jsteemann de76909464 refactor SavePoints (#5192)
Summary:
Savepoints are assumed to be used in a stack-wise fashion (only
the top element should be used), so they were stored by `WriteBatch`
in a member variable `save_points` using an std::stack.

Conceptually this is fine, but the implementation had a few issues:
- the `save_points_` instance variable was a plain pointer to a heap-
  allocated `SavePoints` struct. The destructor of `WriteBatch` simply
  deletes this pointer. However, the copy constructor of WriteBatch
  just copied that pointer, meaning that copying a WriteBatch with
  active savepoints will very likely have crashed before. Now a proper
  copy of the savepoints is made in the copy constructor, and not just
  a copy of the pointer
- `save_points_` was an std::stack, which defaults to `std::deque` for
  the underlying container. A deque is a bit over the top here, as we
  only need access to the most recent savepoint (i.e. stack.top()) but
  never any elements at the front. std::deque is rather expensive to
  initialize in common environments. For example, the STL implementation
  shipped with GNU g++ will perform a heap allocation of more than 500
  bytes to create an empty deque object. Although the `save_points_`
  container is created lazily by RocksDB, moving from a deque to a plain
  `std::vector` is much more memory-efficient. So `save_points_` is now
  a vector.
- `save_points_` was changed from a plain pointer to an `std::unique_ptr`,
  making ownership more explicit.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5192

Differential Revision: D15024074

Pulled By: maysamyabandeh

fbshipit-source-id: 5b128786d3789cde94e46465c9e91badd07a25d7
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

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RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

License

RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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