rocksdb/table/block_based_table_builder.h
Siying Dong f03b2df010 Follow-up Cleaning-up After D13521
Summary:
This patch is to address @haobo's comments on D13521:
1. rename Table to be TableReader and make its factory function to be GetTableReader
2. move the compression type selection logic out of TableBuilder but to compaction logic
3. more accurate comments
4. Move stat name constants into BlockBasedTable implementation.
5. remove some uncleaned codes in simple_table_db_test

Test Plan: pass test suites.

Reviewers: haobo, dhruba, kailiu

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13785
2013-10-30 10:52:33 -07:00

82 lines
2.9 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "rocksdb/table.h"
namespace rocksdb {
class BlockBuilder;
class BlockHandle;
class WritableFile;
class BlockBasedTableBuilder : public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
BlockBasedTableBuilder(const Options& options, WritableFile* file,
CompressionType compression_type);
// REQUIRES: Either Finish() or Abandon() has been called.
~BlockBasedTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
private:
bool ok() const { return status().ok(); }
void WriteBlock(BlockBuilder* block, BlockHandle* handle);
void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle);
struct Rep;
Rep* rep_;
// Advanced operation: flush any buffered key/value pairs to file.
// Can be used to ensure that two adjacent entries never live in
// the same data block. Most clients should not need to use this method.
// REQUIRES: Finish(), Abandon() have not been called
void Flush();
// No copying allowed
BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
void operator=(const BlockBasedTableBuilder&) = delete;
};
} // namespace rocksdb