rocksdb/tools/simulated_hybrid_file_system.h
mrambacher dafa584fd1 Change the File System File Wrappers to std::unique_ptr (#8618)
Summary:
This allows the wrapper classes to own the wrapped object and eliminates confusion as to ownership.  Previously, many classes implemented their own ownership solutions.  Fixes https://github.com/facebook/rocksdb/issues/8606

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8618

Reviewed By: pdillinger

Differential Revision: D30136064

Pulled By: mrambacher

fbshipit-source-id: d0bf471df8818dbb1770a86335fe98f761cca193
2021-09-13 08:46:19 -07:00

92 lines
3.4 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <utility>
#include "rocksdb/file_system.h"
namespace ROCKSDB_NAMESPACE {
// A FileSystem simulates hybrid file system by ingesting latency and limit
// IOPs.
// This class is only used for development purpose and should not be used
// in production.
// Right now we ingest 15ms latency and allow 100 requests per second when
// the file is for warm temperature.
// When the object is destroyed, the list of warm files are written to a
// file, which can be used to reopen a FileSystem and still recover the
// list. This is to allow the information to preserve between db_bench
// runs.
class SimulatedHybridFileSystem : public FileSystemWrapper {
public:
// metadata_file_name stores metadata of the files, so that it can be
// loaded after process restarts. If the file doesn't exist, create
// one. The file is written when the class is destroyed.
explicit SimulatedHybridFileSystem(const std::shared_ptr<FileSystem>& base,
const std::string& metadata_file_name);
~SimulatedHybridFileSystem() override;
public:
IOStatus NewRandomAccessFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSRandomAccessFile>* result,
IODebugContext* dbg) override;
IOStatus NewWritableFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* result,
IODebugContext* dbg) override;
IOStatus DeleteFile(const std::string& fname, const IOOptions& options,
IODebugContext* dbg) override;
const char* Name() const override { return name_.c_str(); }
private:
// Limit 100 requests per second. Rate limiter is designed to byte but
// we use it as fixed bytes is one request.
std::shared_ptr<RateLimiter> rate_limiter_;
std::mutex mutex_;
std::unordered_set<std::string> warm_file_set_;
std::string metadata_file_name_;
std::string name_;
};
// Simulated random access file that can control IOPs and latency to simulate
// specific storage media
class SimulatedHybridRaf : public FSRandomAccessFileOwnerWrapper {
public:
SimulatedHybridRaf(std::unique_ptr<FSRandomAccessFile>&& t,
std::shared_ptr<RateLimiter> rate_limiter,
Temperature temperature)
: FSRandomAccessFileOwnerWrapper(std::move(t)),
rate_limiter_(rate_limiter),
temperature_(temperature) {}
~SimulatedHybridRaf() override {}
IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
Slice* result, char* scratch,
IODebugContext* dbg) const override;
IOStatus MultiRead(FSReadRequest* reqs, size_t num_reqs,
const IOOptions& options, IODebugContext* dbg) override;
IOStatus Prefetch(uint64_t offset, size_t n, const IOOptions& options,
IODebugContext* dbg) override;
private:
std::shared_ptr<RateLimiter> rate_limiter_;
Temperature temperature_;
void RequestRateLimit(int64_t num_requests) const;
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE