d83542ca83
Summary: This patch does two things: 1) Introduces some aliases in order to eliminate/prevent long-winded type names w/r/t the internal table property collectors (see e.g. `std::vector<std::unique_ptr<IntTblPropCollectorFactory>>`). 2) Makes it possible to apply only a subrange of table property collectors during table building by turning `TableBuilderOptions::int_tbl_prop_collector_factories` from a pointer to a `vector` into a range (i.e. a pair of iterators). Rationale: I plan to introduce a BlobDB related table property collector, which should only be applied during table creation if blob storage is enabled at the moment (which can be changed dynamically). This change will make it possible to include/ exclude the BlobDB related collector as needed without having to introduce a second `vector` of collectors in `ColumnFamilyData` with pretty much the same contents. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8298 Test Plan: `make check` Reviewed By: jay-zhuang Differential Revision: D28430910 Pulled By: ltamasi fbshipit-source-id: a81d28f2c59495865300f43deb2257d2e6977c8e
153 lines
5.2 KiB
C++
153 lines
5.2 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "db/version_edit.h"
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#include "rocksdb/options.h"
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#include "rocksdb/status.h"
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#include "rocksdb/table.h"
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#include "rocksdb/table_properties.h"
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#include "table/plain/plain_table_bloom.h"
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#include "table/plain/plain_table_index.h"
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#include "table/plain/plain_table_key_coding.h"
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#include "table/table_builder.h"
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namespace ROCKSDB_NAMESPACE {
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class BlockBuilder;
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class BlockHandle;
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class WritableFile;
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class TableBuilder;
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// The builder class of PlainTable. For description of PlainTable format
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// See comments of class PlainTableFactory, where instances of
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// PlainTableReader are created.
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class PlainTableBuilder: public TableBuilder {
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public:
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// Create a builder that will store the contents of the table it is
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// building in *file. Does not close the file. It is up to the
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// caller to close the file after calling Finish(). The output file
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// will be part of level specified by 'level'. A value of -1 means
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// that the caller does not know which level the output file will reside.
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PlainTableBuilder(
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const ImmutableOptions& ioptions, const MutableCFOptions& moptions,
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const IntTblPropCollectorFactoryRange& int_tbl_prop_collector_factories,
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uint32_t column_family_id, WritableFileWriter* file,
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uint32_t user_key_size, EncodingType encoding_type,
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size_t index_sparseness, uint32_t bloom_bits_per_key,
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const std::string& column_family_name, uint32_t num_probes = 6,
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size_t huge_page_tlb_size = 0, double hash_table_ratio = 0,
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bool store_index_in_file = false, const std::string& db_id = "",
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const std::string& db_session_id = "");
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// No copying allowed
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PlainTableBuilder(const PlainTableBuilder&) = delete;
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void operator=(const PlainTableBuilder&) = delete;
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// REQUIRES: Either Finish() or Abandon() has been called.
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~PlainTableBuilder();
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// Add key,value to the table being constructed.
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// REQUIRES: key is after any previously added key according to comparator.
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// REQUIRES: Finish(), Abandon() have not been called
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void Add(const Slice& key, const Slice& value) override;
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// Return non-ok iff some error has been detected.
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Status status() const override { return status_; }
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// Return non-ok iff some error happens during IO.
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IOStatus io_status() const override { return io_status_; }
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// Finish building the table. Stops using the file passed to the
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// constructor after this function returns.
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// REQUIRES: Finish(), Abandon() have not been called
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Status Finish() override;
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// Indicate that the contents of this builder should be abandoned. Stops
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// using the file passed to the constructor after this function returns.
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// If the caller is not going to call Finish(), it must call Abandon()
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// before destroying this builder.
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// REQUIRES: Finish(), Abandon() have not been called
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void Abandon() override;
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// Number of calls to Add() so far.
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uint64_t NumEntries() const override;
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// Size of the file generated so far. If invoked after a successful
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// Finish() call, returns the size of the final generated file.
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uint64_t FileSize() const override;
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TableProperties GetTableProperties() const override { return properties_; }
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bool SaveIndexInFile() const { return store_index_in_file_; }
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// Get file checksum
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std::string GetFileChecksum() const override;
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// Get file checksum function name
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const char* GetFileChecksumFuncName() const override;
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private:
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Arena arena_;
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const ImmutableOptions& ioptions_;
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const MutableCFOptions& moptions_;
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std::vector<std::unique_ptr<IntTblPropCollector>>
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table_properties_collectors_;
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BloomBlockBuilder bloom_block_;
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std::unique_ptr<PlainTableIndexBuilder> index_builder_;
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WritableFileWriter* file_;
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uint64_t offset_ = 0;
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uint32_t bloom_bits_per_key_;
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size_t huge_page_tlb_size_;
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Status status_;
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IOStatus io_status_;
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TableProperties properties_;
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PlainTableKeyEncoder encoder_;
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bool store_index_in_file_;
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std::vector<uint32_t> keys_or_prefixes_hashes_;
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bool closed_ = false; // Either Finish() or Abandon() has been called.
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const SliceTransform* prefix_extractor_;
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Slice GetPrefix(const Slice& target) const {
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assert(target.size() >= 8); // target is internal key
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return GetPrefixFromUserKey(GetUserKey(target));
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}
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Slice GetPrefix(const ParsedInternalKey& target) const {
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return GetPrefixFromUserKey(target.user_key);
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}
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Slice GetUserKey(const Slice& key) const {
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return Slice(key.data(), key.size() - 8);
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}
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Slice GetPrefixFromUserKey(const Slice& user_key) const {
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if (!IsTotalOrderMode()) {
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return prefix_extractor_->Transform(user_key);
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} else {
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// Use empty slice as prefix if prefix_extractor is not set.
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// In that case,
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// it falls back to pure binary search and
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// total iterator seek is supported.
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return Slice();
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}
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}
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bool IsTotalOrderMode() const { return (prefix_extractor_ == nullptr); }
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};
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} // namespace ROCKSDB_NAMESPACE
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#endif // ROCKSDB_LITE
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