rocksdb/memtable/write_buffer_manager.cc
Siying Dong beb44ec3eb WriteBufferManager's dummy entry size to block cache 1MB -> 256KB (#5175)
Summary:
Dummy cache size of 1MB is too large for small block sizes. Our GetDefaultCacheShardBits() use min_shard_size = 512L * 1024L to determine number of shards, so 1MB will excceeds the size of the whole shard and make the cache excceeds the budget.
Change it to 256KB accordingly.
There shouldn't be obvious performance impact, since inserting a cache entry every 256KB of memtable inserts is still infrequently enough.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5175

Differential Revision: D14954289

Pulled By: siying

fbshipit-source-id: 2c275255c1ac3992174e06529e44c55538325c94
2019-04-16 12:03:07 -07:00

131 lines
4.8 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "rocksdb/write_buffer_manager.h"
#include <mutex>
#include "util/coding.h"
namespace rocksdb {
#ifndef ROCKSDB_LITE
namespace {
const size_t kSizeDummyEntry = 256 * 1024;
// The key will be longer than keys for blocks in SST files so they won't
// conflict.
const size_t kCacheKeyPrefix = kMaxVarint64Length * 4 + 1;
} // namespace
struct WriteBufferManager::CacheRep {
std::shared_ptr<Cache> cache_;
std::mutex cache_mutex_;
std::atomic<size_t> cache_allocated_size_;
// The non-prefix part will be updated according to the ID to use.
char cache_key_[kCacheKeyPrefix + kMaxVarint64Length];
uint64_t next_cache_key_id_ = 0;
std::vector<Cache::Handle*> dummy_handles_;
explicit CacheRep(std::shared_ptr<Cache> cache)
: cache_(cache), cache_allocated_size_(0) {
memset(cache_key_, 0, kCacheKeyPrefix);
size_t pointer_size = sizeof(const void*);
assert(pointer_size <= kCacheKeyPrefix);
memcpy(cache_key_, static_cast<const void*>(this), pointer_size);
}
Slice GetNextCacheKey() {
memset(cache_key_ + kCacheKeyPrefix, 0, kMaxVarint64Length);
char* end =
EncodeVarint64(cache_key_ + kCacheKeyPrefix, next_cache_key_id_++);
return Slice(cache_key_, static_cast<size_t>(end - cache_key_));
}
};
#else
struct WriteBufferManager::CacheRep {};
#endif // ROCKSDB_LITE
WriteBufferManager::WriteBufferManager(size_t _buffer_size,
std::shared_ptr<Cache> cache)
: buffer_size_(_buffer_size),
mutable_limit_(buffer_size_ * 7 / 8),
memory_used_(0),
memory_active_(0),
cache_rep_(nullptr) {
#ifndef ROCKSDB_LITE
if (cache) {
// Construct the cache key using the pointer to this.
cache_rep_.reset(new CacheRep(cache));
}
#else
(void)cache;
#endif // ROCKSDB_LITE
}
WriteBufferManager::~WriteBufferManager() {
#ifndef ROCKSDB_LITE
if (cache_rep_) {
for (auto* handle : cache_rep_->dummy_handles_) {
cache_rep_->cache_->Release(handle, true);
}
}
#endif // ROCKSDB_LITE
}
// Should only be called from write thread
void WriteBufferManager::ReserveMemWithCache(size_t mem) {
#ifndef ROCKSDB_LITE
assert(cache_rep_ != nullptr);
// Use a mutex to protect various data structures. Can be optimized to a
// lock-free solution if it ends up with a performance bottleneck.
std::lock_guard<std::mutex> lock(cache_rep_->cache_mutex_);
size_t new_mem_used = memory_used_.load(std::memory_order_relaxed) + mem;
memory_used_.store(new_mem_used, std::memory_order_relaxed);
while (new_mem_used > cache_rep_->cache_allocated_size_) {
// Expand size by at least 256KB.
// Add a dummy record to the cache
Cache::Handle* handle;
cache_rep_->cache_->Insert(cache_rep_->GetNextCacheKey(), nullptr,
kSizeDummyEntry, nullptr, &handle);
cache_rep_->dummy_handles_.push_back(handle);
cache_rep_->cache_allocated_size_ += kSizeDummyEntry;
}
#else
(void)mem;
#endif // ROCKSDB_LITE
}
void WriteBufferManager::FreeMemWithCache(size_t mem) {
#ifndef ROCKSDB_LITE
assert(cache_rep_ != nullptr);
// Use a mutex to protect various data structures. Can be optimized to a
// lock-free solution if it ends up with a performance bottleneck.
std::lock_guard<std::mutex> lock(cache_rep_->cache_mutex_);
size_t new_mem_used = memory_used_.load(std::memory_order_relaxed) - mem;
memory_used_.store(new_mem_used, std::memory_order_relaxed);
// Gradually shrink memory costed in the block cache if the actual
// usage is less than 3/4 of what we reserve from the block cache.
// We do this because:
// 1. we don't pay the cost of the block cache immediately a memtable is
// freed, as block cache insert is expensive;
// 2. eventually, if we walk away from a temporary memtable size increase,
// we make sure shrink the memory costed in block cache over time.
// In this way, we only shrink costed memory showly even there is enough
// margin.
if (new_mem_used < cache_rep_->cache_allocated_size_ / 4 * 3 &&
cache_rep_->cache_allocated_size_ - kSizeDummyEntry > new_mem_used) {
assert(!cache_rep_->dummy_handles_.empty());
cache_rep_->cache_->Release(cache_rep_->dummy_handles_.back(), true);
cache_rep_->dummy_handles_.pop_back();
cache_rep_->cache_allocated_size_ -= kSizeDummyEntry;
}
#else
(void)mem;
#endif // ROCKSDB_LITE
}
} // namespace rocksdb