rocksdb/include/rocksdb/advanced_options.h
Shu Zhang 8dee8cad9e Enable fifo compaction benchmark to db_bench
Summary:
Added fifo benchmark to db_bench.
One thing i am not sure is that i am using CompactRange() instead of CompactFiles(). (may cause performance skew because CompactionRange() is not happening in current thread?)  For CompactFiles(), for some reason FIFO compaction doesn't work as expected. More insight is welcomed. I guess FIFO compaction doesn't work with file names? igorcanadi

test cmd:
./db_bench --compaction_style=2 --benchmarks=fillseqdeterministic --disable_auto_compactions --num_levels=1 --fifo_compaction_max_table_files_size_mb=10

---------------------- DB 0 LSM ---------------------
Level[0]: /000014.sst(size: 4211014 bytes)
fillseqdeterministic :       4.731 micros/op 211381 ops/sec;   23.4 MB/s
Closes https://github.com/facebook/rocksdb/pull/1734

Differential Revision: D4774964

Pulled By: siying

fbshipit-source-id: 9d08df6
2017-03-24 17:09:15 -07:00

561 lines
24 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <memory>
#include "rocksdb/memtablerep.h"
#include "rocksdb/universal_compaction.h"
namespace rocksdb {
class Slice;
class SliceTransform;
enum CompressionType : unsigned char;
class TablePropertiesCollectorFactory;
class TableFactory;
struct Options;
enum CompactionStyle : char {
// level based compaction style
kCompactionStyleLevel = 0x0,
// Universal compaction style
// Not supported in ROCKSDB_LITE.
kCompactionStyleUniversal = 0x1,
// FIFO compaction style
// Not supported in ROCKSDB_LITE
kCompactionStyleFIFO = 0x2,
// Disable background compaction. Compaction jobs are submitted
// via CompactFiles().
// Not supported in ROCKSDB_LITE
kCompactionStyleNone = 0x3,
};
// In Level-based comapction, it Determines which file from a level to be
// picked to merge to the next level. We suggest people try
// kMinOverlappingRatio first when you tune your database.
enum CompactionPri : char {
// Slightly Priotize larger files by size compensated by #deletes
kByCompensatedSize = 0x0,
// First compact files whose data's latest update time is oldest.
// Try this if you only update some hot keys in small ranges.
kOldestLargestSeqFirst = 0x1,
// First compact files whose range hasn't been compacted to the next level
// for the longest. If your updates are random across the key space,
// write amplification is slightly better with this option.
kOldestSmallestSeqFirst = 0x2,
// First compact files whose ratio between overlapping size in next level
// and its size is the smallest. It in many cases can optimize write
// amplification.
kMinOverlappingRatio = 0x3,
};
struct CompactionOptionsFIFO {
// once the total sum of table files reaches this, we will delete the oldest
// table file
// Default: 1GB
uint64_t max_table_files_size;
CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {}
CompactionOptionsFIFO(uint64_t _max_table_files_size) :
max_table_files_size(_max_table_files_size) {}
};
// Compression options for different compression algorithms like Zlib
struct CompressionOptions {
int window_bits;
int level;
int strategy;
// Maximum size of dictionary used to prime the compression library. Currently
// this dictionary will be constructed by sampling the first output file in a
// subcompaction when the target level is bottommost. This dictionary will be
// loaded into the compression library before compressing/uncompressing each
// data block of subsequent files in the subcompaction. Effectively, this
// improves compression ratios when there are repetitions across data blocks.
// A value of 0 indicates the feature is disabled.
// Default: 0.
uint32_t max_dict_bytes;
CompressionOptions()
: window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {}
CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes)
: window_bits(wbits),
level(_lev),
strategy(_strategy),
max_dict_bytes(_max_dict_bytes) {}
};
enum UpdateStatus { // Return status For inplace update callback
UPDATE_FAILED = 0, // Nothing to update
UPDATED_INPLACE = 1, // Value updated inplace
UPDATED = 2, // No inplace update. Merged value set
};
struct AdvancedColumnFamilyOptions {
// The maximum number of write buffers that are built up in memory.
// The default and the minimum number is 2, so that when 1 write buffer
// is being flushed to storage, new writes can continue to the other
// write buffer.
// If max_write_buffer_number > 3, writing will be slowed down to
// options.delayed_write_rate if we are writing to the last write buffer
// allowed.
//
// Default: 2
//
// Dynamically changeable through SetOptions() API
int max_write_buffer_number = 2;
// The minimum number of write buffers that will be merged together
// before writing to storage. If set to 1, then
// all write buffers are flushed to L0 as individual files and this increases
// read amplification because a get request has to check in all of these
// files. Also, an in-memory merge may result in writing lesser
// data to storage if there are duplicate records in each of these
// individual write buffers. Default: 1
int min_write_buffer_number_to_merge = 1;
// The total maximum number of write buffers to maintain in memory including
// copies of buffers that have already been flushed. Unlike
// max_write_buffer_number, this parameter does not affect flushing.
// This controls the minimum amount of write history that will be available
// in memory for conflict checking when Transactions are used.
//
// When using an OptimisticTransactionDB:
// If this value is too low, some transactions may fail at commit time due
// to not being able to determine whether there were any write conflicts.
//
// When using a TransactionDB:
// If Transaction::SetSnapshot is used, TransactionDB will read either
// in-memory write buffers or SST files to do write-conflict checking.
// Increasing this value can reduce the number of reads to SST files
// done for conflict detection.
//
// Setting this value to 0 will cause write buffers to be freed immediately
// after they are flushed.
// If this value is set to -1, 'max_write_buffer_number' will be used.
//
// Default:
// If using a TransactionDB/OptimisticTransactionDB, the default value will
// be set to the value of 'max_write_buffer_number' if it is not explicitly
// set by the user. Otherwise, the default is 0.
int max_write_buffer_number_to_maintain = 0;
// Allows thread-safe inplace updates. If this is true, there is no way to
// achieve point-in-time consistency using snapshot or iterator (assuming
// concurrent updates). Hence iterator and multi-get will return results
// which are not consistent as of any point-in-time.
// If inplace_callback function is not set,
// Put(key, new_value) will update inplace the existing_value iff
// * key exists in current memtable
// * new sizeof(new_value) <= sizeof(existing_value)
// * existing_value for that key is a put i.e. kTypeValue
// If inplace_callback function is set, check doc for inplace_callback.
// Default: false.
bool inplace_update_support = false;
// Number of locks used for inplace update
// Default: 10000, if inplace_update_support = true, else 0.
//
// Dynamically changeable through SetOptions() API
size_t inplace_update_num_locks = 10000;
// existing_value - pointer to previous value (from both memtable and sst).
// nullptr if key doesn't exist
// existing_value_size - pointer to size of existing_value).
// nullptr if key doesn't exist
// delta_value - Delta value to be merged with the existing_value.
// Stored in transaction logs.
// merged_value - Set when delta is applied on the previous value.
// Applicable only when inplace_update_support is true,
// this callback function is called at the time of updating the memtable
// as part of a Put operation, lets say Put(key, delta_value). It allows the
// 'delta_value' specified as part of the Put operation to be merged with
// an 'existing_value' of the key in the database.
// If the merged value is smaller in size that the 'existing_value',
// then this function can update the 'existing_value' buffer inplace and
// the corresponding 'existing_value'_size pointer, if it wishes to.
// The callback should return UpdateStatus::UPDATED_INPLACE.
// In this case. (In this case, the snapshot-semantics of the rocksdb
// Iterator is not atomic anymore).
// If the merged value is larger in size than the 'existing_value' or the
// application does not wish to modify the 'existing_value' buffer inplace,
// then the merged value should be returned via *merge_value. It is set by
// merging the 'existing_value' and the Put 'delta_value'. The callback should
// return UpdateStatus::UPDATED in this case. This merged value will be added
// to the memtable.
// If merging fails or the application does not wish to take any action,
// then the callback should return UpdateStatus::UPDATE_FAILED.
// Please remember that the original call from the application is Put(key,
// delta_value). So the transaction log (if enabled) will still contain (key,
// delta_value). The 'merged_value' is not stored in the transaction log.
// Hence the inplace_callback function should be consistent across db reopens.
// Default: nullptr
UpdateStatus (*inplace_callback)(char* existing_value,
uint32_t* existing_value_size,
Slice delta_value,
std::string* merged_value) = nullptr;
// if prefix_extractor is set and memtable_prefix_bloom_size_ratio is not 0,
// create prefix bloom for memtable with the size of
// write_buffer_size * memtable_prefix_bloom_size_ratio.
// If it is larger than 0.25, it is santinized to 0.25.
//
// Default: 0 (disable)
//
// Dynamically changeable through SetOptions() API
double memtable_prefix_bloom_size_ratio = 0.0;
// Page size for huge page for the arena used by the memtable. If <=0, it
// won't allocate from huge page but from malloc.
// Users are responsible to reserve huge pages for it to be allocated. For
// example:
// sysctl -w vm.nr_hugepages=20
// See linux doc Documentation/vm/hugetlbpage.txt
// If there isn't enough free huge page available, it will fall back to
// malloc.
//
// Dynamically changeable through SetOptions() API
size_t memtable_huge_page_size = 0;
// If non-nullptr, memtable will use the specified function to extract
// prefixes for keys, and for each prefix maintain a hint of insert location
// to reduce CPU usage for inserting keys with the prefix. Keys out of
// domain of the prefix extractor will be insert without using hints.
//
// Currently only the default skiplist based memtable implements the feature.
// All other memtable implementation will ignore the option. It incurs ~250
// additional bytes of memory overhead to store a hint for each prefix.
// Also concurrent writes (when allow_concurrent_memtable_write is true) will
// ignore the option.
//
// The option is best suited for workloads where keys will likely to insert
// to a location close the the last inserted key with the same prefix.
// One example could be inserting keys of the form (prefix + timestamp),
// and keys of the same prefix always comes in with time order. Another
// example would be updating the same key over and over again, in which case
// the prefix can be the key itself.
//
// Default: nullptr (disable)
std::shared_ptr<const SliceTransform>
memtable_insert_with_hint_prefix_extractor = nullptr;
// Control locality of bloom filter probes to improve cache miss rate.
// This option only applies to memtable prefix bloom and plaintable
// prefix bloom. It essentially limits every bloom checking to one cache line.
// This optimization is turned off when set to 0, and positive number to turn
// it on.
// Default: 0
uint32_t bloom_locality = 0;
// size of one block in arena memory allocation.
// If <= 0, a proper value is automatically calculated (usually 1/8 of
// writer_buffer_size, rounded up to a multiple of 4KB).
//
// There are two additional restriction of the The specified size:
// (1) size should be in the range of [4096, 2 << 30] and
// (2) be the multiple of the CPU word (which helps with the memory
// alignment).
//
// We'll automatically check and adjust the size number to make sure it
// conforms to the restrictions.
//
// Default: 0
//
// Dynamically changeable through SetOptions() API
size_t arena_block_size = 0;
// Different levels can have different compression policies. There
// are cases where most lower levels would like to use quick compression
// algorithms while the higher levels (which have more data) use
// compression algorithms that have better compression but could
// be slower. This array, if non-empty, should have an entry for
// each level of the database; these override the value specified in
// the previous field 'compression'.
//
// NOTICE if level_compaction_dynamic_level_bytes=true,
// compression_per_level[0] still determines L0, but other elements
// of the array are based on base level (the level L0 files are merged
// to), and may not match the level users see from info log for metadata.
// If L0 files are merged to level-n, then, for i>0, compression_per_level[i]
// determines compaction type for level n+i-1.
// For example, if we have three 5 levels, and we determine to merge L0
// data to L4 (which means L1..L3 will be empty), then the new files go to
// L4 uses compression type compression_per_level[1].
// If now L0 is merged to L2. Data goes to L2 will be compressed
// according to compression_per_level[1], L3 using compression_per_level[2]
// and L4 using compression_per_level[3]. Compaction for each level can
// change when data grows.
std::vector<CompressionType> compression_per_level;
// Number of levels for this database
int num_levels = 7;
// Soft limit on number of level-0 files. We start slowing down writes at this
// point. A value <0 means that no writing slow down will be triggered by
// number of files in level-0.
//
// Default: 20
//
// Dynamically changeable through SetOptions() API
int level0_slowdown_writes_trigger = 20;
// Maximum number of level-0 files. We stop writes at this point.
//
// Default: 36
//
// Dynamically changeable through SetOptions() API
int level0_stop_writes_trigger = 36;
// Target file size for compaction.
// target_file_size_base is per-file size for level-1.
// Target file size for level L can be calculated by
// target_file_size_base * (target_file_size_multiplier ^ (L-1))
// For example, if target_file_size_base is 2MB and
// target_file_size_multiplier is 10, then each file on level-1 will
// be 2MB, and each file on level 2 will be 20MB,
// and each file on level-3 will be 200MB.
//
// Default: 64MB.
//
// Dynamically changeable through SetOptions() API
uint64_t target_file_size_base = 64 * 1048576;
// By default target_file_size_multiplier is 1, which means
// by default files in different levels will have similar size.
//
// Dynamically changeable through SetOptions() API
int target_file_size_multiplier = 1;
// If true, RocksDB will pick target size of each level dynamically.
// We will pick a base level b >= 1. L0 will be directly merged into level b,
// instead of always into level 1. Level 1 to b-1 need to be empty.
// We try to pick b and its target size so that
// 1. target size is in the range of
// (max_bytes_for_level_base / max_bytes_for_level_multiplier,
// max_bytes_for_level_base]
// 2. target size of the last level (level num_levels-1) equals to extra size
// of the level.
// At the same time max_bytes_for_level_multiplier and
// max_bytes_for_level_multiplier_additional are still satisfied.
//
// With this option on, from an empty DB, we make last level the base level,
// which means merging L0 data into the last level, until it exceeds
// max_bytes_for_level_base. And then we make the second last level to be
// base level, to start to merge L0 data to second last level, with its
// target size to be 1/max_bytes_for_level_multiplier of the last level's
// extra size. After the data accumulates more so that we need to move the
// base level to the third last one, and so on.
//
// For example, assume max_bytes_for_level_multiplier=10, num_levels=6,
// and max_bytes_for_level_base=10MB.
// Target sizes of level 1 to 5 starts with:
// [- - - - 10MB]
// with base level is level. Target sizes of level 1 to 4 are not applicable
// because they will not be used.
// Until the size of Level 5 grows to more than 10MB, say 11MB, we make
// base target to level 4 and now the targets looks like:
// [- - - 1.1MB 11MB]
// While data are accumulated, size targets are tuned based on actual data
// of level 5. When level 5 has 50MB of data, the target is like:
// [- - - 5MB 50MB]
// Until level 5's actual size is more than 100MB, say 101MB. Now if we keep
// level 4 to be the base level, its target size needs to be 10.1MB, which
// doesn't satisfy the target size range. So now we make level 3 the target
// size and the target sizes of the levels look like:
// [- - 1.01MB 10.1MB 101MB]
// In the same way, while level 5 further grows, all levels' targets grow,
// like
// [- - 5MB 50MB 500MB]
// Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the
// base level and make levels' target sizes like this:
// [- 1.001MB 10.01MB 100.1MB 1001MB]
// and go on...
//
// By doing it, we give max_bytes_for_level_multiplier a priority against
// max_bytes_for_level_base, for a more predictable LSM tree shape. It is
// useful to limit worse case space amplification.
//
// max_bytes_for_level_multiplier_additional is ignored with this flag on.
//
// Turning this feature on or off for an existing DB can cause unexpected
// LSM tree structure so it's not recommended.
//
// NOTE: this option is experimental
//
// Default: false
bool level_compaction_dynamic_level_bytes = false;
// Default: 10.
//
// Dynamically changeable through SetOptions() API
double max_bytes_for_level_multiplier = 10;
// Different max-size multipliers for different levels.
// These are multiplied by max_bytes_for_level_multiplier to arrive
// at the max-size of each level.
//
// Default: 1
//
// Dynamically changeable through SetOptions() API
std::vector<int> max_bytes_for_level_multiplier_additional =
std::vector<int>(num_levels, 1);
// We try to limit number of bytes in one compaction to be lower than this
// threshold. But it's not guaranteed.
// Value 0 will be sanitized.
//
// Default: result.target_file_size_base * 25
uint64_t max_compaction_bytes = 0;
// All writes will be slowed down to at least delayed_write_rate if estimated
// bytes needed to be compaction exceed this threshold.
//
// Default: 64GB
uint64_t soft_pending_compaction_bytes_limit = 64 * 1073741824ull;
// All writes are stopped if estimated bytes needed to be compaction exceed
// this threshold.
//
// Default: 256GB
uint64_t hard_pending_compaction_bytes_limit = 256 * 1073741824ull;
// The compaction style. Default: kCompactionStyleLevel
CompactionStyle compaction_style = kCompactionStyleLevel;
// If level compaction_style = kCompactionStyleLevel, for each level,
// which files are prioritized to be picked to compact.
// Default: kByCompensatedSize
CompactionPri compaction_pri = kByCompensatedSize;
// The options needed to support Universal Style compactions
CompactionOptionsUniversal compaction_options_universal;
// The options for FIFO compaction style
CompactionOptionsFIFO compaction_options_fifo;
// An iteration->Next() sequentially skips over keys with the same
// user-key unless this option is set. This number specifies the number
// of keys (with the same userkey) that will be sequentially
// skipped before a reseek is issued.
//
// Default: 8
//
// Dynamically changeable through SetOptions() API
uint64_t max_sequential_skip_in_iterations = 8;
// This is a factory that provides MemTableRep objects.
// Default: a factory that provides a skip-list-based implementation of
// MemTableRep.
std::shared_ptr<MemTableRepFactory> memtable_factory =
std::shared_ptr<SkipListFactory>(new SkipListFactory);
// Block-based table related options are moved to BlockBasedTableOptions.
// Related options that were originally here but now moved include:
// no_block_cache
// block_cache
// block_cache_compressed
// block_size
// block_size_deviation
// block_restart_interval
// filter_policy
// whole_key_filtering
// If you'd like to customize some of these options, you will need to
// use NewBlockBasedTableFactory() to construct a new table factory.
// This option allows user to collect their own interested statistics of
// the tables.
// Default: empty vector -- no user-defined statistics collection will be
// performed.
typedef std::vector<std::shared_ptr<TablePropertiesCollectorFactory>>
TablePropertiesCollectorFactories;
TablePropertiesCollectorFactories table_properties_collector_factories;
// Maximum number of successive merge operations on a key in the memtable.
//
// When a merge operation is added to the memtable and the maximum number of
// successive merges is reached, the value of the key will be calculated and
// inserted into the memtable instead of the merge operation. This will
// ensure that there are never more than max_successive_merges merge
// operations in the memtable.
//
// Default: 0 (disabled)
//
// Dynamically changeable through SetOptions() API
size_t max_successive_merges = 0;
// This flag specifies that the implementation should optimize the filters
// mainly for cases where keys are found rather than also optimize for keys
// missed. This would be used in cases where the application knows that
// there are very few misses or the performance in the case of misses is not
// important.
//
// For now, this flag allows us to not store filters for the last level i.e
// the largest level which contains data of the LSM store. For keys which
// are hits, the filters in this level are not useful because we will search
// for the data anyway. NOTE: the filters in other levels are still useful
// even for key hit because they tell us whether to look in that level or go
// to the higher level.
//
// Default: false
bool optimize_filters_for_hits = false;
// After writing every SST file, reopen it and read all the keys.
// Default: false
bool paranoid_file_checks = false;
// In debug mode, RocksDB run consistency checks on the LSM everytime the LSM
// change (Flush, Compaction, AddFile). These checks are disabled in release
// mode, use this option to enable them in release mode as well.
// Default: false
bool force_consistency_checks = false;
// Measure IO stats in compactions and flushes, if true.
// Default: false
bool report_bg_io_stats = false;
// Create ColumnFamilyOptions with default values for all fields
AdvancedColumnFamilyOptions();
// Create ColumnFamilyOptions from Options
explicit AdvancedColumnFamilyOptions(const Options& options);
// ---------------- OPTIONS NOT SUPPORTED ANYMORE ----------------
// NOT SUPPORTED ANYMORE
// This does not do anything anymore.
int max_mem_compaction_level;
// NOT SUPPORTED ANYMORE -- this options is no longer used
// Puts are delayed to options.delayed_write_rate when any level has a
// compaction score that exceeds soft_rate_limit. This is ignored when == 0.0.
//
// Default: 0 (disabled)
//
// Dynamically changeable through SetOptions() API
double soft_rate_limit = 0.0;
// NOT SUPPORTED ANYMORE -- this options is no longer used
double hard_rate_limit = 0.0;
// NOT SUPPORTED ANYMORE -- this options is no longer used
unsigned int rate_limit_delay_max_milliseconds = 100;
// NOT SUPPORTED ANYMORE
// Does not have any effect.
bool purge_redundant_kvs_while_flush = true;
};
} // namespace rocksdb