f4c2b7cf97
Summary: Leveldb has an api OpenForReadOnly() that opens the database in readonly mode. This call had an option to not process the transaction log. This patch removes this option and always processes all transactions that had been committed. It has been done in such a way that it does not create/write to any new files in the process. The invariant of "no-writes" to the leveldb data directory is still true. This enhancement allows multiple threads to open the same database in readonly mode and access all trancations that were committed right upto the OpenForReadOnly call. I changed the public API to match the new semantics because there are no users who are currently using this api. Test Plan: make clean check Reviewers: sheki Reviewed By: sheki CC: leveldb Differential Revision: https://reviews.facebook.net/D7479
347 lines
12 KiB
C++
347 lines
12 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
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#define STORAGE_LEVELDB_DB_DB_IMPL_H_
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#include <deque>
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#include <set>
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#include "db/dbformat.h"
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#include "db/log_file.h"
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#include "db/log_writer.h"
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#include "db/snapshot.h"
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#include "leveldb/db.h"
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#include "leveldb/env.h"
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#include "port/port.h"
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#include "util/stats_logger.h"
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#include "memtablelist.h"
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#ifdef USE_SCRIBE
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#include "scribe/scribe_logger.h"
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#endif
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namespace leveldb {
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class MemTable;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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class DBImpl : public DB {
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public:
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DBImpl(const Options& options, const std::string& dbname);
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virtual ~DBImpl();
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// Implementations of the DB interface
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virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
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virtual Status Delete(const WriteOptions&, const Slice& key);
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virtual Status Write(const WriteOptions& options, WriteBatch* updates);
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virtual Status Get(const ReadOptions& options,
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const Slice& key,
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std::string* value);
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virtual Iterator* NewIterator(const ReadOptions&);
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virtual const Snapshot* GetSnapshot();
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virtual void ReleaseSnapshot(const Snapshot* snapshot);
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virtual bool GetProperty(const Slice& property, std::string* value);
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virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
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virtual void CompactRange(const Slice* begin, const Slice* end);
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virtual int NumberLevels();
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virtual int MaxMemCompactionLevel();
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virtual int Level0StopWriteTrigger();
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virtual Status Flush(const FlushOptions& options);
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virtual Status DisableFileDeletions();
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virtual Status EnableFileDeletions();
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virtual Status GetLiveFiles(std::vector<std::string>&,
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uint64_t* manifest_file_size);
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virtual SequenceNumber GetLatestSequenceNumber();
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virtual Status GetUpdatesSince(SequenceNumber seq_number,
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TransactionLogIterator ** iter);
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// Extra methods (for testing) that are not in the public DB interface
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// Compact any files in the named level that overlap [*begin,*end]
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void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
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// Force current memtable contents to be compacted.
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Status TEST_CompactMemTable();
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// Wait for memtable compaction
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Status TEST_WaitForCompactMemTable();
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// Wait for any compaction
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Status TEST_WaitForCompact();
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// Return an internal iterator over the current state of the database.
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// The keys of this iterator are internal keys (see format.h).
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// The returned iterator should be deleted when no longer needed.
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Iterator* TEST_NewInternalIterator();
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// Return the maximum overlapping data (in bytes) at next level for any
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// file at a level >= 1.
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int64_t TEST_MaxNextLevelOverlappingBytes();
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// Simulate a db crash, no elegant closing of database.
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void TEST_Destroy_DBImpl();
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protected:
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Env* const env_;
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const std::string dbname_;
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VersionSet* versions_;
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const InternalKeyComparator internal_comparator_;
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const Options options_; // options_.comparator == &internal_comparator_
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const Comparator* user_comparator() const {
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return internal_comparator_.user_comparator();
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}
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MemTable* GetMemTable() {
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return mem_;
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}
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private:
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friend class DB;
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struct CompactionState;
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struct Writer;
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struct DeletionState;
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Iterator* NewInternalIterator(const ReadOptions&,
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SequenceNumber* latest_snapshot);
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Status NewDB();
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// Recover the descriptor from persistent storage. May do a significant
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// amount of work to recover recently logged updates. Any changes to
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// be made to the descriptor are added to *edit.
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Status Recover(VersionEdit* edit, MemTable* external_table = NULL,
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bool error_if_log_file_exist = false);
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void MaybeIgnoreError(Status* s) const;
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const Status CreateArchivalDirectory();
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// Delete any unneeded files and stale in-memory entries.
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void DeleteObsoleteFiles();
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// Compact the in-memory write buffer to disk. Switches to a new
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// log-file/memtable and writes a new descriptor iff successful.
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Status CompactMemTable(bool* madeProgress = NULL);
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Status RecoverLogFile(uint64_t log_number,
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VersionEdit* edit,
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SequenceNumber* max_sequence,
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MemTable* external_table);
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// The following two methods are used to flush a memtable to
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// storage. The first one is used atdatabase RecoveryTime (when the
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// database is opened) and is heavyweight because it holds the mutex
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// for the entire period. The second method WriteLevel0Table supports
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// concurrent flush memtables to storage.
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Status WriteLevel0TableForRecovery(MemTable* mem, VersionEdit* edit);
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Status WriteLevel0Table(MemTable* mem, VersionEdit* edit,
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uint64_t* filenumber);
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Status MakeRoomForWrite(bool force /* compact even if there is room? */);
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WriteBatch* BuildBatchGroup(Writer** last_writer);
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// Force current memtable contents to be flushed.
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Status FlushMemTable(const FlushOptions& options);
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// Wait for memtable compaction
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Status WaitForCompactMemTable();
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void MaybeScheduleLogDBDeployStats();
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static void BGLogDBDeployStats(void* db);
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void LogDBDeployStats();
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void MaybeScheduleCompaction();
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static void BGWork(void* db);
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void BackgroundCall();
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Status BackgroundCompaction(bool* madeProgress, DeletionState& deletion_state);
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void CleanupCompaction(CompactionState* compact);
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Status DoCompactionWork(CompactionState* compact);
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Status OpenCompactionOutputFile(CompactionState* compact);
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Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
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Status InstallCompactionResults(CompactionState* compact);
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void AllocateCompactionOutputFileNumbers(CompactionState* compact);
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void ReleaseCompactionUnusedFileNumbers(CompactionState* compact);
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// Returns the list of live files in 'live' and the list
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// of all files in the filesystem in 'allfiles'.
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void FindObsoleteFiles(DeletionState& deletion_state);
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// Diffs the files listed in filenames and those that do not
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// belong to live files are posibly removed. If the removed file
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// is a sst file, then it returns the file number in files_to_evict.
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void PurgeObsoleteFiles(DeletionState& deletion_state);
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// Removes the file listed in files_to_evict from the table_cache
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void EvictObsoleteFiles(DeletionState& deletion_state);
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void PurgeObsoleteWALFiles();
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Status ListAllWALFiles(const std::string& path,
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std::vector<LogFile>* logFiles,
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WalFileType type);
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// Find's all the log files which contain updates with seq no.
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// Greater Than or Equal to the requested SequenceNumber
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Status FindProbableWALFiles(std::vector<LogFile>* const allLogs,
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std::vector<LogFile>* const result,
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const SequenceNumber target);
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Status ReadFirstRecord(const LogFile& file, WriteBatch* const result);
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Status ReadFirstLine(const std::string& fname, WriteBatch* const batch);
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// Constant after construction
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const InternalFilterPolicy internal_filter_policy_;
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bool owns_info_log_;
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bool owns_cache_;
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// table_cache_ provides its own synchronization
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TableCache* table_cache_;
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// Lock over the persistent DB state. Non-NULL iff successfully acquired.
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FileLock* db_lock_;
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// State below is protected by mutex_
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port::Mutex mutex_;
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port::AtomicPointer shutting_down_;
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port::CondVar bg_cv_; // Signalled when background work finishes
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MemTable* mem_;
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MemTableList imm_; // Memtable that are not changing
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WritableFile* logfile_;
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uint64_t logfile_number_;
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log::Writer* log_;
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std::string host_name_;
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// Queue of writers.
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std::deque<Writer*> writers_;
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WriteBatch* tmp_batch_;
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SnapshotList snapshots_;
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// Set of table files to protect from deletion because they are
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// part of ongoing compactions.
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std::set<uint64_t> pending_outputs_;
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// count how many background compaction been scheduled or is running?
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int bg_compaction_scheduled_;
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// Has a background stats log thread scheduled?
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bool bg_logstats_scheduled_;
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// Information for a manual compaction
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struct ManualCompaction {
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int level;
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bool done;
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bool in_progress; // compaction request being processed?
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const InternalKey* begin; // NULL means beginning of key range
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const InternalKey* end; // NULL means end of key range
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InternalKey tmp_storage; // Used to keep track of compaction progress
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};
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ManualCompaction* manual_compaction_;
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// Have we encountered a background error in paranoid mode?
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Status bg_error_;
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StatsLogger* logger_;
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int64_t volatile last_log_ts;
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// shall we disable deletion of obsolete files
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bool disable_delete_obsolete_files_;
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// last time when DeleteObsoleteFiles was invoked
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uint64_t delete_obsolete_files_last_run_;
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// These count the number of microseconds for which MakeRoomForWrite stalls.
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uint64_t stall_level0_slowdown_;
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uint64_t stall_memtable_compaction_;
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uint64_t stall_level0_num_files_;
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uint64_t stall_leveln_slowdown_;
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// Time at which this instance was started.
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const uint64_t started_at_;
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bool flush_on_destroy_; // Used when disableWAL is true.
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// Per level compaction stats. stats_[level] stores the stats for
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// compactions that produced data for the specified "level".
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struct CompactionStats {
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int64_t micros;
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// Bytes read from level N during compaction between levels N and N+1
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int64_t bytes_readn;
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// Bytes read from level N+1 during compaction between levels N and N+1
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int64_t bytes_readnp1;
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// Total bytes written during compaction between levels N and N+1
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int64_t bytes_written;
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// Files read from level N during compaction between levels N and N+1
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int files_in_leveln;
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// Files read from level N+1 during compaction between levels N and N+1
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int files_in_levelnp1;
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// Files written during compaction between levels N and N+1
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int files_out_levelnp1;
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// Number of compactions done
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int count;
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CompactionStats() : micros(0), bytes_readn(0), bytes_readnp1(0),
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bytes_written(0), files_in_leveln(0),
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files_in_levelnp1(0), files_out_levelnp1(0),
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count(0) { }
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void Add(const CompactionStats& c) {
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this->micros += c.micros;
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this->bytes_readn += c.bytes_readn;
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this->bytes_readnp1 += c.bytes_readnp1;
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this->bytes_written += c.bytes_written;
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this->files_in_leveln += c.files_in_leveln;
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this->files_in_levelnp1 += c.files_in_levelnp1;
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this->files_out_levelnp1 += c.files_out_levelnp1;
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this->count += 1;
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}
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};
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CompactionStats* stats_;
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static const int KEEP_LOG_FILE_NUM = 1000;
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std::string db_absolute_path_;
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// count of the number of contiguous delaying writes
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int delayed_writes_;
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// No copying allowed
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DBImpl(const DBImpl&);
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void operator=(const DBImpl&);
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// dump the delayed_writes_ to the log file and reset counter.
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void DelayLoggingAndReset();
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// find the earliest snapshot where seqno is visible
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inline SequenceNumber findEarliestVisibleSnapshot(SequenceNumber in,
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std::vector<SequenceNumber>& snapshots);
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};
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// Sanitize db options. The caller should delete result.info_log if
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// it is not equal to src.info_log.
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extern Options SanitizeOptions(const std::string& db,
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const InternalKeyComparator* icmp,
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const InternalFilterPolicy* ipolicy,
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const Options& src);
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_DB_DB_IMPL_H_
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