6ee66cf8f0
Summary: In highly concurrent requests table cache opens same file more times which lowers purpose of max_open_files. Fixes (https://github.com/facebook/rocksdb/issues/6699) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6707 Reviewed By: ltamasi Differential Revision: D21044965 fbshipit-source-id: f6e91d90b60dad86e518b5147021da42460ee1d2
187 lines
4.8 KiB
C++
187 lines
4.8 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#pragma once
|
|
#include <assert.h>
|
|
#include <atomic>
|
|
#include <mutex>
|
|
#include <thread>
|
|
#include "port/port.h"
|
|
|
|
namespace ROCKSDB_NAMESPACE {
|
|
|
|
// Helper class that locks a mutex on construction and unlocks the mutex when
|
|
// the destructor of the MutexLock object is invoked.
|
|
//
|
|
// Typical usage:
|
|
//
|
|
// void MyClass::MyMethod() {
|
|
// MutexLock l(&mu_); // mu_ is an instance variable
|
|
// ... some complex code, possibly with multiple return paths ...
|
|
// }
|
|
|
|
class MutexLock {
|
|
public:
|
|
explicit MutexLock(port::Mutex *mu) : mu_(mu) {
|
|
this->mu_->Lock();
|
|
}
|
|
// No copying allowed
|
|
MutexLock(const MutexLock &) = delete;
|
|
void operator=(const MutexLock &) = delete;
|
|
|
|
~MutexLock() { this->mu_->Unlock(); }
|
|
|
|
private:
|
|
port::Mutex *const mu_;
|
|
};
|
|
|
|
//
|
|
// Acquire a ReadLock on the specified RWMutex.
|
|
// The Lock will be automatically released then the
|
|
// object goes out of scope.
|
|
//
|
|
class ReadLock {
|
|
public:
|
|
explicit ReadLock(port::RWMutex *mu) : mu_(mu) {
|
|
this->mu_->ReadLock();
|
|
}
|
|
// No copying allowed
|
|
ReadLock(const ReadLock &) = delete;
|
|
void operator=(const ReadLock &) = delete;
|
|
|
|
~ReadLock() { this->mu_->ReadUnlock(); }
|
|
|
|
private:
|
|
port::RWMutex *const mu_;
|
|
};
|
|
|
|
//
|
|
// Automatically unlock a locked mutex when the object is destroyed
|
|
//
|
|
class ReadUnlock {
|
|
public:
|
|
explicit ReadUnlock(port::RWMutex *mu) : mu_(mu) { mu->AssertHeld(); }
|
|
// No copying allowed
|
|
ReadUnlock(const ReadUnlock &) = delete;
|
|
ReadUnlock &operator=(const ReadUnlock &) = delete;
|
|
|
|
~ReadUnlock() { mu_->ReadUnlock(); }
|
|
|
|
private:
|
|
port::RWMutex *const mu_;
|
|
};
|
|
|
|
//
|
|
// Acquire a WriteLock on the specified RWMutex.
|
|
// The Lock will be automatically released then the
|
|
// object goes out of scope.
|
|
//
|
|
class WriteLock {
|
|
public:
|
|
explicit WriteLock(port::RWMutex *mu) : mu_(mu) {
|
|
this->mu_->WriteLock();
|
|
}
|
|
// No copying allowed
|
|
WriteLock(const WriteLock &) = delete;
|
|
void operator=(const WriteLock &) = delete;
|
|
|
|
~WriteLock() { this->mu_->WriteUnlock(); }
|
|
|
|
private:
|
|
port::RWMutex *const mu_;
|
|
};
|
|
|
|
//
|
|
// SpinMutex has very low overhead for low-contention cases. Method names
|
|
// are chosen so you can use std::unique_lock or std::lock_guard with it.
|
|
//
|
|
class SpinMutex {
|
|
public:
|
|
SpinMutex() : locked_(false) {}
|
|
|
|
bool try_lock() {
|
|
auto currently_locked = locked_.load(std::memory_order_relaxed);
|
|
return !currently_locked &&
|
|
locked_.compare_exchange_weak(currently_locked, true,
|
|
std::memory_order_acquire,
|
|
std::memory_order_relaxed);
|
|
}
|
|
|
|
void lock() {
|
|
for (size_t tries = 0;; ++tries) {
|
|
if (try_lock()) {
|
|
// success
|
|
break;
|
|
}
|
|
port::AsmVolatilePause();
|
|
if (tries > 100) {
|
|
std::this_thread::yield();
|
|
}
|
|
}
|
|
}
|
|
|
|
void unlock() { locked_.store(false, std::memory_order_release); }
|
|
|
|
private:
|
|
std::atomic<bool> locked_;
|
|
};
|
|
|
|
// We want to prevent false sharing
|
|
template <class T>
|
|
struct ALIGN_AS(CACHE_LINE_SIZE) LockData {
|
|
T lock_;
|
|
};
|
|
|
|
//
|
|
// Inspired by Guava: https://github.com/google/guava/wiki/StripedExplained
|
|
// A striped Lock. This offers the underlying lock striping similar
|
|
// to that of ConcurrentHashMap in a reusable form, and extends it for
|
|
// semaphores and read-write locks. Conceptually, lock striping is the technique
|
|
// of dividing a lock into many <i>stripes</i>, increasing the granularity of a
|
|
// single lock and allowing independent operations to lock different stripes and
|
|
// proceed concurrently, instead of creating contention for a single lock.
|
|
//
|
|
template <class T, class P>
|
|
class Striped {
|
|
public:
|
|
Striped(size_t stripes, std::function<uint64_t(const P &)> hash)
|
|
: stripes_(stripes), hash_(hash) {
|
|
|
|
locks_ = reinterpret_cast<LockData<T> *>(
|
|
port::cacheline_aligned_alloc(sizeof(LockData<T>) * stripes));
|
|
for (size_t i = 0; i < stripes; i++) {
|
|
new (&locks_[i]) LockData<T>();
|
|
}
|
|
|
|
}
|
|
|
|
virtual ~Striped() {
|
|
if (locks_ != nullptr) {
|
|
assert(stripes_ > 0);
|
|
for (size_t i = 0; i < stripes_; i++) {
|
|
locks_[i].~LockData<T>();
|
|
}
|
|
port::cacheline_aligned_free(locks_);
|
|
}
|
|
}
|
|
|
|
T *get(const P &key) {
|
|
uint64_t h = hash_(key);
|
|
size_t index = h % stripes_;
|
|
return &reinterpret_cast<LockData<T> *>(&locks_[index])->lock_;
|
|
}
|
|
|
|
private:
|
|
size_t stripes_;
|
|
LockData<T> *locks_;
|
|
std::function<uint64_t(const P &)> hash_;
|
|
};
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|