rocksdb/db/write_batch_internal.h
gabor@google.com 6699c7ebe6 Small tweaks and bugfixes for Issue 18 and 19.
Slight tweak to the no-overlap optimization: only push to
level 2 to reduce the amount of wasted space when the same
small key range is being repeatedly overwritten.

Fix for Issue 18: Avoid failure on Windows by avoiding
deletion of lock file until the end of DestroyDB().

Fix for Issue 19: Disregard sequence numbers when checking for 
overlap in sstable ranges. This fixes issue 19: when writing 
the same key over and over again, we would generate a sequence 
of sstables that were never merged together since their sequence
numbers were disjoint.

Don't ignore map/unmap error checks.

Miscellaneous fixes for small problems Sanjay found while diagnosing
issue/9 and issue/16 (corruption_testr failures).
- log::Reader reports the record type when it finds an unexpected type.
- log::Reader no longer reports an error when it encounters an expected
  zero record regardless of the setting of the "checksum" flag.
- Added a missing forward declaration.
- Documented a side-effects of larger write buffer sizes
  (longer recovery time).



git-svn-id: https://leveldb.googlecode.com/svn/trunk@37 62dab493-f737-651d-591e-8d6aee1b9529
2011-07-15 00:20:57 +00:00

48 lines
1.4 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "leveldb/write_batch.h"
namespace leveldb {
class MemTable;
// WriteBatchInternal provides static methods for manipulating a
// WriteBatch that we don't want in the public WriteBatch interface.
class WriteBatchInternal {
public:
// Return the number of entries in the batch.
static int Count(const WriteBatch* batch);
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static void SetContents(WriteBatch* batch, const Slice& contents);
static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
};
}
#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_