rocksdb/db/compaction_job.h
Ari Ekmekji 2f8d71ec05 Moving sequence number compaction variables from SubCompactionState to CompactionJob
Summary:
It was pointed out to me that the members of SubCompactionState
'earliest_snapshot', 'latest_snapshot' and 'visible_at_tip' are never
modified by the subcompactions, so they can stay as global varaibles
instead to make things simpler.

Test Plan: make all && make check

Reviewers: sdong, igor, noetzli, anthony, yhchiang

Reviewed By: yhchiang

Subscribers: dhruba

Differential Revision: https://reviews.facebook.net/D45477
2015-08-25 14:03:10 -07:00

163 lines
5.3 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <deque>
#include <limits>
#include <set>
#include <utility>
#include <vector>
#include <string>
#include <functional>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/column_family.h"
#include "db/version_edit.h"
#include "db/memtable_list.h"
#include "port/port.h"
#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/compaction_filter.h"
#include "rocksdb/compaction_job_stats.h"
#include "rocksdb/transaction_log.h"
#include "util/autovector.h"
#include "util/event_logger.h"
#include "util/stop_watch.h"
#include "util/thread_local.h"
#include "util/scoped_arena_iterator.h"
#include "db/internal_stats.h"
#include "db/write_controller.h"
#include "db/flush_scheduler.h"
#include "db/write_thread.h"
#include "db/job_context.h"
namespace rocksdb {
class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
class Arena;
class CompactionJob {
public:
CompactionJob(int job_id, Compaction* compaction, const DBOptions& db_options,
const EnvOptions& env_options, VersionSet* versions,
std::atomic<bool>* shutting_down, LogBuffer* log_buffer,
Directory* db_directory, Directory* output_directory,
Statistics* stats,
std::vector<SequenceNumber> existing_snapshots,
std::shared_ptr<Cache> table_cache, EventLogger* event_logger,
bool paranoid_file_checks, bool measure_io_stats,
const std::string& dbname,
CompactionJobStats* compaction_job_stats);
~CompactionJob();
// no copy/move
CompactionJob(CompactionJob&& job) = delete;
CompactionJob(const CompactionJob& job) = delete;
CompactionJob& operator=(const CompactionJob& job) = delete;
// REQUIRED: mutex held
void Prepare();
// REQUIRED mutex not held
Status Run();
// REQUIRED: mutex held
Status Install(const MutableCFOptions& mutable_cf_options,
InstrumentedMutex* db_mutex);
private:
struct SubCompactionState;
void AggregateStatistics();
// Set up the individual states used by each subcompaction
void InitializeSubCompactions();
// update the thread status for starting a compaction.
void ReportStartedCompaction(Compaction* compaction);
void AllocateCompactionOutputFileNumbers();
// Call compaction filter. Then iterate through input and compact the
// kv-pairs
void ProcessKeyValueCompaction(SubCompactionState* sub_compact);
Status WriteKeyValue(const Slice& key, const Slice& value,
const ParsedInternalKey& ikey,
const Status& input_status,
SubCompactionState* sub_compact);
Status FinishCompactionOutputFile(const Status& input_status,
SubCompactionState* sub_compact);
Status InstallCompactionResults(const MutableCFOptions& mutable_cf_options,
InstrumentedMutex* db_mutex);
SequenceNumber findEarliestVisibleSnapshot(SequenceNumber in,
SequenceNumber* prev_snapshot);
void RecordCompactionIOStats();
Status OpenCompactionOutputFile(SubCompactionState* sub_compact);
void CleanupCompaction();
void UpdateCompactionJobStats(
const InternalStats::CompactionStats& stats) const;
void RecordDroppedKeys(int64_t* key_drop_user,
int64_t* key_drop_newer_entry,
int64_t* key_drop_obsolete,
CompactionJobStats* compaction_job_stats = nullptr);
void UpdateCompactionStats();
void UpdateCompactionInputStatsHelper(
int* num_files, uint64_t* bytes_read, int input_level);
void LogCompaction();
int job_id_;
// CompactionJob state
struct CompactionState;
CompactionState* compact_;
CompactionJobStats* compaction_job_stats_;
bool bottommost_level_;
InternalStats::CompactionStats compaction_stats_;
SequenceNumber earliest_snapshot_;
SequenceNumber latest_snapshot_;
SequenceNumber visible_at_tip_;
// DBImpl state
const std::string& dbname_;
const DBOptions& db_options_;
const EnvOptions& env_options_;
Env* env_;
VersionSet* versions_;
std::atomic<bool>* shutting_down_;
LogBuffer* log_buffer_;
Directory* db_directory_;
Directory* output_directory_;
Statistics* stats_;
// If there were two snapshots with seq numbers s1 and
// s2 and s1 < s2, and if we find two instances of a key k1 then lies
// entirely within s1 and s2, then the earlier version of k1 can be safely
// deleted because that version is not visible in any snapshot.
std::vector<SequenceNumber> existing_snapshots_;
std::shared_ptr<Cache> table_cache_;
EventLogger* event_logger_;
bool paranoid_file_checks_;
bool measure_io_stats_;
std::vector<Slice> sub_compaction_boundaries_;
};
} // namespace rocksdb