064294081b
Summary: Add new CheckFileExists method. Considered changing the FileExists api but didn't want to break anyone's builds. Test Plan: unit tests Reviewers: yhchiang, igor, sdong Reviewed By: sdong Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D42003
2507 lines
73 KiB
C++
2507 lines
73 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <algorithm>
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#include <deque>
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#include <thread>
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#include <ctime>
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#include <errno.h>
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#include <process.h>
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#include <io.h>
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#include <direct.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "rocksdb/env.h"
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#include "rocksdb/slice.h"
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#include "port/port.h"
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#include "port/dirent.h"
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#include "port/win/win_logger.h"
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#include "util/random.h"
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#include "util/iostats_context_imp.h"
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#include "util/rate_limiter.h"
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#include "util/sync_point.h"
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#include "util/thread_status_updater.h"
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#include "util/thread_status_util.h"
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#include <Rpc.h> // For UUID generation
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#include <Windows.h>
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namespace rocksdb {
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std::string GetWindowsErrSz(DWORD err) {
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LPSTR lpMsgBuf;
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FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, err,
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0, // Default language
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reinterpret_cast<LPSTR>(&lpMsgBuf), 0, NULL);
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std::string Err = lpMsgBuf;
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LocalFree(lpMsgBuf);
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return Err;
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}
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namespace {
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const size_t c_OneMB = (1 << 20);
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ThreadStatusUpdater* CreateThreadStatusUpdater() {
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return new ThreadStatusUpdater();
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}
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// A wrapper for fadvise, if the platform doesn't support fadvise,
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// it will simply return Status::NotSupport.
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int Fadvise(int fd, off_t offset, size_t len, int advice) {
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return 0; // simply do nothing.
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}
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inline Status IOErrorFromWindowsError(const std::string& context, DWORD err) {
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return Status::IOError(context, GetWindowsErrSz(err));
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}
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inline Status IOErrorFromLastWindowsError(const std::string& context) {
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return IOErrorFromWindowsError(context, GetLastError());
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}
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inline Status IOError(const std::string& context, int err_number) {
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return Status::IOError(context, strerror(err_number));
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}
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// TODO(sdong): temp logging. Need to help debugging. Remove it when
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// the feature is proved to be stable.
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inline void PrintThreadInfo(size_t thread_id, size_t terminatingId) {
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fprintf(stdout, "Bg thread %Iu terminates %Iu\n", thread_id, terminatingId);
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}
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// returns the ID of the current process
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inline int current_process_id() { return _getpid(); }
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// RAII helpers for HANDLEs
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const auto CloseHandleFunc = [](HANDLE h) { ::CloseHandle(h); };
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typedef std::unique_ptr<void, decltype(CloseHandleFunc)> UniqueCloseHandlePtr;
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// We preserve the original name of this interface to denote the original idea
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// behind it.
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// All reads happen by a specified offset and pwrite interface does not change
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// the position of the file pointer. Judging from the man page and errno it does
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// execute
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// lseek atomically to return the position of the file back where it was.
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// WriteFile() does not
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// have this capability. Therefore, for both pread and pwrite the pointer is
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// advanced to the next position
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// which is fine for writes because they are (should be) sequential.
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// Because all the reads/writes happen by the specified offset, the caller in
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// theory should not
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// rely on the current file offset.
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SSIZE_T pwrite(HANDLE hFile, const char* src, size_t numBytes,
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uint64_t offset) {
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OVERLAPPED overlapped = {0};
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ULARGE_INTEGER offsetUnion;
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offsetUnion.QuadPart = offset;
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overlapped.Offset = offsetUnion.LowPart;
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overlapped.OffsetHigh = offsetUnion.HighPart;
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SSIZE_T result = 0;
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unsigned long bytesWritten = 0;
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if (FALSE == WriteFile(hFile, src, numBytes, &bytesWritten, &overlapped)) {
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result = -1;
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} else {
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result = bytesWritten;
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}
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return result;
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}
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// See comments for pwrite above
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SSIZE_T pread(HANDLE hFile, char* src, size_t numBytes, uint64_t offset) {
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OVERLAPPED overlapped = {0};
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ULARGE_INTEGER offsetUnion;
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offsetUnion.QuadPart = offset;
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overlapped.Offset = offsetUnion.LowPart;
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overlapped.OffsetHigh = offsetUnion.HighPart;
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SSIZE_T result = 0;
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unsigned long bytesRead = 0;
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if (FALSE == ReadFile(hFile, src, numBytes, &bytesRead, &overlapped)) {
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return -1;
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} else {
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result = bytesRead;
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}
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return result;
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}
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// Note the below two do not set errno because they are used only here in this
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// file
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// on a Windows handle and, therefore, not necessary. Translating GetLastError()
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// to errno
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// is a sad business
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inline int fsync(HANDLE hFile) {
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if (!FlushFileBuffers(hFile)) {
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return -1;
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}
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return 0;
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}
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inline size_t TruncateToPageBoundary(size_t page_size, size_t s) {
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s -= (s & (page_size - 1));
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assert((s % page_size) == 0);
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return s;
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}
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// Roundup x to a multiple of y
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inline size_t Roundup(size_t x, size_t y) { return ((x + y - 1) / y) * y; }
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// SetFileInformationByHandle() is capable of fast pre-allocates.
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// However, this does not change the file end position unless the file is
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// truncated and the pre-allocated space is not considered filled with zeros.
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inline Status fallocate(const std::string& filename, HANDLE hFile,
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uint64_t to_size) {
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Status status;
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FILE_ALLOCATION_INFO alloc_info;
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alloc_info.AllocationSize.QuadPart = to_size;
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if (!SetFileInformationByHandle(hFile, FileAllocationInfo, &alloc_info,
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sizeof(FILE_ALLOCATION_INFO))) {
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auto lastError = GetLastError();
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status = IOErrorFromWindowsError(
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"Failed to pre-allocate space: " + filename, lastError);
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}
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return status;
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}
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inline Status ftruncate(const std::string& filename, HANDLE hFile,
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uint64_t toSize) {
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Status status;
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FILE_END_OF_FILE_INFO end_of_file;
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end_of_file.EndOfFile.QuadPart = toSize;
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if (!SetFileInformationByHandle(hFile, FileEndOfFileInfo, &end_of_file,
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sizeof(FILE_END_OF_FILE_INFO))) {
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auto lastError = GetLastError();
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status = IOErrorFromWindowsError("Failed to Set end of file: " + filename,
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lastError);
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}
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return status;
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}
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class WinRandomRWFile : public RandomRWFile {
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const std::string filename_;
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HANDLE hFile_;
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bool pending_fsync_;
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public:
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WinRandomRWFile(const std::string& fname, HANDLE hFile,
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const EnvOptions& options)
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: filename_(fname), hFile_(hFile), pending_fsync_(false) {
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assert(!options.use_mmap_writes && !options.use_mmap_reads);
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}
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~WinRandomRWFile() {
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if (hFile_ != INVALID_HANDLE_VALUE && hFile_ != NULL) {
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::CloseHandle(hFile_);
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}
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}
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virtual Status Write(uint64_t offset, const Slice& data) override {
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const char* src = data.data();
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size_t left = data.size();
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pending_fsync_ = true;
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SSIZE_T done = 0;
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{
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IOSTATS_TIMER_GUARD(write_nanos);
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done = pwrite(hFile_, src, left, offset);
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}
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if (done < 0) {
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return IOErrorFromWindowsError("pwrite failed to: " + filename_,
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GetLastError());
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}
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IOSTATS_ADD(bytes_written, done);
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left -= done;
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src += done;
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offset += done;
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return Status::OK();
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}
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virtual Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override {
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Status s;
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SSIZE_T r = -1;
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char* ptr = scratch;
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size_t left = n;
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while (left > 0) {
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{
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IOSTATS_TIMER_GUARD(read_nanos);
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r = pread(hFile_, ptr, n, offset);
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}
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if (r <= 0) {
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break;
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}
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ptr += r;
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offset += r;
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left -= r;
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}
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IOSTATS_ADD_IF_POSITIVE(bytes_read, n - left);
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*result = Slice(scratch, (r < 0) ? 0 : r);
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if (r < 0) {
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s = IOErrorFromWindowsError("pread failed from: " + filename_,
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GetLastError());
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}
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return s;
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}
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virtual Status Close() override {
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Status s = Status::OK();
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if (hFile_ != INVALID_HANDLE_VALUE && ::CloseHandle(hFile_) == FALSE) {
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s = IOErrorFromWindowsError("Failed to close file: " + filename_,
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GetLastError());
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}
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hFile_ = INVALID_HANDLE_VALUE;
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return s;
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}
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virtual Status Sync() override {
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if (pending_fsync_ && fsync(hFile_) < 0) {
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return IOErrorFromWindowsError(
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"Failed to Sync() buffers for: " + filename_, GetLastError());
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}
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pending_fsync_ = false;
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return Status::OK();
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}
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virtual Status Fsync() override {
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if (pending_fsync_ && fsync(hFile_) < 0) {
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return IOErrorFromWindowsError("Failed to Fsync() for: " + filename_,
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GetLastError());
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}
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pending_fsync_ = false;
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return Status::OK();
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}
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virtual Status Allocate(off_t offset, off_t len) override {
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IOSTATS_TIMER_GUARD(allocate_nanos);
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return fallocate(filename_, hFile_, len);
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}
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};
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// mmap() based random-access
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class WinMmapReadableFile : public RandomAccessFile {
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const std::string fileName_;
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HANDLE hFile_;
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HANDLE hMap_;
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const void* mapped_region_;
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const size_t length_;
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public:
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// mapped_region_[0,length-1] contains the mmapped contents of the file.
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WinMmapReadableFile(const std::string& fileName, HANDLE hFile, HANDLE hMap,
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const void* mapped_region, size_t length)
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: fileName_(fileName),
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hFile_(hFile),
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hMap_(hMap),
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mapped_region_(mapped_region),
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length_(length) {}
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~WinMmapReadableFile() {
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BOOL ret = ::UnmapViewOfFile(mapped_region_);
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assert(ret);
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ret = ::CloseHandle(hMap_);
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assert(ret);
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ret = ::CloseHandle(hFile_);
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assert(ret);
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}
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virtual Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const override {
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Status s;
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if (offset + n > length_) {
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*result = Slice();
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s = IOError(fileName_, EINVAL);
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} else {
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*result =
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Slice(reinterpret_cast<const char*>(mapped_region_) + offset, n);
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}
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return s;
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}
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virtual Status InvalidateCache(size_t offset, size_t length) override {
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return Status::OK();
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}
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};
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// We preallocate up to an extra megabyte and use memcpy to append new
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// data to the file. This is safe since we either properly close the
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// file before reading from it, or for log files, the reading code
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// knows enough to skip zero suffixes.
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class WinMmapFile : public WritableFile {
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private:
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const std::string filename_;
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HANDLE hFile_;
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HANDLE hMap_;
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const size_t page_size_; // We flush the mapping view in page_size
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// increments. We may decide if this is a memory
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// page size or SSD page size
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const size_t
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allocation_granularity_; // View must start at such a granularity
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size_t mapping_size_; // We want file mapping to be of a specific size
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// because then the file is expandable
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size_t view_size_; // How much memory to map into a view at a time
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char* mapped_begin_; // Must begin at the file offset that is aligned with
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// allocation_granularity_
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char* mapped_end_;
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char* dst_; // Where to write next (in range [mapped_begin_,mapped_end_])
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char* last_sync_; // Where have we synced up to
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uint64_t file_offset_; // Offset of mapped_begin_ in file
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// Do we have unsynced writes?
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bool pending_sync_;
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// Can only truncate or reserve to a sector size aligned if
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// used on files that are opened with Unbuffered I/O
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Status TruncateFile(uint64_t toSize) {
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return ftruncate(filename_, hFile_, toSize);
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}
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// Can only truncate or reserve to a sector size aligned if
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// used on files that are opened with Unbuffered I/O
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// Normally it does not present a problem since in memory mapped files
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// we do not disable buffering
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Status ReserveFileSpace(uint64_t toSize) {
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IOSTATS_TIMER_GUARD(allocate_nanos);
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return fallocate(filename_, hFile_, toSize);
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}
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Status UnmapCurrentRegion() {
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Status status;
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if (mapped_begin_ != nullptr) {
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if (!::UnmapViewOfFile(mapped_begin_)) {
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status = IOErrorFromWindowsError(
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"Failed to unmap file view: " + filename_, GetLastError());
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}
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// UnmapView automatically sends data to disk but not the metadata
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// which is good and provides some equivalent of fdatasync() on Linux
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// therefore, we donot need separate flag for metadata
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pending_sync_ = false;
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mapped_begin_ = nullptr;
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mapped_end_ = nullptr;
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dst_ = nullptr;
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last_sync_ = nullptr;
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// Move on to the next portion of the file
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file_offset_ += view_size_;
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// Increase the amount we map the next time, but capped at 1MB
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view_size_ *= 2;
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view_size_ = std::min(view_size_, c_OneMB);
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}
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return status;
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}
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Status MapNewRegion() {
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Status status;
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assert(mapped_begin_ == nullptr);
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size_t minMappingSize = file_offset_ + view_size_;
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// Check if we need to create a new mapping since we want to write beyond
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// the current one
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// If the mapping view is now too short
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// CreateFileMapping will extend the size of the file automatically if the
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// mapping size is greater than
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// the current length of the file, which reserves the space and makes
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// writing faster, except, windows can not map an empty file.
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// Thus the first time around we must actually extend the file ourselves
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if (hMap_ == NULL || minMappingSize > mapping_size_) {
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if (NULL == hMap_) {
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// Creating mapping for the first time so reserve the space on disk
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status = ReserveFileSpace(minMappingSize);
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if (!status.ok()) {
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return status;
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}
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}
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if (hMap_) {
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// Unmap the previous one
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BOOL ret = ::CloseHandle(hMap_);
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assert(ret);
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hMap_ = NULL;
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}
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// Calculate the new mapping size which will hopefully reserve space for
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// several consecutive sliding views
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// Query preallocation block size if set
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size_t preallocationBlockSize = 0;
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size_t lastAllocatedBlockSize = 0; // Not used
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GetPreallocationStatus(&preallocationBlockSize, &lastAllocatedBlockSize);
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if (preallocationBlockSize) {
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preallocationBlockSize =
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Roundup(preallocationBlockSize, allocation_granularity_);
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} else {
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preallocationBlockSize = 2 * view_size_;
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}
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mapping_size_ += preallocationBlockSize;
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ULARGE_INTEGER mappingSize;
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mappingSize.QuadPart = mapping_size_;
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hMap_ = CreateFileMappingA(
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hFile_,
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NULL, // Security attributes
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PAGE_READWRITE, // There is not a write only mode for mapping
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mappingSize.HighPart, // Enable mapping the whole file but the actual
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// amount mapped is determined by MapViewOfFile
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mappingSize.LowPart,
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NULL); // Mapping name
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if (NULL == hMap_) {
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return IOErrorFromWindowsError(
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"WindowsMmapFile failed to create file mapping for: " + filename_,
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GetLastError());
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}
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}
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ULARGE_INTEGER offset;
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offset.QuadPart = file_offset_;
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// View must begin at the granularity aligned offset
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mapped_begin_ = reinterpret_cast<char*>(
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MapViewOfFileEx(hMap_, FILE_MAP_WRITE, offset.HighPart, offset.LowPart,
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view_size_, NULL));
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if (!mapped_begin_) {
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status = IOErrorFromWindowsError(
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"WindowsMmapFile failed to map file view: " + filename_,
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GetLastError());
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} else {
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mapped_end_ = mapped_begin_ + view_size_;
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dst_ = mapped_begin_;
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last_sync_ = mapped_begin_;
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pending_sync_ = false;
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}
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return status;
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}
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public:
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WinMmapFile(const std::string& fname, HANDLE hFile, size_t page_size,
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size_t allocation_granularity, const EnvOptions& options)
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: filename_(fname),
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hFile_(hFile),
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hMap_(NULL),
|
|
page_size_(page_size),
|
|
allocation_granularity_(allocation_granularity),
|
|
mapping_size_(0),
|
|
view_size_(0),
|
|
mapped_begin_(nullptr),
|
|
mapped_end_(nullptr),
|
|
dst_(nullptr),
|
|
last_sync_(nullptr),
|
|
file_offset_(0),
|
|
pending_sync_(false) {
|
|
// Allocation granularity must be obtained from GetSystemInfo() and must be
|
|
// a power of two.
|
|
assert(allocation_granularity > 0);
|
|
assert((allocation_granularity & (allocation_granularity - 1)) == 0);
|
|
|
|
assert(page_size > 0);
|
|
assert((page_size & (page_size - 1)) == 0);
|
|
|
|
// Only for memory mapped writes
|
|
assert(options.use_mmap_writes);
|
|
|
|
// Make sure buffering is not disabled. It is ignored for mapping
|
|
// purposes but also imposes restriction on moving file position
|
|
// it is not a problem so much with reserving space since it is probably a
|
|
// factor
|
|
// of allocation_granularity but we also want to truncate the file in
|
|
// Close() at
|
|
// arbitrary position so we do not have to feel this with zeros.
|
|
assert(options.use_os_buffer);
|
|
|
|
// View size must be both the multiple of allocation_granularity AND the
|
|
// page size
|
|
if ((allocation_granularity_ % page_size_) == 0) {
|
|
view_size_ = 2 * allocation_granularity;
|
|
} else if ((page_size_ % allocation_granularity_) == 0) {
|
|
view_size_ = 2 * page_size_;
|
|
} else {
|
|
// we can multiply them together
|
|
assert(false);
|
|
}
|
|
}
|
|
|
|
~WinMmapFile() {
|
|
if (hFile_) {
|
|
this->Close();
|
|
}
|
|
}
|
|
|
|
virtual Status Append(const Slice& data) override {
|
|
const char* src = data.data();
|
|
size_t left = data.size();
|
|
|
|
while (left > 0) {
|
|
assert(mapped_begin_ <= dst_);
|
|
size_t avail = mapped_end_ - dst_;
|
|
|
|
if (avail == 0) {
|
|
Status s = UnmapCurrentRegion();
|
|
if (s.ok()) {
|
|
s = MapNewRegion();
|
|
}
|
|
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
}
|
|
|
|
size_t n = std::min(left, avail);
|
|
memcpy(dst_, src, n);
|
|
IOSTATS_ADD(bytes_written, n);
|
|
dst_ += n;
|
|
src += n;
|
|
left -= n;
|
|
pending_sync_ = true;
|
|
}
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual Status Close() override {
|
|
Status s;
|
|
|
|
assert(NULL != hFile_);
|
|
|
|
// We truncate to the precise size so no
|
|
// uninitialized data at the end. SetEndOfFile
|
|
// which we use does not write zeros and it is good.
|
|
uint64_t targetSize = GetFileSize();
|
|
|
|
s = UnmapCurrentRegion();
|
|
|
|
if (NULL != hMap_) {
|
|
BOOL ret = ::CloseHandle(hMap_);
|
|
if (!ret && s.ok()) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Failed to Close mapping for file: " + filename_, lastError);
|
|
}
|
|
|
|
hMap_ = NULL;
|
|
}
|
|
|
|
TruncateFile(targetSize);
|
|
|
|
BOOL ret = ::CloseHandle(hFile_);
|
|
hFile_ = NULL;
|
|
|
|
if (!ret && s.ok()) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Failed to close file map handle: " + filename_, lastError);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status Flush() override { return Status::OK(); }
|
|
|
|
// Flush only data
|
|
virtual Status Sync() override {
|
|
Status s;
|
|
|
|
// Some writes occurred since last sync
|
|
if (pending_sync_) {
|
|
assert(mapped_begin_);
|
|
assert(dst_);
|
|
assert(dst_ > mapped_begin_);
|
|
assert(dst_ < mapped_end_);
|
|
|
|
size_t page_begin =
|
|
TruncateToPageBoundary(page_size_, last_sync_ - mapped_begin_);
|
|
size_t page_end =
|
|
TruncateToPageBoundary(page_size_, dst_ - mapped_begin_ - 1);
|
|
last_sync_ = dst_;
|
|
|
|
// Flush only the amount of that is a multiple of pages
|
|
if (!::FlushViewOfFile(mapped_begin_ + page_begin,
|
|
(page_end - page_begin) + page_size_)) {
|
|
s = IOErrorFromWindowsError("Failed to FlushViewOfFile: " + filename_,
|
|
GetLastError());
|
|
}
|
|
|
|
pending_sync_ = false;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
/**
|
|
* Flush data as well as metadata to stable storage.
|
|
*/
|
|
virtual Status Fsync() override {
|
|
Status s;
|
|
|
|
// Flush metadata if pending
|
|
const bool pending = pending_sync_;
|
|
|
|
s = Sync();
|
|
|
|
// Flush metadata
|
|
if (s.ok() && pending) {
|
|
if (!::FlushFileBuffers(hFile_)) {
|
|
s = IOErrorFromWindowsError("Failed to FlushFileBuffers: " + filename_,
|
|
GetLastError());
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
/**
|
|
* Get the size of valid data in the file. This will not match the
|
|
* size that is returned from the filesystem because we use mmap
|
|
* to extend file by map_size every time.
|
|
*/
|
|
virtual uint64_t GetFileSize() override {
|
|
size_t used = dst_ - mapped_begin_;
|
|
return file_offset_ + used;
|
|
}
|
|
|
|
virtual Status InvalidateCache(size_t offset, size_t length) override {
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual Status Allocate(off_t offset, off_t len) override {
|
|
return Status::OK();
|
|
}
|
|
};
|
|
|
|
// This class is to manage an aligned user
|
|
// allocated buffer for unbuffered I/O purposes
|
|
// though it does not make a difference if you need a buffer.
|
|
class AlignedBuffer {
|
|
const size_t alignment_;
|
|
std::unique_ptr<char[]> buf_;
|
|
size_t capacity_;
|
|
size_t cursize_;
|
|
char* bufstart_;
|
|
|
|
public:
|
|
explicit AlignedBuffer(size_t alignment)
|
|
: alignment_(alignment), capacity_(0), cursize_(0), bufstart_(nullptr) {
|
|
assert(alignment > 0);
|
|
assert((alignment & (alignment - 1)) == 0);
|
|
}
|
|
|
|
size_t GetAlignment() const { return alignment_; }
|
|
|
|
size_t GetCapacity() const { return capacity_; }
|
|
|
|
size_t GetCurrentSize() const { return cursize_; }
|
|
|
|
const char* GetBufferStart() const { return bufstart_; }
|
|
|
|
void Clear() { cursize_ = 0; }
|
|
|
|
// Allocates a new buffer and sets bufstart_ to the aligned first byte
|
|
void AllocateNewBuffer(size_t requestedCapacity) {
|
|
size_t size = Roundup(requestedCapacity, alignment_);
|
|
buf_.reset(new char[size + alignment_]);
|
|
|
|
char* p = buf_.get();
|
|
bufstart_ = reinterpret_cast<char*>(
|
|
(reinterpret_cast<uintptr_t>(p) + (alignment_ - 1)) &
|
|
~static_cast<uintptr_t>(alignment_ - 1));
|
|
capacity_ = size;
|
|
cursize_ = 0;
|
|
}
|
|
|
|
// Used for write
|
|
// Returns the number of bytes appended
|
|
size_t Append(const char* src, size_t append_size) {
|
|
size_t buffer_remaining = capacity_ - cursize_;
|
|
size_t to_copy = std::min(append_size, buffer_remaining);
|
|
|
|
if (to_copy > 0) {
|
|
memcpy(bufstart_ + cursize_, src, to_copy);
|
|
cursize_ += to_copy;
|
|
}
|
|
return to_copy;
|
|
}
|
|
|
|
size_t Read(char* dest, size_t offset, size_t read_size) const {
|
|
assert(offset < cursize_);
|
|
size_t to_read = std::min(cursize_ - offset, read_size);
|
|
if (to_read > 0) {
|
|
memcpy(dest, bufstart_ + offset, to_read);
|
|
}
|
|
return to_read;
|
|
}
|
|
|
|
/// Pad to alignment
|
|
void PadToAlignmentWith(int padding) {
|
|
size_t total_size = Roundup(cursize_, alignment_);
|
|
size_t pad_size = total_size - cursize_;
|
|
|
|
if (pad_size > 0) {
|
|
assert((pad_size + cursize_) <= capacity_);
|
|
memset(bufstart_ + cursize_, padding, pad_size);
|
|
cursize_ += pad_size;
|
|
}
|
|
}
|
|
|
|
// After a partial flush move the tail to the beginning of the buffer
|
|
void RefitTail(size_t tail_offset, size_t tail_size) {
|
|
if (tail_size > 0) {
|
|
memmove(bufstart_, bufstart_ + tail_offset, tail_size);
|
|
}
|
|
cursize_ = tail_size;
|
|
}
|
|
|
|
// Returns place to start writing
|
|
char* GetDestination() { return bufstart_ + cursize_; }
|
|
|
|
void SetSize(size_t cursize) { cursize_ = cursize; }
|
|
};
|
|
|
|
class WinSequentialFile : public SequentialFile {
|
|
private:
|
|
const std::string filename_;
|
|
FILE* file_;
|
|
int fd_;
|
|
bool use_os_buffer_;
|
|
|
|
public:
|
|
WinSequentialFile(const std::string& fname, FILE* f,
|
|
const EnvOptions& options)
|
|
: filename_(fname),
|
|
file_(f),
|
|
fd_(fileno(f)),
|
|
use_os_buffer_(options.use_os_buffer) {}
|
|
|
|
virtual ~WinSequentialFile() {
|
|
assert(file_ != nullptr);
|
|
fclose(file_);
|
|
}
|
|
|
|
virtual Status Read(size_t n, Slice* result, char* scratch) override {
|
|
Status s;
|
|
size_t r = 0;
|
|
|
|
// read() and fread() as well as write/fwrite do not guarantee
|
|
// to fullfil the entire request in one call thus the loop.
|
|
do {
|
|
r = fread(scratch, 1, n, file_);
|
|
} while (r == 0 && ferror(file_));
|
|
|
|
IOSTATS_ADD(bytes_read, r);
|
|
|
|
*result = Slice(scratch, r);
|
|
|
|
if (r < n) {
|
|
if (feof(file_)) {
|
|
// We leave status as ok if we hit the end of the file
|
|
// We also clear the error so that the reads can continue
|
|
// if a new data is written to the file
|
|
clearerr(file_);
|
|
} else {
|
|
// A partial read with an error: return a non-ok status
|
|
s = Status::IOError(filename_, strerror(errno));
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status Skip(uint64_t n) override {
|
|
if (fseek(file_, n, SEEK_CUR)) {
|
|
return IOError(filename_, errno);
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual Status InvalidateCache(size_t offset, size_t length) override {
|
|
return Status::OK();
|
|
}
|
|
};
|
|
|
|
// pread() based random-access
|
|
class WinRandomAccessFile : public RandomAccessFile {
|
|
const std::string filename_;
|
|
HANDLE hFile_;
|
|
const bool use_os_buffer_;
|
|
mutable std::mutex buffer_mut_;
|
|
mutable AlignedBuffer buffer_;
|
|
mutable uint64_t
|
|
buffered_start_; // file offset set that is currently buffered
|
|
|
|
public:
|
|
WinRandomAccessFile(const std::string& fname, HANDLE hFile, size_t alignment,
|
|
const EnvOptions& options)
|
|
: filename_(fname),
|
|
hFile_(hFile),
|
|
use_os_buffer_(options.use_os_buffer),
|
|
buffer_(alignment),
|
|
buffered_start_(0) {
|
|
assert(!options.use_mmap_reads);
|
|
|
|
// Unbuffered access, use internal buffer for reads
|
|
if (!use_os_buffer_) {
|
|
// Random read, no need in a big buffer
|
|
// We read things in database blocks which are likely to be similar to
|
|
// the alignment we use.
|
|
buffer_.AllocateNewBuffer(alignment * 2);
|
|
}
|
|
}
|
|
|
|
virtual ~WinRandomAccessFile() {
|
|
if (hFile_ != NULL && hFile_ != INVALID_HANDLE_VALUE) {
|
|
::CloseHandle(hFile_);
|
|
}
|
|
}
|
|
|
|
virtual Status Read(uint64_t offset, size_t n, Slice* result,
|
|
char* scratch) const override {
|
|
Status s;
|
|
SSIZE_T r = -1;
|
|
size_t left = n;
|
|
char* dest = scratch;
|
|
|
|
// When in unbuffered mode we need to do the following changes:
|
|
// - use our own aligned buffer
|
|
// - always read at the offset of that is a multiple of alignment
|
|
if (!use_os_buffer_) {
|
|
std::lock_guard<std::mutex> lg(buffer_mut_);
|
|
|
|
// Let's see if at least some of the requested data is already
|
|
// in the buffer
|
|
if (offset >= buffered_start_ &&
|
|
offset < (buffered_start_ + buffer_.GetCurrentSize())) {
|
|
size_t buffer_offset = offset - buffered_start_;
|
|
r = buffer_.Read(dest, buffer_offset, left);
|
|
assert(r >= 0);
|
|
|
|
left -= size_t(r);
|
|
offset += r;
|
|
dest += r;
|
|
}
|
|
|
|
// Still some left or none was buffered
|
|
if (left > 0) {
|
|
// Figure out the start/end offset for reading and amount to read
|
|
const size_t alignment = buffer_.GetAlignment();
|
|
const size_t start_page_start =
|
|
TruncateToPageBoundary(alignment, offset);
|
|
const size_t end_page_start =
|
|
TruncateToPageBoundary(alignment, offset + left - 1);
|
|
const size_t actual_bytes_toread =
|
|
(end_page_start - start_page_start) + alignment;
|
|
|
|
if (buffer_.GetCapacity() < actual_bytes_toread) {
|
|
buffer_.AllocateNewBuffer(actual_bytes_toread);
|
|
} else {
|
|
buffer_.Clear();
|
|
}
|
|
|
|
SSIZE_T read = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(read_nanos);
|
|
read = pread(hFile_, buffer_.GetDestination(), actual_bytes_toread,
|
|
start_page_start);
|
|
}
|
|
|
|
if (read > 0) {
|
|
buffer_.SetSize(read);
|
|
buffered_start_ = start_page_start;
|
|
|
|
// Let's figure out how much we read from the users standpoint
|
|
if ((buffered_start_ + uint64_t(read)) > offset) {
|
|
size_t buffer_offset = offset - buffered_start_;
|
|
r = buffer_.Read(dest, buffer_offset, left);
|
|
} else {
|
|
r = 0;
|
|
}
|
|
left -= r;
|
|
} else {
|
|
r = read;
|
|
}
|
|
}
|
|
|
|
} else {
|
|
r = pread(hFile_, scratch, left, offset);
|
|
if (r > 0) {
|
|
left -= r;
|
|
}
|
|
}
|
|
|
|
IOSTATS_ADD_IF_POSITIVE(bytes_read, n - left);
|
|
*result = Slice(scratch, (r < 0) ? 0 : n - left);
|
|
|
|
if (r < 0) {
|
|
s = IOErrorFromLastWindowsError(filename_);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual void Hint(AccessPattern pattern) override {}
|
|
|
|
virtual Status InvalidateCache(size_t offset, size_t length) override {
|
|
return Status::OK();
|
|
}
|
|
};
|
|
|
|
// This is a sequential write class. It has been mimicked (as others) after
|
|
// the original Posix class. We add support for unbuffered I/O on windows as
|
|
// well
|
|
// we utilize the original buffer as an alignment buffer to write directly to
|
|
// file with no buffering.
|
|
// No buffering requires that the provided buffer is aligned to the physical
|
|
// sector size (SSD page size) and
|
|
// that all SetFilePointer() operations to occur with such an alignment.
|
|
// We thus always write in sector/page size increments to the drive and leave
|
|
// the tail for the next write OR for Close() at which point we pad with zeros.
|
|
// No padding is required for
|
|
// buffered access.
|
|
class WinWritableFile : public WritableFile {
|
|
private:
|
|
const std::string filename_;
|
|
HANDLE hFile_;
|
|
AlignedBuffer buffer_;
|
|
|
|
uint64_t filesize_; // How much data is actually written disk
|
|
uint64_t reservedsize_; // how far we have reserved space
|
|
|
|
bool pending_sync_;
|
|
|
|
RateLimiter* rate_limiter_;
|
|
|
|
const bool use_os_buffer_; // Used to indicate unbuffered access, the file
|
|
// must be opened as unbuffered if false
|
|
|
|
public:
|
|
WinWritableFile(const std::string& fname, HANDLE hFile, size_t alignment,
|
|
size_t capacity, const EnvOptions& options)
|
|
: filename_(fname),
|
|
hFile_(hFile),
|
|
buffer_(alignment),
|
|
filesize_(0),
|
|
reservedsize_(0),
|
|
pending_sync_(false),
|
|
rate_limiter_(options.rate_limiter),
|
|
use_os_buffer_(options.use_os_buffer) {
|
|
assert(!options.use_mmap_writes);
|
|
|
|
buffer_.AllocateNewBuffer(capacity);
|
|
}
|
|
|
|
~WinWritableFile() {
|
|
if (NULL != hFile_ && INVALID_HANDLE_VALUE != hFile_) {
|
|
WinWritableFile::Close();
|
|
}
|
|
}
|
|
|
|
virtual Status Append(const Slice& data) override {
|
|
const char* src = data.data();
|
|
|
|
assert(data.size() < INT_MAX);
|
|
|
|
size_t left = data.size();
|
|
Status s;
|
|
pending_sync_ = true;
|
|
|
|
// This would call Alloc() if we are out of blocks
|
|
PrepareWrite(GetFileSize(), left);
|
|
|
|
// Flush only when I/O is buffered
|
|
if (use_os_buffer_ &&
|
|
(buffer_.GetCapacity() - buffer_.GetCurrentSize()) < left) {
|
|
if (buffer_.GetCurrentSize() > 0) {
|
|
s = Flush();
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
}
|
|
|
|
if (buffer_.GetCapacity() < c_OneMB) {
|
|
size_t desiredCapacity = buffer_.GetCapacity() * 2;
|
|
desiredCapacity = std::min(desiredCapacity, c_OneMB);
|
|
buffer_.AllocateNewBuffer(desiredCapacity);
|
|
}
|
|
}
|
|
|
|
// We always use the internal buffer for the unbuffered I/O
|
|
// or we simply use it for its original purpose to accumulate many small
|
|
// chunks
|
|
if (!use_os_buffer_ || (buffer_.GetCapacity() >= left)) {
|
|
while (left > 0) {
|
|
size_t appended = buffer_.Append(src, left);
|
|
left -= appended;
|
|
src += appended;
|
|
|
|
if (left > 0) {
|
|
s = Flush();
|
|
if (!s.ok()) {
|
|
break;
|
|
}
|
|
|
|
size_t cursize = buffer_.GetCurrentSize();
|
|
size_t capacity = buffer_.GetCapacity();
|
|
|
|
// We double the buffer here because
|
|
// Flush calls do not keep up with the incoming bytes
|
|
// This is the only place when buffer is changed with unbuffered I/O
|
|
if (cursize == 0 && capacity < c_OneMB) {
|
|
size_t desiredCapacity = capacity * 2;
|
|
desiredCapacity = std::min(desiredCapacity, c_OneMB);
|
|
buffer_.AllocateNewBuffer(desiredCapacity);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// Writing directly to file bypassing what is in the buffer
|
|
assert(buffer_.GetCurrentSize() == 0);
|
|
// Use rate limiter for normal I/O very large request if available
|
|
s = WriteBuffered(src, left);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status Close() override {
|
|
Status s;
|
|
|
|
// If there is any data in the cache not written we need to deal with it
|
|
const size_t cursize = buffer_.GetCurrentSize();
|
|
const uint64_t final_size = filesize_ + cursize;
|
|
|
|
if (cursize > 0) {
|
|
// If OS buffering is on, we just flush the remainder, otherwise need
|
|
if (!use_os_buffer_) {
|
|
s = WriteUnbuffered();
|
|
} else {
|
|
s = WriteBuffered(buffer_.GetBufferStart(), cursize);
|
|
}
|
|
}
|
|
|
|
if (s.ok()) {
|
|
s = ftruncate(filename_, hFile_, final_size);
|
|
}
|
|
|
|
// Sync data if buffer was flushed
|
|
if (s.ok() && (cursize > 0) && fsync(hFile_) < 0) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("fsync failed at Close() for: " + filename_,
|
|
lastError);
|
|
}
|
|
|
|
if (FALSE == ::CloseHandle(hFile_)) {
|
|
if (s.ok()) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("CloseHandle failed for: " + filename_,
|
|
lastError);
|
|
}
|
|
}
|
|
|
|
hFile_ = INVALID_HANDLE_VALUE;
|
|
return s;
|
|
}
|
|
|
|
// write out the cached data to the OS cache
|
|
virtual Status Flush() override {
|
|
Status status;
|
|
|
|
if (buffer_.GetCurrentSize() > 0) {
|
|
if (!use_os_buffer_) {
|
|
status = WriteUnbuffered();
|
|
} else {
|
|
status =
|
|
WriteBuffered(buffer_.GetBufferStart(), buffer_.GetCurrentSize());
|
|
if (status.ok()) {
|
|
buffer_.SetSize(0);
|
|
}
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
virtual Status Sync() override {
|
|
Status s = Flush();
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
|
|
// Calls flush buffers
|
|
if (pending_sync_ && fsync(hFile_) < 0) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("fsync failed at Sync() for: " + filename_,
|
|
lastError);
|
|
} else {
|
|
pending_sync_ = false;
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status Fsync() override { return Sync(); }
|
|
|
|
virtual uint64_t GetFileSize() override {
|
|
return filesize_ + buffer_.GetCurrentSize();
|
|
}
|
|
|
|
virtual Status Allocate(off_t offset, off_t len) override {
|
|
Status status;
|
|
TEST_KILL_RANDOM(rocksdb_kill_odds);
|
|
|
|
// Make sure that we reserve an aligned amount of space
|
|
// since the reservation block size is driven outside so we want
|
|
// to check if we are ok with reservation here
|
|
size_t spaceToReserve = Roundup(offset + len, buffer_.GetAlignment());
|
|
// Nothing to do
|
|
if (spaceToReserve <= reservedsize_) {
|
|
return status;
|
|
}
|
|
|
|
IOSTATS_TIMER_GUARD(allocate_nanos);
|
|
status = fallocate(filename_, hFile_, spaceToReserve);
|
|
if (status.ok()) {
|
|
reservedsize_ = spaceToReserve;
|
|
}
|
|
return status;
|
|
}
|
|
|
|
private:
|
|
// This method writes to disk the specified data and makes use of the rate
|
|
// limiter
|
|
// if available
|
|
Status WriteBuffered(const char* data, size_t size) {
|
|
Status s;
|
|
assert(use_os_buffer_);
|
|
const char* src = data;
|
|
size_t left = size;
|
|
|
|
size_t actually_written = 0;
|
|
|
|
while (left > 0) {
|
|
size_t bytes_allowed = RequestToken(left, false);
|
|
|
|
DWORD bytesWritten = 0;
|
|
if (!WriteFile(hFile_, src, bytes_allowed, &bytesWritten, NULL)) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Failed to write buffered via rate_limiter: " + filename_,
|
|
lastError);
|
|
break;
|
|
} else {
|
|
actually_written += bytesWritten;
|
|
src += bytesWritten;
|
|
left -= bytesWritten;
|
|
}
|
|
}
|
|
|
|
IOSTATS_ADD(bytes_written, actually_written);
|
|
filesize_ += actually_written;
|
|
|
|
return s;
|
|
}
|
|
|
|
// This flushes the accumulated data in the buffer. We pad data with zeros if
|
|
// necessary to the whole page.
|
|
// However, during automatic flushes padding would not be necessary.
|
|
// We always use RateLimiter if available. We move (Refit) any buffer bytes
|
|
// that are left over the
|
|
// whole number of pages to be written again on the next flush because we can
|
|
// only write on aligned
|
|
// offsets.
|
|
Status WriteUnbuffered() {
|
|
Status s;
|
|
|
|
assert(!use_os_buffer_);
|
|
size_t alignment = buffer_.GetAlignment();
|
|
assert((filesize_ % alignment) == 0);
|
|
|
|
// Calculate whole page final file advance if all writes succeed
|
|
size_t file_advance =
|
|
TruncateToPageBoundary(alignment, buffer_.GetCurrentSize());
|
|
|
|
// Calculate the leftover tail, we write it here padded with zeros BUT we
|
|
// will write
|
|
// it again in the future either on Close() OR when the current whole page
|
|
// fills out
|
|
size_t leftover_tail = buffer_.GetCurrentSize() - file_advance;
|
|
|
|
// Round up and pad
|
|
buffer_.PadToAlignmentWith(0);
|
|
|
|
const char* src = buffer_.GetBufferStart();
|
|
size_t left = buffer_.GetCurrentSize();
|
|
uint64_t file_offset = filesize_;
|
|
size_t actually_written = 0;
|
|
|
|
while (left > 0) {
|
|
// Request how much is allowed. If this is less than one alignment we may
|
|
// be blocking a lot on every write
|
|
// because we can not write less than one alignment (page) unit thus check
|
|
// the configuration.
|
|
size_t bytes_allowed = RequestToken(left, true);
|
|
SSIZE_T ret = pwrite(hFile_, buffer_.GetBufferStart() + actually_written,
|
|
bytes_allowed, file_offset);
|
|
|
|
// Error break
|
|
if (ret < 0) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Failed to pwrite for unbuffered: " + filename_, lastError);
|
|
buffer_.SetSize(file_advance + leftover_tail);
|
|
break;
|
|
}
|
|
actually_written += ret;
|
|
file_offset += ret;
|
|
left -= ret;
|
|
}
|
|
|
|
IOSTATS_ADD(bytes_written, actually_written);
|
|
|
|
if (s.ok()) {
|
|
// Move the tail to the beginning of the buffer
|
|
// This never happens during normal Append but rather during
|
|
// explicit call to Flush()/Sync() or Close()
|
|
buffer_.RefitTail(file_advance, leftover_tail);
|
|
// This is where we start writing next time which may or not be
|
|
// the actual file size on disk. They match if the buffer size
|
|
// is a multiple of whole pages otherwise filesize_ is leftover_tail
|
|
// behind
|
|
filesize_ += file_advance;
|
|
}
|
|
return s;
|
|
}
|
|
|
|
// This truncates the request to a single burst bytes
|
|
// and then goes through the request to make sure we are
|
|
// satisfied in the order of the I/O priority
|
|
size_t RequestToken(size_t bytes, bool align) const {
|
|
if (rate_limiter_ && io_priority_ < Env::IO_TOTAL) {
|
|
bytes = std::min(
|
|
bytes, static_cast<size_t>(rate_limiter_->GetSingleBurstBytes()));
|
|
|
|
if (align) {
|
|
// Here we may actually require more than burst and block
|
|
// but we can not write less than one page at a time on unbuffered
|
|
// thus we may want not to use ratelimiter s
|
|
size_t alignment = buffer_.GetAlignment();
|
|
bytes = std::max(alignment, TruncateToPageBoundary(alignment, bytes));
|
|
}
|
|
|
|
rate_limiter_->Request(bytes, io_priority_);
|
|
}
|
|
return bytes;
|
|
}
|
|
};
|
|
|
|
class WinDirectory : public Directory {
|
|
public:
|
|
WinDirectory() {}
|
|
|
|
virtual Status Fsync() override { return Status::OK(); }
|
|
};
|
|
|
|
class WinFileLock : public FileLock {
|
|
public:
|
|
explicit WinFileLock(HANDLE hFile) : hFile_(hFile) {
|
|
assert(hFile != NULL);
|
|
assert(hFile != INVALID_HANDLE_VALUE);
|
|
}
|
|
|
|
~WinFileLock() {
|
|
BOOL ret = ::CloseHandle(hFile_);
|
|
assert(ret);
|
|
}
|
|
|
|
private:
|
|
HANDLE hFile_;
|
|
};
|
|
|
|
namespace {
|
|
|
|
void WinthreadCall(const char* label, std::error_code result) {
|
|
if (0 != result.value()) {
|
|
fprintf(stderr, "pthread %s: %s\n", label, strerror(result.value()));
|
|
abort();
|
|
}
|
|
}
|
|
}
|
|
|
|
class WinEnv : public Env {
|
|
public:
|
|
WinEnv();
|
|
|
|
virtual ~WinEnv() {
|
|
for (auto& th : threads_to_join_) {
|
|
th.join();
|
|
}
|
|
|
|
threads_to_join_.clear();
|
|
|
|
for (auto& thpool : thread_pools_) {
|
|
thpool.JoinAllThreads();
|
|
}
|
|
// All threads must be joined before the deletion of
|
|
// thread_status_updater_.
|
|
delete thread_status_updater_;
|
|
}
|
|
|
|
virtual Status DeleteFile(const std::string& fname) override {
|
|
Status result;
|
|
|
|
if (_unlink(fname.c_str())) {
|
|
result = IOError("Failed to delete: " + fname, errno);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
Status GetCurrentTime(int64_t* unix_time) override {
|
|
time_t time = std::time(nullptr);
|
|
if (time == (time_t)(-1)) {
|
|
return Status::NotSupported("Failed to get time");
|
|
}
|
|
|
|
*unix_time = time;
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual Status NewSequentialFile(const std::string& fname,
|
|
std::unique_ptr<SequentialFile>* result,
|
|
const EnvOptions& options) override {
|
|
Status s;
|
|
|
|
result->reset();
|
|
|
|
// Corruption test needs to rename and delete files of these kind
|
|
// while they are still open with another handle. For that reason we
|
|
// allow share_write and delete(allows rename).
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile = CreateFileA(
|
|
fname.c_str(), GENERIC_READ,
|
|
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL,
|
|
OPEN_EXISTING, // Original fopen mode is "rb"
|
|
FILE_ATTRIBUTE_NORMAL, NULL);
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("Failed to open NewSequentialFile" + fname,
|
|
lastError);
|
|
} else {
|
|
int fd = _open_osfhandle(reinterpret_cast<intptr_t>(hFile), 0);
|
|
if (fd == -1) {
|
|
auto code = errno;
|
|
CloseHandle(hFile);
|
|
s = IOError("Failed to _open_osfhandle for NewSequentialFile: " + fname,
|
|
code);
|
|
} else {
|
|
FILE* file = _fdopen(fd, "rb");
|
|
if (file == nullptr) {
|
|
auto code = errno;
|
|
_close(fd);
|
|
s = IOError("Failed to fdopen NewSequentialFile: " + fname, code);
|
|
} else {
|
|
result->reset(new WinSequentialFile(fname, file, options));
|
|
}
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status NewRandomAccessFile(const std::string& fname,
|
|
std::unique_ptr<RandomAccessFile>* result,
|
|
const EnvOptions& options) override {
|
|
result->reset();
|
|
Status s;
|
|
|
|
// Open the file for read-only random access
|
|
// Random access is to disable read-ahead as the system reads too much data
|
|
DWORD fileFlags = FILE_ATTRIBUTE_READONLY;
|
|
|
|
if (!options.use_os_buffer && !options.use_mmap_reads) {
|
|
fileFlags |= FILE_FLAG_NO_BUFFERING;
|
|
} else {
|
|
fileFlags |= FILE_FLAG_RANDOM_ACCESS;
|
|
}
|
|
|
|
/// Shared access is necessary for corruption test to pass
|
|
// almost all tests would work with a possible exception of fault_injection
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile =
|
|
CreateFileA(fname.c_str(), GENERIC_READ,
|
|
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
|
|
NULL, OPEN_EXISTING, fileFlags, NULL);
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
return IOErrorFromWindowsError(
|
|
"NewRandomAccessFile failed to Create/Open: " + fname, lastError);
|
|
}
|
|
|
|
UniqueCloseHandlePtr fileGuard(hFile, CloseHandleFunc);
|
|
|
|
// CAUTION! This will map the entire file into the process address space
|
|
if (options.use_mmap_reads && sizeof(void*) >= 8) {
|
|
// Use mmap when virtual address-space is plentiful.
|
|
uint64_t fileSize;
|
|
|
|
s = GetFileSize(fname, &fileSize);
|
|
|
|
if (s.ok()) {
|
|
// Will not map empty files
|
|
if (fileSize == 0) {
|
|
return IOError(
|
|
"NewRandomAccessFile failed to map empty file: " + fname, EINVAL);
|
|
}
|
|
|
|
HANDLE hMap = CreateFileMappingA(hFile, NULL, PAGE_READONLY,
|
|
0, // Whole file at its present length
|
|
0,
|
|
NULL); // Mapping name
|
|
|
|
if (!hMap) {
|
|
auto lastError = GetLastError();
|
|
return IOErrorFromWindowsError(
|
|
"Failed to create file mapping for NewRandomAccessFile: " + fname,
|
|
lastError);
|
|
}
|
|
|
|
UniqueCloseHandlePtr mapGuard(hMap, CloseHandleFunc);
|
|
|
|
const void* mapped_region =
|
|
MapViewOfFileEx(hMap, FILE_MAP_READ,
|
|
0, // High DWORD of access start
|
|
0, // Low DWORD
|
|
fileSize,
|
|
NULL); // Let the OS choose the mapping
|
|
|
|
if (!mapped_region) {
|
|
auto lastError = GetLastError();
|
|
return IOErrorFromWindowsError(
|
|
"Failed to MapViewOfFile for NewRandomAccessFile: " + fname,
|
|
lastError);
|
|
}
|
|
|
|
result->reset(new WinMmapReadableFile(fname, hFile, hMap, mapped_region,
|
|
fileSize));
|
|
|
|
mapGuard.release();
|
|
fileGuard.release();
|
|
}
|
|
} else {
|
|
result->reset(new WinRandomAccessFile(fname, hFile, page_size_, options));
|
|
fileGuard.release();
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status NewWritableFile(const std::string& fname,
|
|
std::unique_ptr<WritableFile>* result,
|
|
const EnvOptions& options) override {
|
|
const size_t c_BufferCapacity = 64 * 1024;
|
|
|
|
EnvOptions local_options(options);
|
|
|
|
result->reset();
|
|
Status s;
|
|
|
|
DWORD fileFlags = FILE_ATTRIBUTE_NORMAL;
|
|
|
|
if (!local_options.use_os_buffer && !local_options.use_mmap_writes) {
|
|
fileFlags = FILE_FLAG_NO_BUFFERING;
|
|
}
|
|
|
|
// Desired access. We are want to write only here but if we want to memory
|
|
// map
|
|
// the file then there is no write only mode so we have to create it
|
|
// Read/Write
|
|
// However, MapViewOfFile specifies only Write only
|
|
DWORD desired_access = GENERIC_WRITE;
|
|
DWORD shared_mode = FILE_SHARE_READ;
|
|
|
|
if (local_options.use_mmap_writes) {
|
|
desired_access |= GENERIC_READ;
|
|
} else {
|
|
// Adding this solely for tests to pass (fault_injection_test,
|
|
// wal_manager_test).
|
|
shared_mode |= (FILE_SHARE_WRITE | FILE_SHARE_DELETE);
|
|
}
|
|
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile = CreateFileA(
|
|
fname.c_str(),
|
|
desired_access, // Access desired
|
|
shared_mode,
|
|
NULL, // Security attributes
|
|
CREATE_ALWAYS, // Posix env says O_CREAT | O_RDWR | O_TRUNC
|
|
fileFlags, // Flags
|
|
NULL); // Template File
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
return IOErrorFromWindowsError(
|
|
"Failed to create a NewWriteableFile: " + fname, lastError);
|
|
}
|
|
|
|
if (options.use_mmap_writes) {
|
|
// We usually do not use mmmapping on SSD and thus we pass memory
|
|
// page_size
|
|
result->reset(new WinMmapFile(fname, hFile, page_size_,
|
|
allocation_granularity_, local_options));
|
|
} else {
|
|
// Here we want the buffer allocation to be aligned by the SSD page size
|
|
// and to be a multiple of it
|
|
result->reset(new WinWritableFile(fname, hFile, page_size_,
|
|
c_BufferCapacity, local_options));
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status NewRandomRWFile(const std::string& fname,
|
|
std::unique_ptr<RandomRWFile>* result,
|
|
const EnvOptions& options) override {
|
|
result->reset();
|
|
|
|
// no support for mmap yet (same as POSIX env)
|
|
if (options.use_mmap_writes || options.use_mmap_reads) {
|
|
return Status::NotSupported("No support for mmap read/write yet");
|
|
}
|
|
|
|
Status s;
|
|
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile = CreateFileA(fname.c_str(), GENERIC_READ | GENERIC_WRITE,
|
|
FILE_SHARE_READ, NULL,
|
|
OPEN_ALWAYS, // Posix env specifies O_CREAT, it will
|
|
// open existing file or create new
|
|
FILE_ATTRIBUTE_NORMAL, NULL);
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Failed to Open/Create NewRandomRWFile" + fname, lastError);
|
|
} else {
|
|
result->reset(new WinRandomRWFile(fname, hFile, options));
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status NewDirectory(const std::string& name,
|
|
std::unique_ptr<Directory>* result) override {
|
|
Status s;
|
|
// Must be nullptr on failure
|
|
result->reset();
|
|
// Must fail if directory does not exist
|
|
if (!DirExists(name)) {
|
|
s = IOError("Directory does not exist: " + name, EEXIST);
|
|
} else {
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
result->reset(new WinDirectory);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual Status FileExists(const std::string& fname) override {
|
|
// F_OK == 0
|
|
const int F_OK_ = 0;
|
|
return _access(fname.c_str(), F_OK_) == 0 ? Status::OK()
|
|
: Status::NotFound();
|
|
}
|
|
|
|
virtual Status GetChildren(const std::string& dir,
|
|
std::vector<std::string>* result) override {
|
|
std::vector<std::string> output;
|
|
|
|
Status status;
|
|
|
|
auto CloseDir = [](DIR* p) { closedir(p); };
|
|
std::unique_ptr<DIR, decltype(CloseDir)> dirp(opendir(dir.c_str()),
|
|
CloseDir);
|
|
|
|
if (!dirp) {
|
|
status = IOError(dir, errno);
|
|
} else {
|
|
if (result->capacity() > 0) {
|
|
output.reserve(result->capacity());
|
|
}
|
|
|
|
struct dirent* ent = readdir(dirp.get());
|
|
while (ent) {
|
|
output.push_back(ent->d_name);
|
|
ent = readdir(dirp.get());
|
|
}
|
|
}
|
|
|
|
output.swap(*result);
|
|
|
|
return status;
|
|
}
|
|
|
|
virtual Status CreateDir(const std::string& name) override {
|
|
Status result;
|
|
|
|
if (_mkdir(name.c_str()) != 0) {
|
|
auto code = errno;
|
|
result = IOError("Failed to create dir: " + name, code);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual Status CreateDirIfMissing(const std::string& name) override {
|
|
Status result;
|
|
|
|
if (DirExists(name)) {
|
|
return result;
|
|
}
|
|
|
|
if (_mkdir(name.c_str()) != 0) {
|
|
if (errno == EEXIST) {
|
|
result =
|
|
Status::IOError("`" + name + "' exists but is not a directory");
|
|
} else {
|
|
auto code = errno;
|
|
result = IOError("Failed to create dir: " + name, code);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual Status DeleteDir(const std::string& name) override {
|
|
Status result;
|
|
if (_rmdir(name.c_str()) != 0) {
|
|
auto code = errno;
|
|
result = IOError("Failed to remove dir: " + name, code);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
virtual Status GetFileSize(const std::string& fname,
|
|
uint64_t* size) override {
|
|
Status s;
|
|
|
|
WIN32_FILE_ATTRIBUTE_DATA attrs;
|
|
if (GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) {
|
|
ULARGE_INTEGER file_size;
|
|
file_size.HighPart = attrs.nFileSizeHigh;
|
|
file_size.LowPart = attrs.nFileSizeLow;
|
|
*size = file_size.QuadPart;
|
|
} else {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("Can not get size for: " + fname, lastError);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
static inline uint64_t FileTimeToUnixTime(const FILETIME& ftTime) {
|
|
const uint64_t c_FileTimePerSecond = 10000000U;
|
|
// UNIX epoch starts on 1970-01-01T00:00:00Z
|
|
// Windows FILETIME starts on 1601-01-01T00:00:00Z
|
|
// Therefore, we need to subtract the below number of seconds from
|
|
// the seconds that we obtain from FILETIME with an obvious loss of
|
|
// precision
|
|
const uint64_t c_SecondBeforeUnixEpoch = 11644473600U;
|
|
|
|
ULARGE_INTEGER li;
|
|
li.HighPart = ftTime.dwHighDateTime;
|
|
li.LowPart = ftTime.dwLowDateTime;
|
|
|
|
uint64_t result =
|
|
(li.QuadPart / c_FileTimePerSecond) - c_SecondBeforeUnixEpoch;
|
|
return result;
|
|
}
|
|
|
|
virtual Status GetFileModificationTime(const std::string& fname,
|
|
uint64_t* file_mtime) override {
|
|
Status s;
|
|
|
|
WIN32_FILE_ATTRIBUTE_DATA attrs;
|
|
if (GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) {
|
|
*file_mtime = FileTimeToUnixTime(attrs.ftLastWriteTime);
|
|
} else {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError(
|
|
"Can not get file modification time for: " + fname, lastError);
|
|
*file_mtime = 0;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status RenameFile(const std::string& src,
|
|
const std::string& target) override {
|
|
Status result;
|
|
|
|
// rename() is not capable of replacing the existing file as on Linux
|
|
// so use OS API directly
|
|
if (!MoveFileExA(src.c_str(), target.c_str(), MOVEFILE_REPLACE_EXISTING)) {
|
|
DWORD lastError = GetLastError();
|
|
|
|
std::string text("Failed to rename: ");
|
|
text.append(src).append(" to: ").append(target);
|
|
|
|
result = IOErrorFromWindowsError(text, lastError);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual Status LinkFile(const std::string& src,
|
|
const std::string& target) override {
|
|
Status result;
|
|
|
|
if (!CreateHardLinkA(target.c_str(), src.c_str(), NULL)) {
|
|
DWORD lastError = GetLastError();
|
|
|
|
std::string text("Failed to link: ");
|
|
text.append(src).append(" to: ").append(target);
|
|
|
|
result = IOErrorFromWindowsError(text, lastError);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual Status LockFile(const std::string& lockFname,
|
|
FileLock** lock) override {
|
|
assert(lock != nullptr);
|
|
|
|
*lock = NULL;
|
|
Status result;
|
|
|
|
// No-sharing, this is a LOCK file
|
|
const DWORD ExclusiveAccessON = 0;
|
|
|
|
// Obtain exclusive access to the LOCK file
|
|
// Previously, instead of NORMAL attr we set DELETE on close and that worked
|
|
// well except with fault_injection test that insists on deleting it.
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile = CreateFileA(lockFname.c_str(), (GENERIC_READ | GENERIC_WRITE),
|
|
ExclusiveAccessON, NULL, CREATE_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL, NULL);
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
result = IOErrorFromWindowsError(
|
|
"Failed to create lock file: " + lockFname, lastError);
|
|
} else {
|
|
*lock = new WinFileLock(hFile);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual Status UnlockFile(FileLock* lock) override {
|
|
Status result;
|
|
|
|
assert(lock != nullptr);
|
|
|
|
delete lock;
|
|
|
|
return result;
|
|
}
|
|
|
|
virtual void Schedule(void (*function)(void*), void* arg, Priority pri = LOW,
|
|
void* tag = nullptr) override;
|
|
|
|
virtual int UnSchedule(void* arg, Priority pri) override;
|
|
|
|
virtual void StartThread(void (*function)(void* arg), void* arg) override;
|
|
|
|
virtual void WaitForJoin() override;
|
|
|
|
virtual unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override;
|
|
|
|
virtual Status GetTestDirectory(std::string* result) override {
|
|
std::string output;
|
|
|
|
const char* env = getenv("TEST_TMPDIR");
|
|
if (env && env[0] != '\0') {
|
|
output = env;
|
|
CreateDir(output);
|
|
} else {
|
|
env = getenv("TMP");
|
|
|
|
if (env && env[0] != '\0') {
|
|
output = env;
|
|
} else {
|
|
output = "c:\\tmp";
|
|
}
|
|
|
|
CreateDir(output);
|
|
}
|
|
|
|
output.append("\\testrocksdb-");
|
|
output.append(std::to_string(_getpid()));
|
|
|
|
CreateDir(output);
|
|
|
|
output.swap(*result);
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual Status GetThreadList(
|
|
std::vector<ThreadStatus>* thread_list) override {
|
|
assert(thread_status_updater_);
|
|
return thread_status_updater_->GetThreadList(thread_list);
|
|
}
|
|
|
|
static uint64_t gettid() {
|
|
uint64_t thread_id = GetCurrentThreadId();
|
|
return thread_id;
|
|
}
|
|
|
|
virtual uint64_t GetThreadID() const override { return gettid(); }
|
|
|
|
virtual Status NewLogger(const std::string& fname,
|
|
std::shared_ptr<Logger>* result) override {
|
|
Status s;
|
|
|
|
result->reset();
|
|
|
|
HANDLE hFile = 0;
|
|
{
|
|
IOSTATS_TIMER_GUARD(open_nanos);
|
|
hFile = CreateFileA(
|
|
fname.c_str(), GENERIC_WRITE,
|
|
FILE_SHARE_READ | FILE_SHARE_DELETE, // In RocksDb log files are
|
|
// renamed and deleted before
|
|
// they are closed. This enables
|
|
// doing so.
|
|
NULL,
|
|
CREATE_ALWAYS, // Original fopen mode is "w"
|
|
FILE_ATTRIBUTE_NORMAL, NULL);
|
|
}
|
|
|
|
if (INVALID_HANDLE_VALUE == hFile) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("Failed to open LogFile" + fname, lastError);
|
|
} else {
|
|
{
|
|
// With log files we want to set the true creation time as of now
|
|
// because the system
|
|
// for some reason caches the attributes of the previous file that just
|
|
// been renamed from
|
|
// this name so auto_roll_logger_test fails
|
|
FILETIME ft;
|
|
GetSystemTimeAsFileTime(&ft);
|
|
// Set creation, last access and last write time to the same value
|
|
SetFileTime(hFile, &ft, &ft, &ft);
|
|
}
|
|
|
|
int fd = _open_osfhandle(reinterpret_cast<intptr_t>(hFile), 0);
|
|
if (fd == -1) {
|
|
auto code = errno;
|
|
CloseHandle(hFile);
|
|
s = IOError("Failed to _open_osfhandle: " + fname, code);
|
|
} else {
|
|
FILE* file = _fdopen(fd, "w");
|
|
if (file == nullptr) {
|
|
auto code = errno;
|
|
_close(fd);
|
|
s = IOError("Failed to fdopen: " + fname, code);
|
|
} else {
|
|
result->reset(new WinLogger(&WinEnv::gettid, this, file));
|
|
}
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
virtual uint64_t NowMicros() override {
|
|
using namespace std::chrono;
|
|
return duration_cast<microseconds>(system_clock::now().time_since_epoch())
|
|
.count();
|
|
}
|
|
|
|
virtual uint64_t NowNanos() override {
|
|
// all std::chrono clocks on windows have the same resolution that is only
|
|
// good enough for microseconds but not nanoseconds
|
|
// On Windows 8 and Windows 2012 Server
|
|
// GetSystemTimePreciseAsFileTime(¤t_time) can be used
|
|
LARGE_INTEGER li;
|
|
QueryPerformanceCounter(&li);
|
|
// Convert to nanoseconds first to avoid loss of precision
|
|
// and divide by frequency
|
|
li.QuadPart *= std::nano::den;
|
|
li.QuadPart /= perf_counter_frequency_;
|
|
return li.QuadPart;
|
|
}
|
|
|
|
virtual void SleepForMicroseconds(int micros) override {
|
|
std::this_thread::sleep_for(std::chrono::microseconds(micros));
|
|
}
|
|
|
|
virtual Status GetHostName(char* name, uint64_t len) override {
|
|
Status s;
|
|
DWORD nSize = len;
|
|
|
|
if (!::GetComputerNameA(name, &nSize)) {
|
|
auto lastError = GetLastError();
|
|
s = IOErrorFromWindowsError("GetHostName", lastError);
|
|
} else {
|
|
name[nSize] = 0;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status GetCurrTime(int64_t* unix_time) {
|
|
Status s;
|
|
|
|
time_t ret = time(nullptr);
|
|
if (ret == (time_t)-1) {
|
|
*unix_time = 0;
|
|
s = IOError("GetCurrTime", errno);
|
|
} else {
|
|
*unix_time = (int64_t)ret;
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
virtual Status GetAbsolutePath(const std::string& db_path,
|
|
std::string* output_path) override {
|
|
// Check if we already have an absolute path
|
|
// that starts with non dot and has a semicolon in it
|
|
if ((!db_path.empty() && (db_path[0] == '/' || db_path[0] == '\\')) ||
|
|
(db_path.size() > 2 && db_path[0] != '.' &&
|
|
((db_path[1] == ':' && db_path[2] == '\\') ||
|
|
(db_path[1] == ':' && db_path[2] == '/')))) {
|
|
*output_path = db_path;
|
|
return Status::OK();
|
|
}
|
|
|
|
std::string result;
|
|
result.resize(_MAX_PATH);
|
|
|
|
char* ret = _getcwd(&result[0], _MAX_PATH);
|
|
if (ret == nullptr) {
|
|
return Status::IOError("Failed to get current working directory",
|
|
strerror(errno));
|
|
}
|
|
|
|
result.resize(strlen(result.data()));
|
|
|
|
result.swap(*output_path);
|
|
return Status::OK();
|
|
}
|
|
|
|
// Allow increasing the number of worker threads.
|
|
virtual void SetBackgroundThreads(int num, Priority pri) override {
|
|
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
|
|
thread_pools_[pri].SetBackgroundThreads(num);
|
|
}
|
|
|
|
virtual void IncBackgroundThreadsIfNeeded(int num, Priority pri) override {
|
|
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
|
|
thread_pools_[pri].IncBackgroundThreadsIfNeeded(num);
|
|
}
|
|
|
|
virtual std::string TimeToString(uint64_t secondsSince1970) override {
|
|
std::string result;
|
|
|
|
const time_t seconds = secondsSince1970;
|
|
const int maxsize = 64;
|
|
|
|
struct tm t;
|
|
errno_t ret = localtime_s(&t, &seconds);
|
|
|
|
if (ret) {
|
|
result = std::to_string(seconds);
|
|
} else {
|
|
result.resize(maxsize);
|
|
char* p = &result[0];
|
|
|
|
int len = snprintf(p, maxsize, "%04d/%02d/%02d-%02d:%02d:%02d ",
|
|
t.tm_year + 1900, t.tm_mon + 1, t.tm_mday, t.tm_hour,
|
|
t.tm_min, t.tm_sec);
|
|
assert(len > 0);
|
|
|
|
result.resize(len);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
EnvOptions OptimizeForLogWrite(const EnvOptions& env_options,
|
|
const DBOptions& db_options) const override {
|
|
EnvOptions optimized = env_options;
|
|
optimized.use_mmap_writes = false;
|
|
optimized.bytes_per_sync = db_options.wal_bytes_per_sync;
|
|
optimized.use_os_buffer =
|
|
true; // This is because we flush only whole pages on unbuffered io and
|
|
// the last records are not guaranteed to be flushed.
|
|
// TODO(icanadi) it's faster if fallocate_with_keep_size is false, but it
|
|
// breaks TransactionLogIteratorStallAtLastRecord unit test. Fix the unit
|
|
// test and make this false
|
|
optimized.fallocate_with_keep_size = true;
|
|
return optimized;
|
|
}
|
|
|
|
EnvOptions OptimizeForManifestWrite(
|
|
const EnvOptions& env_options) const override {
|
|
EnvOptions optimized = env_options;
|
|
optimized.use_mmap_writes = false;
|
|
optimized.use_os_buffer = true;
|
|
optimized.fallocate_with_keep_size = true;
|
|
return optimized;
|
|
}
|
|
|
|
private:
|
|
// Returns true iff the named directory exists and is a directory.
|
|
virtual bool DirExists(const std::string& dname) {
|
|
WIN32_FILE_ATTRIBUTE_DATA attrs;
|
|
if (GetFileAttributesExA(dname.c_str(), GetFileExInfoStandard, &attrs)) {
|
|
return 0 != (attrs.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool SupportsFastAllocate(const std::string& /* path */) { return false; }
|
|
|
|
class ThreadPool {
|
|
public:
|
|
ThreadPool()
|
|
: total_threads_limit_(1),
|
|
bgthreads_(0),
|
|
queue_(),
|
|
queue_len_(0U),
|
|
exit_all_threads_(false),
|
|
low_io_priority_(false),
|
|
env_(nullptr) {}
|
|
|
|
~ThreadPool() { assert(bgthreads_.size() == 0U); }
|
|
|
|
void JoinAllThreads() {
|
|
{
|
|
std::lock_guard<std::mutex> lock(mu_);
|
|
assert(!exit_all_threads_);
|
|
exit_all_threads_ = true;
|
|
bgsignal_.notify_all();
|
|
}
|
|
|
|
for (std::thread& th : bgthreads_) {
|
|
th.join();
|
|
}
|
|
|
|
// Subject to assert in the __dtor
|
|
bgthreads_.clear();
|
|
}
|
|
|
|
void SetHostEnv(Env* env) { env_ = env; }
|
|
|
|
// Return true if there is at least one thread needs to terminate.
|
|
bool HasExcessiveThread() const {
|
|
return bgthreads_.size() > total_threads_limit_;
|
|
}
|
|
|
|
// Return true iff the current thread is the excessive thread to terminate.
|
|
// Always terminate the running thread that is added last, even if there are
|
|
// more than one thread to terminate.
|
|
bool IsLastExcessiveThread(size_t thread_id) const {
|
|
return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
|
|
}
|
|
|
|
// Is one of the threads to terminate.
|
|
bool IsExcessiveThread(size_t thread_id) const {
|
|
return thread_id >= total_threads_limit_;
|
|
}
|
|
|
|
// Return the thread priority.
|
|
// This would allow its member-thread to know its priority.
|
|
Env::Priority GetThreadPriority() { return priority_; }
|
|
|
|
// Set the thread priority.
|
|
void SetThreadPriority(Env::Priority priority) { priority_ = priority; }
|
|
|
|
void BGThread(size_t thread_id) {
|
|
while (true) {
|
|
// Wait until there is an item that is ready to run
|
|
std::unique_lock<std::mutex> uniqueLock(mu_);
|
|
|
|
// Stop waiting if the thread needs to do work or needs to terminate.
|
|
while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
|
|
(queue_.empty() || IsExcessiveThread(thread_id))) {
|
|
bgsignal_.wait(uniqueLock);
|
|
}
|
|
|
|
if (exit_all_threads_) {
|
|
// mechanism to let BG threads exit safely
|
|
uniqueLock.unlock();
|
|
break;
|
|
}
|
|
|
|
if (IsLastExcessiveThread(thread_id)) {
|
|
// Current thread is the last generated one and is excessive.
|
|
// We always terminate excessive thread in the reverse order of
|
|
// generation time.
|
|
std::thread& terminating_thread = bgthreads_.back();
|
|
auto tid = terminating_thread.get_id();
|
|
// Ensure that that this thread is ours
|
|
assert(tid == std::this_thread::get_id());
|
|
terminating_thread.detach();
|
|
bgthreads_.pop_back();
|
|
|
|
if (HasExcessiveThread()) {
|
|
// There is still at least more excessive thread to terminate.
|
|
WakeUpAllThreads();
|
|
}
|
|
|
|
uniqueLock.unlock();
|
|
|
|
PrintThreadInfo(thread_id, gettid());
|
|
break;
|
|
}
|
|
|
|
void (*function)(void*) = queue_.front().function;
|
|
void* arg = queue_.front().arg;
|
|
queue_.pop_front();
|
|
queue_len_.store(queue_.size(), std::memory_order_relaxed);
|
|
|
|
uniqueLock.unlock();
|
|
(*function)(arg);
|
|
}
|
|
}
|
|
|
|
// Helper struct for passing arguments when creating threads.
|
|
struct BGThreadMetadata {
|
|
ThreadPool* thread_pool_;
|
|
size_t thread_id_; // Thread count in the thread.
|
|
|
|
explicit BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
|
|
: thread_pool_(thread_pool), thread_id_(thread_id) {}
|
|
};
|
|
|
|
static void* BGThreadWrapper(void* arg) {
|
|
std::unique_ptr<BGThreadMetadata> meta(
|
|
reinterpret_cast<BGThreadMetadata*>(arg));
|
|
|
|
size_t thread_id = meta->thread_id_;
|
|
ThreadPool* tp = meta->thread_pool_;
|
|
|
|
#if ROCKSDB_USING_THREAD_STATUS
|
|
// for thread-status
|
|
ThreadStatusUtil::RegisterThread(
|
|
tp->env_, (tp->GetThreadPriority() == Env::Priority::HIGH
|
|
? ThreadStatus::HIGH_PRIORITY
|
|
: ThreadStatus::LOW_PRIORITY));
|
|
#endif
|
|
tp->BGThread(thread_id);
|
|
#if ROCKSDB_USING_THREAD_STATUS
|
|
ThreadStatusUtil::UnregisterThread();
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
void WakeUpAllThreads() { bgsignal_.notify_all(); }
|
|
|
|
void SetBackgroundThreadsInternal(size_t num, bool allow_reduce) {
|
|
std::lock_guard<std::mutex> lg(mu_);
|
|
|
|
if (exit_all_threads_) {
|
|
return;
|
|
}
|
|
|
|
if (num > total_threads_limit_ ||
|
|
(num < total_threads_limit_ && allow_reduce)) {
|
|
total_threads_limit_ = std::max(size_t(1), num);
|
|
WakeUpAllThreads();
|
|
StartBGThreads();
|
|
}
|
|
assert(total_threads_limit_ > 0);
|
|
}
|
|
|
|
void IncBackgroundThreadsIfNeeded(int num) {
|
|
SetBackgroundThreadsInternal(num, false);
|
|
}
|
|
|
|
void SetBackgroundThreads(int num) {
|
|
SetBackgroundThreadsInternal(num, true);
|
|
}
|
|
|
|
void StartBGThreads() {
|
|
// Start background thread if necessary
|
|
while (bgthreads_.size() < total_threads_limit_) {
|
|
std::thread p_t(&ThreadPool::BGThreadWrapper,
|
|
new BGThreadMetadata(this, bgthreads_.size()));
|
|
bgthreads_.push_back(std::move(p_t));
|
|
}
|
|
}
|
|
|
|
void Schedule(void (*function)(void* arg1), void* arg, void* tag) {
|
|
std::lock_guard<std::mutex> lg(mu_);
|
|
|
|
if (exit_all_threads_) {
|
|
return;
|
|
}
|
|
|
|
StartBGThreads();
|
|
|
|
// Add to priority queue
|
|
queue_.push_back(BGItem());
|
|
queue_.back().function = function;
|
|
queue_.back().arg = arg;
|
|
queue_.back().tag = tag;
|
|
queue_len_.store(queue_.size(), std::memory_order_relaxed);
|
|
|
|
if (!HasExcessiveThread()) {
|
|
// Wake up at least one waiting thread.
|
|
bgsignal_.notify_one();
|
|
} else {
|
|
// Need to wake up all threads to make sure the one woken
|
|
// up is not the one to terminate.
|
|
WakeUpAllThreads();
|
|
}
|
|
}
|
|
|
|
int UnSchedule(void* arg) {
|
|
int count = 0;
|
|
|
|
std::lock_guard<std::mutex> lg(mu_);
|
|
|
|
// Remove from priority queue
|
|
BGQueue::iterator it = queue_.begin();
|
|
while (it != queue_.end()) {
|
|
if (arg == (*it).tag) {
|
|
it = queue_.erase(it);
|
|
count++;
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
|
|
queue_len_.store(queue_.size(), std::memory_order_relaxed);
|
|
|
|
return count;
|
|
}
|
|
|
|
unsigned int GetQueueLen() const {
|
|
return static_cast<unsigned int>(
|
|
queue_len_.load(std::memory_order_relaxed));
|
|
}
|
|
|
|
private:
|
|
// Entry per Schedule() call
|
|
struct BGItem {
|
|
void* arg;
|
|
void (*function)(void*);
|
|
void* tag;
|
|
};
|
|
|
|
typedef std::deque<BGItem> BGQueue;
|
|
|
|
std::mutex mu_;
|
|
std::condition_variable bgsignal_;
|
|
size_t total_threads_limit_;
|
|
std::vector<std::thread> bgthreads_;
|
|
BGQueue queue_;
|
|
std::atomic_size_t queue_len_; // Queue length. Used for stats reporting
|
|
bool exit_all_threads_;
|
|
bool low_io_priority_;
|
|
Env::Priority priority_;
|
|
Env* env_;
|
|
};
|
|
|
|
bool checkedDiskForMmap_;
|
|
bool forceMmapOff; // do we override Env options?
|
|
size_t page_size_;
|
|
size_t allocation_granularity_;
|
|
uint64_t perf_counter_frequency_;
|
|
std::vector<ThreadPool> thread_pools_;
|
|
mutable std::mutex mu_;
|
|
std::vector<std::thread> threads_to_join_;
|
|
};
|
|
|
|
WinEnv::WinEnv()
|
|
: checkedDiskForMmap_(false),
|
|
forceMmapOff(false),
|
|
page_size_(4 * 1012),
|
|
allocation_granularity_(page_size_),
|
|
perf_counter_frequency_(0),
|
|
thread_pools_(Priority::TOTAL) {
|
|
SYSTEM_INFO sinfo;
|
|
GetSystemInfo(&sinfo);
|
|
|
|
page_size_ = sinfo.dwPageSize;
|
|
allocation_granularity_ = sinfo.dwAllocationGranularity;
|
|
|
|
{
|
|
LARGE_INTEGER qpf;
|
|
BOOL ret = QueryPerformanceFrequency(&qpf);
|
|
assert(ret == TRUE);
|
|
perf_counter_frequency_ = qpf.QuadPart;
|
|
}
|
|
|
|
for (int pool_id = 0; pool_id < Env::Priority::TOTAL; ++pool_id) {
|
|
thread_pools_[pool_id].SetThreadPriority(
|
|
static_cast<Env::Priority>(pool_id));
|
|
// This allows later initializing the thread-local-env of each thread.
|
|
thread_pools_[pool_id].SetHostEnv(this);
|
|
}
|
|
|
|
// Protected member of the base class
|
|
thread_status_updater_ = CreateThreadStatusUpdater();
|
|
}
|
|
|
|
void WinEnv::Schedule(void (*function)(void*), void* arg, Priority pri,
|
|
void* tag) {
|
|
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
|
|
thread_pools_[pri].Schedule(function, arg, tag);
|
|
}
|
|
|
|
int WinEnv::UnSchedule(void* arg, Priority pri) {
|
|
return thread_pools_[pri].UnSchedule(arg);
|
|
}
|
|
|
|
unsigned int WinEnv::GetThreadPoolQueueLen(Priority pri) const {
|
|
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
|
|
return thread_pools_[pri].GetQueueLen();
|
|
}
|
|
|
|
namespace {
|
|
struct StartThreadState {
|
|
void (*user_function)(void*);
|
|
void* arg;
|
|
};
|
|
}
|
|
|
|
static void* StartThreadWrapper(void* arg) {
|
|
std::unique_ptr<StartThreadState> state(
|
|
reinterpret_cast<StartThreadState*>(arg));
|
|
state->user_function(state->arg);
|
|
return nullptr;
|
|
}
|
|
|
|
void WinEnv::StartThread(void (*function)(void* arg), void* arg) {
|
|
StartThreadState* state = new StartThreadState;
|
|
state->user_function = function;
|
|
state->arg = arg;
|
|
try {
|
|
std::thread th(&StartThreadWrapper, state);
|
|
|
|
std::lock_guard<std::mutex> lg(mu_);
|
|
threads_to_join_.push_back(std::move(th));
|
|
|
|
} catch (const std::system_error& ex) {
|
|
WinthreadCall("start thread", ex.code());
|
|
}
|
|
}
|
|
|
|
void WinEnv::WaitForJoin() {
|
|
for (auto& th : threads_to_join_) {
|
|
th.join();
|
|
}
|
|
|
|
threads_to_join_.clear();
|
|
}
|
|
|
|
} // namespace
|
|
|
|
std::string Env::GenerateUniqueId() {
|
|
std::string result;
|
|
|
|
UUID uuid;
|
|
UuidCreateSequential(&uuid);
|
|
|
|
RPC_CSTR rpc_str;
|
|
auto status = UuidToStringA(&uuid, &rpc_str);
|
|
assert(status == RPC_S_OK);
|
|
|
|
result = reinterpret_cast<char*>(rpc_str);
|
|
|
|
status = RpcStringFreeA(&rpc_str);
|
|
assert(status == RPC_S_OK);
|
|
|
|
return result;
|
|
}
|
|
|
|
// We choose to create this on the heap and using std::once for the following
|
|
// reasons
|
|
// 1) Currently available MS compiler does not implement atomic C++11
|
|
// initialization of
|
|
// function local statics
|
|
// 2) We choose not to destroy the env because joining the threads from the
|
|
// system loader
|
|
// which destroys the statics (same as from DLLMain) creates a system loader
|
|
// dead-lock.
|
|
// in this manner any remaining threads are terminated OK.
|
|
namespace {
|
|
std::once_flag winenv_once_flag;
|
|
Env* envptr;
|
|
};
|
|
|
|
Env* Env::Default() {
|
|
std::call_once(winenv_once_flag, []() { envptr = new WinEnv(); });
|
|
return envptr;
|
|
}
|
|
|
|
} // namespace rocksdb
|