level);
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void LogCompaction();
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int job_id_;
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// CompactionJob state
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struct CompactionState;
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CompactionState* compact_;
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CompactionJobStats* compaction_job_stats_;
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InternalStats::CompactionStats compaction_stats_;
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// DBImpl state
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const std::string& dbname_;
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const std::string db_id_;
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const std::string db_session_id_;
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const ImmutableDBOptions& db_options_;
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const FileOptions file_options_;
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Env* env_;
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std::shared_ptr<IOTracer> io_tracer_;
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FileSystemPtr fs_;
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// env_option optimized for compaction table reads
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FileOptions file_options_for_read_;
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VersionSet* versions_;
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const std::atomic<bool>* shutting_down_;
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const std::atomic<int>* manual_compaction_paused_;
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const SequenceNumber preserve_deletes_seqnum_;
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LogBuffer* log_buffer_;
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FSDirectory* db_directory_;
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FSDirectory* output_directory_;
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FSDirectory* blob_output_directory_;
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Statistics* stats_;
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InstrumentedMutex* db_mutex_;
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ErrorHandler* db_error_handler_;
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// If there were two snapshots with seq numbers s1 and
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// s2 and s1 < s2, and if we find two instances of a key k1 then lies
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// entirely within s1 and s2, then the earlier version of k1 can be safely
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// deleted because that version is not visible in any snapshot.
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std::vector<SequenceNumber> existing_snapshots_;
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// This is the earliest snapshot that could be used for write-conflict
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// checking by a transaction. For any user-key newer than this snapshot, we
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// should make sure not to remove evidence that a write occurred.
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SequenceNumber earliest_write_conflict_snapshot_;
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const SnapshotChecker* const snapshot_checker_;
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std::shared_ptr<Cache> table_cache_;
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EventLogger* event_logger_;
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// Is this compaction creating a file in the bottom most level?
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bool bottommost_level_;
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bool paranoid_file_checks_;
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bool measure_io_stats_;
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// Stores the Slices that designate the boundaries for each subcompaction
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std::vector<Slice> boundaries_;
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// Stores the approx size of keys covered in the range of each subcompaction
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std::vector<uint64_t> sizes_;
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Env::WriteLifeTimeHint write_hint_;
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Env::Priority thread_pri_;
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IOStatus io_status_;
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};
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} // namespace ROCKSDB_NAMESPACE
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