rocksdb/db/snapshot_impl.h
Yi Wu 7bfa88037e Blob DB: fix snapshot handling
Summary:
Blob db will keep blob file if data in the file is visible to an active snapshot. Before this patch it checks whether there is an active snapshot has sequence number greater than the earliest sequence in the file. This is problematic since we take snapshot on every read, if it keep having reads, old blob files will not be cleanup. Change to check if there is an active snapshot falls in the range of [earliest_sequence, obsolete_sequence) where obsolete sequence is
1. if data is relocated to another file by garbage collection, it is the latest sequence at the time garbage collection finish
2. otherwise, it is the latest sequence of the file
Closes https://github.com/facebook/rocksdb/pull/3087

Differential Revision: D6182519

Pulled By: yiwu-arbug

fbshipit-source-id: cdf4c35281f782eb2a9ad6a87b6727bbdff27a45
2017-11-02 15:58:27 -07:00

152 lines
4.1 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <vector>
#include "rocksdb/db.h"
namespace rocksdb {
class SnapshotList;
// Snapshots are kept in a doubly-linked list in the DB.
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
virtual SequenceNumber GetSequenceNumber() const override { return number_; }
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
int64_t unix_time_;
// Will this snapshot be used by a Transaction to do write-conflict checking?
bool is_write_conflict_boundary_;
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging
count_ = 0;
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SnapshotImpl* s, SequenceNumber seq,
uint64_t unix_time, bool is_write_conflict_boundary) {
s->number_ = seq;
s->unix_time_ = unix_time;
s->is_write_conflict_boundary_ = is_write_conflict_boundary;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
count_++;
return s;
}
// Do not responsible to free the object.
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
count_--;
}
// retrieve all snapshot numbers up until max_seq. They are sorted in
// ascending order.
std::vector<SequenceNumber> GetAll(
SequenceNumber* oldest_write_conflict_snapshot = nullptr,
const SequenceNumber& max_seq = kMaxSequenceNumber) const {
std::vector<SequenceNumber> ret;
if (oldest_write_conflict_snapshot != nullptr) {
*oldest_write_conflict_snapshot = kMaxSequenceNumber;
}
if (empty()) {
return ret;
}
const SnapshotImpl* s = &list_;
while (s->next_ != &list_) {
if (s->next_->number_ > max_seq) {
break;
}
ret.push_back(s->next_->number_);
if (oldest_write_conflict_snapshot != nullptr &&
*oldest_write_conflict_snapshot == kMaxSequenceNumber &&
s->next_->is_write_conflict_boundary_) {
// If this is the first write-conflict boundary snapshot in the list,
// it is the oldest
*oldest_write_conflict_snapshot = s->next_->number_;
}
s = s->next_;
}
return ret;
}
// Whether there is an active snapshot in range [lower_bound, upper_bound).
bool HasSnapshotInRange(SequenceNumber lower_bound,
SequenceNumber upper_bound) {
if (empty()) {
return false;
}
const SnapshotImpl* s = &list_;
while (s->next_ != &list_) {
if (s->next_->number_ >= lower_bound) {
return s->next_->number_ < upper_bound;
}
s = s->next_;
}
return false;
}
// get the sequence number of the most recent snapshot
SequenceNumber GetNewest() {
if (empty()) {
return 0;
}
return newest()->number_;
}
int64_t GetOldestSnapshotTime() const {
if (empty()) {
return 0;
} else {
return oldest()->unix_time_;
}
}
uint64_t count() const { return count_; }
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
uint64_t count_;
};
} // namespace rocksdb