Summary:
The numbers of shards that the block cache is divided into is
configurable. However, if the user specifies that he/she wants
the block cache to be divided into more than 2**20 pieces, then
the system will rey to allocate a huge array of that size) that
could fail.
It is better to limit the sharding of the block cache to an
upper bound. The default sharding is 16 shards (i.e. 2**4)
and the maximum is now 2 million shards (i.e. 2**20).
Also, fixed a bug with the LRUCache where the numShardBits
should be a private member of the LRUCache object rather than
a static variable.
Test Plan:
run db_bench with --cache_numshardbits=64.
Task ID: #
Blame Rev:
Reviewers: heyongqiang
Reviewed By: heyongqiang
Differential Revision: https://reviews.facebook.net/D5013