Peter Dillinger a92bd0a183 Optimize memory and CPU for building new Bloom filter (#6175)
Summary:
The filter bits builder collects all the hashes to add in memory before adding them (because the number of keys is not known until we've walked over all the keys). Existing code uses a std::vector for this, which can mean up to 2x than necessary space allocated (and not freed) and up to ~2x write amplification in memory. Using std::deque uses close to minimal space (for large filters, the only time it matters), no write amplification, frees memory while building, and no need for large contiguous memory area. The only cost is more calls to allocator, which does not appear to matter, at least in benchmark test.

For now, this change only applies to the new (format_version=5) Bloom filter implementation, to ease before-and-after comparison downstream.

Temporary memory use during build is about the only way the new Bloom filter could regress vs. the old (because of upgrade to 64-bit hash) and that should only matter for full filters. This change should largely mitigate that potential regression.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6175

Test Plan:
Using filter_bench with -new_builder option and 6M keys per filter is like large full filter (improvement). 10k keys and no -new_builder is like partitioned filters (about the same). (Corresponding configurations run simultaneously on devserver.)

std::vector impl (before)

    $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 -
    average_keys_per_filter=6000000
    Build avg ns/key: 52.2027
    Maximum resident set size (kbytes): 1105016
    $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 -
    average_keys_per_filter=10000
    Build avg ns/key: 30.5694
    Maximum resident set size (kbytes): 1208152

std::deque impl (after)

    $ /usr/bin/time -v ./filter_bench -impl=2 -quick -new_builder -working_mem_size_mb=1000 -
    average_keys_per_filter=6000000
    Build avg ns/key: 39.0697
    Maximum resident set size (kbytes): 1087196
    $ /usr/bin/time -v ./filter_bench -impl=2 -quick -working_mem_size_mb=1000 -
    average_keys_per_filter=10000
    Build avg ns/key: 30.9348
    Maximum resident set size (kbytes): 1207980

Differential Revision: D19053431

Pulled By: pdillinger

fbshipit-source-id: 2888e748723a19d9ea40403934f13cbb8483430c
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

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RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key-value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it especially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

License

RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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