rocksdb/table/block_based_table_builder.h
Siying Dong d169b67680 [Performance Branch] PlainTable to encode rows with seqID 0, value type using 1 internal byte.
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.

Test Plan: make all check

Reviewers: haobo, dhruba, kailiu

Reviewed By: haobo

CC: igor, leveldb

Differential Revision: https://reviews.facebook.net/D15489
2014-02-03 12:19:30 -08:00

86 lines
3.3 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include "rocksdb/flush_block_policy.h"
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "table/table_builder.h"
namespace rocksdb {
class BlockBuilder;
class BlockHandle;
class WritableFile;
class BlockBasedTableBuilder : public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
BlockBasedTableBuilder(const Options& options,
const InternalKeyComparator& internal_comparator,
WritableFile* file,
FlushBlockPolicyFactory* flush_block_policy_factory,
CompressionType compression_type);
// REQUIRES: Either Finish() or Abandon() has been called.
~BlockBasedTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
private:
bool ok() const { return status().ok(); }
void WriteBlock(BlockBuilder* block, BlockHandle* handle);
void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle);
Status InsertBlockInCache(const Slice& block_contents,
const CompressionType type, const BlockHandle* handle);
struct Rep;
Rep* rep_;
// Advanced operation: flush any buffered key/value pairs to file.
// Can be used to ensure that two adjacent entries never live in
// the same data block. Most clients should not need to use this method.
// REQUIRES: Finish(), Abandon() have not been called
void Flush();
// No copying allowed
BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
void operator=(const BlockBasedTableBuilder&) = delete;
};
} // namespace rocksdb