A library that provides an embeddable, persistent key-value store for fast storage.
c583157d49
Summary: MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful. This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team. I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet()) Test Plan: `make check` works. I will also do `make valgrind_check` before commit Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D15255 |
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build_tools | ||
coverage | ||
db | ||
doc | ||
hdfs | ||
helpers/memenv | ||
include | ||
linters | ||
port | ||
table | ||
tools | ||
util | ||
utilities | ||
.arcconfig | ||
.clang-format | ||
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CONTRIBUTING.md | ||
INSTALL.md | ||
LICENSE | ||
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README | ||
README.fb |
rocksdb: A persistent key-value store for flash storage Authors: * The Facebook Database Engineering Team * Build on earlier work on leveldb by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com) This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has an Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor(SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database. The core of this code has been derived from open-source leveldb. The code under this directory implements a system for maintaining a persistent key/value store. See doc/index.html and github wiki (https://github.com/facebook/rocksdb/wiki) for more explanation. The public interface is in include/*. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning. Guide to header files: include/rocksdb/db.h Main interface to the DB: Start here include/rocksdb/options.h Control over the behavior of an entire database, and also control over the behavior of individual reads and writes. include/rocksdb/comparator.h Abstraction for user-specified comparison function. If you want just bytewise comparison of keys, you can use the default comparator, but clients can write their own comparator implementations if they want custom ordering (e.g. to handle different character encodings, etc.) include/rocksdb/iterator.h Interface for iterating over data. You can get an iterator from a DB object. include/rocksdb/write_batch.h Interface for atomically applying multiple updates to a database. include/rocksdb/slice.h A simple module for maintaining a pointer and a length into some other byte array. include/rocksdb/status.h Status is returned from many of the public interfaces and is used to report success and various kinds of errors. include/rocksdb/env.h Abstraction of the OS environment. A posix implementation of this interface is in util/env_posix.cc include/rocksdb/table_builder.h Lower-level modules that most clients probably won't use directly include/rocksdb/cache.h An API for the block cache. include/rocksdb/compaction_filter.h An API for a application filter invoked on every compaction. include/rocksdb/filter_policy.h An API for configuring a bloom filter. include/rocksdb/memtablerep.h An API for implementing a memtable. include/rocksdb/statistics.h An API to retrieve various database statistics. include/rocksdb/transaction_log.h An API to retrieve transaction logs from a database. Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/