rocksdb/file/random_access_file_reader.h
mrambacher 12f1137355 Add a SystemClock class to capture the time functions of an Env (#7858)
Summary:
Introduces and uses a SystemClock class to RocksDB.  This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.

Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead.  There are likely more places that can be changed, but this is a start to show what can/should be done.  Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.

There are several Env classes that implement these functions.  Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR.  It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).

Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858

Reviewed By: pdillinger

Differential Revision: D26006406

Pulled By: mrambacher

fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
2021-01-25 22:09:11 -08:00

144 lines
5.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <sstream>
#include <string>
#include "env/file_system_tracer.h"
#include "port/port.h"
#include "rocksdb/file_system.h"
#include "rocksdb/listener.h"
#include "rocksdb/options.h"
#include "rocksdb/rate_limiter.h"
#include "util/aligned_buffer.h"
namespace ROCKSDB_NAMESPACE {
class Statistics;
class HistogramImpl;
class SystemClock;
using AlignedBuf = std::unique_ptr<char[]>;
// Align the request r according to alignment and return the aligned result.
FSReadRequest Align(const FSReadRequest& r, size_t alignment);
// Try to merge src to dest if they have overlap.
//
// Each request represents an inclusive interval [offset, offset + len].
// If the intervals have overlap, update offset and len to represent the
// merged interval, and return true.
// Otherwise, do nothing and return false.
bool TryMerge(FSReadRequest* dest, const FSReadRequest& src);
// RandomAccessFileReader is a wrapper on top of Env::RnadomAccessFile. It is
// responsible for:
// - Handling Buffered and Direct reads appropriately.
// - Rate limiting compaction reads.
// - Notifying any interested listeners on the completion of a read.
// - Updating IO stats.
class RandomAccessFileReader {
private:
#ifndef ROCKSDB_LITE
void NotifyOnFileReadFinish(
uint64_t offset, size_t length,
const FileOperationInfo::StartTimePoint& start_ts,
const FileOperationInfo::FinishTimePoint& finish_ts,
const Status& status) const {
FileOperationInfo info(FileOperationType::kRead, file_name_, start_ts,
finish_ts, status);
info.offset = offset;
info.length = length;
for (auto& listener : listeners_) {
listener->OnFileReadFinish(info);
}
}
#endif // ROCKSDB_LITE
bool ShouldNotifyListeners() const { return !listeners_.empty(); }
FSRandomAccessFilePtr file_;
std::string file_name_;
std::shared_ptr<SystemClock> clock_;
Statistics* stats_;
uint32_t hist_type_;
HistogramImpl* file_read_hist_;
RateLimiter* rate_limiter_;
std::vector<std::shared_ptr<EventListener>> listeners_;
public:
explicit RandomAccessFileReader(
std::unique_ptr<FSRandomAccessFile>&& raf, const std::string& _file_name,
const std::shared_ptr<SystemClock>& clock = nullptr,
const std::shared_ptr<IOTracer>& io_tracer = nullptr,
Statistics* stats = nullptr, uint32_t hist_type = 0,
HistogramImpl* file_read_hist = nullptr,
RateLimiter* rate_limiter = nullptr,
const std::vector<std::shared_ptr<EventListener>>& listeners = {})
: file_(std::move(raf), io_tracer, _file_name),
file_name_(std::move(_file_name)),
clock_(clock),
stats_(stats),
hist_type_(hist_type),
file_read_hist_(file_read_hist),
rate_limiter_(rate_limiter),
listeners_() {
#ifndef ROCKSDB_LITE
std::for_each(listeners.begin(), listeners.end(),
[this](const std::shared_ptr<EventListener>& e) {
if (e->ShouldBeNotifiedOnFileIO()) {
listeners_.emplace_back(e);
}
});
#else // !ROCKSDB_LITE
(void)listeners;
#endif
}
RandomAccessFileReader(const RandomAccessFileReader&) = delete;
RandomAccessFileReader& operator=(const RandomAccessFileReader&) = delete;
// In non-direct IO mode,
// 1. if using mmap, result is stored in a buffer other than scratch;
// 2. if not using mmap, result is stored in the buffer starting from scratch.
//
// In direct IO mode, an aligned buffer is allocated internally.
// 1. If aligned_buf is null, then results are copied to the buffer
// starting from scratch;
// 2. Otherwise, scratch is not used and can be null, the aligned_buf owns
// the internally allocated buffer on return, and the result refers to a
// region in aligned_buf.
Status Read(const IOOptions& opts, uint64_t offset, size_t n, Slice* result,
char* scratch, AlignedBuf* aligned_buf,
bool for_compaction = false) const;
// REQUIRES:
// num_reqs > 0, reqs do not overlap, and offsets in reqs are increasing.
// In non-direct IO mode, aligned_buf should be null;
// In direct IO mode, aligned_buf stores the aligned buffer allocated inside
// MultiRead, the result Slices in reqs refer to aligned_buf.
Status MultiRead(const IOOptions& opts, FSReadRequest* reqs, size_t num_reqs,
AlignedBuf* aligned_buf) const;
Status Prefetch(uint64_t offset, size_t n) const {
return file_->Prefetch(offset, n, IOOptions(), nullptr);
}
FSRandomAccessFile* file() { return file_.get(); }
const std::string& file_name() const { return file_name_; }
bool use_direct_io() const { return file_->use_direct_io(); }
IOStatus PrepareIOOptions(const ReadOptions& ro, IOOptions& opts);
};
} // namespace ROCKSDB_NAMESPACE