rocksdb/utilities/checkpoint/checkpoint_impl.h
sdong fdf882ded2 Replace namespace name "rocksdb" with ROCKSDB_NAMESPACE (#6433)
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433

Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.

Differential Revision: D19977691

fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
2020-02-20 12:09:57 -08:00

80 lines
3.1 KiB
C++

// Copyright (c) 2017-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include "rocksdb/utilities/checkpoint.h"
#include <string>
#include "file/filename.h"
#include "rocksdb/db.h"
namespace ROCKSDB_NAMESPACE {
class CheckpointImpl : public Checkpoint {
public:
// Creates a Checkpoint object to be used for creating openable snapshots
explicit CheckpointImpl(DB* db) : db_(db) {}
// Builds an openable snapshot of RocksDB on the same disk, which
// accepts an output directory on the same disk, and under the directory
// (1) hard-linked SST files pointing to existing live SST files
// SST files will be copied if output directory is on a different filesystem
// (2) a copied manifest files and other files
// The directory should not already exist and will be created by this API.
// The directory will be an absolute path
using Checkpoint::CreateCheckpoint;
virtual Status CreateCheckpoint(const std::string& checkpoint_dir,
uint64_t log_size_for_flush) override;
// Exports all live SST files of a specified Column Family onto export_dir
// and returning SST files information in metadata.
// - SST files will be created as hard links when the directory specified
// is in the same partition as the db directory, copied otherwise.
// - export_dir should not already exist and will be created by this API.
// - Always triggers a flush.
using Checkpoint::ExportColumnFamily;
virtual Status ExportColumnFamily(
ColumnFamilyHandle* handle, const std::string& export_dir,
ExportImportFilesMetaData** metadata) override;
// Checkpoint logic can be customized by providing callbacks for link, copy,
// or create.
Status CreateCustomCheckpoint(
const DBOptions& db_options,
std::function<Status(const std::string& src_dirname,
const std::string& fname, FileType type)>
link_file_cb,
std::function<Status(const std::string& src_dirname,
const std::string& fname, uint64_t size_limit_bytes,
FileType type)>
copy_file_cb,
std::function<Status(const std::string& fname,
const std::string& contents, FileType type)>
create_file_cb,
uint64_t* sequence_number, uint64_t log_size_for_flush);
private:
void CleanStagingDirectory(const std::string& path, Logger* info_log);
// Export logic customization by providing callbacks for link or copy.
Status ExportFilesInMetaData(
const DBOptions& db_options, const ColumnFamilyMetaData& metadata,
std::function<Status(const std::string& src_dirname,
const std::string& fname)>
link_file_cb,
std::function<Status(const std::string& src_dirname,
const std::string& fname)>
copy_file_cb);
private:
DB* db_;
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE