rocksdb/db/write_batch_internal.h
Yi Wu c293472908 Add ValueType::kTypeBlobIndex
Summary:
Add kTypeBlobIndex value type, which will be used by blob db only, to insert a (key, blob_offset) KV pair. The purpose is to
1. Make it possible to open existing rocksdb instance as blob db. Existing value will be of kTypeIndex type, while value inserted by blob db will be of kTypeBlobIndex.
2. Make rocksdb able to detect if the db contains value written by blob db, if so return error.
3. Make it possible to have blob db optionally store value in SST file (with kTypeValue type) or as a blob value (with kTypeBlobIndex type).

The root db (DBImpl) basically pretended kTypeBlobIndex are normal value on write. On Get if is_blob is provided, return whether the value read is of kTypeBlobIndex type, or return Status::NotSupported() status if is_blob is not provided. On scan allow_blob flag is pass and if the flag is true, return wether the value is of kTypeBlobIndex type via iter->IsBlob().

Changes on blob db side will be in a separate patch.
Closes https://github.com/facebook/rocksdb/pull/2886

Differential Revision: D5838431

Pulled By: yiwu-arbug

fbshipit-source-id: 3c5306c62bc13bb11abc03422ec5cbcea1203cca
2017-11-02 23:02:50 -07:00

231 lines
8.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <vector>
#include "db/write_thread.h"
#include "rocksdb/types.h"
#include "rocksdb/write_batch.h"
#include "rocksdb/db.h"
#include "rocksdb/options.h"
#include "util/autovector.h"
namespace rocksdb {
class MemTable;
class FlushScheduler;
class ColumnFamilyData;
class ColumnFamilyMemTables {
public:
virtual ~ColumnFamilyMemTables() {}
virtual bool Seek(uint32_t column_family_id) = 0;
// returns true if the update to memtable should be ignored
// (useful when recovering from log whose updates have already
// been processed)
virtual uint64_t GetLogNumber() const = 0;
virtual MemTable* GetMemTable() const = 0;
virtual ColumnFamilyHandle* GetColumnFamilyHandle() = 0;
virtual ColumnFamilyData* current() { return nullptr; }
};
class ColumnFamilyMemTablesDefault : public ColumnFamilyMemTables {
public:
explicit ColumnFamilyMemTablesDefault(MemTable* mem)
: ok_(false), mem_(mem) {}
bool Seek(uint32_t column_family_id) override {
ok_ = (column_family_id == 0);
return ok_;
}
uint64_t GetLogNumber() const override { return 0; }
MemTable* GetMemTable() const override {
assert(ok_);
return mem_;
}
ColumnFamilyHandle* GetColumnFamilyHandle() override { return nullptr; }
private:
bool ok_;
MemTable* mem_;
};
// WriteBatchInternal provides static methods for manipulating a
// WriteBatch that we don't want in the public WriteBatch interface.
class WriteBatchInternal {
public:
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
// WriteBatch methods with column_family_id instead of ColumnFamilyHandle*
static Status Put(WriteBatch* batch, uint32_t column_family_id,
const Slice& key, const Slice& value);
static Status Put(WriteBatch* batch, uint32_t column_family_id,
const SliceParts& key, const SliceParts& value);
static Status Delete(WriteBatch* batch, uint32_t column_family_id,
const SliceParts& key);
static Status Delete(WriteBatch* batch, uint32_t column_family_id,
const Slice& key);
static Status SingleDelete(WriteBatch* batch, uint32_t column_family_id,
const SliceParts& key);
static Status SingleDelete(WriteBatch* batch, uint32_t column_family_id,
const Slice& key);
static Status DeleteRange(WriteBatch* b, uint32_t column_family_id,
const Slice& begin_key, const Slice& end_key);
static Status DeleteRange(WriteBatch* b, uint32_t column_family_id,
const SliceParts& begin_key,
const SliceParts& end_key);
static Status Merge(WriteBatch* batch, uint32_t column_family_id,
const Slice& key, const Slice& value);
static Status Merge(WriteBatch* batch, uint32_t column_family_id,
const SliceParts& key, const SliceParts& value);
static Status PutBlobIndex(WriteBatch* batch, uint32_t column_family_id,
const Slice& key, const Slice& value);
static Status MarkEndPrepare(WriteBatch* batch, const Slice& xid);
static Status MarkRollback(WriteBatch* batch, const Slice& xid);
static Status MarkCommit(WriteBatch* batch, const Slice& xid);
static Status InsertNoop(WriteBatch* batch);
// Return the number of entries in the batch.
static int Count(const WriteBatch* batch);
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
// Returns the offset of the first entry in the batch.
// This offset is only valid if the batch is not empty.
static size_t GetFirstOffset(WriteBatch* batch);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static Status SetContents(WriteBatch* batch, const Slice& contents);
// Inserts batches[i] into memtable, for i in 0..num_batches-1 inclusive.
//
// If ignore_missing_column_families == true. WriteBatch
// referencing non-existing column family will be ignored.
// If ignore_missing_column_families == false, processing of the
// batches will be stopped if a reference is found to a non-existing
// column family and InvalidArgument() will be returned. The writes
// in batches may be only partially applied at that point.
//
// If log_number is non-zero, the memtable will be updated only if
// memtables->GetLogNumber() >= log_number.
//
// If flush_scheduler is non-null, it will be invoked if the memtable
// should be flushed.
//
// Under concurrent use, the caller is responsible for making sure that
// the memtables object itself is thread-local.
static Status InsertInto(WriteThread::WriteGroup& write_group,
SequenceNumber sequence,
ColumnFamilyMemTables* memtables,
FlushScheduler* flush_scheduler,
bool ignore_missing_column_families = false,
uint64_t log_number = 0, DB* db = nullptr,
bool concurrent_memtable_writes = false);
// Convenience form of InsertInto when you have only one batch
// last_seq_used returns the last sequnce number used in a MemTable insert
static Status InsertInto(const WriteBatch* batch,
ColumnFamilyMemTables* memtables,
FlushScheduler* flush_scheduler,
bool ignore_missing_column_families = false,
uint64_t log_number = 0, DB* db = nullptr,
bool concurrent_memtable_writes = false,
SequenceNumber* last_seq_used = nullptr,
bool* has_valid_writes = nullptr);
static Status InsertInto(WriteThread::Writer* writer, SequenceNumber sequence,
ColumnFamilyMemTables* memtables,
FlushScheduler* flush_scheduler,
bool ignore_missing_column_families = false,
uint64_t log_number = 0, DB* db = nullptr,
bool concurrent_memtable_writes = false);
static Status Append(WriteBatch* dst, const WriteBatch* src,
const bool WAL_only = false);
// Returns the byte size of appending a WriteBatch with ByteSize
// leftByteSize and a WriteBatch with ByteSize rightByteSize
static size_t AppendedByteSize(size_t leftByteSize, size_t rightByteSize);
};
// LocalSavePoint is similar to a scope guard
class LocalSavePoint {
public:
explicit LocalSavePoint(WriteBatch* batch)
: batch_(batch),
savepoint_(batch->GetDataSize(), batch->Count(),
batch->content_flags_.load(std::memory_order_relaxed))
#ifndef NDEBUG
,
committed_(false)
#endif
{
}
#ifndef NDEBUG
~LocalSavePoint() { assert(committed_); }
#endif
Status commit() {
#ifndef NDEBUG
committed_ = true;
#endif
if (batch_->max_bytes_ && batch_->rep_.size() > batch_->max_bytes_) {
batch_->rep_.resize(savepoint_.size);
WriteBatchInternal::SetCount(batch_, savepoint_.count);
batch_->content_flags_.store(savepoint_.content_flags,
std::memory_order_relaxed);
return Status::MemoryLimit();
}
return Status::OK();
}
private:
WriteBatch* batch_;
SavePoint savepoint_;
#ifndef NDEBUG
bool committed_;
#endif
};
} // namespace rocksdb