rocksdb/leveldb/table/block.h
dgrogan@chromium.org b743906eea Revision created by MOE tool push_codebase.
MOE_MIGRATION=


git-svn-id: https://leveldb.googlecode.com/svn/trunk@22 62dab493-f737-651d-591e-8d6aee1b9529
2011-04-19 23:01:25 +00:00

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_BLOCK_H_
#include <stddef.h>
#include <stdint.h>
#include "leveldb/iterator.h"
namespace leveldb {
class Comparator;
class Block {
public:
// Initialize the block with the specified contents.
// Takes ownership of data[] and will delete[] it when done.
Block(const char* data, size_t size);
~Block();
size_t size() const { return size_; }
Iterator* NewIterator(const Comparator* comparator);
private:
uint32_t NumRestarts() const;
const char* data_;
size_t size_;
uint32_t restart_offset_; // Offset in data_ of restart array
// No copying allowed
Block(const Block&);
void operator=(const Block&);
class Iter;
};
}
#endif // STORAGE_LEVELDB_TABLE_BLOCK_H_