Summary: Our valgrind tests are failing because ttl_test is kind of flakey. This diff should fix valgrind issue and make ttl_test less flakey and much faster. Instead of relying on Env::Default() for getting current time, I expose `Env*` to all TTL functions that are interested in time. That way, I can insert a custom test Env which is then used to provide exactly the times we need. That way, we don't need to sleep anymore -- we control the time. Test Plan: ttl_test in normal and valgrind run Reviewers: dhruba, haobo, sdong, yhchiang Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D18399 |
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db_ttl_impl.cc | ||
db_ttl_impl.h | ||
ttl_test.cc |