rocksdb/env/composite_env_wrapper.h
mrambacher e628f59e87 Create a CustomEnv class; Add WinFileSystem; Make LegacyFileSystemWrapper private (#7703)
Summary:
This PR does the following:
-> Creates a WinFileSystem class.  This class is the Windows equivalent of the PosixFileSystem and will be used on Windows systems.
-> Introduces a CustomEnv class.  A CustomEnv is an Env that takes a FileSystem as constructor argument.  I believe there will only ever be two implementations of this class (PosixEnv and WinEnv).  There is still a CustomEnvWrapper class that takes an Env and a FileSystem and wraps the Env calls with the input Env but uses the FileSystem for the FileSystem calls
-> Eliminates the public uses of the LegacyFileSystemWrapper.

With this change in place, there are effectively the following patterns of Env:
- "Base Env classes" (PosixEnv, WinEnv).  These classes implement the core Env functions (e.g. Threads) and have a hard-coded input FileSystem.  These classes inherit from CompositeEnv, implement the core Env functions (threads) and delegate the FileSystem-like calls to the input file system.
- Wrapped Composite Env classes (MemEnv).  These classes take in an Env and a FileSystem.  The core env functions are re-directed to the wrapped env.  The file system calls are redirected to the input file system
- Legacy Wrapped Env classes.  These classes take in an Env input (but no FileSystem).  The core env functions are re-directed to the wrapped env.  A "Legacy File System" is created using this env and the file system calls directed to the env itself.

With these changes in place, the PosixEnv becomes a singleton -- there is only ever one created.  Any other use of the PosixEnv is via another wrapped env.  This cleans up some of the issues with the env construction and destruction.

Additionally, there were places in the code that required had an Env when they required a FileSystem.  Many of these places would wrap the Env with a LegacyFileSystemWrapper instead of using the env->GetFileSystem().  These places were changed, thereby removing layers of additional redirection (LegacyFileSystem --> Env --> Env::FileSystem).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7703

Reviewed By: zhichao-cao

Differential Revision: D25762190

Pulled By: anand1976

fbshipit-source-id: 1a088e97fc916f28ac69c149cd1dcad0ab31704b
2021-01-06 10:49:32 -08:00

921 lines
31 KiB
C++

// Copyright (c) 2019-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include "rocksdb/env.h"
#include "rocksdb/file_system.h"
#ifdef _WIN32
// Windows API macro interference
#undef DeleteFile
#undef GetCurrentTime
#undef LoadLibrary
#endif
namespace ROCKSDB_NAMESPACE {
// The CompositeEnvWrapper class provides an interface that is compatible
// with the old monolithic Env API, and an implementation that wraps around
// the new Env that provides threading and other OS related functionality, and
// the new FileSystem API that provides storage functionality. By
// providing the old Env interface, it allows the rest of RocksDB code to
// be agnostic of whether the underlying Env implementation is a monolithic
// Env or an Env + FileSystem. In the former case, the user will specify
// Options::env only, whereas in the latter case, the user will specify
// Options::env and Options::file_system.
class CompositeSequentialFileWrapper : public SequentialFile {
public:
explicit CompositeSequentialFileWrapper(
std::unique_ptr<FSSequentialFile>& target)
: target_(std::move(target)) {}
Status Read(size_t n, Slice* result, char* scratch) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Read(n, io_opts, result, scratch, &dbg);
}
Status Skip(uint64_t n) override { return target_->Skip(n); }
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
Status InvalidateCache(size_t offset, size_t length) override {
return target_->InvalidateCache(offset, length);
}
Status PositionedRead(uint64_t offset, size_t n, Slice* result,
char* scratch) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->PositionedRead(offset, n, io_opts, result, scratch, &dbg);
}
private:
std::unique_ptr<FSSequentialFile> target_;
};
class CompositeRandomAccessFileWrapper : public RandomAccessFile {
public:
explicit CompositeRandomAccessFileWrapper(
std::unique_ptr<FSRandomAccessFile>& target)
: target_(std::move(target)) {}
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Read(offset, n, io_opts, result, scratch, &dbg);
}
Status MultiRead(ReadRequest* reqs, size_t num_reqs) override {
IOOptions io_opts;
IODebugContext dbg;
std::vector<FSReadRequest> fs_reqs;
Status status;
fs_reqs.resize(num_reqs);
for (size_t i = 0; i < num_reqs; ++i) {
fs_reqs[i].offset = reqs[i].offset;
fs_reqs[i].len = reqs[i].len;
fs_reqs[i].scratch = reqs[i].scratch;
fs_reqs[i].status = IOStatus::OK();
}
status = target_->MultiRead(fs_reqs.data(), num_reqs, io_opts, &dbg);
for (size_t i = 0; i < num_reqs; ++i) {
reqs[i].result = fs_reqs[i].result;
reqs[i].status = fs_reqs[i].status;
}
return status;
}
Status Prefetch(uint64_t offset, size_t n) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Prefetch(offset, n, io_opts, &dbg);
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
};
void Hint(AccessPattern pattern) override {
target_->Hint((FSRandomAccessFile::AccessPattern)pattern);
}
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
Status InvalidateCache(size_t offset, size_t length) override {
return target_->InvalidateCache(offset, length);
}
private:
std::unique_ptr<FSRandomAccessFile> target_;
};
class CompositeWritableFileWrapper : public WritableFile {
public:
explicit CompositeWritableFileWrapper(std::unique_ptr<FSWritableFile>& t)
: target_(std::move(t)) {}
Status Append(const Slice& data) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Append(data, io_opts, &dbg);
}
Status PositionedAppend(const Slice& data, uint64_t offset) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->PositionedAppend(data, offset, io_opts, &dbg);
}
Status Truncate(uint64_t size) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Truncate(size, io_opts, &dbg);
}
Status Close() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Close(io_opts, &dbg);
}
Status Flush() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Flush(io_opts, &dbg);
}
Status Sync() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Sync(io_opts, &dbg);
}
Status Fsync() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Fsync(io_opts, &dbg);
}
bool IsSyncThreadSafe() const override { return target_->IsSyncThreadSafe(); }
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
void SetWriteLifeTimeHint(Env::WriteLifeTimeHint hint) override {
target_->SetWriteLifeTimeHint(hint);
}
Env::WriteLifeTimeHint GetWriteLifeTimeHint() override {
return target_->GetWriteLifeTimeHint();
}
uint64_t GetFileSize() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->GetFileSize(io_opts, &dbg);
}
void SetPreallocationBlockSize(size_t size) override {
target_->SetPreallocationBlockSize(size);
}
void GetPreallocationStatus(size_t* block_size,
size_t* last_allocated_block) override {
target_->GetPreallocationStatus(block_size, last_allocated_block);
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
}
Status InvalidateCache(size_t offset, size_t length) override {
return target_->InvalidateCache(offset, length);
}
Status RangeSync(uint64_t offset, uint64_t nbytes) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->RangeSync(offset, nbytes, io_opts, &dbg);
}
void PrepareWrite(size_t offset, size_t len) override {
IOOptions io_opts;
IODebugContext dbg;
target_->PrepareWrite(offset, len, io_opts, &dbg);
}
Status Allocate(uint64_t offset, uint64_t len) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Allocate(offset, len, io_opts, &dbg);
}
std::unique_ptr<FSWritableFile>* target() { return &target_; }
private:
std::unique_ptr<FSWritableFile> target_;
};
class CompositeRandomRWFileWrapper : public RandomRWFile {
public:
explicit CompositeRandomRWFileWrapper(std::unique_ptr<FSRandomRWFile>& target)
: target_(std::move(target)) {}
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
Status Write(uint64_t offset, const Slice& data) override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Write(offset, data, io_opts, &dbg);
}
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Read(offset, n, io_opts, result, scratch, &dbg);
}
Status Flush() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Flush(io_opts, &dbg);
}
Status Sync() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Sync(io_opts, &dbg);
}
Status Fsync() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Fsync(io_opts, &dbg);
}
Status Close() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Close(io_opts, &dbg);
}
private:
std::unique_ptr<FSRandomRWFile> target_;
};
class CompositeDirectoryWrapper : public Directory {
public:
explicit CompositeDirectoryWrapper(std::unique_ptr<FSDirectory>& target)
: target_(std::move(target)) {}
Status Fsync() override {
IOOptions io_opts;
IODebugContext dbg;
return target_->Fsync(io_opts, &dbg);
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
}
private:
std::unique_ptr<FSDirectory> target_;
};
class CompositeEnv : public Env {
public:
// Initialize a CompositeEnvWrapper that delegates all thread/time related
// calls to env, and all file operations to fs
explicit CompositeEnv(const std::shared_ptr<FileSystem>& fs) : Env(fs) {}
Status RegisterDbPaths(const std::vector<std::string>& paths) override {
return file_system_->RegisterDbPaths(paths);
}
Status UnregisterDbPaths(const std::vector<std::string>& paths) override {
return file_system_->UnregisterDbPaths(paths);
}
// The following text is boilerplate that forwards all methods to target()
Status NewSequentialFile(const std::string& f,
std::unique_ptr<SequentialFile>* r,
const EnvOptions& options) override {
IODebugContext dbg;
std::unique_ptr<FSSequentialFile> file;
Status status;
status =
file_system_->NewSequentialFile(f, FileOptions(options), &file, &dbg);
if (status.ok()) {
r->reset(new CompositeSequentialFileWrapper(file));
}
return status;
}
Status NewRandomAccessFile(const std::string& f,
std::unique_ptr<RandomAccessFile>* r,
const EnvOptions& options) override {
IODebugContext dbg;
std::unique_ptr<FSRandomAccessFile> file;
Status status;
status =
file_system_->NewRandomAccessFile(f, FileOptions(options), &file, &dbg);
if (status.ok()) {
r->reset(new CompositeRandomAccessFileWrapper(file));
}
return status;
}
Status NewWritableFile(const std::string& f, std::unique_ptr<WritableFile>* r,
const EnvOptions& options) override {
IODebugContext dbg;
std::unique_ptr<FSWritableFile> file;
Status status;
status =
file_system_->NewWritableFile(f, FileOptions(options), &file, &dbg);
if (status.ok()) {
r->reset(new CompositeWritableFileWrapper(file));
}
return status;
}
Status ReopenWritableFile(const std::string& fname,
std::unique_ptr<WritableFile>* result,
const EnvOptions& options) override {
IODebugContext dbg;
Status status;
std::unique_ptr<FSWritableFile> file;
status = file_system_->ReopenWritableFile(fname, FileOptions(options),
&file, &dbg);
if (status.ok()) {
result->reset(new CompositeWritableFileWrapper(file));
}
return status;
}
Status ReuseWritableFile(const std::string& fname,
const std::string& old_fname,
std::unique_ptr<WritableFile>* r,
const EnvOptions& options) override {
IODebugContext dbg;
Status status;
std::unique_ptr<FSWritableFile> file;
status = file_system_->ReuseWritableFile(fname, old_fname,
FileOptions(options), &file, &dbg);
if (status.ok()) {
r->reset(new CompositeWritableFileWrapper(file));
}
return status;
}
Status NewRandomRWFile(const std::string& fname,
std::unique_ptr<RandomRWFile>* result,
const EnvOptions& options) override {
IODebugContext dbg;
std::unique_ptr<FSRandomRWFile> file;
Status status;
status =
file_system_->NewRandomRWFile(fname, FileOptions(options), &file, &dbg);
if (status.ok()) {
result->reset(new CompositeRandomRWFileWrapper(file));
}
return status;
}
Status NewMemoryMappedFileBuffer(
const std::string& fname,
std::unique_ptr<MemoryMappedFileBuffer>* result) override {
return file_system_->NewMemoryMappedFileBuffer(fname, result);
}
Status NewDirectory(const std::string& name,
std::unique_ptr<Directory>* result) override {
IOOptions io_opts;
IODebugContext dbg;
std::unique_ptr<FSDirectory> dir;
Status status;
status = file_system_->NewDirectory(name, io_opts, &dir, &dbg);
if (status.ok()) {
result->reset(new CompositeDirectoryWrapper(dir));
}
return status;
}
Status FileExists(const std::string& f) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->FileExists(f, io_opts, &dbg);
}
Status GetChildren(const std::string& dir,
std::vector<std::string>* r) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetChildren(dir, io_opts, r, &dbg);
}
Status GetChildrenFileAttributes(
const std::string& dir, std::vector<FileAttributes>* result) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetChildrenFileAttributes(dir, io_opts, result, &dbg);
}
Status DeleteFile(const std::string& f) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->DeleteFile(f, io_opts, &dbg);
}
Status Truncate(const std::string& fname, size_t size) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->Truncate(fname, size, io_opts, &dbg);
}
Status CreateDir(const std::string& d) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->CreateDir(d, io_opts, &dbg);
}
Status CreateDirIfMissing(const std::string& d) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->CreateDirIfMissing(d, io_opts, &dbg);
}
Status DeleteDir(const std::string& d) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->DeleteDir(d, io_opts, &dbg);
}
Status GetFileSize(const std::string& f, uint64_t* s) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetFileSize(f, io_opts, s, &dbg);
}
Status GetFileModificationTime(const std::string& fname,
uint64_t* file_mtime) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetFileModificationTime(fname, io_opts, file_mtime,
&dbg);
}
Status RenameFile(const std::string& s, const std::string& t) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->RenameFile(s, t, io_opts, &dbg);
}
Status LinkFile(const std::string& s, const std::string& t) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->LinkFile(s, t, io_opts, &dbg);
}
Status NumFileLinks(const std::string& fname, uint64_t* count) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->NumFileLinks(fname, io_opts, count, &dbg);
}
Status AreFilesSame(const std::string& first, const std::string& second,
bool* res) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->AreFilesSame(first, second, io_opts, res, &dbg);
}
Status LockFile(const std::string& f, FileLock** l) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->LockFile(f, io_opts, l, &dbg);
}
Status UnlockFile(FileLock* l) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->UnlockFile(l, io_opts, &dbg);
}
Status GetAbsolutePath(const std::string& db_path,
std::string* output_path) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetAbsolutePath(db_path, io_opts, output_path, &dbg);
}
Status NewLogger(const std::string& fname,
std::shared_ptr<Logger>* result) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->NewLogger(fname, io_opts, result, &dbg);
}
Status IsDirectory(const std::string& path, bool* is_dir) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->IsDirectory(path, io_opts, is_dir, &dbg);
}
Status GetTestDirectory(std::string* path) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetTestDirectory(io_opts, path, &dbg);
}
EnvOptions OptimizeForLogRead(const EnvOptions& env_options) const override {
return file_system_->OptimizeForLogRead(FileOptions(env_options));
}
EnvOptions OptimizeForManifestRead(
const EnvOptions& env_options) const override {
return file_system_->OptimizeForManifestRead(FileOptions(env_options));
}
EnvOptions OptimizeForLogWrite(const EnvOptions& env_options,
const DBOptions& db_options) const override {
return file_system_->OptimizeForLogWrite(FileOptions(env_options),
db_options);
}
EnvOptions OptimizeForManifestWrite(
const EnvOptions& env_options) const override {
return file_system_->OptimizeForManifestWrite(FileOptions(env_options));
}
EnvOptions OptimizeForCompactionTableWrite(
const EnvOptions& env_options,
const ImmutableDBOptions& immutable_ops) const override {
return file_system_->OptimizeForCompactionTableWrite(
FileOptions(env_options), immutable_ops);
}
EnvOptions OptimizeForCompactionTableRead(
const EnvOptions& env_options,
const ImmutableDBOptions& db_options) const override {
return file_system_->OptimizeForCompactionTableRead(
FileOptions(env_options), db_options);
}
// This seems to clash with a macro on Windows, so #undef it here
#ifdef GetFreeSpace
#undef GetFreeSpace
#endif
Status GetFreeSpace(const std::string& path, uint64_t* diskfree) override {
IOOptions io_opts;
IODebugContext dbg;
return file_system_->GetFreeSpace(path, io_opts, diskfree, &dbg);
}
};
class CompositeEnvWrapper : public CompositeEnv {
public:
// Initialize a CompositeEnvWrapper that delegates all thread/time related
// calls to env, and all file operations to fs
explicit CompositeEnvWrapper(Env* env, const std::shared_ptr<FileSystem>& fs)
: CompositeEnv(fs), env_target_(env) {}
// Return the target to which this Env forwards all calls
Env* env_target() const { return env_target_; }
#if !defined(OS_WIN) && !defined(ROCKSDB_NO_DYNAMIC_EXTENSION)
Status LoadLibrary(const std::string& lib_name,
const std::string& search_path,
std::shared_ptr<DynamicLibrary>* result) override {
return env_target_->LoadLibrary(lib_name, search_path, result);
}
#endif
void Schedule(void (*f)(void* arg), void* a, Priority pri,
void* tag = nullptr, void (*u)(void* arg) = nullptr) override {
return env_target_->Schedule(f, a, pri, tag, u);
}
int UnSchedule(void* tag, Priority pri) override {
return env_target_->UnSchedule(tag, pri);
}
void StartThread(void (*f)(void*), void* a) override {
return env_target_->StartThread(f, a);
}
void WaitForJoin() override { return env_target_->WaitForJoin(); }
unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override {
return env_target_->GetThreadPoolQueueLen(pri);
}
uint64_t NowMicros() override { return env_target_->NowMicros(); }
uint64_t NowNanos() override { return env_target_->NowNanos(); }
uint64_t NowCPUNanos() override { return env_target_->NowCPUNanos(); }
void SleepForMicroseconds(int micros) override {
env_target_->SleepForMicroseconds(micros);
}
Status GetHostName(char* name, uint64_t len) override {
return env_target_->GetHostName(name, len);
}
Status GetCurrentTime(int64_t* unix_time) override {
return env_target_->GetCurrentTime(unix_time);
}
void SetBackgroundThreads(int num, Priority pri) override {
return env_target_->SetBackgroundThreads(num, pri);
}
int GetBackgroundThreads(Priority pri) override {
return env_target_->GetBackgroundThreads(pri);
}
Status SetAllowNonOwnerAccess(bool allow_non_owner_access) override {
return env_target_->SetAllowNonOwnerAccess(allow_non_owner_access);
}
void IncBackgroundThreadsIfNeeded(int num, Priority pri) override {
return env_target_->IncBackgroundThreadsIfNeeded(num, pri);
}
void LowerThreadPoolIOPriority(Priority pool) override {
env_target_->LowerThreadPoolIOPriority(pool);
}
void LowerThreadPoolCPUPriority(Priority pool) override {
env_target_->LowerThreadPoolCPUPriority(pool);
}
Status LowerThreadPoolCPUPriority(Priority pool, CpuPriority pri) override {
return env_target_->LowerThreadPoolCPUPriority(pool, pri);
}
std::string TimeToString(uint64_t time) override {
return env_target_->TimeToString(time);
}
Status GetThreadList(std::vector<ThreadStatus>* thread_list) override {
return env_target_->GetThreadList(thread_list);
}
ThreadStatusUpdater* GetThreadStatusUpdater() const override {
return env_target_->GetThreadStatusUpdater();
}
uint64_t GetThreadID() const override { return env_target_->GetThreadID(); }
std::string GenerateUniqueId() override {
return env_target_->GenerateUniqueId();
}
private:
Env* env_target_;
};
class LegacySequentialFileWrapper : public FSSequentialFile {
public:
explicit LegacySequentialFileWrapper(
std::unique_ptr<SequentialFile>&& _target)
: target_(std::move(_target)) {}
IOStatus Read(size_t n, const IOOptions& /*options*/, Slice* result,
char* scratch, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Read(n, result, scratch));
}
IOStatus Skip(uint64_t n) override {
return status_to_io_status(target_->Skip(n));
}
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
IOStatus InvalidateCache(size_t offset, size_t length) override {
return status_to_io_status(target_->InvalidateCache(offset, length));
}
IOStatus PositionedRead(uint64_t offset, size_t n,
const IOOptions& /*options*/, Slice* result,
char* scratch, IODebugContext* /*dbg*/) override {
return status_to_io_status(
target_->PositionedRead(offset, n, result, scratch));
}
SequentialFile* target() { return target_.get(); }
private:
std::unique_ptr<SequentialFile> target_;
};
class LegacyRandomAccessFileWrapper : public FSRandomAccessFile {
public:
explicit LegacyRandomAccessFileWrapper(
std::unique_ptr<RandomAccessFile>&& target)
: target_(std::move(target)) {}
IOStatus Read(uint64_t offset, size_t n, const IOOptions& /*options*/,
Slice* result, char* scratch,
IODebugContext* /*dbg*/) const override {
return status_to_io_status(target_->Read(offset, n, result, scratch));
}
IOStatus MultiRead(FSReadRequest* fs_reqs, size_t num_reqs,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
std::vector<ReadRequest> reqs;
Status status;
reqs.reserve(num_reqs);
for (size_t i = 0; i < num_reqs; ++i) {
ReadRequest req;
req.offset = fs_reqs[i].offset;
req.len = fs_reqs[i].len;
req.scratch = fs_reqs[i].scratch;
req.status = Status::OK();
reqs.emplace_back(req);
}
status = target_->MultiRead(reqs.data(), num_reqs);
for (size_t i = 0; i < num_reqs; ++i) {
fs_reqs[i].result = reqs[i].result;
fs_reqs[i].status = status_to_io_status(std::move(reqs[i].status));
}
return status_to_io_status(std::move(status));
;
}
IOStatus Prefetch(uint64_t offset, size_t n, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Prefetch(offset, n));
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
};
void Hint(AccessPattern pattern) override {
target_->Hint((RandomAccessFile::AccessPattern)pattern);
}
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
IOStatus InvalidateCache(size_t offset, size_t length) override {
return status_to_io_status(target_->InvalidateCache(offset, length));
}
private:
std::unique_ptr<RandomAccessFile> target_;
};
class LegacyWritableFileWrapper : public FSWritableFile {
public:
explicit LegacyWritableFileWrapper(std::unique_ptr<WritableFile>&& _target)
: target_(std::move(_target)) {}
IOStatus Append(const Slice& data, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Append(data));
}
IOStatus Append(const Slice& data, const IOOptions& /*options*/,
const DataVerificationInfo& /*verification_info*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Append(data));
}
IOStatus PositionedAppend(const Slice& data, uint64_t offset,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->PositionedAppend(data, offset));
}
IOStatus PositionedAppend(const Slice& data, uint64_t offset,
const IOOptions& /*options*/,
const DataVerificationInfo& /*verification_info*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->PositionedAppend(data, offset));
}
IOStatus Truncate(uint64_t size, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Truncate(size));
}
IOStatus Close(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Close());
}
IOStatus Flush(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Flush());
}
IOStatus Sync(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Sync());
}
IOStatus Fsync(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Fsync());
}
bool IsSyncThreadSafe() const override { return target_->IsSyncThreadSafe(); }
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
void SetWriteLifeTimeHint(Env::WriteLifeTimeHint hint) override {
target_->SetWriteLifeTimeHint(hint);
}
Env::WriteLifeTimeHint GetWriteLifeTimeHint() override {
return target_->GetWriteLifeTimeHint();
}
uint64_t GetFileSize(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return target_->GetFileSize();
}
void SetPreallocationBlockSize(size_t size) override {
target_->SetPreallocationBlockSize(size);
}
void GetPreallocationStatus(size_t* block_size,
size_t* last_allocated_block) override {
target_->GetPreallocationStatus(block_size, last_allocated_block);
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
}
IOStatus InvalidateCache(size_t offset, size_t length) override {
return status_to_io_status(target_->InvalidateCache(offset, length));
}
IOStatus RangeSync(uint64_t offset, uint64_t nbytes,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->RangeSync(offset, nbytes));
}
void PrepareWrite(size_t offset, size_t len, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
target_->PrepareWrite(offset, len);
}
IOStatus Allocate(uint64_t offset, uint64_t len, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Allocate(offset, len));
}
WritableFile* target() { return target_.get(); }
private:
std::unique_ptr<WritableFile> target_;
};
class LegacyRandomRWFileWrapper : public FSRandomRWFile {
public:
explicit LegacyRandomRWFileWrapper(std::unique_ptr<RandomRWFile>&& target)
: target_(std::move(target)) {}
bool use_direct_io() const override { return target_->use_direct_io(); }
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
IOStatus Write(uint64_t offset, const Slice& data,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Write(offset, data));
}
IOStatus Read(uint64_t offset, size_t n, const IOOptions& /*options*/,
Slice* result, char* scratch,
IODebugContext* /*dbg*/) const override {
return status_to_io_status(target_->Read(offset, n, result, scratch));
}
IOStatus Flush(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Flush());
}
IOStatus Sync(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Sync());
}
IOStatus Fsync(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Fsync());
}
IOStatus Close(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Close());
}
private:
std::unique_ptr<RandomRWFile> target_;
};
class LegacyDirectoryWrapper : public FSDirectory {
public:
explicit LegacyDirectoryWrapper(std::unique_ptr<Directory>&& target)
: target_(std::move(target)) {}
IOStatus Fsync(const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Fsync());
}
size_t GetUniqueId(char* id, size_t max_size) const override {
return target_->GetUniqueId(id, max_size);
}
private:
std::unique_ptr<Directory> target_;
};
inline std::unique_ptr<FSSequentialFile> NewLegacySequentialFileWrapper(
std::unique_ptr<SequentialFile>& file) {
return std::unique_ptr<FSSequentialFile>(
new LegacySequentialFileWrapper(std::move(file)));
}
inline std::unique_ptr<FSRandomAccessFile> NewLegacyRandomAccessFileWrapper(
std::unique_ptr<RandomAccessFile>& file) {
return std::unique_ptr<FSRandomAccessFile>(
new LegacyRandomAccessFileWrapper(std::move(file)));
}
inline std::unique_ptr<FSWritableFile> NewLegacyWritableFileWrapper(
std::unique_ptr<WritableFile>&& file) {
return std::unique_ptr<FSWritableFile>(
new LegacyWritableFileWrapper(std::move(file)));
}
} // namespace ROCKSDB_NAMESPACE