rocksdb/table/block_builder.h
Wanning Jiang 78837f5d61 TableBuilder / TableReader support for range deletion
Summary: 1. Range Deletion Tombstone structure 2. Modify Add() in table_builder to make it usable for adding range del tombstones 3. Expose NewTombstoneIterator() API in table_reader

Test Plan: table_test.cc (now BlockBasedTableBuilder::Add() only accepts InternalKey. I make table_test only pass InternalKey to BlockBasedTableBuidler. Also test writing/reading range deletion tombstones in table_test )

Reviewers: sdong, IslamAbdelRahman, lightmark, andrewkr

Reviewed By: andrewkr

Subscribers: andrewkr, dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D61473
2016-08-19 15:10:31 -07:00

63 lines
2.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <vector>
#include <stdint.h>
#include "rocksdb/slice.h"
namespace rocksdb {
class BlockBuilder {
public:
BlockBuilder(const BlockBuilder&) = delete;
void operator=(const BlockBuilder&) = delete;
explicit BlockBuilder(int block_restart_interval,
bool use_delta_encoding = true);
// Reset the contents as if the BlockBuilder was just constructed.
void Reset();
// REQUIRES: Finish() has not been called since the last call to Reset().
// REQUIRES: key is larger than any previously added key
void Add(const Slice& key, const Slice& value);
// Finish building the block and return a slice that refers to the
// block contents. The returned slice will remain valid for the
// lifetime of this builder or until Reset() is called.
Slice Finish();
// Returns an estimate of the current (uncompressed) size of the block
// we are building.
inline size_t CurrentSizeEstimate() const { return estimate_; }
// Returns an estimated block size after appending key and value.
size_t EstimateSizeAfterKV(const Slice& key, const Slice& value) const;
// Return true iff no entries have been added since the last Reset()
bool empty() const {
return buffer_.empty();
}
private:
const int block_restart_interval_;
const bool use_delta_encoding_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
size_t estimate_;
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
};
} // namespace rocksdb