a3fc49bfdd
Summary: Transaction::RollbackToSavePoint() will now release any locks that were taken since the previous SavePoint. To do this cleanly, I moved tracked_keys_ management into TransactionBase. Test Plan: New Transaction test. Reviewers: igor, rven, sdong Reviewed By: sdong Subscribers: dhruba, spetrunia, leveldb Differential Revision: https://reviews.facebook.net/D46761
240 lines
8.3 KiB
C++
240 lines
8.3 KiB
C++
// Copyright (c) 2015, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <stack>
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#include <string>
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#include <vector>
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#include "rocksdb/db.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/snapshot.h"
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#include "rocksdb/status.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/transaction.h"
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#include "rocksdb/utilities/transaction_db.h"
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include "utilities/transactions/transaction_util.h"
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namespace rocksdb {
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class TransactionBaseImpl : public Transaction {
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public:
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TransactionBaseImpl(DB* db, const WriteOptions& write_options);
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virtual ~TransactionBaseImpl();
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// Remove pending operations queued in this transaction.
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virtual void Clear();
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// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
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// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
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// untracked will be true if called from PutUntracked, DeleteUntracked, or
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// MergeUntracked.
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virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
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bool untracked = false) = 0;
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void SetSavePoint() override;
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Status RollbackToSavePoint() override;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, std::string* value) override;
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Status Get(const ReadOptions& options, const Slice& key,
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std::string* value) override {
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return Get(options, db_->DefaultColumnFamily(), key, value);
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}
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value) override;
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Status GetForUpdate(const ReadOptions& options, const Slice& key,
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std::string* value) override {
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return GetForUpdate(options, db_->DefaultColumnFamily(), key, value);
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}
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std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGet(options, std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options, const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGetForUpdate(options,
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std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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Iterator* GetIterator(const ReadOptions& read_options) override;
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Iterator* GetIterator(const ReadOptions& read_options,
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ColumnFamilyHandle* column_family) override;
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Status Put(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status Put(const Slice& key, const Slice& value) override {
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return Put(nullptr, key, value);
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}
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Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status Put(const SliceParts& key, const SliceParts& value) override {
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return Put(nullptr, key, value);
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}
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Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status Merge(const Slice& key, const Slice& value) override {
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return Merge(nullptr, key, value);
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}
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Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override;
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Status Delete(const Slice& key) override { return Delete(nullptr, key); }
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Status Delete(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
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Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status PutUntracked(const Slice& key, const Slice& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status MergeUntracked(const Slice& key, const Slice& value) override {
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return MergeUntracked(nullptr, key, value);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status DeleteUntracked(const Slice& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status DeleteUntracked(const SliceParts& key) override {
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return DeleteUntracked(nullptr, key);
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}
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void PutLogData(const Slice& blob) override;
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WriteBatchWithIndex* GetWriteBatch() override;
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virtual void SetLockTimeout(int64_t timeout) override { /* Do nothing */
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}
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const Snapshot* GetSnapshot() const override {
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return snapshot_ ? snapshot_->snapshot() : nullptr;
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}
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void SetSnapshot() override;
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uint64_t GetElapsedTime() const override;
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uint64_t GetNumPuts() const override;
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uint64_t GetNumDeletes() const override;
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uint64_t GetNumMerges() const override;
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uint64_t GetNumKeys() const override;
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// Get list of keys in this transaction that must not have any conflicts
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// with writes in other transactions.
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const TransactionKeyMap& GetTrackedKeys() const { return tracked_keys_; }
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protected:
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// Add a key to the list of tracked keys.
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// seqno is the earliest seqno this key was involved with this transaction.
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void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno);
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const TransactionKeyMap* GetTrackedKeysSinceSavePoint();
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DB* const db_;
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const WriteOptions write_options_;
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const Comparator* cmp_;
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// Records writes pending in this transaction
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std::unique_ptr<WriteBatchWithIndex> write_batch_;
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// Stores that time the txn was constructed, in microseconds.
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const uint64_t start_time_;
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// Stores the current snapshot that was was set by SetSnapshot or null if
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// no snapshot is currently set.
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std::shared_ptr<ManagedSnapshot> snapshot_;
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// Count of various operations pending in this transaction
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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struct SavePoint {
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std::shared_ptr<ManagedSnapshot> snapshot_;
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uint64_t num_puts_;
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uint64_t num_deletes_;
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uint64_t num_merges_;
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// Record all keys tracked since the last savepoint
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TransactionKeyMap new_keys_;
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SavePoint(std::shared_ptr<ManagedSnapshot> snapshot, uint64_t num_puts,
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uint64_t num_deletes, uint64_t num_merges)
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: snapshot_(snapshot),
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num_puts_(num_puts),
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num_deletes_(num_deletes),
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num_merges_(num_merges) {}
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};
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private:
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// Stack of the Snapshot saved at each save point. Saved snapshots may be
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// nullptr if there was no snapshot at the time SetSavePoint() was called.
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std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint>> save_points_;
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// Map from column_family_id to map of keys that are involved in this
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// transaction.
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// Pessimistic Transactions will do conflict checking before adding a key
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// by calling TrackKey().
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// Optimistic Transactions will wait till commit time to do conflict checking.
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TransactionKeyMap tracked_keys_;
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Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
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bool untracked = false);
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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