rocksdb/port/win/win_logger.h
mrambacher 3dff28cf9b Use SystemClock* instead of std::shared_ptr<SystemClock> in lower level routines (#8033)
Summary:
For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>.  The shared ptr has some performance degradation on certain hardware classes.

For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere.  For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it.  The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource.

There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold.  In those cases, the shared pointer was preserved.

Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17:

6.17: readrandom   :      28.046 micros/op 854902 ops/sec;   61.3 MB/s (355999 of 355999 found)
6.18: readrandom   :      32.615 micros/op 735306 ops/sec;   52.7 MB/s (290999 of 290999 found)
PR: readrandom   :      27.500 micros/op 871909 ops/sec;   62.5 MB/s (367999 of 367999 found)

(Note that the times for 6.18 are prior to revert of the SystemClock).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033

Reviewed By: pdillinger

Differential Revision: D27014563

Pulled By: mrambacher

fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
2021-03-15 04:34:11 -07:00

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Logger implementation that can be shared by all environments
// where enough posix functionality is available.
#pragma once
#include <stdint.h>
#include <windows.h>
#include <atomic>
#include <memory>
#include "rocksdb/env.h"
namespace ROCKSDB_NAMESPACE {
class SystemClock;
namespace port {
class WinLogger : public ROCKSDB_NAMESPACE::Logger {
public:
WinLogger(uint64_t (*gettid)(), SystemClock* clock, HANDLE file,
const InfoLogLevel log_level = InfoLogLevel::ERROR_LEVEL);
virtual ~WinLogger();
WinLogger(const WinLogger&) = delete;
WinLogger& operator=(const WinLogger&) = delete;
void Flush() override;
using ROCKSDB_NAMESPACE::Logger::Logv;
void Logv(const char* format, va_list ap) override;
size_t GetLogFileSize() const override;
void DebugWriter(const char* str, int len);
protected:
Status CloseImpl() override;
private:
HANDLE file_;
uint64_t (*gettid_)(); // Return the thread id for the current thread
std::atomic_size_t log_size_;
std::atomic_uint_fast64_t last_flush_micros_;
SystemClock* clock_;
bool flush_pending_;
Status CloseInternal();
const static uint64_t flush_every_seconds_ = 5;
};
}
} // namespace ROCKSDB_NAMESPACE