1b8a2e8fdd
Summary: This diff is built on top of WriteBatch modification: https://reviews.facebook.net/D54093 and adds the required functionality to rocksdb core necessary for rocksdb to support 2PC. modfication of DBImpl::WriteImpl() - added two arguments *uint64_t log_used = nullptr, uint64_t log_ref = 0; - *log_used is an output argument which will return the log number which the incoming batch was inserted into, 0 if no WAL insert took place. - log_ref is a supplied log_number which all memtables inserted into will reference after the batch insert takes place. This number will reside in 'FindMinPrepLogReferencedByMemTable()' until all Memtables insertinto have flushed. - Recovery/writepath is now aware of prepared batches and commit and rollback markers. Test Plan: There is currently no test on this diff. All testing of this functionality takes place in the Transaction layer/diff but I will add some testing. Reviewers: IslamAbdelRahman, sdong Subscribers: leveldb, santoshb, andrewkr, vasilep, dhruba, hermanlee4 Differential Revision: https://reviews.facebook.net/D56919
1619 lines
65 KiB
C++
1619 lines
65 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
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#define STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <memory>
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#include <vector>
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#include <limits>
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#include <unordered_map>
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#include "rocksdb/version.h"
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#include "rocksdb/listener.h"
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#include "rocksdb/universal_compaction.h"
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#ifdef max
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#undef max
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#endif
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namespace rocksdb {
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class Cache;
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class CompactionFilter;
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class CompactionFilterFactory;
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class Comparator;
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class Env;
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enum InfoLogLevel : unsigned char;
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class SstFileManager;
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class FilterPolicy;
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class Logger;
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class MergeOperator;
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class Snapshot;
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class TableFactory;
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class MemTableRepFactory;
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class TablePropertiesCollectorFactory;
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class RateLimiter;
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class Slice;
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class SliceTransform;
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class Statistics;
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class InternalKeyComparator;
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class WalFilter;
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// DB contents are stored in a set of blocks, each of which holds a
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// sequence of key,value pairs. Each block may be compressed before
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// being stored in a file. The following enum describes which
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// compression method (if any) is used to compress a block.
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enum CompressionType : char {
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// NOTE: do not change the values of existing entries, as these are
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// part of the persistent format on disk.
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kNoCompression = 0x0,
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kSnappyCompression = 0x1,
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kZlibCompression = 0x2,
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kBZip2Compression = 0x3,
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kLZ4Compression = 0x4,
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kLZ4HCCompression = 0x5,
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kXpressCompression = 0x6,
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// zstd format is not finalized yet so it's subject to changes.
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kZSTDNotFinalCompression = 0x40,
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// kDisableCompressionOption is used to disable some compression options.
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kDisableCompressionOption = -1,
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};
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enum CompactionStyle : char {
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// level based compaction style
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kCompactionStyleLevel = 0x0,
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// Universal compaction style
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// Not supported in ROCKSDB_LITE.
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kCompactionStyleUniversal = 0x1,
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// FIFO compaction style
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// Not supported in ROCKSDB_LITE
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kCompactionStyleFIFO = 0x2,
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// Disable background compaction. Compaction jobs are submitted
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// via CompactFiles().
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// Not supported in ROCKSDB_LITE
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kCompactionStyleNone = 0x3,
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};
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// In Level-based comapction, it Determines which file from a level to be
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// picked to merge to the next level. We suggest people try
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// kMinOverlappingRatio first when you tune your database.
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enum CompactionPri : char {
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// Slightly Priotize larger files by size compensated by #deletes
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kByCompensatedSize = 0x0,
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// First compact files whose data's latest update time is oldest.
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// Try this if you only update some hot keys in small ranges.
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kOldestLargestSeqFirst = 0x1,
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// First compact files whose range hasn't been compacted to the next level
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// for the longest. If your updates are random across the key space,
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// write amplification is slightly better with this option.
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kOldestSmallestSeqFirst = 0x2,
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// First compact files whose ratio between overlapping size in next level
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// and its size is the smallest. It in many cases can optimize write
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// amplification.
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kMinOverlappingRatio = 0x3,
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};
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enum class WALRecoveryMode : char {
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// Original levelDB recovery
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// We tolerate incomplete record in trailing data on all logs
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// Use case : This is legacy behavior (default)
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kTolerateCorruptedTailRecords = 0x00,
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// Recover from clean shutdown
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// We don't expect to find any corruption in the WAL
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// Use case : This is ideal for unit tests and rare applications that
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// can require high consistency guarantee
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kAbsoluteConsistency = 0x01,
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// Recover to point-in-time consistency
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// We stop the WAL playback on discovering WAL inconsistency
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// Use case : Ideal for systems that have disk controller cache like
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// hard disk, SSD without super capacitor that store related data
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kPointInTimeRecovery = 0x02,
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// Recovery after a disaster
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// We ignore any corruption in the WAL and try to salvage as much data as
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// possible
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// Use case : Ideal for last ditch effort to recover data or systems that
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// operate with low grade unrelated data
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kSkipAnyCorruptedRecords = 0x03,
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};
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struct CompactionOptionsFIFO {
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// once the total sum of table files reaches this, we will delete the oldest
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// table file
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// Default: 1GB
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uint64_t max_table_files_size;
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CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {}
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};
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// Compression options for different compression algorithms like Zlib
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struct CompressionOptions {
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int window_bits;
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int level;
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int strategy;
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// Maximum size of dictionary used to prime the compression library. Currently
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// this dictionary will be constructed by sampling the first output file in a
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// subcompaction when the target level is bottommost. This dictionary will be
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// loaded into the compression library before compressing/uncompressing each
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// data block of subsequent files in the subcompaction. Effectively, this
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// improves compression ratios when there are repetitions across data blocks.
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// A value of 0 indicates the feature is disabled.
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// Default: 0.
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uint32_t max_dict_bytes;
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CompressionOptions()
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: window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {}
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CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes)
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: window_bits(wbits),
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level(_lev),
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strategy(_strategy),
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max_dict_bytes(_max_dict_bytes) {}
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};
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enum UpdateStatus { // Return status For inplace update callback
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UPDATE_FAILED = 0, // Nothing to update
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UPDATED_INPLACE = 1, // Value updated inplace
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UPDATED = 2, // No inplace update. Merged value set
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};
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struct DbPath {
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std::string path;
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uint64_t target_size; // Target size of total files under the path, in byte.
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DbPath() : target_size(0) {}
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DbPath(const std::string& p, uint64_t t) : path(p), target_size(t) {}
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};
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struct Options;
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struct ColumnFamilyOptions {
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// The function recovers options to a previous version. Only 4.6 or later
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// versions are supported.
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ColumnFamilyOptions* OldDefaults(int rocksdb_major_version = 4,
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int rocksdb_minor_version = 6);
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// Some functions that make it easier to optimize RocksDB
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// Use this if your DB is very small (like under 1GB) and you don't want to
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// spend lots of memory for memtables.
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ColumnFamilyOptions* OptimizeForSmallDb();
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// Use this if you don't need to keep the data sorted, i.e. you'll never use
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// an iterator, only Put() and Get() API calls
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//
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// Not supported in ROCKSDB_LITE
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ColumnFamilyOptions* OptimizeForPointLookup(
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uint64_t block_cache_size_mb);
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// Default values for some parameters in ColumnFamilyOptions are not
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// optimized for heavy workloads and big datasets, which means you might
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// observe write stalls under some conditions. As a starting point for tuning
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// RocksDB options, use the following two functions:
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// * OptimizeLevelStyleCompaction -- optimizes level style compaction
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// * OptimizeUniversalStyleCompaction -- optimizes universal style compaction
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// Universal style compaction is focused on reducing Write Amplification
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// Factor for big data sets, but increases Space Amplification. You can learn
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// more about the different styles here:
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// https://github.com/facebook/rocksdb/wiki/Rocksdb-Architecture-Guide
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// Make sure to also call IncreaseParallelism(), which will provide the
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// biggest performance gains.
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// Note: we might use more memory than memtable_memory_budget during high
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// write rate period
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//
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// OptimizeUniversalStyleCompaction is not supported in ROCKSDB_LITE
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ColumnFamilyOptions* OptimizeLevelStyleCompaction(
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uint64_t memtable_memory_budget = 512 * 1024 * 1024);
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ColumnFamilyOptions* OptimizeUniversalStyleCompaction(
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uint64_t memtable_memory_budget = 512 * 1024 * 1024);
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// -------------------
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// Parameters that affect behavior
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// Comparator used to define the order of keys in the table.
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// Default: a comparator that uses lexicographic byte-wise ordering
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//
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// REQUIRES: The client must ensure that the comparator supplied
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// here has the same name and orders keys *exactly* the same as the
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// comparator provided to previous open calls on the same DB.
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const Comparator* comparator;
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// REQUIRES: The client must provide a merge operator if Merge operation
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// needs to be accessed. Calling Merge on a DB without a merge operator
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// would result in Status::NotSupported. The client must ensure that the
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// merge operator supplied here has the same name and *exactly* the same
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// semantics as the merge operator provided to previous open calls on
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// the same DB. The only exception is reserved for upgrade, where a DB
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// previously without a merge operator is introduced to Merge operation
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// for the first time. It's necessary to specify a merge operator when
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// openning the DB in this case.
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// Default: nullptr
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std::shared_ptr<MergeOperator> merge_operator;
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// A single CompactionFilter instance to call into during compaction.
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// Allows an application to modify/delete a key-value during background
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// compaction.
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//
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// If the client requires a new compaction filter to be used for different
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// compaction runs, it can specify compaction_filter_factory instead of this
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// option. The client should specify only one of the two.
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// compaction_filter takes precedence over compaction_filter_factory if
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// client specifies both.
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//
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// If multithreaded compaction is being used, the supplied CompactionFilter
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// instance may be used from different threads concurrently and so should be
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// thread-safe.
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//
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// Default: nullptr
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const CompactionFilter* compaction_filter;
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// This is a factory that provides compaction filter objects which allow
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// an application to modify/delete a key-value during background compaction.
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//
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// A new filter will be created on each compaction run. If multithreaded
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// compaction is being used, each created CompactionFilter will only be used
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// from a single thread and so does not need to be thread-safe.
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//
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// Default: nullptr
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std::shared_ptr<CompactionFilterFactory> compaction_filter_factory;
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// -------------------
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// Parameters that affect performance
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// Amount of data to build up in memory (backed by an unsorted log
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// on disk) before converting to a sorted on-disk file.
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//
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// Larger values increase performance, especially during bulk loads.
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// Up to max_write_buffer_number write buffers may be held in memory
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// at the same time,
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// so you may wish to adjust this parameter to control memory usage.
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// Also, a larger write buffer will result in a longer recovery time
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// the next time the database is opened.
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//
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// Note that write_buffer_size is enforced per column family.
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// See db_write_buffer_size for sharing memory across column families.
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//
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// Default: 64MB
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//
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// Dynamically changeable through SetOptions() API
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size_t write_buffer_size;
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// The maximum number of write buffers that are built up in memory.
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// The default and the minimum number is 2, so that when 1 write buffer
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// is being flushed to storage, new writes can continue to the other
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// write buffer.
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// If max_write_buffer_number > 3, writing will be slowed down to
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// options.delayed_write_rate if we are writing to the last write buffer
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// allowed.
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//
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// Default: 2
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//
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// Dynamically changeable through SetOptions() API
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int max_write_buffer_number;
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// The minimum number of write buffers that will be merged together
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// before writing to storage. If set to 1, then
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// all write buffers are flushed to L0 as individual files and this increases
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// read amplification because a get request has to check in all of these
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// files. Also, an in-memory merge may result in writing lesser
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// data to storage if there are duplicate records in each of these
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// individual write buffers. Default: 1
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int min_write_buffer_number_to_merge;
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// The total maximum number of write buffers to maintain in memory including
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// copies of buffers that have already been flushed. Unlike
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// max_write_buffer_number, this parameter does not affect flushing.
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// This controls the minimum amount of write history that will be available
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// in memory for conflict checking when Transactions are used.
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//
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// When using an OptimisticTransactionDB:
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// If this value is too low, some transactions may fail at commit time due
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// to not being able to determine whether there were any write conflicts.
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//
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// When using a TransactionDB:
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// If Transaction::SetSnapshot is used, TransactionDB will read either
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// in-memory write buffers or SST files to do write-conflict checking.
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// Increasing this value can reduce the number of reads to SST files
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// done for conflict detection.
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//
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// Setting this value to 0 will cause write buffers to be freed immediately
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// after they are flushed.
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// If this value is set to -1, 'max_write_buffer_number' will be used.
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//
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// Default:
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// If using a TransactionDB/OptimisticTransactionDB, the default value will
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// be set to the value of 'max_write_buffer_number' if it is not explicitly
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// set by the user. Otherwise, the default is 0.
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int max_write_buffer_number_to_maintain;
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// Compress blocks using the specified compression algorithm. This
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// parameter can be changed dynamically.
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//
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// Default: kSnappyCompression, if it's supported. If snappy is not linked
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// with the library, the default is kNoCompression.
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//
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// Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
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// ~200-500MB/s compression
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// ~400-800MB/s decompression
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// Note that these speeds are significantly faster than most
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// persistent storage speeds, and therefore it is typically never
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// worth switching to kNoCompression. Even if the input data is
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// incompressible, the kSnappyCompression implementation will
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// efficiently detect that and will switch to uncompressed mode.
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CompressionType compression;
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// Different levels can have different compression policies. There
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// are cases where most lower levels would like to use quick compression
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// algorithms while the higher levels (which have more data) use
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// compression algorithms that have better compression but could
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// be slower. This array, if non-empty, should have an entry for
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// each level of the database; these override the value specified in
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// the previous field 'compression'.
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//
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// NOTICE if level_compaction_dynamic_level_bytes=true,
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// compression_per_level[0] still determines L0, but other elements
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// of the array are based on base level (the level L0 files are merged
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// to), and may not match the level users see from info log for metadata.
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// If L0 files are merged to level-n, then, for i>0, compression_per_level[i]
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// determines compaction type for level n+i-1.
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// For example, if we have three 5 levels, and we determine to merge L0
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// data to L4 (which means L1..L3 will be empty), then the new files go to
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// L4 uses compression type compression_per_level[1].
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// If now L0 is merged to L2. Data goes to L2 will be compressed
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// according to compression_per_level[1], L3 using compression_per_level[2]
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// and L4 using compression_per_level[3]. Compaction for each level can
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// change when data grows.
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std::vector<CompressionType> compression_per_level;
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// Compression algorithm that will be used for the bottommost level that
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// contain files. If level-compaction is used, this option will only affect
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// levels after base level.
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//
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// Default: kDisableCompressionOption (Disabled)
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CompressionType bottommost_compression;
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// different options for compression algorithms
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CompressionOptions compression_opts;
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// If non-nullptr, use the specified function to determine the
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// prefixes for keys. These prefixes will be placed in the filter.
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// Depending on the workload, this can reduce the number of read-IOP
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// cost for scans when a prefix is passed via ReadOptions to
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// db.NewIterator(). For prefix filtering to work properly,
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// "prefix_extractor" and "comparator" must be such that the following
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// properties hold:
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//
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// 1) key.starts_with(prefix(key))
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// 2) Compare(prefix(key), key) <= 0.
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// 3) If Compare(k1, k2) <= 0, then Compare(prefix(k1), prefix(k2)) <= 0
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// 4) prefix(prefix(key)) == prefix(key)
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//
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// Default: nullptr
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std::shared_ptr<const SliceTransform> prefix_extractor;
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// Number of levels for this database
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int num_levels;
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// Number of files to trigger level-0 compaction. A value <0 means that
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// level-0 compaction will not be triggered by number of files at all.
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//
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// Default: 4
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//
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// Dynamically changeable through SetOptions() API
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int level0_file_num_compaction_trigger;
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// Soft limit on number of level-0 files. We start slowing down writes at this
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// point. A value <0 means that no writing slow down will be triggered by
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// number of files in level-0.
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//
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// Dynamically changeable through SetOptions() API
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int level0_slowdown_writes_trigger;
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// Maximum number of level-0 files. We stop writes at this point.
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//
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// Dynamically changeable through SetOptions() API
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int level0_stop_writes_trigger;
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// This does not do anything anymore. Deprecated.
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int max_mem_compaction_level;
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// Target file size for compaction.
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// target_file_size_base is per-file size for level-1.
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// Target file size for level L can be calculated by
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// target_file_size_base * (target_file_size_multiplier ^ (L-1))
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// For example, if target_file_size_base is 2MB and
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// target_file_size_multiplier is 10, then each file on level-1 will
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// be 2MB, and each file on level 2 will be 20MB,
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// and each file on level-3 will be 200MB.
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//
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// Default: 64MB.
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//
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// Dynamically changeable through SetOptions() API
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uint64_t target_file_size_base;
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// By default target_file_size_multiplier is 1, which means
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// by default files in different levels will have similar size.
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//
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// Dynamically changeable through SetOptions() API
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int target_file_size_multiplier;
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// Control maximum total data size for a level.
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// max_bytes_for_level_base is the max total for level-1.
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// Maximum number of bytes for level L can be calculated as
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// (max_bytes_for_level_base) * (max_bytes_for_level_multiplier ^ (L-1))
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// For example, if max_bytes_for_level_base is 200MB, and if
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// max_bytes_for_level_multiplier is 10, total data size for level-1
|
|
// will be 2GB, total file size for level-2 will be 20GB,
|
|
// and total file size for level-3 will be 200GB.
|
|
//
|
|
// Default: 256MB.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
uint64_t max_bytes_for_level_base;
|
|
|
|
// If true, RocksDB will pick target size of each level dynamically.
|
|
// We will pick a base level b >= 1. L0 will be directly merged into level b,
|
|
// instead of always into level 1. Level 1 to b-1 need to be empty.
|
|
// We try to pick b and its target size so that
|
|
// 1. target size is in the range of
|
|
// (max_bytes_for_level_base / max_bytes_for_level_multiplier,
|
|
// max_bytes_for_level_base]
|
|
// 2. target size of the last level (level num_levels-1) equals to extra size
|
|
// of the level.
|
|
// At the same time max_bytes_for_level_multiplier and
|
|
// max_bytes_for_level_multiplier_additional are still satisfied.
|
|
//
|
|
// With this option on, from an empty DB, we make last level the base level,
|
|
// which means merging L0 data into the last level, until it exceeds
|
|
// max_bytes_for_level_base. And then we make the second last level to be
|
|
// base level, to start to merge L0 data to second last level, with its
|
|
// target size to be 1/max_bytes_for_level_multiplier of the last level's
|
|
// extra size. After the data accumulates more so that we need to move the
|
|
// base level to the third last one, and so on.
|
|
//
|
|
// For example, assume max_bytes_for_level_multiplier=10, num_levels=6,
|
|
// and max_bytes_for_level_base=10MB.
|
|
// Target sizes of level 1 to 5 starts with:
|
|
// [- - - - 10MB]
|
|
// with base level is level. Target sizes of level 1 to 4 are not applicable
|
|
// because they will not be used.
|
|
// Until the size of Level 5 grows to more than 10MB, say 11MB, we make
|
|
// base target to level 4 and now the targets looks like:
|
|
// [- - - 1.1MB 11MB]
|
|
// While data are accumulated, size targets are tuned based on actual data
|
|
// of level 5. When level 5 has 50MB of data, the target is like:
|
|
// [- - - 5MB 50MB]
|
|
// Until level 5's actual size is more than 100MB, say 101MB. Now if we keep
|
|
// level 4 to be the base level, its target size needs to be 10.1MB, which
|
|
// doesn't satisfy the target size range. So now we make level 3 the target
|
|
// size and the target sizes of the levels look like:
|
|
// [- - 1.01MB 10.1MB 101MB]
|
|
// In the same way, while level 5 further grows, all levels' targets grow,
|
|
// like
|
|
// [- - 5MB 50MB 500MB]
|
|
// Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the
|
|
// base level and make levels' target sizes like this:
|
|
// [- 1.001MB 10.01MB 100.1MB 1001MB]
|
|
// and go on...
|
|
//
|
|
// By doing it, we give max_bytes_for_level_multiplier a priority against
|
|
// max_bytes_for_level_base, for a more predictable LSM tree shape. It is
|
|
// useful to limit worse case space amplification.
|
|
//
|
|
// max_bytes_for_level_multiplier_additional is ignored with this flag on.
|
|
//
|
|
// Turning this feature on or off for an existing DB can cause unexpected
|
|
// LSM tree structure so it's not recommended.
|
|
//
|
|
// NOTE: this option is experimental
|
|
//
|
|
// Default: false
|
|
bool level_compaction_dynamic_level_bytes;
|
|
|
|
// Default: 10.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
int max_bytes_for_level_multiplier;
|
|
|
|
// Different max-size multipliers for different levels.
|
|
// These are multiplied by max_bytes_for_level_multiplier to arrive
|
|
// at the max-size of each level.
|
|
//
|
|
// Default: 1
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
std::vector<int> max_bytes_for_level_multiplier_additional;
|
|
|
|
// Maximum number of bytes in all compacted files. We avoid expanding
|
|
// the lower level file set of a compaction if it would make the
|
|
// total compaction cover more than
|
|
// (expanded_compaction_factor * targetFileSizeLevel()) many bytes.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
int expanded_compaction_factor;
|
|
|
|
// Maximum number of bytes in all source files to be compacted in a
|
|
// single compaction run. We avoid picking too many files in the
|
|
// source level so that we do not exceed the total source bytes
|
|
// for compaction to exceed
|
|
// (source_compaction_factor * targetFileSizeLevel()) many bytes.
|
|
// Default:1, i.e. pick maxfilesize amount of data as the source of
|
|
// a compaction.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
int source_compaction_factor;
|
|
|
|
// Control maximum bytes of overlaps in grandparent (i.e., level+2) before we
|
|
// stop building a single file in a level->level+1 compaction.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
int max_grandparent_overlap_factor;
|
|
|
|
// DEPRECATED -- this options is no longer used
|
|
// Puts are delayed to options.delayed_write_rate when any level has a
|
|
// compaction score that exceeds soft_rate_limit. This is ignored when == 0.0.
|
|
//
|
|
// Default: 0 (disabled)
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
double soft_rate_limit;
|
|
|
|
// DEPRECATED -- this options is no longer used
|
|
double hard_rate_limit;
|
|
|
|
// All writes will be slowed down to at least delayed_write_rate if estimated
|
|
// bytes needed to be compaction exceed this threshold.
|
|
//
|
|
// Default: 64GB
|
|
uint64_t soft_pending_compaction_bytes_limit;
|
|
|
|
// All writes are stopped if estimated bytes needed to be compaction exceed
|
|
// this threshold.
|
|
//
|
|
// Default: 256GB
|
|
uint64_t hard_pending_compaction_bytes_limit;
|
|
|
|
// DEPRECATED -- this options is no longer used
|
|
unsigned int rate_limit_delay_max_milliseconds;
|
|
|
|
// size of one block in arena memory allocation.
|
|
// If <= 0, a proper value is automatically calculated (usually 1/8 of
|
|
// writer_buffer_size, rounded up to a multiple of 4KB).
|
|
//
|
|
// There are two additional restriction of the The specified size:
|
|
// (1) size should be in the range of [4096, 2 << 30] and
|
|
// (2) be the multiple of the CPU word (which helps with the memory
|
|
// alignment).
|
|
//
|
|
// We'll automatically check and adjust the size number to make sure it
|
|
// conforms to the restrictions.
|
|
//
|
|
// Default: 0
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
size_t arena_block_size;
|
|
|
|
// Disable automatic compactions. Manual compactions can still
|
|
// be issued on this column family
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
bool disable_auto_compactions;
|
|
|
|
// DEPREACTED
|
|
// Does not have any effect.
|
|
bool purge_redundant_kvs_while_flush;
|
|
|
|
// The compaction style. Default: kCompactionStyleLevel
|
|
CompactionStyle compaction_style;
|
|
|
|
// If level compaction_style = kCompactionStyleLevel, for each level,
|
|
// which files are prioritized to be picked to compact.
|
|
// Default: kByCompensatedSize
|
|
CompactionPri compaction_pri;
|
|
|
|
// If true, compaction will verify checksum on every read that happens
|
|
// as part of compaction
|
|
//
|
|
// Default: true
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
bool verify_checksums_in_compaction;
|
|
|
|
// The options needed to support Universal Style compactions
|
|
CompactionOptionsUniversal compaction_options_universal;
|
|
|
|
// The options for FIFO compaction style
|
|
CompactionOptionsFIFO compaction_options_fifo;
|
|
|
|
// Use KeyMayExist API to filter deletes when this is true.
|
|
// If KeyMayExist returns false, i.e. the key definitely does not exist, then
|
|
// the delete is a noop. KeyMayExist only incurs in-memory look up.
|
|
// This optimization avoids writing the delete to storage when appropriate.
|
|
//
|
|
// Default: false
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
bool filter_deletes;
|
|
|
|
// An iteration->Next() sequentially skips over keys with the same
|
|
// user-key unless this option is set. This number specifies the number
|
|
// of keys (with the same userkey) that will be sequentially
|
|
// skipped before a reseek is issued.
|
|
//
|
|
// Default: 8
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
uint64_t max_sequential_skip_in_iterations;
|
|
|
|
// This is a factory that provides MemTableRep objects.
|
|
// Default: a factory that provides a skip-list-based implementation of
|
|
// MemTableRep.
|
|
std::shared_ptr<MemTableRepFactory> memtable_factory;
|
|
|
|
// This is a factory that provides TableFactory objects.
|
|
// Default: a block-based table factory that provides a default
|
|
// implementation of TableBuilder and TableReader with default
|
|
// BlockBasedTableOptions.
|
|
std::shared_ptr<TableFactory> table_factory;
|
|
|
|
// Block-based table related options are moved to BlockBasedTableOptions.
|
|
// Related options that were originally here but now moved include:
|
|
// no_block_cache
|
|
// block_cache
|
|
// block_cache_compressed
|
|
// block_size
|
|
// block_size_deviation
|
|
// block_restart_interval
|
|
// filter_policy
|
|
// whole_key_filtering
|
|
// If you'd like to customize some of these options, you will need to
|
|
// use NewBlockBasedTableFactory() to construct a new table factory.
|
|
|
|
// This option allows user to collect their own interested statistics of
|
|
// the tables.
|
|
// Default: empty vector -- no user-defined statistics collection will be
|
|
// performed.
|
|
typedef std::vector<std::shared_ptr<TablePropertiesCollectorFactory>>
|
|
TablePropertiesCollectorFactories;
|
|
TablePropertiesCollectorFactories table_properties_collector_factories;
|
|
|
|
// Allows thread-safe inplace updates. If this is true, there is no way to
|
|
// achieve point-in-time consistency using snapshot or iterator (assuming
|
|
// concurrent updates). Hence iterator and multi-get will return results
|
|
// which are not consistent as of any point-in-time.
|
|
// If inplace_callback function is not set,
|
|
// Put(key, new_value) will update inplace the existing_value iff
|
|
// * key exists in current memtable
|
|
// * new sizeof(new_value) <= sizeof(existing_value)
|
|
// * existing_value for that key is a put i.e. kTypeValue
|
|
// If inplace_callback function is set, check doc for inplace_callback.
|
|
// Default: false.
|
|
bool inplace_update_support;
|
|
|
|
// Number of locks used for inplace update
|
|
// Default: 10000, if inplace_update_support = true, else 0.
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
size_t inplace_update_num_locks;
|
|
|
|
// existing_value - pointer to previous value (from both memtable and sst).
|
|
// nullptr if key doesn't exist
|
|
// existing_value_size - pointer to size of existing_value).
|
|
// nullptr if key doesn't exist
|
|
// delta_value - Delta value to be merged with the existing_value.
|
|
// Stored in transaction logs.
|
|
// merged_value - Set when delta is applied on the previous value.
|
|
|
|
// Applicable only when inplace_update_support is true,
|
|
// this callback function is called at the time of updating the memtable
|
|
// as part of a Put operation, lets say Put(key, delta_value). It allows the
|
|
// 'delta_value' specified as part of the Put operation to be merged with
|
|
// an 'existing_value' of the key in the database.
|
|
|
|
// If the merged value is smaller in size that the 'existing_value',
|
|
// then this function can update the 'existing_value' buffer inplace and
|
|
// the corresponding 'existing_value'_size pointer, if it wishes to.
|
|
// The callback should return UpdateStatus::UPDATED_INPLACE.
|
|
// In this case. (In this case, the snapshot-semantics of the rocksdb
|
|
// Iterator is not atomic anymore).
|
|
|
|
// If the merged value is larger in size than the 'existing_value' or the
|
|
// application does not wish to modify the 'existing_value' buffer inplace,
|
|
// then the merged value should be returned via *merge_value. It is set by
|
|
// merging the 'existing_value' and the Put 'delta_value'. The callback should
|
|
// return UpdateStatus::UPDATED in this case. This merged value will be added
|
|
// to the memtable.
|
|
|
|
// If merging fails or the application does not wish to take any action,
|
|
// then the callback should return UpdateStatus::UPDATE_FAILED.
|
|
|
|
// Please remember that the original call from the application is Put(key,
|
|
// delta_value). So the transaction log (if enabled) will still contain (key,
|
|
// delta_value). The 'merged_value' is not stored in the transaction log.
|
|
// Hence the inplace_callback function should be consistent across db reopens.
|
|
|
|
// Default: nullptr
|
|
UpdateStatus (*inplace_callback)(char* existing_value,
|
|
uint32_t* existing_value_size,
|
|
Slice delta_value,
|
|
std::string* merged_value);
|
|
|
|
// if prefix_extractor is set and bloom_bits is not 0, create prefix bloom
|
|
// for memtable
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
uint32_t memtable_prefix_bloom_bits;
|
|
|
|
// number of hash probes per key
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
uint32_t memtable_prefix_bloom_probes;
|
|
|
|
// Page size for huge page TLB for bloom in memtable. If <=0, not allocate
|
|
// from huge page TLB but from malloc.
|
|
// Need to reserve huge pages for it to be allocated. For example:
|
|
// sysctl -w vm.nr_hugepages=20
|
|
// See linux doc Documentation/vm/hugetlbpage.txt
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
size_t memtable_prefix_bloom_huge_page_tlb_size;
|
|
|
|
// Control locality of bloom filter probes to improve cache miss rate.
|
|
// This option only applies to memtable prefix bloom and plaintable
|
|
// prefix bloom. It essentially limits every bloom checking to one cache line.
|
|
// This optimization is turned off when set to 0, and positive number to turn
|
|
// it on.
|
|
// Default: 0
|
|
uint32_t bloom_locality;
|
|
|
|
// Maximum number of successive merge operations on a key in the memtable.
|
|
//
|
|
// When a merge operation is added to the memtable and the maximum number of
|
|
// successive merges is reached, the value of the key will be calculated and
|
|
// inserted into the memtable instead of the merge operation. This will
|
|
// ensure that there are never more than max_successive_merges merge
|
|
// operations in the memtable.
|
|
//
|
|
// Default: 0 (disabled)
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
size_t max_successive_merges;
|
|
|
|
// The number of partial merge operands to accumulate before partial
|
|
// merge will be performed. Partial merge will not be called
|
|
// if the list of values to merge is less than min_partial_merge_operands.
|
|
//
|
|
// If min_partial_merge_operands < 2, then it will be treated as 2.
|
|
//
|
|
// Default: 2
|
|
uint32_t min_partial_merge_operands;
|
|
|
|
// This flag specifies that the implementation should optimize the filters
|
|
// mainly for cases where keys are found rather than also optimize for keys
|
|
// missed. This would be used in cases where the application knows that
|
|
// there are very few misses or the performance in the case of misses is not
|
|
// important.
|
|
//
|
|
// For now, this flag allows us to not store filters for the last level i.e
|
|
// the largest level which contains data of the LSM store. For keys which
|
|
// are hits, the filters in this level are not useful because we will search
|
|
// for the data anyway. NOTE: the filters in other levels are still useful
|
|
// even for key hit because they tell us whether to look in that level or go
|
|
// to the higher level.
|
|
//
|
|
// Default: false
|
|
bool optimize_filters_for_hits;
|
|
|
|
// After writing every SST file, reopen it and read all the keys.
|
|
// Default: false
|
|
bool paranoid_file_checks;
|
|
|
|
// Measure IO stats in compactions and flushes, if true.
|
|
// Default: false
|
|
bool report_bg_io_stats;
|
|
|
|
// Create ColumnFamilyOptions with default values for all fields
|
|
ColumnFamilyOptions();
|
|
// Create ColumnFamilyOptions from Options
|
|
explicit ColumnFamilyOptions(const Options& options);
|
|
|
|
void Dump(Logger* log) const;
|
|
};
|
|
|
|
struct DBOptions {
|
|
// The function recovers options to the option as in version 4.6.
|
|
DBOptions* OldDefaults(int rocksdb_major_version = 4,
|
|
int rocksdb_minor_version = 6);
|
|
|
|
// Some functions that make it easier to optimize RocksDB
|
|
|
|
// Use this if your DB is very small (like under 1GB) and you don't want to
|
|
// spend lots of memory for memtables.
|
|
DBOptions* OptimizeForSmallDb();
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// By default, RocksDB uses only one background thread for flush and
|
|
// compaction. Calling this function will set it up such that total of
|
|
// `total_threads` is used. Good value for `total_threads` is the number of
|
|
// cores. You almost definitely want to call this function if your system is
|
|
// bottlenecked by RocksDB.
|
|
DBOptions* IncreaseParallelism(int total_threads = 16);
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// If true, the database will be created if it is missing.
|
|
// Default: false
|
|
bool create_if_missing;
|
|
|
|
// If true, missing column families will be automatically created.
|
|
// Default: false
|
|
bool create_missing_column_families;
|
|
|
|
// If true, an error is raised if the database already exists.
|
|
// Default: false
|
|
bool error_if_exists;
|
|
|
|
// If true, RocksDB will aggressively check consistency of the data.
|
|
// Also, if any of the writes to the database fails (Put, Delete, Merge,
|
|
// Write), the database will switch to read-only mode and fail all other
|
|
// Write operations.
|
|
// In most cases you want this to be set to true.
|
|
// Default: true
|
|
bool paranoid_checks;
|
|
|
|
// Use the specified object to interact with the environment,
|
|
// e.g. to read/write files, schedule background work, etc.
|
|
// Default: Env::Default()
|
|
Env* env;
|
|
|
|
// Use to control write rate of flush and compaction. Flush has higher
|
|
// priority than compaction. Rate limiting is disabled if nullptr.
|
|
// If rate limiter is enabled, bytes_per_sync is set to 1MB by default.
|
|
// Default: nullptr
|
|
std::shared_ptr<RateLimiter> rate_limiter;
|
|
|
|
// Use to track SST files and control their file deletion rate.
|
|
//
|
|
// Features:
|
|
// - Throttle the deletion rate of the SST files.
|
|
// - Keep track the total size of all SST files.
|
|
// - Set a maximum allowed space limit for SST files that when reached
|
|
// the DB wont do any further flushes or compactions and will set the
|
|
// background error.
|
|
// - Can be shared between multiple dbs.
|
|
// Limitations:
|
|
// - Only track and throttle deletes of SST files in
|
|
// first db_path (db_name if db_paths is empty).
|
|
//
|
|
// Default: nullptr
|
|
std::shared_ptr<SstFileManager> sst_file_manager;
|
|
|
|
// Any internal progress/error information generated by the db will
|
|
// be written to info_log if it is non-nullptr, or to a file stored
|
|
// in the same directory as the DB contents if info_log is nullptr.
|
|
// Default: nullptr
|
|
std::shared_ptr<Logger> info_log;
|
|
|
|
InfoLogLevel info_log_level;
|
|
|
|
// Number of open files that can be used by the DB. You may need to
|
|
// increase this if your database has a large working set. Value -1 means
|
|
// files opened are always kept open. You can estimate number of files based
|
|
// on target_file_size_base and target_file_size_multiplier for level-based
|
|
// compaction. For universal-style compaction, you can usually set it to -1.
|
|
// Default: -1
|
|
int max_open_files;
|
|
|
|
// If max_open_files is -1, DB will open all files on DB::Open(). You can
|
|
// use this option to increase the number of threads used to open the files.
|
|
// Default: 16
|
|
int max_file_opening_threads;
|
|
|
|
// Once write-ahead logs exceed this size, we will start forcing the flush of
|
|
// column families whose memtables are backed by the oldest live WAL file
|
|
// (i.e. the ones that are causing all the space amplification). If set to 0
|
|
// (default), we will dynamically choose the WAL size limit to be
|
|
// [sum of all write_buffer_size * max_write_buffer_number] * 4
|
|
// Default: 0
|
|
uint64_t max_total_wal_size;
|
|
|
|
// If non-null, then we should collect metrics about database operations
|
|
// Statistics objects should not be shared between DB instances as
|
|
// it does not use any locks to prevent concurrent updates.
|
|
std::shared_ptr<Statistics> statistics;
|
|
|
|
// If true, then the contents of manifest and data files are not synced
|
|
// to stable storage. Their contents remain in the OS buffers till the
|
|
// OS decides to flush them. This option is good for bulk-loading
|
|
// of data. Once the bulk-loading is complete, please issue a
|
|
// sync to the OS to flush all dirty buffesrs to stable storage.
|
|
// Default: false
|
|
bool disableDataSync;
|
|
|
|
// If true, then every store to stable storage will issue a fsync.
|
|
// If false, then every store to stable storage will issue a fdatasync.
|
|
// This parameter should be set to true while storing data to
|
|
// filesystem like ext3 that can lose files after a reboot.
|
|
// Default: false
|
|
bool use_fsync;
|
|
|
|
// A list of paths where SST files can be put into, with its target size.
|
|
// Newer data is placed into paths specified earlier in the vector while
|
|
// older data gradually moves to paths specified later in the vector.
|
|
//
|
|
// For example, you have a flash device with 10GB allocated for the DB,
|
|
// as well as a hard drive of 2TB, you should config it to be:
|
|
// [{"/flash_path", 10GB}, {"/hard_drive", 2TB}]
|
|
//
|
|
// The system will try to guarantee data under each path is close to but
|
|
// not larger than the target size. But current and future file sizes used
|
|
// by determining where to place a file are based on best-effort estimation,
|
|
// which means there is a chance that the actual size under the directory
|
|
// is slightly more than target size under some workloads. User should give
|
|
// some buffer room for those cases.
|
|
//
|
|
// If none of the paths has sufficient room to place a file, the file will
|
|
// be placed to the last path anyway, despite to the target size.
|
|
//
|
|
// Placing newer data to earlier paths is also best-efforts. User should
|
|
// expect user files to be placed in higher levels in some extreme cases.
|
|
//
|
|
// If left empty, only one path will be used, which is db_name passed when
|
|
// opening the DB.
|
|
// Default: empty
|
|
std::vector<DbPath> db_paths;
|
|
|
|
// This specifies the info LOG dir.
|
|
// If it is empty, the log files will be in the same dir as data.
|
|
// If it is non empty, the log files will be in the specified dir,
|
|
// and the db data dir's absolute path will be used as the log file
|
|
// name's prefix.
|
|
std::string db_log_dir;
|
|
|
|
// This specifies the absolute dir path for write-ahead logs (WAL).
|
|
// If it is empty, the log files will be in the same dir as data,
|
|
// dbname is used as the data dir by default
|
|
// If it is non empty, the log files will be in kept the specified dir.
|
|
// When destroying the db,
|
|
// all log files in wal_dir and the dir itself is deleted
|
|
std::string wal_dir;
|
|
|
|
// The periodicity when obsolete files get deleted. The default
|
|
// value is 6 hours. The files that get out of scope by compaction
|
|
// process will still get automatically delete on every compaction,
|
|
// regardless of this setting
|
|
uint64_t delete_obsolete_files_period_micros;
|
|
|
|
// Suggested number of concurrent background compaction jobs, submitted to
|
|
// the default LOW priority thread pool.
|
|
//
|
|
// Default: 1
|
|
int base_background_compactions;
|
|
|
|
// Maximum number of concurrent background compaction jobs, submitted to
|
|
// the default LOW priority thread pool.
|
|
// We first try to schedule compactions based on
|
|
// `base_background_compactions`. If the compaction cannot catch up , we
|
|
// will increase number of compaction threads up to
|
|
// `max_background_compactions`.
|
|
//
|
|
// If you're increasing this, also consider increasing number of threads in
|
|
// LOW priority thread pool. For more information, see
|
|
// Env::SetBackgroundThreads
|
|
// Default: 1
|
|
int max_background_compactions;
|
|
|
|
// This value represents the maximum number of threads that will
|
|
// concurrently perform a compaction job by breaking it into multiple,
|
|
// smaller ones that are run simultaneously.
|
|
// Default: 1 (i.e. no subcompactions)
|
|
uint32_t max_subcompactions;
|
|
|
|
// Maximum number of concurrent background memtable flush jobs, submitted to
|
|
// the HIGH priority thread pool.
|
|
//
|
|
// By default, all background jobs (major compaction and memtable flush) go
|
|
// to the LOW priority pool. If this option is set to a positive number,
|
|
// memtable flush jobs will be submitted to the HIGH priority pool.
|
|
// It is important when the same Env is shared by multiple db instances.
|
|
// Without a separate pool, long running major compaction jobs could
|
|
// potentially block memtable flush jobs of other db instances, leading to
|
|
// unnecessary Put stalls.
|
|
//
|
|
// If you're increasing this, also consider increasing number of threads in
|
|
// HIGH priority thread pool. For more information, see
|
|
// Env::SetBackgroundThreads
|
|
// Default: 1
|
|
int max_background_flushes;
|
|
|
|
// Specify the maximal size of the info log file. If the log file
|
|
// is larger than `max_log_file_size`, a new info log file will
|
|
// be created.
|
|
// If max_log_file_size == 0, all logs will be written to one
|
|
// log file.
|
|
size_t max_log_file_size;
|
|
|
|
// Time for the info log file to roll (in seconds).
|
|
// If specified with non-zero value, log file will be rolled
|
|
// if it has been active longer than `log_file_time_to_roll`.
|
|
// Default: 0 (disabled)
|
|
size_t log_file_time_to_roll;
|
|
|
|
// Maximal info log files to be kept.
|
|
// Default: 1000
|
|
size_t keep_log_file_num;
|
|
|
|
// Recycle log files.
|
|
// If non-zero, we will reuse previously written log files for new
|
|
// logs, overwriting the old data. The value indicates how many
|
|
// such files we will keep around at any point in time for later
|
|
// use. This is more efficient because the blocks are already
|
|
// allocated and fdatasync does not need to update the inode after
|
|
// each write.
|
|
// Default: 0
|
|
size_t recycle_log_file_num;
|
|
|
|
// manifest file is rolled over on reaching this limit.
|
|
// The older manifest file be deleted.
|
|
// The default value is MAX_INT so that roll-over does not take place.
|
|
uint64_t max_manifest_file_size;
|
|
|
|
// Number of shards used for table cache.
|
|
int table_cache_numshardbits;
|
|
|
|
// DEPRECATED
|
|
// int table_cache_remove_scan_count_limit;
|
|
|
|
// The following two fields affect how archived logs will be deleted.
|
|
// 1. If both set to 0, logs will be deleted asap and will not get into
|
|
// the archive.
|
|
// 2. If WAL_ttl_seconds is 0 and WAL_size_limit_MB is not 0,
|
|
// WAL files will be checked every 10 min and if total size is greater
|
|
// then WAL_size_limit_MB, they will be deleted starting with the
|
|
// earliest until size_limit is met. All empty files will be deleted.
|
|
// 3. If WAL_ttl_seconds is not 0 and WAL_size_limit_MB is 0, then
|
|
// WAL files will be checked every WAL_ttl_secondsi / 2 and those that
|
|
// are older than WAL_ttl_seconds will be deleted.
|
|
// 4. If both are not 0, WAL files will be checked every 10 min and both
|
|
// checks will be performed with ttl being first.
|
|
uint64_t WAL_ttl_seconds;
|
|
uint64_t WAL_size_limit_MB;
|
|
|
|
// Number of bytes to preallocate (via fallocate) the manifest
|
|
// files. Default is 4mb, which is reasonable to reduce random IO
|
|
// as well as prevent overallocation for mounts that preallocate
|
|
// large amounts of data (such as xfs's allocsize option).
|
|
size_t manifest_preallocation_size;
|
|
|
|
// Hint the OS that it should not buffer disk I/O. Enabling this
|
|
// parameter may improve performance but increases pressure on the
|
|
// system cache.
|
|
//
|
|
// The exact behavior of this parameter is platform dependent.
|
|
//
|
|
// On POSIX systems, after RocksDB reads data from disk it will
|
|
// mark the pages as "unneeded". The operating system may - or may not
|
|
// - evict these pages from memory, reducing pressure on the system
|
|
// cache. If the disk block is requested again this can result in
|
|
// additional disk I/O.
|
|
//
|
|
// On WINDOWS system, files will be opened in "unbuffered I/O" mode
|
|
// which means that data read from the disk will not be cached or
|
|
// bufferized. The hardware buffer of the devices may however still
|
|
// be used. Memory mapped files are not impacted by this parameter.
|
|
//
|
|
// Default: true
|
|
bool allow_os_buffer;
|
|
|
|
// Allow the OS to mmap file for reading sst tables. Default: false
|
|
bool allow_mmap_reads;
|
|
|
|
// Allow the OS to mmap file for writing.
|
|
// DB::SyncWAL() only works if this is set to false.
|
|
// Default: false
|
|
bool allow_mmap_writes;
|
|
|
|
// If false, fallocate() calls are bypassed
|
|
bool allow_fallocate;
|
|
|
|
// Disable child process inherit open files. Default: true
|
|
bool is_fd_close_on_exec;
|
|
|
|
// DEPRECATED -- this options is no longer used
|
|
bool skip_log_error_on_recovery;
|
|
|
|
// if not zero, dump rocksdb.stats to LOG every stats_dump_period_sec
|
|
// Default: 600 (10 min)
|
|
unsigned int stats_dump_period_sec;
|
|
|
|
// If set true, will hint the underlying file system that the file
|
|
// access pattern is random, when a sst file is opened.
|
|
// Default: true
|
|
bool advise_random_on_open;
|
|
|
|
// Amount of data to build up in memtables across all column
|
|
// families before writing to disk.
|
|
//
|
|
// This is distinct from write_buffer_size, which enforces a limit
|
|
// for a single memtable.
|
|
//
|
|
// This feature is disabled by default. Specify a non-zero value
|
|
// to enable it.
|
|
//
|
|
// Default: 0 (disabled)
|
|
size_t db_write_buffer_size;
|
|
|
|
// Specify the file access pattern once a compaction is started.
|
|
// It will be applied to all input files of a compaction.
|
|
// Default: NORMAL
|
|
enum AccessHint {
|
|
NONE,
|
|
NORMAL,
|
|
SEQUENTIAL,
|
|
WILLNEED
|
|
};
|
|
AccessHint access_hint_on_compaction_start;
|
|
|
|
// If true, always create a new file descriptor and new table reader
|
|
// for compaction inputs. Turn this parameter on may introduce extra
|
|
// memory usage in the table reader, if it allocates extra memory
|
|
// for indexes. This will allow file descriptor prefetch options
|
|
// to be set for compaction input files and not to impact file
|
|
// descriptors for the same file used by user queries.
|
|
// Suggest to enable BlockBasedTableOptions.cache_index_and_filter_blocks
|
|
// for this mode if using block-based table.
|
|
//
|
|
// Default: false
|
|
bool new_table_reader_for_compaction_inputs;
|
|
|
|
// If non-zero, we perform bigger reads when doing compaction. If you're
|
|
// running RocksDB on spinning disks, you should set this to at least 2MB.
|
|
// That way RocksDB's compaction is doing sequential instead of random reads.
|
|
//
|
|
// When non-zero, we also force new_table_reader_for_compaction_inputs to
|
|
// true.
|
|
//
|
|
// Default: 0
|
|
size_t compaction_readahead_size;
|
|
|
|
// This is a maximum buffer size that is used by WinMmapReadableFile in
|
|
// unbuffered disk I/O mode. We need to maintain an aligned buffer for
|
|
// reads. We allow the buffer to grow until the specified value and then
|
|
// for bigger requests allocate one shot buffers. In unbuffered mode we
|
|
// always bypass read-ahead buffer at ReadaheadRandomAccessFile
|
|
// When read-ahead is required we then make use of compaction_readahead_size
|
|
// value and always try to read ahead. With read-ahead we always
|
|
// pre-allocate buffer to the size instead of growing it up to a limit.
|
|
//
|
|
// This option is currently honored only on Windows
|
|
//
|
|
// Default: 1 Mb
|
|
//
|
|
// Special value: 0 - means do not maintain per instance buffer. Allocate
|
|
// per request buffer and avoid locking.
|
|
size_t random_access_max_buffer_size;
|
|
|
|
// This is the maximum buffer size that is used by WritableFileWriter.
|
|
// On Windows, we need to maintain an aligned buffer for writes.
|
|
// We allow the buffer to grow until it's size hits the limit.
|
|
//
|
|
// Default: 1024 * 1024 (1 MB)
|
|
size_t writable_file_max_buffer_size;
|
|
|
|
|
|
// Use adaptive mutex, which spins in the user space before resorting
|
|
// to kernel. This could reduce context switch when the mutex is not
|
|
// heavily contended. However, if the mutex is hot, we could end up
|
|
// wasting spin time.
|
|
// Default: false
|
|
bool use_adaptive_mutex;
|
|
|
|
// Create DBOptions with default values for all fields
|
|
DBOptions();
|
|
// Create DBOptions from Options
|
|
explicit DBOptions(const Options& options);
|
|
|
|
void Dump(Logger* log) const;
|
|
|
|
// Allows OS to incrementally sync files to disk while they are being
|
|
// written, asynchronously, in the background. This operation can be used
|
|
// to smooth out write I/Os over time. Users shouldn't reply on it for
|
|
// persistency guarantee.
|
|
// Issue one request for every bytes_per_sync written. 0 turns it off.
|
|
// Default: 0
|
|
//
|
|
// You may consider using rate_limiter to regulate write rate to device.
|
|
// When rate limiter is enabled, it automatically enables bytes_per_sync
|
|
// to 1MB.
|
|
//
|
|
// This option applies to table files
|
|
uint64_t bytes_per_sync;
|
|
|
|
// Same as bytes_per_sync, but applies to WAL files
|
|
// Default: 0, turned off
|
|
uint64_t wal_bytes_per_sync;
|
|
|
|
// A vector of EventListeners which call-back functions will be called
|
|
// when specific RocksDB event happens.
|
|
std::vector<std::shared_ptr<EventListener>> listeners;
|
|
|
|
// If true, then the status of the threads involved in this DB will
|
|
// be tracked and available via GetThreadList() API.
|
|
//
|
|
// Default: false
|
|
bool enable_thread_tracking;
|
|
|
|
// The limited write rate to DB if soft_pending_compaction_bytes_limit or
|
|
// level0_slowdown_writes_trigger is triggered, or we are writing to the
|
|
// last mem table allowed and we allow more than 3 mem tables. It is
|
|
// calculated using size of user write requests before compression.
|
|
// RocksDB may decide to slow down more if the compaction still
|
|
// gets behind further.
|
|
// Unit: byte per second.
|
|
//
|
|
// Default: 2MB/s
|
|
uint64_t delayed_write_rate;
|
|
|
|
// If true, allow multi-writers to update mem tables in parallel.
|
|
// Only some memtable_factory-s support concurrent writes; currently it
|
|
// is implemented only for SkipListFactory. Concurrent memtable writes
|
|
// are not compatible with inplace_update_support or filter_deletes.
|
|
// It is strongly recommended to set enable_write_thread_adaptive_yield
|
|
// if you are going to use this feature.
|
|
//
|
|
// THIS FEATURE IS NOT STABLE YET.
|
|
//
|
|
// Default: false
|
|
bool allow_concurrent_memtable_write;
|
|
|
|
// If true, threads synchronizing with the write batch group leader will
|
|
// wait for up to write_thread_max_yield_usec before blocking on a mutex.
|
|
// This can substantially improve throughput for concurrent workloads,
|
|
// regardless of whether allow_concurrent_memtable_write is enabled.
|
|
//
|
|
// THIS FEATURE IS NOT STABLE YET.
|
|
//
|
|
// Default: false
|
|
bool enable_write_thread_adaptive_yield;
|
|
|
|
// The maximum number of microseconds that a write operation will use
|
|
// a yielding spin loop to coordinate with other write threads before
|
|
// blocking on a mutex. (Assuming write_thread_slow_yield_usec is
|
|
// set properly) increasing this value is likely to increase RocksDB
|
|
// throughput at the expense of increased CPU usage.
|
|
//
|
|
// Default: 100
|
|
uint64_t write_thread_max_yield_usec;
|
|
|
|
// The latency in microseconds after which a std::this_thread::yield
|
|
// call (sched_yield on Linux) is considered to be a signal that
|
|
// other processes or threads would like to use the current core.
|
|
// Increasing this makes writer threads more likely to take CPU
|
|
// by spinning, which will show up as an increase in the number of
|
|
// involuntary context switches.
|
|
//
|
|
// Default: 3
|
|
uint64_t write_thread_slow_yield_usec;
|
|
|
|
// If true, then DB::Open() will not update the statistics used to optimize
|
|
// compaction decision by loading table properties from many files.
|
|
// Turning off this feature will improve DBOpen time especially in
|
|
// disk environment.
|
|
//
|
|
// Default: false
|
|
bool skip_stats_update_on_db_open;
|
|
|
|
// Recovery mode to control the consistency while replaying WAL
|
|
// Default: kPointInTimeRecovery
|
|
WALRecoveryMode wal_recovery_mode;
|
|
|
|
// if set to false then recovery will fail when a prepared
|
|
// transaction is encountered in the WAL
|
|
bool allow_2pc = false;
|
|
|
|
// A global cache for table-level rows.
|
|
// Default: nullptr (disabled)
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
std::shared_ptr<Cache> row_cache;
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// A filter object supplied to be invoked while processing write-ahead-logs
|
|
// (WALs) during recovery. The filter provides a way to inspect log
|
|
// records, ignoring a particular record or skipping replay.
|
|
// The filter is invoked at startup and is invoked from a single-thread
|
|
// currently.
|
|
WalFilter* wal_filter;
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// If true, then DB::Open / CreateColumnFamily / DropColumnFamily
|
|
// / SetOptions will fail if options file is not detected or properly
|
|
// persisted.
|
|
//
|
|
// DEFAULT: false
|
|
bool fail_if_options_file_error;
|
|
|
|
// If true, then print malloc stats together with rocksdb.stats
|
|
// when printing to LOG.
|
|
// DEFAULT: false
|
|
bool dump_malloc_stats;
|
|
};
|
|
|
|
// Options to control the behavior of a database (passed to DB::Open)
|
|
struct Options : public DBOptions, public ColumnFamilyOptions {
|
|
// Create an Options object with default values for all fields.
|
|
Options() : DBOptions(), ColumnFamilyOptions() {}
|
|
|
|
Options(const DBOptions& db_options,
|
|
const ColumnFamilyOptions& column_family_options)
|
|
: DBOptions(db_options), ColumnFamilyOptions(column_family_options) {}
|
|
|
|
// The function recovers options to the option as in version 4.6.
|
|
Options* OldDefaults(int rocksdb_major_version = 4,
|
|
int rocksdb_minor_version = 6);
|
|
|
|
void Dump(Logger* log) const;
|
|
|
|
void DumpCFOptions(Logger* log) const;
|
|
|
|
// Some functions that make it easier to optimize RocksDB
|
|
|
|
// Set appropriate parameters for bulk loading.
|
|
// The reason that this is a function that returns "this" instead of a
|
|
// constructor is to enable chaining of multiple similar calls in the future.
|
|
//
|
|
|
|
// All data will be in level 0 without any automatic compaction.
|
|
// It's recommended to manually call CompactRange(NULL, NULL) before reading
|
|
// from the database, because otherwise the read can be very slow.
|
|
Options* PrepareForBulkLoad();
|
|
|
|
// Use this if your DB is very small (like under 1GB) and you don't want to
|
|
// spend lots of memory for memtables.
|
|
Options* OptimizeForSmallDb();
|
|
};
|
|
|
|
//
|
|
// An application can issue a read request (via Get/Iterators) and specify
|
|
// if that read should process data that ALREADY resides on a specified cache
|
|
// level. For example, if an application specifies kBlockCacheTier then the
|
|
// Get call will process data that is already processed in the memtable or
|
|
// the block cache. It will not page in data from the OS cache or data that
|
|
// resides in storage.
|
|
enum ReadTier {
|
|
kReadAllTier = 0x0, // data in memtable, block cache, OS cache or storage
|
|
kBlockCacheTier = 0x1, // data in memtable or block cache
|
|
kPersistedTier = 0x2 // persisted data. When WAL is disabled, this option
|
|
// will skip data in memtable.
|
|
// Note that this ReadTier currently only supports
|
|
// Get and MultiGet and does not support iterators.
|
|
};
|
|
|
|
// Options that control read operations
|
|
struct ReadOptions {
|
|
// If true, all data read from underlying storage will be
|
|
// verified against corresponding checksums.
|
|
// Default: true
|
|
bool verify_checksums;
|
|
|
|
// Should the "data block"/"index block"/"filter block" read for this
|
|
// iteration be cached in memory?
|
|
// Callers may wish to set this field to false for bulk scans.
|
|
// Default: true
|
|
bool fill_cache;
|
|
|
|
// If this option is set and memtable implementation allows, Seek
|
|
// might only return keys with the same prefix as the seek-key
|
|
//
|
|
// ! DEPRECATED: prefix_seek is on by default when prefix_extractor
|
|
// is configured
|
|
// bool prefix_seek;
|
|
|
|
// If "snapshot" is non-nullptr, read as of the supplied snapshot
|
|
// (which must belong to the DB that is being read and which must
|
|
// not have been released). If "snapshot" is nullptr, use an impliicit
|
|
// snapshot of the state at the beginning of this read operation.
|
|
// Default: nullptr
|
|
const Snapshot* snapshot;
|
|
|
|
// If "prefix" is non-nullptr, and ReadOptions is being passed to
|
|
// db.NewIterator, only return results when the key begins with this
|
|
// prefix. This field is ignored by other calls (e.g., Get).
|
|
// Options.prefix_extractor must also be set, and
|
|
// prefix_extractor.InRange(prefix) must be true. The iterator
|
|
// returned by NewIterator when this option is set will behave just
|
|
// as if the underlying store did not contain any non-matching keys,
|
|
// with two exceptions. Seek() only accepts keys starting with the
|
|
// prefix, and SeekToLast() is not supported. prefix filter with this
|
|
// option will sometimes reduce the number of read IOPs.
|
|
// Default: nullptr
|
|
//
|
|
// ! DEPRECATED
|
|
// const Slice* prefix;
|
|
|
|
// "iterate_upper_bound" defines the extent upto which the forward iterator
|
|
// can returns entries. Once the bound is reached, Valid() will be false.
|
|
// "iterate_upper_bound" is exclusive ie the bound value is
|
|
// not a valid entry. If iterator_extractor is not null, the Seek target
|
|
// and iterator_upper_bound need to have the same prefix.
|
|
// This is because ordering is not guaranteed outside of prefix domain.
|
|
// There is no lower bound on the iterator. If needed, that can be easily
|
|
// implemented
|
|
//
|
|
// Default: nullptr
|
|
const Slice* iterate_upper_bound;
|
|
|
|
// Specify if this read request should process data that ALREADY
|
|
// resides on a particular cache. If the required data is not
|
|
// found at the specified cache, then Status::Incomplete is returned.
|
|
// Default: kReadAllTier
|
|
ReadTier read_tier;
|
|
|
|
// Specify to create a tailing iterator -- a special iterator that has a
|
|
// view of the complete database (i.e. it can also be used to read newly
|
|
// added data) and is optimized for sequential reads. It will return records
|
|
// that were inserted into the database after the creation of the iterator.
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool tailing;
|
|
|
|
// Specify to create a managed iterator -- a special iterator that
|
|
// uses less resources by having the ability to free its underlying
|
|
// resources on request.
|
|
// Default: false
|
|
// Not supported in ROCKSDB_LITE mode!
|
|
bool managed;
|
|
|
|
// Enable a total order seek regardless of index format (e.g. hash index)
|
|
// used in the table. Some table format (e.g. plain table) may not support
|
|
// this option.
|
|
// If true when calling Get(), we also skip prefix bloom when reading from
|
|
// block based table. It provides a way to read exisiting data after
|
|
// changing implementation of prefix extractor.
|
|
bool total_order_seek;
|
|
|
|
// Enforce that the iterator only iterates over the same prefix as the seek.
|
|
// This option is effective only for prefix seeks, i.e. prefix_extractor is
|
|
// non-null for the column family and total_order_seek is false. Unlike
|
|
// iterate_upper_bound, prefix_same_as_start only works within a prefix
|
|
// but in both directions.
|
|
// Default: false
|
|
bool prefix_same_as_start;
|
|
|
|
// Keep the blocks loaded by the iterator pinned in memory as long as the
|
|
// iterator is not deleted, If used when reading from tables created with
|
|
// BlockBasedTableOptions::use_delta_encoding = false,
|
|
// Iterator's property "rocksdb.iterator.is-key-pinned" is guaranteed to
|
|
// return 1.
|
|
// Default: false
|
|
bool pin_data;
|
|
|
|
// If non-zero, NewIterator will create a new table reader which
|
|
// performs reads of the given size. Using a large size (> 2MB) can
|
|
// improve the performance of forward iteration on spinning disks.
|
|
// Default: 0
|
|
size_t readahead_size;
|
|
|
|
ReadOptions();
|
|
ReadOptions(bool cksum, bool cache);
|
|
};
|
|
|
|
// Options that control write operations
|
|
struct WriteOptions {
|
|
// If true, the write will be flushed from the operating system
|
|
// buffer cache (by calling WritableFile::Sync()) before the write
|
|
// is considered complete. If this flag is true, writes will be
|
|
// slower.
|
|
//
|
|
// If this flag is false, and the machine crashes, some recent
|
|
// writes may be lost. Note that if it is just the process that
|
|
// crashes (i.e., the machine does not reboot), no writes will be
|
|
// lost even if sync==false.
|
|
//
|
|
// In other words, a DB write with sync==false has similar
|
|
// crash semantics as the "write()" system call. A DB write
|
|
// with sync==true has similar crash semantics to a "write()"
|
|
// system call followed by "fdatasync()".
|
|
//
|
|
// Default: false
|
|
bool sync;
|
|
|
|
// If true, writes will not first go to the write ahead log,
|
|
// and the write may got lost after a crash.
|
|
bool disableWAL;
|
|
|
|
// The option is deprecated. It's not used anymore.
|
|
uint64_t timeout_hint_us;
|
|
|
|
// If true and if user is trying to write to column families that don't exist
|
|
// (they were dropped), ignore the write (don't return an error). If there
|
|
// are multiple writes in a WriteBatch, other writes will succeed.
|
|
// Default: false
|
|
bool ignore_missing_column_families;
|
|
|
|
WriteOptions()
|
|
: sync(false),
|
|
disableWAL(false),
|
|
timeout_hint_us(0),
|
|
ignore_missing_column_families(false) {}
|
|
};
|
|
|
|
// Options that control flush operations
|
|
struct FlushOptions {
|
|
// If true, the flush will wait until the flush is done.
|
|
// Default: true
|
|
bool wait;
|
|
|
|
FlushOptions() : wait(true) {}
|
|
};
|
|
|
|
// Get options based on some guidelines. Now only tune parameter based on
|
|
// flush/compaction and fill default parameters for other parameters.
|
|
// total_write_buffer_limit: budget for memory spent for mem tables
|
|
// read_amplification_threshold: comfortable value of read amplification
|
|
// write_amplification_threshold: comfortable value of write amplification.
|
|
// target_db_size: estimated total DB size.
|
|
extern Options GetOptions(size_t total_write_buffer_limit,
|
|
int read_amplification_threshold = 8,
|
|
int write_amplification_threshold = 32,
|
|
uint64_t target_db_size = 68719476736 /* 64GB */);
|
|
|
|
// Create a Logger from provided DBOptions
|
|
extern Status CreateLoggerFromOptions(const std::string& dbname,
|
|
const DBOptions& options,
|
|
std::shared_ptr<Logger>* logger);
|
|
|
|
// CompactionOptions are used in CompactFiles() call.
|
|
struct CompactionOptions {
|
|
// Compaction output compression type
|
|
// Default: snappy
|
|
CompressionType compression;
|
|
// Compaction will create files of size `output_file_size_limit`.
|
|
// Default: MAX, which means that compaction will create a single file
|
|
uint64_t output_file_size_limit;
|
|
|
|
CompactionOptions()
|
|
: compression(kSnappyCompression),
|
|
output_file_size_limit(std::numeric_limits<uint64_t>::max()) {}
|
|
};
|
|
|
|
// For level based compaction, we can configure if we want to skip/force
|
|
// bottommost level compaction.
|
|
enum class BottommostLevelCompaction {
|
|
// Skip bottommost level compaction
|
|
kSkip,
|
|
// Only compact bottommost level if there is a compaction filter
|
|
// This is the default option
|
|
kIfHaveCompactionFilter,
|
|
// Always compact bottommost level
|
|
kForce,
|
|
};
|
|
|
|
// CompactRangeOptions is used by CompactRange() call.
|
|
struct CompactRangeOptions {
|
|
// If true, no other compaction will run at the same time as this
|
|
// manual compaction
|
|
bool exclusive_manual_compaction = true;
|
|
// If true, compacted files will be moved to the minimum level capable
|
|
// of holding the data or given level (specified non-negative target_level).
|
|
bool change_level = false;
|
|
// If change_level is true and target_level have non-negative value, compacted
|
|
// files will be moved to target_level.
|
|
int target_level = -1;
|
|
// Compaction outputs will be placed in options.db_paths[target_path_id].
|
|
// Behavior is undefined if target_path_id is out of range.
|
|
uint32_t target_path_id = 0;
|
|
// By default level based compaction will only compact the bottommost level
|
|
// if there is a compaction filter
|
|
BottommostLevelCompaction bottommost_level_compaction =
|
|
BottommostLevelCompaction::kIfHaveCompactionFilter;
|
|
};
|
|
} // namespace rocksdb
|
|
|
|
#endif // STORAGE_ROCKSDB_INCLUDE_OPTIONS_H_
|