rocksdb/db/snapshot.h
Chip Turner c0cb289d57 Various build cleanups/improvements
Summary:
Specific changes:

1) Turn on -Werror so all warnings are errors
2) Fix some warnings the above now complains about
3) Add proper dependency support so changing a .h file forces a .c file
to rebuild
4) Automatically use fbcode gcc on any internal machine rather than
whatever system compiler is laying around
5) Fix jemalloc to once again be used in the builds (seemed like it
wasn't being?)
6) Fix issue where 'git' would fail in build_detect_version because of
LD_LIBRARY_PATH being set in the third-party build system

Test Plan:
make, make check, make clean, touch a header file, make sure
rebuild is expected

Reviewers: dhruba

Reviewed By: dhruba

Differential Revision: https://reviews.facebook.net/D7887
2013-01-14 18:40:22 -08:00

81 lines
2.1 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
#include "leveldb/db.h"
namespace leveldb {
class SnapshotList;
// Snapshots are kept in a doubly-linked list in the DB.
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SequenceNumber seq) {
SnapshotImpl* s = new SnapshotImpl;
s->number_ = seq;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
return s;
}
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
delete s;
}
// retrieve all snapshot numbers. They are sorted in ascending order.
void getAll(std::vector<SequenceNumber>& ret) {
SnapshotImpl* s = &list_;
if (empty()) return;
SequenceNumber prev __attribute__((unused)) = 0;
while (s->next_ != &list_) {
assert(prev <= s->next_->number_);
assert(prev = s->next_->number_); // assignment
ret.push_back(s->next_->number_);
s = s ->next_;
}
}
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_SNAPSHOT_H_